Doram de

Beschwörer

Überblick

Doram beginnen in der Beschwörerklasse und bleiben in dieser Klasse von Grundstufe 1 bis 200. Beschwörer können ihren Wechsel in die Spirit Handler -Klasse am Anfragebrett beginnen.


Doram ist eine spielbare Katzenrasse. Doram-Spieler beginnen als Beschwörer und ihr Abenteuer beginnt in der Stadt Lasagna.

Sie können derzeit nicht in eine Klasse über Beschwörer hinaus aufsteigen, und wenn sie unter Basislevel 100 sind, sind ihre Fähigkeiten auf die Fähigkeitengruppen beschränkt, die von der Kraft des Meeres, der Kraft des Landes und der Kraft des Lebens angeführt werden. Sobald der Doram-Charakter Level 100 erreicht, werden Fähigkeitengruppen unter den Fähigkeitenpfaden Geist des Meeres, Geist des Landes und Geist des Lebens verfügbar.


Dorams gelten als eigene Rasse und werden im Allgemeinen auch von menschen- und rohen Modifikatoren beeinflusst, nicht jedoch von halbmenschlichen Modifikatoren.


Klassenbuilds

Physischer, tierbasierter Build

Werte Anzahl Hinweise
STR 100~120 Grundschaden
AGI 1~100+ Mehr als 1 bedeutet eine höhere Fluchtrate und eine bessere Nutzung von Arclouze Dash
VIT 95+ Für bessere Überlebensfähigkeit
INT 40+ Mehr SP
DEX 120+ Für Boni wie Menblatt Card, Regenwurm-Charme
LUK 30+ Wenn STR und DEX teuer werden, geben Sie Punkte für LUK aus

Magischer Build

Werte Anzahl Hinweise
STR 1+ Für das Gewichtslimit. Übrig gebliebene Punkte hier investieren.
AGI 1+ unnötig
VIT 95+ Für bessere Überlebensfähigkeit
INT 100~120 Wenn Sie Mob Scarf verwenden, stellen Sie sicher, dass Int+Dex durch 80 teilbar ist
DEX 80~120 Viele der CN Meteor-Zauber sind festgelegt, mehr als 80 wird nur empfohlen, wenn Sie einen Mob-Schal verwenden.
LUK 1+ Übrig gebliebene Punkte hier investieren.

Vollständiger Unterstützer Build

Werte Anzahl Hinweise
STR 1+ Für Gewichtsbeschränkung. Kann 90+ sein, wenn Picky Peck genommen wird
AGI 1~90+ Für die Fluchtrate unter den Auswirkungen von Schnurren oder Putzen
VIT 95~110+ Für besseren Schutz und bessere Überlebenschancen für Thunfische
INT 90+ Kann 120 oder mehr sein, wenn man SV Stem Spear nimmt
DEX 80+
LUK 1+ Hauptsächlich für perfektes Ausweichen und Statusresistenz


Doram Fähigkeiten

Fähigkeiten
66.png Impositio Manus
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 30s
Description: Blesses others by placing
your hands on their head. Increases
ATK and
MATK of yourself and nearby party members
for 120 seconds.

[Lv 1]: ATK/MATK +5,
[Lv 2]: ATK/MATK +10
[Lv 3]: ATK/MATK +15
[Lv 4]: ATK/MATK +20
[Lv 5]: ATK/MATK +25
68.png Aspersio
Max Level: 5
Requirement: Aqua Benedicta 1,
Impositio Manus 3

Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: None
After Cast Delay: 2s
Cool Down: None
Description: Endows the targeted
player's weapon with the
Holy elemental
for the skill's duration.
Consumes 1
Holy Water.
[Lv 1]: Duration: 4 minutes
[Lv 2]: Duration: 8 minutes
[Lv 3]: Duration: 12 minutes
[Lv 4]: Duration: 16 minutes
[Lv 5]: Duration: 20 minutes
70.png Sanctuary
Max Level: 10
Requirement: Heal 1
Skill Form: Active
Type: Recovery
Target: Ground
Cast Time: (Lv10)1s Fixed / 4s Variable
After Cast Delay: None
Cool Down: None
Description: Creates a Holy area on the
ground that will provide continuous
HP
restoration for the skill's duration. The
duration, Recovery Amount and maximum amount
of targets depends on the skill's level. If
an
Undead or Demon monster steps on it,
it inflicts magical damage equal to half of
the Recovery Amount and knocks it back
two cells.
Consumes 1
Blue Gemstone.
[Lv 1]: Targets: 4, Healing: 100, Lasts 4 sec
[Lv 2]: Targets: 5, Healing: 200, Lasts 7 sec
[Lv 3]: Targets: 6, Healing: 300, Lasts 10 sec
[Lv 4]: Targets: 7, Healing: 400, Lasts 13 sec
[Lv 5]: Targets: 8, Healing: 500, Lasts 16 sec
[Lv 6]: Targets: 9, Healing: 600, Lasts 19 sec
[Lv 7]: Targets: 10, Healing: 777, Lasts 22 sec
[Lv 8]: Targets: 11, Healing: 777, Lasts 25 sec
[Lv 9]: Targets: 12, Healing: 777, Lasts 28 sec
[Lv 10]: Targets: 13, Healing: 777, Lasts 31 sec
5018.png New Basic Skill
Max Level: 1
Skill Form: Passive
Description: Enables the use of Basic
Interface skills.
Enables: trading, emotions, sitting,
opening a chat room, joining and
organizing a party, usage of Kafra
storage.
5019.png Bite
Max Level: 1
Requirement: New Basic Skill 1
Skill Form: Offensive
Target: Enemy
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: None
Description: Attacks an enemy with a
bite. It will inflict greater attack on
weakened enemy. When base level is
over 30, there's a chance the skill
will be activated again. For every 30
base levels, the activation chance is
increased.

[Lv 1]: 200% damage
5020.png Hide
Max Level: 1
Requirement: Bite 1
Type: Supportive
Cast Time: None
After Cast Delay: 1.5s
Cool Down: 15s
Description: Avoid attacks from enemies
by hiding in the bushes. But can be
found by enemy's detection skills.
5021.png Scratch
Max Level: 3
Requirement: Hide 1
Skill Form: Offensive
Target: Enemy
Cast Time: None
After Cast Delay: 1s
Cool Down: (Lv3)1s
Description: Inflicts a scratch wound on
the chosen enemy (There's a chance of
inflicting the bleeding status).
When base level is over 30, there's a
chance the skill will be activated
again. For every 30 base levels, the
activation chance is increased.

[Lv 1]: 100% damage
[Lv 2]: 150% damage
[Lv 3]: 200% damage
5022.png Stoop
Max Level: 1
Requirement: Scratch 3
Type: Supportive
Cast Time: None
After Cast Delay: 1s
Cool Down: 15s
Description: Incoming damage is reduced
by 90% for 6 seconds. When knocked
back, the effect dissapears immediately.
5023.png Lope
Max Level: 3
Requirement: Stoop 1
Skill Form: Movement
Cast Time: 0s Fixed / 0.5s Variable
After Cast Delay: 1s
Cool Down: (Lv3)6s
Description: Moves to another position
by performing a high jump. When
targeting an impassable cell, the
character will land on the closest
moveable forward cell. This skill can
not be used on maps where fly wings
are disabled. When this skill is
learned, the cast time and reuse delay
of the guild skill Emergency Call
doubled.

[Lv 1]: Move 6 cells
[Lv 2]: Move 10 cells
[Lv 3]: Move 14 cells
5024.png Sprite Marble
Max Level: 1
Requirement: Leap 3
Skill Form: Passive
Description: Gains ability to control
spirits.
MaxHP +1000, MaxSP +100.

This skill allows caster to control the
Spirit of Sea, the Spirit of Earth and
the Spirit of life.
5025.png Power of Earth
Max Level: 1
Requirement: Catnip Powdering 3
Skill Form: Passive
Description: Obtains the power of the
Spirit of Earth. Increases INT by 20. If
more than 20 skill points are invested
on plant-based skills, increases MATK
by 20%.
5026.png Silvervine Stem Spear
Max Level: 5
Requirement: Sprite Marble 1
Skill Form: Plant(Offensive)
Target: Enemy
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: None
Description: Pierces the enemy using the
spirit of a silvervine stem. When base
level is over 30, there's a chance the
skill will be activated again. For
every 30 base levels, the activation
chance is increased.

[Lv 1]: 700% Earth magic damage,
10% bleeding chance

[Lv 2]: 700% Fire magic damage,
10% bleeding chance

[Lv 3]: 700% Water magic damage,
10% bleeding chance

[Lv 4]: 700% Wind magic damage,
10% bleeding chance

[Lv 5]: 700% Ghost magic damage,
10% bleeding chance
5027.png Catnip Powdering
Max Level: 5
Requirement: Catnip Meteor 3
Skill Form: Plant(Supportive)
Target: Enemy
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: 10s
Description: Scatteres Catnip powder
in an area over a period of time which
reduces ATK and MATK by 50% as well as
reducing the movement speed. Greatly
increases HP and SP regen.

Consumes 1 Catnip Fruit.
[Lv 1]: 3x3 Aoe, Lasts for 3 sec
[Lv 2]: 3x3 Aoe, Lasts for 4 sec
[Lv 3]: 5x5 Aoe, Lasts for 5 sec
[Lv 4]: 5x5 Aoe, Lasts for 6 sec
[Lv 5]: 7x7 Aoe, Lasts for 7 sec
5028.png Catnip Meteor
Max Level: 5
Requirement: Silvervine Root Twist 3
Skill Form: Plant(Offensive)
Target: Enemy
Cast Time: 1.5s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: 5s
Description: Summons a giant
catnip spirit from very high place then
drops it. The number of falling catnip
depends on the skill level used. It has
5x5 AoE per catnip. When 1 catnip is
consumed, it adds a chance to curse
target.

The damage further increases based on the
caster's Base Level and INT.
[Lv 1]:
300% Neutral magic damage, 7x7 AoE
[Lv 2]: 400% Neutral magic damage, 7x7 AoE
[Lv 3]: 500% Neutral magic damage, 7x7 AoE
[Lv 4]: 600% Neutral magic damage, 7x7 AoE
[Lv 5]: 700% Neutral magic damage, 7x7 AoE
5029.png Silvervine Root Twist
Max Level: 5
Requirement: Silvervine Stem Spear 3
Skill Form: Plant(Supportive)
Target: Enemy
Cast Time: None
After Cast Delay: 1s
Cool Down: (Lv5)1s
Description: Binds an enemy into place
with the spirit of the silvervine root.
Enemies caught in its roots receive
poison elemental damage. The binding
effect is canceled when Heaven's Drive
or Trample is used on the roots. Can
not be used on
Boss monsters.
[Lv 1]: 7 sec duration
[Lv 2]: 9 sec duration
[Lv 3]: 11 sec duration
[Lv 4]: 13 sec duration
[Lv 5]: 15 sec duration
5031.png Power of Life
Max Level: 1
Requirement: Lunatic Carrot Beat 3
Skill Form: Passive
Description: Obtains the power of the
Spirit of Life. Increases FLEE, HIT and
CRIT by 20. If more than 20 skill
points are invested on animal-based
skills, increases long range physical
attack by 20%.
5032.png Scar of Tarou
Max Level: 5
Requirement: Arclouse Dash 3
Skill Form: Animal(Offensive)
Target: Enemy
Cast Time: 0s Fixed / 0.5s Variable
After Cast Delay: 1s
Cool Down: 10s
Description: Inflicts the wound of a
country mouse's wounded spirit to the
enemy.
Bite influenced by skill level, DEX and
MaxHP left. Heal, Cure, Clearance,
Highness Heal and Coluceo Heal can
cancel the effect. Has no effect on
Boss monsters, but the damage is
doubled. When base level is over 30,
there's a chance the skill will be
activated again. For every 30 base
levels, the activation chance is
increased.

[Lv 1]: 100% damage, Bite Wound: For 9 sec
reduce fixed amount of MaxHP

[Lv 2]: 200% damage, Bite Wound: For 9 sec
reduce fixed amount of MaxHP

[Lv 3]: 300% damage, Bite Wound: For 9 sec
reduce fixed amount of MaxHP

[Lv 4]: 400% damage, Bite Wound: For 9 sec
reduce fixed amount of MaxHP

[Lv 5]: 500% damage, Bite Wound: For 9 sec
reduce fixed amount of MaxHP
5033.png Picky Peck
Max Level: 5
Requirement: Sprite Marble 1
Skill Form: Animal(Offensive)
Target: Enemy
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: None
Description: The angry spirits of Picky
shoots from afar and strike the enemy.
When the enemy has less than 50% HP
left, the damage is doubled. When base
level is over 30, there's a chance the
skill will be activated again. For
every 30 base levels, the activation
chance is increased.

[Lv 1]: Ranged attack, 300% damage
[Lv 2]: Ranged attack, 400% damage
[Lv 3]: Ranged attack, 500% damage
[Lv 4]: Ranged attack, 600% damage
[Lv 5]: Ranged attack, 700% damage
5035.png Arclouse Dash
Max Level: 5
Requirement: Picky Peck 3
Skill Form: Animal(Supportive)
Target: Player
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 10s
Description: Absorbs the spirit of
Arclouse to become very agile for a
while. In addition, if the target is a
Doram race, this skill will increase
long range physical attacks by 10%.

[Lv 1]: For 60 sec AGI +20, increases
movement speed

[Lv 2]: For 70 sec AGI +25, increases
movement speed

[Lv 3]: For 80 sec AGI +30, increases
movement speed

[Lv 4]: For 90 sec AGI +35, increases
movement speed

[Lv 5]: For 100 sec AGI +40, increases
movement speed
5036.png Lunatic Carrot Beat
Max Level: 5
Requirement: Scar of Tarou 3
Skill Form: Animal(Offensive)
Target: Enemy
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 6s
Description: Carrots are raised with
the anger of spirit of the lunatic to
attack enemies. When 1 carrot is
consumed, it adds a chance to stun
enemy.

The damage further increases based on the
caster's Base Level and STR.
[Lv 1]:
300% damage, 3x3 AoE
[Lv 2]: 400% damage, 3x3 AoE
[Lv 3]: 500% damage, 5x5 AoE
[Lv 4]: 600% damage, 5x5 AoE
[Lv 5]: 700% damage, 7x7 AoE
5037.png Power of Sea
Max Level: 1
Requirement: Tuna Party 3
Skill Form: Passive
Description: Obtains the power of the
Spirit of Sea. Increases healing skills
by 10%. If more than 20 skill points
are invested on seafood-based skills,
then the effectiveness of healing
increases by another 20%.
5038.png Tuna Belly
Max Level: 5
Requirement: Bunch of Shrimp 3
Skill Form: Seafood(Recovery)
Target: Player
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: (Lv5)14s
Description: Absorbs the spirit of
delicious tuna belly to restore a
certain amount of the target's MaxHP.

[Lv 1]: Restores 10% MaxHP
[Lv 2]: Restores 30% MaxHP
[Lv 3]: Restores 50% MaxHP
[Lv 4]: Restores 70% MaxHP
[Lv 5]: Restores 90% MaxHP
5039.png Tuna Party
Max Level: 5
Requirement: Tuna Belly 3
Skill Form: Seafood(Supportive)
Target: Player
Cast Time: None
After Cast Delay: 1s
Cool Down: 20s
Description: The spirit of delicious
tuna protects the target for 30 sec.

[Lv 1]: Tuna Def: 10% of caster's MaxHP
[Lv 2]: Tuna Def: 20% of caster's MaxHP
[Lv 3]: Tuna Def: 30% of caster's MaxHP
[Lv 4]: Tuna Def: 40% of caster's MaxHP
[Lv 5]: Tuna Def: 50% of caster's MaxHP
5040.png Bunch of Shrimp
Max Level: 5
Requirement: Fresh Shrimp 3
Skill Form: Seafood(Supportive)
Target: All party members on the same screen
Cast Time: 1s Fixed / (Lv5)1s Variable
After Cast Delay: 1s
Cool Down: 10s
Description: With the help of a steady
swarm of shrimp, ATK and MATK increases
by 10% for a period of time.
Consumes 1
Shrimp.
[Lv 1]: Lasts for 60 sec
[Lv 2]: Lasts for 90 sec
[Lv 3]: Lasts for 120 sec
[Lv 4]: Lasts for 150 sec
[Lv 5]: Lasts for 180 sec
5041.png Fresh Shrimp
Max Level: 5
Requirement: Sprite Marble 1
Skill Form: Seafood(Recovery)
Target: Player
Cast Time: None
After Cast Delay: 1s
Cool Down: (Lv5)2s
Description: Absorbs the spirit of a
small fresh shrimp little by little to
recover HP for 2 minutes. It restores
50% amount of standard Level 5 Heal
skill, Increased Heal Recovery is added
to corresponding value.

[Lv 1]: Recover every 10 sec
[Lv 2]: Recover every 9 sec
[Lv 3]: Recover every 8 sec
[Lv 4]: Recover every 7 sec
[Lv 5]: Recover every 6 sec
5044.png Soul Attack
Max Level: 1
Requirement: Sprite Marble 1
Skill Form: Passive
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: A ranged attack that deals
heavy damage to target's spirit.
5045.png Power of Flock
Max Level: 5
Requirement: Hiss 5
Skill Form: Animal(Supportive)
Target: Enemy
Cast Time: (Lv5)0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 100s
Description: Makes a shuddering pose.
Inflicts Fear and Frozen statuses to
all targets within skill area.

[Lv 1]: 7x7 AoE
[Lv 2]: 9x9 AoE
[Lv 3]: 11x11 AoE
[Lv 4]: 13x13 AoE
[Lv 5]: Entire screen
5046.png Spirit of Savage
Max Level: 5
Requirement: Power of Lock 5
Skill Form: Animal(Offensive)
Cast Time: (Lv5)0s Fixed / (Lv5)0s Variable
After Cast Delay: 1s
Cool Down: 22s
Description: Summons Savage spirit to
attack a specific target. Fires in
straight line to a specific point and
damaging all targets.

[Lv 1]: 400% damage
[Lv 2]: 550% damage
[Lv 3]: 700% damage
[Lv 4]: 850% damage
[Lv 5]: 1000% damage
5047.png Hiss
Max Level: 5
Requirement: Power of Life 1
Skill Form: Animal(Supportive)
Target: Party member
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 60s
Description: Becomes alert to threats.
Increases movement speed of all party
member on screen including yourself for
certain seconds.

[Lv 1]: For 3 sec Perfect dodge +50, For 3 sec movement speed increased
[Lv 2]: For 3 sec Perfect dodge +50, For 3 sec movement speed increased
[Lv 3]: For 3 sec Perfect dodge +50, For 4 sec movement speed increased
[Lv 4]: For 3 sec Perfect dodge +50, For 4 sec movement speed increased
[Lv 5]: For 3 sec Perfect dodge +50, For 5 sec movement speed increased
5048.png Nyang Grass
Max Level: 5
Requirement: Meow Meow 5
Skill Form: Plant(Supportive)
Target: Enemy
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 60s
Description: Neutralizes enemy's defense
power within area of effect (Skill
immediately ends when you leave the
area). Reduces player type enemy's
equipment DEF and MDEF to 0. For
monster, the reducement is only 50%.

[Lv 1]: 5x5 AoE, 6 SP cost/sec
[Lv 2]: 5x5 AoE, 7 SP cost/sec
[Lv 3]: 7x7 AoE, 8 SP cost/sec
[Lv 4]: 7x7 AoE, 9 SP cost/sec
[Lv 5]: 9x9 AoE, 10 SP cost/sec
5049.png Grooming
Max Level: 5
Requirement: Power of Sea 1
Skill Form: Seafood(Supportive)
Target: Self
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: (Lv5)20s
Description: Heals wound by licking
yourself. Heals: Stun, Frozen, Stone
Curse, Sleep, Silence, Bleeding,
Poison, Fear, Mandragora Howling,
Freezing and Crystallization.
Increases Flee for skill duration.

[Lv 1]: FLEE +100, 3 Sec duration
[Lv 2]: FLEE +100, 4 Sec duration
[Lv 3]: FLEE +100, 5 Sec duration
[Lv 4]: FLEE +100, 6 Sec duration
[Lv 5]: FLEE +100, 7 Sec duration
5050.png Purring
Max Level: 5
Requirement: Grooming 5
Skill Form: Seafood(Supportive)
Target: Party member
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: (Lv5)45s
Description: Grants Grooming state for
certain amount time to all party members
on screen and self.

[Lv 1]: FLEE +100, 7 Sec duration
[Lv 2]: FLEE +100, 9 Sec duration
[Lv 3]: FLEE +100, 11 Sec duration
[Lv 4]: FLEE +100, 13 Sec duration
[Lv 5]: FLEE +100, 15 Sec duration
5051.png Tasty Shrimp Party
Max Level: 5
Requirement: Purring 5
Skill Form: Seafood(Supportive)
Target: Party member
Cast Time: (Lv5)0s Fixed / 1.5s Variable
After Cast Delay: 1s
Cool Down: 45s
Description: Casts Fresh Shrimp to all
party members within screen.
(Duration affected by the skill level)
Additionally casts
Blessing Of Shrimp on you,
which increases natural SP recovery by 150%.
[Lv 1]:
Increased SP Recovery for 12 sec.
[Lv 2]: Increased SP Recovery for 14 sec.
[Lv 3]: Increased SP Recovery for 16 sec.
[Lv 4]: Increased SP Recovery for 18 sec.
[Lv 5]: Increased SP Recovery for 20 sec.
5052.png Spirit of Life
Max Level: 1
Requirement: Spirit of Savage 5
Skill Form: Passive
Description: Calls upon the Spirit of
Life to strengthen Animal skills.
Increases attack power of following skills based on caster's remaining HP percentage.

* Picky Peck
* Scar of Tarou
* Lunatic Carrot Beat
* Spirit of Savage
5053.png Meow Meow
Max Level: 5
Requirement: Chattering 5
Skill Form: Plant(Supportive)
Target: Party member
Cast Time: None
After Cast Delay: 1s
Cool Down: 100s
Description: Chattering to awaken the
hunting instinct of fellow, that
increases ATK and MATK by 100 and
movement speed to all party member on
screen and self.

[Lv 1]: 8 sec duration, 100 SP cost/sec
[Lv 2]: 8 sec duration, 90 SP cost/sec
[Lv 3]: 10 sec duration, 80 SP cost/sec
[Lv 4]: 10 sec duration, 70 SP cost/sec
[Lv 5]: 12 sec duration, 60 SP cost/sec
5054.png Spirit of Earth
Max Level: 1
Requirement: Nyang Grass 5
Skill Form: Passive
Description: Calls upon the Spirit of
Earth to strengthen Plant skills.

* Silvervine Stem Spear: Increases movement speed for 3 sec.
* Silvervine Root Twist: Increases MATK based on Base Level for 3 sec.
* Catnip Powdering: Increases Perfect dodge by Base Level/12 for 3 sec.
* Catnip Meteor: Instantly casts Silvervine Stem Spear when attacked by Long range physical attack or Magical attack for 3 sec.
* Nyang Grass: Increases MATK based on Base Level for 3 sec.
5055.png Chattering
Max Level: 5
Requirement: Power of Earth 1
Skill Form: Plant(Supportive)
Target: Self
Cast Time: None
After Cast Delay: 1s
Cool Down: 60s
Description: Awakens the hunter's
instinct and become excited. For 5 sec
increases ATK and MATK by 100, for 10
second movement speed is increased.

[Lv 1]: Cost 50 SP
[Lv 2]: Cost 45 SP
[Lv 3]: Cost 40 SP
[Lv 4]: Cost 35 SP
[Lv 5]: Cost 30 SP
5056.png Spirit of Sea
Max Level: 1
Requirement: Tasty Shrimp Party 5
Skill Form: Passive
Description: Calls upon the Spirit of
Sea to strengthen Seafood skills.

* Fresh Shrimp: Doubles your HP regen.
* Bunch of Shrimp: Increases duration of ATK and MATK boost by 120 sec.
* Tuna Belly: Reduces skill cooldown by 5 sec.
* Tuna party: Increases Tuna defense to higher level.
* Shrimp Party: Doubles yours and party member's HP regeneration.