Bioresearch Laboratory
Requirements
- Base Level 170+
- Starting Point (yuno 216, 345)
- Reward: 1 random weapon, 9x Somatology Research Document (25786) and 15x Somatology Experimental Fragment (25787)
Note:
The monster inside the instance dropping Somatology Research Document (25786) and Somatology Experimental Fragment (25787) .
MVP drops Vicious Mind Aura (19439) , Ancient Hero Boots [1] (22171) , Ancient Hero Boots Remodeling Cube (100273) , Experimental Weapon Box (23992) , Bio Reactor Box (23994) ,
Ancient Hero's Weapon Box (23806) , Bio Lab Material Box (23993) , Ancient Hero's Weapon Modification Cube (100437) , Ancient Hero's Will (100706) .
Walktrough
- Speak with Sierra in Yuno at (yuno 216, 345). You can use the Warper > Instances > Bioresearch Laboratory.
- As soon as you enter, wait for all party members before speaking with Sierra. Only the party leader will be able to speak with her.
- Once everybody is inside, talking with Sierra will teleport all members to the presidential room.
Be ready before proceeding, make sure you are fully buffed. Don't stand in the same cell as some enemy skills are AoE that can one shot many people at the same time. Make your tank move first as well to avoid your support classes dying. - First Zone:
- After killing the enemies, you will be warped to the next area.
- Be careful of the gas devices that will put your party members to sleep.
- Second Zone:
- As soon as the party enters in this new zone, monsters will spawn at the north-east.
- After all are dead, walk towards North where more monsters await you.
- After those are killed, walk left until you find the last section with monsters.
- Third Zone:
- The entire party will spawn in a section with monsters. Kill them and then move to top right.
- Keep walking to the left while killing everything you see in your way.
- Fourth Zone:
- Like in the previous zone, kill all monsters around to advance to the next section.
- If you get blind, look for a device nearby called Vision Device that will remove it for you. Alternatively, you can use @refresh to remove the blindness.
- In the next section walk South and kill all the monsters. Do the same at the North and walk East for the final section with monsters.
- Fifth Zone:
- Kill all the monsters in the room which will trigger the barricade flames to disappear.
- WARNING - DO NOT WALK/RUSH/RUN ALONE IN THIS ZONE, ALWAYS STAY TOGETHER WITH THE REST OF YOUR PARTY.
- It's very easy to transform a success into a fail in this zone for not following this advice.
- There are 4 areas to be very careful, 2 on each side.
- Each section encloses the members inside with monsters. If you don't want to transform a run into a fail, walk together with the members of you party to guarantee enough members inside that can kill those monsters or the instance may end right there.
- After all the sections are cleared, the entire party will be called to a new zone.
- Sixth Zone:
- Kill all the monsters that spawn with you to advance to the next section.
- Have a few members move to the bottom right after spawning to avoid being killed by the Nameless Swordsmans.
- In the next section, walk North and kill all the monsters that appear to advance to the final zone.
- Seventh Zone:
- Be careful with this zone, there are many enemies near where you spawn. If you are struggling, the bottom right should have the least amount of enemies.
- Kill everything that spawned.
- After that Sierra will appear.
- MVP Room:
- As soon as you enter, talk to Sierra at your right to proceed with the instance. Then walk North until you enter a large room and wait for the remaining members of your party.
- WARNING - If you don't wait for everybody before the MVP spawns, those members can't loot the rewards of the instance nor help you with it.
- As soon as everybody is there, talk to the Sierra to start the fight. The area will be locked and nobody can join the room anymore.
- After killing the MVP, loot your random weapon from the treasure box and talk to Sierra. You will be rewarded with 9x Somatology Research Document (25786) and 15x Somatology Experimental Fragment (25787) to enchant your weapon(s).
Enemies
Monster | Level | HP | Size / Race / Element |
---|---|---|---|
Rengenschirm Scientist (20543) |
1,469,107 | 172 | Medium/Demi-Human/Neutral 2 |
Rekenber Guard (20542) |
1,475,486 | 176 | Medium/Demi-Human/Neutral 2 |
Rekenber High Guard (20541) |
1,475,486 | 174 | Medium/Demi-Human/Neutral 2 |
Nameless Swordsman (20537) |
1,519,762 | 176 | Medium/Demi-Human/Fire 2 |
Nameless Acolyte (20538) |
1,500,486 | 176 | Medium/Demi-Human/Holy 2 |
Nameless Merchant (20539) |
1,507,840 | 175 | Medium/Demi-Human/Fire 3 |
Unknown Swordman (20536) |
75,000,000 | 180 | Medium/Demi-Human/Fire 2 |
Cards
Card | Description |
Rekenber Guard Card (300263) | ItemID: 300263 _______________________ ATK +5% _______________________ When compounded on either Dagger, One-Handed Sword or Two-Handed Sword: Increases Physical Melee Damage by 10%. For each 3 Refine Levels: Increases Physical Melee Damage by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases Physical Melee Damage by additional 3%. _______________________ Type: Card Compound on: Weapon Weight: 1 |
Rekenber High Guard Card (300264) | ItemID: 300264 _______________________ ATK +5% _______________________ When compounded on either One-Handed Spear or Two-Handed Spear: Increases Physical Ranged Damage by 10%. For each 3 Refine Levels: Increases Physical Ranged Damage by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases Physical Ranged Damage by additional 3%. _______________________ Type: Card Compound on: Weapon Weight: 1 |
Regenschirm Scientist Card (300265) | ItemID: 300265 _______________________ MATK +5% _______________________ When compounded on Two-Handed Staff: Increases Magical Damage with every element by 10%. For each 3 Refine Levels: Increases Magical Damage with every element by additional 2%. Base Level at least 200 and equipped by Warlock classes: For each 3 Refine Levels: Increases Magical Damage with every element by additional 3%. _______________________ Type: Card Compound on: Weapon Weight: 1 |
[MVP] Unknown Swordman Card (300266) | ItemID: 300266 _______________________ MaxHP +15% _______________________ When equipped with Ygnizem Seniar Card and equipped by Swordman classes: Increases Melee and Ranged Physical Damage by 10%. For each 4 Refine Levels of entire set: MaxHP +2% Increases Melee and Ranged Physical Damage by additional 2%. _______________________ Type: Card Compound on: Armor Weight: 1 |
Weapons, Special Enchants & VMA
Item | Description | Matching special enchant | |
Volar [2] (21051) | ItemID: 21051 _______________________ A Two-Handed sword made of Black Light. _______________________ Increases damage of Bowling Bash by 30%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Decreases Bowling Bash and Ignition Break skill cooldown by 1 second. _______________________ Refine Level +11: Increases damage of Bowling Bash by 20%. _______________________ Type: Two-Handed Sword Attack: 280 Weight: 280 Weapon Level: 4 _______________________ Requirement: Base Level 170 Rune Knight |
Seyren's Memory (29594) | ItemID: 29594 _______________________ For each 3 Refine Levels of Volar: Increases damage of Bowling Bash by 10%. Increases damage of Ignition Break by 5%. _______________________ For each 3 Refine Levels of Vernan: Increases damage of Spiral Pierce by 10%. Increases damage of Sonic Wave by 5%. _______________________ For each 3 Refine Levels of Argen Blanco: Increases damage of Brandish Spear by 10%. Increases damage of Hundred Spear by 5%. |
Vernan [2] (21052) | ItemID: 21052 _______________________ A Two-Handed sword with wide blade. _______________________ ATK +5% _______________________ For each Refine Level: Increases Ranged Physical Damage by 1%. _______________________ Refine Level +9: Increases damage of Spiral Pierce and Sonic Wave by 30%. _______________________ Refine Level +11: Decreases Sonic Wave skill cooldown by 1.5 seconds. _______________________ Type: Two-Handed Sword Attack: 300 Weight: 650 Weapon Level: 4 _______________________ Requirement: Base Level 170 Rune Knight |
Howard's Memory (29595) | ItemID: 29595 _______________________ For each 3 Refine Levels of Golden Wrench: Increases damage of Power Swing by 7%. Increases damage of Axe Boomerang by 5%. _______________________ For each 3 Refine Levels of Engine Pilebunker: Increases damage of Boost Knuckle by 7%. Increases damage of Arms Cannon by 5%. _______________________ For each 3 Refine Levels of Maxi Spanner: Increases damage of Axe Tornado by 7%. Decreases Damage taken from all size enemies by 5%. |
Argen Blanco [2] (32023) | ItemID: 32023 _______________________ A Spear made of white light metal. _______________________ Increases damage of Brandish Spear by 30%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Decreases Hundred Spear skill cooldown by 1.5 seconds. _______________________ Refine Level +11: Increases damage of Brandish Spear by additional 20%. _______________________ Type: One-Handed Spear Attack: 200 Weight: 100 Weapon Level: 4 _______________________ Requirement: Base Level 170 Rune Knight |
Seyren's Memory (29594) | ItemID: 29594 _______________________ For each 3 Refine Levels of Volar: Increases damage of Bowling Bash by 10%. Increases damage of Ignition Break by 5%. _______________________ For each 3 Refine Levels of Vernan: Increases damage of Spiral Pierce by 10%. Increases damage of Sonic Wave by 5%. _______________________ For each 3 Refine Levels of Argen Blanco: Increases damage of Brandish Spear by 10%. Increases damage of Hundred Spear by 5%. |
Golden Wrench [2] (1333) | ItemID: 1333 _______________________ Professional's gold wrench. _______________________ ATK +5% _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Power Swing and Axe Boomerang by 20%. _______________________ Refine Level +11: Increases damage of Power Swing and Axe Boomerang by 15%. _______________________ Indestructible in battle _______________________ Type: One-Handed Axe Attack: 220 Weight: 550 Weapon Level: 4 _______________________ Requirement: Base Level 170 Mechanic |
Howard's Memory (29595) | ItemID: 29595 _______________________ For each 3 Refine Levels of Golden Wrench: Increases damage of Power Swing by 7%. Increases damage of Axe Boomerang by 5%. _______________________ For each 3 Refine Levels of Engine Pilebunker: Increases damage of Boost Knuckle by 7%. Increases damage of Arms Cannon by 5%. _______________________ For each 3 Refine Levels of Maxi Spanner: Increases damage of Axe Tornado by 7%. Decreases Damage taken from all size enemies by 5%. |
Engine Pilebunker [2] (16092) | ItemID: 16092 _______________________ Pile bunker with an engine attached. More powerful than other pile bunkers. _______________________ Indestructible in battle _______________________ Increases damage of Vulcan Arm by 10%. _______________________ For each Refine Level: Increases Attack Speed (Decreases After Attack Delay by 1). _______________________ Refine Level +9: Increases damage of Arms Cannon and Knuckle Boost by 15%. _______________________ Refine Level +11: Increases damage of Vulcan Arm by additional 15%. _______________________ Type: Mace Attack: 450 Weight: 320 Weapon Level: 4 _______________________ Requirement: Base Level 170 Mechanic |
Howard's Memory (29595) | ItemID: 29595 _______________________ For each 3 Refine Levels of Golden Wrench: Increases damage of Power Swing by 7%. Increases damage of Axe Boomerang by 5%. _______________________ For each 3 Refine Levels of Engine Pilebunker: Increases damage of Boost Knuckle by 7%. Increases damage of Arms Cannon by 5%. _______________________ For each 3 Refine Levels of Maxi Spanner: Increases damage of Axe Tornado by 7%. Decreases Damage taken from all size enemies by 5%. |
Maxi Spanner [2] (28138) | ItemID: 28138 _______________________ A large, large spanner, which looks more like an axe with daunting size. _______________________ Indestructible in battle _______________________ Decreases Damage taken from Small and Medium size by 10%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Decreases Axe Tornado and Magma Eruption skill cooldown by 1 second. _______________________ Refine Level +11: Increases damage of Axe Tornado by 15%. _______________________ Type: Two-Handed Axe Attack: 340 Weight: 450 Weapon Level: 4 _______________________ Requirement: Base Level 170 Mechanic |
Howard's Memory (29595) | ItemID: 29595 _______________________ For each 3 Refine Levels of Golden Wrench: Increases damage of Power Swing by 7%. Increases damage of Axe Boomerang by 5%. _______________________ For each 3 Refine Levels of Engine Pilebunker: Increases damage of Boost Knuckle by 7%. Increases damage of Arms Cannon by 5%. _______________________ For each 3 Refine Levels of Maxi Spanner: Increases damage of Axe Tornado by 7%. Decreases Damage taken from all size enemies by 5%. |
Judgement Slasher [2] (28765) | ItemID: 28765 _______________________ One of the lost and forgotten Judgement Daggers. It is said this dagger will shows its true ability when used together with Repent Slasher. _______________________ When equipped with Repent Slasher: Increases damage of Meteor Assault by 40%. Increases damage of Soul Destroyer by 40%. For each 2 Refine Levels of Repent Slasher and Judgement Slasher: ATK +8 Total Refine Level of entire set at least +16: Increases damage of Cross Impact by 20%. Increases damage of Counter Slash by 20%. Total Refine Level of entire set at least +18: ATK +12% Total Refine Level of entire set at least +20: Increases damage of Meteor Assault by additional 20%. Increases damage of Soul Destroyer by additional 20%. _______________________ Type: Dagger Attack: 195 Weight: 110 Weapon Level: 4 _______________________ Requirement: Base Level 170 Guillotine Cross |
Eremes's Memory (29596) | ItemID: 29596 _______________________ For each 5 Refine Levels of the total Refine Level of Judgement Slasher + Repent Slasher: Increases damage of Meteor Assault and Soul Destroyer by 10% Increases damage of Cross Impact and Counter Slash by 5%. _______________________ For each 3 Refine Levels of Agudo Filo: Decreases Dark Claw skill cooldown by 3 seconds. Increases Attack Speed (Decreases After Attack Delay b 2%). _______________________ For each 3 Refine Levels of Ripper Cross: Increases damage of Rolling Cutter by 7%. Increases damage of Cross Ripper Slasher by 5%. |
Repent Slasher [3] (28766) | ItemID: 28766 _______________________ One of the lost and forgotten Judgement Daggers. This dagger has no special abilities, will shows its true ability when used together with Judgement Slasher. _______________________ Type: Dagger Attack: 100 Weight: 70 Weapon Level: 4 _______________________ Requirement: Base Level 170 Guillotine Cross |
Eremes's Memory (29596) | ItemID: 29596 _______________________ For each 5 Refine Levels of the total Refine Level of Judgement Slasher + Repent Slasher: Increases damage of Meteor Assault and Soul Destroyer by 10% Increases damage of Cross Impact and Counter Slash by 5%. _______________________ For each 3 Refine Levels of Agudo Filo: Decreases Dark Claw skill cooldown by 3 seconds. Increases Attack Speed (Decreases After Attack Delay b 2%). _______________________ For each 3 Refine Levels of Ripper Cross: Increases damage of Rolling Cutter by 7%. Increases damage of Cross Ripper Slasher by 5%. |
Agudo Filo [2] (28044) | ItemID: 28044 _______________________ Katar with a sharp blade. _______________________ Increases Critical Damage by 5%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases Physical Damage against all sizes by 15%. _______________________ Refine Level +11: ATK +7% Indestructible in battle _______________________ Type: Katar Attack: 270 Weight: 200 Weapon Level: 4 _______________________ Requirement: Base Level 170 Guillotine Cross |
Eremes's Memory (29596) | ItemID: 29596 _______________________ For each 5 Refine Levels of the total Refine Level of Judgement Slasher + Repent Slasher: Increases damage of Meteor Assault and Soul Destroyer by 10% Increases damage of Cross Impact and Counter Slash by 5%. _______________________ For each 3 Refine Levels of Agudo Filo: Decreases Dark Claw skill cooldown by 3 seconds. Increases Attack Speed (Decreases After Attack Delay b 2%). _______________________ For each 3 Refine Levels of Ripper Cross: Increases damage of Rolling Cutter by 7%. Increases damage of Cross Ripper Slasher by 5%. |
Ripper Cross [2] (28042) | ItemID: 28042 _______________________ A Katar with an unusual form. _______________________ ATK +5% _______________________ For each Refine Level: Increases long range physical damage by 1%. _______________________ Refine Level +9: Increases damage of Rolling Cutter by 30%. _______________________ Refine Level +11: Increases damage of Cross Ripper Slasher by 20%. _______________________ Type: Katar Attack: 250 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 170 Guillotine Cross |
Eremes's Memory (29596) | ItemID: 29596 _______________________ For each 5 Refine Levels of the total Refine Level of Judgement Slasher + Repent Slasher: Increases damage of Meteor Assault and Soul Destroyer by 10% Increases damage of Cross Impact and Counter Slash by 5%. _______________________ For each 3 Refine Levels of Agudo Filo: Decreases Dark Claw skill cooldown by 3 seconds. Increases Attack Speed (Decreases After Attack Delay b 2%). _______________________ For each 3 Refine Levels of Ripper Cross: Increases damage of Rolling Cutter by 7%. Increases damage of Cross Ripper Slasher by 5%. |
Scarlet Rose Stick [2] (26158) | ItemID: 26158 _______________________ This staff is great for doing great magic damage. _______________________ MATK +180 _______________________ Indestructible in battle _______________________ Increases Magical Damage with Fire and Shadow element by 5%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Hell Inferno by 30%. _______________________ Refine Level +11: Decreases Crimson Rock skill cooldown by 1 second. _______________________ Type: One-Handed Staff Attack: 100 Weight: 70 Weapon Level: 4 Refineable: _______________________ Requirement: Base Level 170 Warlock |
Catherine's Memory (29598) | ItemID: 29598 _______________________ For each 3 Refine Levels of Scarlet Rose Stick: Increases damage of Hell Inferno by 7%. Increases damage of Crimson Rock by 5%. _______________________ For each 3 Refine Levels of Staff of Miracle: Increases damage of Soul Strike by 10%. Increases damage of Napalm Vulcan 5%. _______________________ For each 3 Refine Levels of Gravitation Staff: Increases damage of Gravitational Field by 10%. Increases damage of Drain Life by 5%. |
Staff of Miracle [2] (2055) | ItemID: 2055 _______________________ Staff with a miraculous aura. _______________________ MATK +270 _______________________ Increases damage of Ghost elemental magic attack by 5%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%. _______________________ Refine Level +11: Increases damage of Soul Strike and Napalm Vulcan by 30%. _______________________ Indestructible in battle _______________________ Type: Two-Handed Staff Attack: 100 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 170 Warlock |
Catherine's Memory (29598) | ItemID: 29598 _______________________ For each 3 Refine Levels of Scarlet Rose Stick: Increases damage of Hell Inferno by 7%. Increases damage of Crimson Rock by 5%. _______________________ For each 3 Refine Levels of Staff of Miracle: Increases damage of Soul Strike by 10%. Increases damage of Napalm Vulcan 5%. _______________________ For each 3 Refine Levels of Gravitation Staff: Increases damage of Gravitational Field by 10%. Increases damage of Drain Life by 5%. |
Gravitation Staff [2] (2056) | ItemID: 2056 _______________________ Staff that can increase damage of Gravitation Field. _______________________ MATK +280, _______________________ Increases damage of Neutral elemental magic attack by 5%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Gravitation Field and Drain Life by 30%. _______________________ Refine Level +11: Decreases Gravitation Field skill cooldown by 2 seconds. _______________________ Indestructible in battle _______________________ Type: Two-Handed Staff Attack: 110 Weight: 130 Weapon Level: 4 _______________________ Requirement: Base Level 170 Warlock |
Catherine's Memory (29598) | ItemID: 29598 _______________________ For each 3 Refine Levels of Scarlet Rose Stick: Increases damage of Hell Inferno by 7%. Increases damage of Crimson Rock by 5%. _______________________ For each 3 Refine Levels of Staff of Miracle: Increases damage of Soul Strike by 10%. Increases damage of Napalm Vulcan 5%. _______________________ For each 3 Refine Levels of Gravitation Staff: Increases damage of Gravitational Field by 10%. Increases damage of Drain Life by 5%. |
Poenitentia [2] (26161) | ItemID: 26161 _______________________ A staff with the power to judge and penitrate those who have sinned. _______________________ MATK +175 _______________________ Indestructible in battle _______________________ Increases Magical Damage with Holy element by 5%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Magnus Exorcismus and Judex by 30%. _______________________ Refine Level +11: Increases damage of Magnus Exorcismus by additional 20%. _______________________ Type: One-Handed Staff Attack: 100 Weight: 70 Weapon Level: 4 _______________________ Requirement: Base Level 170 Archbishop |
Margaretha's Memory (29599) | ItemID: 29599 _______________________ For each 3 Refine Levels of Poenitentia: Increases damage of Magnus Exorcismus by 10%. Increases damage of Judex by 5%. _______________________ For each 3 Refine Levels of Adorare Staff: Increases Magical Damage with Holy element by 5%. Increases damage of Adoramus by 5%. _______________________ For each 3 Refine Levels of Lucis Flail: Increases damage of Judex by 10%. Increases damage of Duple Light by 5%. |
Adorare Staff [2] (2057) | ItemID: 2057 _______________________ Staff used in prayer ritual. _______________________ MATK +240 _______________________ Increases damage of Holy elemental magic attack by 5%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Adoramus by 30%. _______________________ Refine Level +11: Decreases Damage taken from all size enemies by 25%. _______________________ Indestructible in battle _______________________ Type: Two-Handed Staff Attack: 100 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 170 Arch Bishop |
Margaretha's Memory (29599) | ItemID: 29599 _______________________ For each 3 Refine Levels of Poenitentia: Increases damage of Magnus Exorcismus by 10%. Increases damage of Judex by 5%. _______________________ For each 3 Refine Levels of Adorare Staff: Increases Magical Damage with Holy element by 5%. Increases damage of Adoramus by 5%. _______________________ For each 3 Refine Levels of Lucis Flail: Increases damage of Judex by 10%. Increases damage of Duple Light by 5%. |
Lucis Flail [2] (16095) | ItemID: 16095 _______________________ Mace with a pendulum shining with blue light. _______________________ MATK +160 _______________________ Indestructible in battle _______________________ ASPD +1 _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Duplex Light by 40%. _______________________ Refine Level +11: Enables physical attacks to auto cast Level 2 Judex at a certain chance. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ Type: Mace Attack: 180 Weight: 100 Weapon Level: 4 _______________________ Requirement: Base Level 170 Archbishop |
Margaretha's Memory (29599) | ItemID: 29599 _______________________ For each 3 Refine Levels of Poenitentia: Increases damage of Magnus Exorcismus by 10%. Increases damage of Judex by 5%. _______________________ For each 3 Refine Levels of Adorare Staff: Increases Magical Damage with Holy element by 5%. Increases damage of Adoramus by 5%. _______________________ For each 3 Refine Levels of Lucis Flail: Increases damage of Judex by 10%. Increases damage of Duple Light by 5%. |
Sharp Star Bow [2] (18185) | ItemID: 18185 _______________________ Glossy red light bow. _______________________ CRI +5 _______________________ For each Refine Level: Increases Critical Damage by 1%. _______________________ Refine Level +9: Increases long range physical damage by 7%. _______________________ Refine Level +11: Increases damage of Sharp Shooting by 10%. _______________________ Type: Bow Attack: 150 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 170 Ranger |
Cecil's Memory (29600) | ItemID: 29600 _______________________ For each 3 Refine Levels of Sharp Star: Increases Critical Damage by 5%. Increases damage of Sharp Shooting by 7%. _______________________ For each 3 Refine Levels of Falken Shooter: Decreases Arrow Storm SP Consumption by 2%. Decreases Unlimit skill cooldown by 15 seconds. _______________________ For each 3 Refine Levels of Aiming Bow: Increases damage of Aimed Bolt 7%. Decreases Aimed Bolt SP Consumption by 2%. |
Falken Shooter [2] (18187) | ItemID: 18187 _______________________ A bow designed to lightly and quickly shoot multiple arrows. _______________________ Increases Ranged Physical Damage by 10%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Arrow Storm by 25%. _______________________ Refine Level +11: Decreases Arrow Storm skill cooldown by 0.7 seconds. _______________________ Type: Bow Attack: 210 Weight: 100 Weapon Level: 4 _______________________ Requirement: Base Level 170 Ranger |
Cecil's Memory (29600) | ItemID: 29600 _______________________ For each 3 Refine Levels of Sharp Star: Increases Critical Damage by 5%. Increases damage of Sharp Shooting by 7%. _______________________ For each 3 Refine Levels of Falken Shooter: Decreases Arrow Storm SP Consumption by 2%. Decreases Unlimit skill cooldown by 15 seconds. _______________________ For each 3 Refine Levels of Aiming Bow: Increases damage of Aimed Bolt 7%. Decreases Aimed Bolt SP Consumption by 2%. |
Aiming Bow [2] (18186) | ItemID: 18186 _______________________ It's a bow that's made of a very resilient material. _______________________ Decreases After Cast Delay by 5%. _______________________ For each Refine Level: Decreases After Cast Delay by 1%. _______________________ Refine Level +9: Increases damage of Aimed Bolt by 30%. _______________________ Refine Level +11: Decreases Aimed Bolt skill cooldown by 1 second. Increases damage of Aimed Bolt by additional 15%. _______________________ Type: Bow Attack: 210 Weight: 100 Weapon Level: 4 _______________________ Requirement: Base Level 170 Ranger |
Cecil's Memory (29600) | ItemID: 29600 _______________________ For each 3 Refine Levels of Sharp Star: Increases Critical Damage by 5%. Increases damage of Sharp Shooting by 7%. _______________________ For each 3 Refine Levels of Falken Shooter: Decreases Arrow Storm SP Consumption by 2%. Decreases Unlimit skill cooldown by 15 seconds. _______________________ For each 3 Refine Levels of Aiming Bow: Increases damage of Aimed Bolt 7%. Decreases Aimed Bolt SP Consumption by 2%. |
Farthezan [2] (32350) | ItemID: 32350 _______________________ A sword bestowed to those who fulfill the divine will of God. _______________________ MATK +180 _______________________ Increases damage of Pressure by 40%. _______________________ For each Refine Level: Decreases Variable Casting Time by 1%. _______________________ Refine Level +9: Increases damage of Genesis Ray by 30%. _______________________ Refine Level +11: Increases damage of Pressure by 20%. Increases damage of Genesis Ray by 20%. _______________________ Type: One-handed Sword Attack: 130 Weight: 110 Weapon Level: 4 _______________________ Requirement: Base Level 170 Royal Guard |
Randel's Memory (29601) | ItemID: 29601 _______________________ For each 3 Refine Levels of Farthezan: Increases damage of Pressure by 10%. Increases damage of Genesis Ray by 5%. _______________________ For each 3 Refine Levels of Harve: Increases damage of Shield Chain by 10%. Increases damage of Shield Press by 5%. _______________________ For each 3 Refine Levels of Fortridge: Increases damage of Overbrand b 7%. Increases damage of Cannon Spear by 5%. |
Harve [2] (32024) | ItemID: 32024 _______________________ Battle spear made of gold. _______________________ Increases damage of Shield Chain by 40%. _______________________ For each Refine Level: Increases Ranged Physical Damage by 1%. _______________________ Refine Level +9: Increases damage of Shield Press by 30%. _______________________ Refine Level +11: Increases damage of Shield Chain and Shield Press by additional 20%. _______________________ Type: One-Handed Spear Attack: 210 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 170 Royal Guard |
Randel's Memory (29601) | ItemID: 29601 _______________________ For each 3 Refine Levels of Farthezan: Increases damage of Pressure by 10%. Increases damage of Genesis Ray by 5%. _______________________ For each 3 Refine Levels of Harve: Increases damage of Shield Chain by 10%. Increases damage of Shield Press by 5%. _______________________ For each 3 Refine Levels of Fortridge: Increases damage of Overbrand b 7%. Increases damage of Cannon Spear by 5%. |
Fortridge [2] (32025) | ItemID: 32025 _______________________ Specialized spear for enveloping and stabbing. _______________________ ATK +5% _______________________ For each Refine Level: Decreases After Cast Delay by 1%. _______________________ Refine Level +9: Increases damage of Cannon Spear by 20%. _______________________ Refine Level +11: Increases damage of Overbrand by 20%. _______________________ Type: One-Handed Spear Attack: 205 Weight: 170 Weapon Level: 4 _______________________ Requirement: Base Level 170 Royal Guard |
Randel's Memory (29601) | ItemID: 29601 _______________________ For each 3 Refine Levels of Farthezan: Increases damage of Pressure by 10%. Increases damage of Genesis Ray by 5%. _______________________ For each 3 Refine Levels of Harve: Increases damage of Shield Chain by 10%. Increases damage of Shield Press by 5%. _______________________ For each 3 Refine Levels of Fortridge: Increases damage of Overbrand b 7%. Increases damage of Cannon Spear by 5%. |
Estal [2] (32351) | ItemID: 32351 _______________________ A sword that can withstand powerful explosion. _______________________ Decreases Spore Explosion skill cooldown by 1 second. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Spore Explosion by 30%. _______________________ Refine Level +11: Increases damage of Spore Explosion by 20%. _______________________ Type: One-Handed Sword Attack: 195 Weight: 70 Weapon Level: 4 _______________________ Requirement: Base Level 170 Genetic |
Flamel's Memory (29602) | ItemID: 29602 _______________________ For each 3 Refine Levels of Estal: Increases damage of Spore Explosion by 7%. Decreases Spore Explosion skill cooldown by 0.2 seconds. _______________________ For each 3 Refine Levels of Coolant Injection: Increases damage of Cart Cannon by 7%. Increases Ranged Physical Damage by 2%. _______________________ For each 3 Refine Levels of Gene Rod: Increases damage of Crazy Weed 7%. Decreases Crazy Weed skill cooldown by 0.2 seconds. |
Coolant Injection [2] (16093) | ItemID: 16093 _______________________ Injection designed to inject coolant into the overheated cart. _______________________ Indestructible in battle _______________________ Increases Ranged Physical Damage by 10%. _______________________ For each Refine Level: ATK +1% _______________________ Refine Level +9: Increases Cart Cannon by 25%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 15%. _______________________ Type: Mace Attack: 210 Weight: 140 Weapon Level: 4 _______________________ Requirement: Base Level 170 Genetic |
Flamel's Memory (29602) | ItemID: 29602 _______________________ For each 3 Refine Levels of Estal: Increases damage of Spore Explosion by 7%. Decreases Spore Explosion skill cooldown by 0.2 seconds. _______________________ For each 3 Refine Levels of Coolant Injection: Increases damage of Cart Cannon by 7%. Increases Ranged Physical Damage by 2%. _______________________ For each 3 Refine Levels of Gene Rod: Increases damage of Crazy Weed 7%. Decreases Crazy Weed skill cooldown by 0.2 seconds. |
Gene Rod [2] (16094) | ItemID: 16094 _______________________ A rod decorated with crystals called the essence of genetics. _______________________ Indestructible in battle _______________________ Increases damage of Crazy Weed by 20%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Crazy Weed by additional 30%. _______________________ Refine Level +11: Decreases Crazy Weed skill cooldown by 2 seconds. _______________________ Type: Mace Attack: 195 Weight: 140 Weapon Level: 4 _______________________ Requirement: Base Level 170 Genetic |
Flamel's Memory (29602) | ItemID: 29602 _______________________ For each 3 Refine Levels of Estal: Increases damage of Spore Explosion by 7%. Decreases Spore Explosion skill cooldown by 0.2 seconds. _______________________ For each 3 Refine Levels of Coolant Injection: Increases damage of Cart Cannon by 7%. Increases Ranged Physical Damage by 2%. _______________________ For each 3 Refine Levels of Gene Rod: Increases damage of Crazy Weed 7%. Decreases Crazy Weed skill cooldown by 0.2 seconds. |
Jack The Knife [2] (28767) | ItemID: 28767 _______________________ A dagger with a sharp blade. It is specialized for both stabbing and cutting. _______________________ Increases damage of Backstab by 40%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Fatal Manace by 30%. _______________________ Refine Level +11: Decreases SP Consumption of Fatal Manace by 10%. _______________________ Type: Dagger Attack: 185 Weight: 90 Weapon Level: 4 _______________________ Requirement: Base Level 170 Shadow Chaser |
Gertie's Memory (29603) | ItemID: 29603 _______________________ For each 3 Refine Levels of Jack the Knife: Increases damage of Back Stab by 10%. Increases damage of Fatal Menace by 5%. _______________________ For each 3 Refine Levels of Platinum Dagger: Increases Fire, Water, Magical Damage with Wind and Earth element by 5%. Increases Attack Speed by 2%. _______________________ For each 3 Refine Levels of Rapid Fire: Increases damage of Triangle Shot by 7%. Increases Ranged Physical Damage by 2%. |
Platinum Dagger [2] (28768) | ItemID: 28768 _______________________ Knife made of platinum. _______________________ MATK +170 MATK +5% _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases Fire, Water, Magical Damage with Wind and Earth element by 15%. _______________________ Refine Level +11: Random chance to increase MATK +100 and Magical damage against all size enemies by 30% for 10 sec when dealing physical attacks. _______________________ Type: Dagger Attack: 150 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 170 Shadow Chaser |
Gertie's Memory (29603) | ItemID: 29603 _______________________ For each 3 Refine Levels of Jack the Knife: Increases damage of Back Stab by 10%. Increases damage of Fatal Menace by 5%. _______________________ For each 3 Refine Levels of Platinum Dagger: Increases Fire, Water, Magical Damage with Wind and Earth element by 5%. Increases Attack Speed by 2%. _______________________ For each 3 Refine Levels of Rapid Fire: Increases damage of Triangle Shot by 7%. Increases Ranged Physical Damage by 2%. |
Rapid Fire [2] (18184) | ItemID: 18184 _______________________ Crossbow designed to shoot arrows quickly and hard. _______________________ Increased Ranged Physical Damage by 10%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Triangle Shot by 20%. _______________________ Refine Level +11: Increases damage of Triangle Shot by additional 15%. _______________________ Type: Bow Attack: 185 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 170 Shadow Chaser |
Gertie's Memory (29603) | ItemID: 29603 _______________________ For each 3 Refine Levels of Jack the Knife: Increases damage of Back Stab by 10%. Increases damage of Fatal Menace by 5%. _______________________ For each 3 Refine Levels of Platinum Dagger: Increases Fire, Water, Magical Damage with Wind and Earth element by 5%. Increases Attack Speed by 2%. _______________________ For each 3 Refine Levels of Rapid Fire: Increases damage of Triangle Shot by 7%. Increases Ranged Physical Damage by 2%. |
Boltijin [2] (28633) | ItemID: 28633 _______________________ A book of magical interpretations of the four attributes. _______________________ MATK +175 _______________________ Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by additional 30%. _______________________ Refine Level +11: Increases damage of Heaven's Drive and Earth Spike by 50%. _______________________ Type: Book Attack: 120 Weight: 80 Weapon Level: 4 _______________________ Requirement: Base Level 170 Sorcerer |
Celia's Memory (29604) | ItemID: 29604 _______________________ For each 3 Refine Levels of Boltijin: Increases damage of Earth Spike by 10%. Increases damage of Heaven's Drive by 7%. _______________________ For each 3 Refine Levels of Psychic Spear Rod: Increases damage of Psychic Wave by 7%. Decreases Varetyr Spear skill cooldown by 0.2 seconds. _______________________ For each 3 Refine Levels of Dust Grave: Increases damage of Earth Grave by 7%. Increases damage of Diamond Dust by 5%. |
Psychic Spear Rod [2] (26159) | ItemID: 26159 _______________________ Wand that allows you to handle the supernatural magical powers more proficiently. _______________________ MATK +180 _______________________ Indestructible in battle _______________________ Increases Magical Damage with Neutral and Wind element by 5%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Psychic Wave by 30%. _______________________ Refine Level +11: Decreases Varetyr Spear skill cooldown by 2 seconds. _______________________ Type: One-Handed Staff Attack: 120 Weight: 80 Weapon Level: 4 _______________________ Requirement: Base Level 170 Sorcerer |
Celia's Memory (29604) | ItemID: 29604 _______________________ For each 3 Refine Levels of Boltijin: Increases damage of Earth Spike by 10%. Increases damage of Heaven's Drive by 7%. _______________________ For each 3 Refine Levels of Psychic Spear Rod: Increases damage of Psychic Wave by 7%. Decreases Varetyr Spear skill cooldown by 0.2 seconds. _______________________ For each 3 Refine Levels of Dust Grave: Increases damage of Earth Grave by 7%. Increases damage of Diamond Dust by 5%. |
Dust Grave [2] (26160) | ItemID: 26160 _______________________ Wand that allows you to handle the supernatural magical powers more proficiently. _______________________ MATK +180 _______________________ Indestructible in battle _______________________ Increases Magical Damage with Water and Earth element by 5%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Diamond Dust and Earth Grave by 30%. _______________________ Refine Level +11: Increases damage of Diamond Dust and Earth Grave by additional 20%. _______________________ Type: One-Handed Staff Attack: 120 Weight: 80 Weapon Level: 4 _______________________ Requirement: Base Level 170 Sorcerer |
Celia's Memory (29604) | ItemID: 29604 _______________________ For each 3 Refine Levels of Boltijin: Increases damage of Earth Spike by 10%. Increases damage of Heaven's Drive by 7%. _______________________ For each 3 Refine Levels of Psychic Spear Rod: Increases damage of Psychic Wave by 7%. Decreases Varetyr Spear skill cooldown by 0.2 seconds. _______________________ For each 3 Refine Levels of Dust Grave: Increases damage of Earth Grave by 7%. Increases damage of Diamond Dust by 5%. |
Raging Dragon Fist [2] (1865) | ItemID: 1865 _______________________ It can deals fierce attack. _______________________ Increases damage of Chain Combo by 30%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Combo Finish by 50%. _______________________ Refine Level +11: Increases damage of Chain Crush Combo by 30%. _______________________ Type: Knuckle Attack: 210 Weight: 70 Weapon Level: 4 _______________________ Requirement: Base Level 170 Sura |
Chen's Memory (29605) | ItemID: 29605 _______________________ For each 3 Refine Levels of Raging Dragon Fist: Increases damage of Chain Combo and Combo Finish by 10%. Increases damage of Chain Crush Combo by 7%. _______________________ For each 3 Refine Levels of Fighting God's Bandage: Increases damage of Knuckle Arrow by 7%. Increases Ranged Physical Damage by 2%. _______________________ For each 3 Refine Levels of Bright Pendulum: Increases damage of Finger Offensive and Investigate by 10%. Increases damage of Lightning Ride and Sky Net Blow by 5%. |
Fighting God's Bandage [2] (1866) | ItemID: 1866 _______________________ Bandages tied to hands that engulfed with black lights. _______________________ Increases Ranged Physical Damage by 10%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Knuckle Arrow by 40%. _______________________ Refine Level +11: Decreases After Cast Delay by 7%. _______________________ Type: Knuckle Attack: 220 Weight: 80 Weapon Level: 4 _______________________ Requirement: Base Level 170 Sura |
Chen's Memory (29605) | ItemID: 29605 _______________________ For each 3 Refine Levels of Raging Dragon Fist: Increases damage of Chain Combo and Combo Finish by 10%. Increases damage of Chain Crush Combo by 7%. _______________________ For each 3 Refine Levels of Fighting God's Bandage: Increases damage of Knuckle Arrow by 7%. Increases Ranged Physical Damage by 2%. _______________________ For each 3 Refine Levels of Bright Pendulum: Increases damage of Finger Offensive and Investigate by 10%. Increases damage of Lightning Ride and Sky Net Blow by 5%. |
Bright Pendulum [2] (16096) | ItemID: 16096 _______________________ A mace that will make a clear sound whenever you hit a target. _______________________ Indestructible in battle _______________________ Decreases Variable Casting Time by 10%. _______________________ For each Refine Level: ATK +4 _______________________ Refine Level +9: Increases damage of Finger Offensive and Investigate by 50%. _______________________ Refine Level +11: ATK +10% _______________________ Type: Mace Attack: 210 Weight: 130 Weapon Level: 4 _______________________ Requirement: Base Level 170 Sura |
Chen's Memory (29605) | ItemID: 29605 _______________________ For each 3 Refine Levels of Raging Dragon Fist: Increases damage of Chain Combo and Combo Finish by 10%. Increases damage of Chain Crush Combo by 7%. _______________________ For each 3 Refine Levels of Fighting God's Bandage: Increases damage of Knuckle Arrow by 7%. Increases Ranged Physical Damage by 2%. _______________________ For each 3 Refine Levels of Bright Pendulum: Increases damage of Finger Offensive and Investigate by 10%. Increases damage of Lightning Ride and Sky Net Blow by 5%. |
Wind Gale [2] (18188) | ItemID: 18188 _______________________ A bow which causes a strong wind like a storm. _______________________ Increases Ranged Physical Damage by 10%. _______________________ For each Refine Level: Increases Ranged Physical Damage by additional 1%. _______________________ Refine Level +9: Increases damage of Severe Rainstorm by 30%. _______________________ Refine Level +11: Decreases Severe Rainstorm skill cooldown by 2 seconds. _______________________ Type: Bow Attack: 200 Weight: 100 Weapon Level: 4 _______________________ Requirement: Base Level 170 Minstrel and Wanderer |
Trentini's Memory (29606) or Alphoccio Memory (29607) | ItemID: 29606 _______________________ For each 3 Refine Levels of Wind Gale: Decreases Severe Rainstorm SP Consumption by 3%. Increases Ranged Physical Damage 2%. _______________________ For each 3 Refine Levels of Heart Whip: Increases Magical Damage with Neutral element by 5%. Increases damage of Metallic Sound by 5%. _______________________ For each 3 Refine Levels of Scarlet Ribbon: Increases damage of Severe Rainstorm by 5%. Increases Ranged Physical Damage by 2%. ItemID: 29607 |
Heart Whip [2] (26212) | ItemID: 26212 _______________________ Whip with a small heart at the end. _______________________ MATK +190 _______________________ Increases Magical Damage with Neutral element by 10%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Metallic Sound by 30%. _______________________ Refine Level +11: Decreases Metallic Sound skill cooldown by 2 seconds. _______________________ Type: Whip Attack: 100 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 170 Wanderer |
Trentini's Memory (29606) | ItemID: 29606 _______________________ For each 3 Refine Levels of Wind Gale: Decreases Severe Rainstorm SP Consumption by 3%. Increases Ranged Physical Damage 2%. _______________________ For each 3 Refine Levels of Heart Whip: Increases Magical Damage with Neutral element by 5%. Increases damage of Metallic Sound by 5%. _______________________ For each 3 Refine Levels of Scarlet Ribbon: Increases damage of Severe Rainstorm by 5%. Increases Ranged Physical Damage by 2%. |
Scarlet Ribbon [2] (26213) | ItemID: 26213 _______________________ Whip decorated with a red ribbon. _______________________ Decreases Variable Casting Time by 10%. _______________________ For each Refine Level: Increases Ranged Physical Damage by 1%. _______________________ Refine Level +9: Decreases Severe Rainstorm skill cooldown by 1 second. _______________________ Refine Level +11: Decreases Severe Rainstorm SP Consumption by 20%. _______________________ Type: Whip Attack: 180 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 170 Wanderer |
Trentini's Memory (29606) | ItemID: 29606 _______________________ For each 3 Refine Levels of Wind Gale: Decreases Severe Rainstorm SP Consumption by 3%. Increases Ranged Physical Damage 2%. _______________________ For each 3 Refine Levels of Heart Whip: Increases Magical Damage with Neutral element by 5%. Increases damage of Metallic Sound by 5%. _______________________ For each 3 Refine Levels of Scarlet Ribbon: Increases damage of Severe Rainstorm by 5%. Increases Ranged Physical Damage by 2%. |
Black Circle [2] (32107) | ItemID: 32107 _______________________ Black electric guitar. It has a very sharp tone. _______________________ MATK +190 Increases Magical Damage with Neutral element by 10%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Metallic Sound by 30%. _______________________ Refine Level +11: Decreases Metallic Sound skill cooldown by 2 seconds. _______________________ Type: Musical Instrument Attack: 100 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 170 Minstrel |
Alphoccio Memory (29607) | ItemID: 29607 _______________________ For each 3 Refine Levels of Wind Gale: Decreases Severe Rainstorm SP Consumption by 3%. Increases Ranged Physical Damage 2%. _______________________ For each 3 Refine Levels of Black Circle: Increases Magical Damage with Neutral element by 5%. Increases damage of Metallic Sound by 5%. _______________________ For each 3 Refine Levels of Antique Cello: Increases damage of Severe Rainstorm by 5%. Increases Ranged Physical Damage by 2%. |
Antique Cello [2] (32108) | ItemID: 32108 _______________________ Noble Cello. It is said to be used in high-end banquets such as the royal banquet. _______________________ Decreases Variable Casting Time by 10%. _______________________ For each Refine Level: Increases Ranged Physical Damage by 1%. _______________________ Refine Level +9: Decreases Severe Rainstorm skill cooldown by 1 second. _______________________ Refine Level +11: Decreases Severe Rainstorm SP Consumption by 20%. _______________________ Type: Musical Instrument Attack: 180 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 170 Minstrel |
Alphoccio Memory (29607) | ItemID: 29607 _______________________ For each 3 Refine Levels of Wind Gale: Decreases Severe Rainstorm SP Consumption by 3%. Increases Ranged Physical Damage 2%. _______________________ For each 3 Refine Levels of Black Circle: Increases Magical Damage with Neutral element by 5%. Increases damage of Metallic Sound by 5%. _______________________ For each 3 Refine Levels of Antique Cello: Increases damage of Severe Rainstorm by 5%. Increases Ranged Physical Damage by 2%. |
Enchanting
NPC Zomcha (yuno 214, 347) will give you 3 choices of enchantment.
1. General enchant: requires low amount of materials but has a chance to destroy weapon on failure.
2. Advanced enchant: requires moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure.
3. Determined enchant: requires very large amount material but no chance of failure and the player can choose the desired enchant.
General Enchant | ||||||||
Slot | Required material | Probability | ||||||
4th | 50x Somatology Experimental Fragment (25787)
50x Somatology Research Document (25786) |
fail: weapon ist destroyed (5%) | fail: weapon remains, enchant fails (30%) | success: gains one of following enchant randomly (65%) | ||||
Expert Archer 1 | Fightight Spirit 4 | Sharp 1 | Spell 1 | Fatal 1 | ||||
Expert Archer 2 | Fightight Spirit 5 | Sharp 2 | Spell 2 | Fatal 2 | ||||
Expert Archer 3 | Fightight Spirit 6 | Sharp 3 | Spell 3 | Fatal 3 | ||||
3rd | 50x Somatology Experimental Fragment (25787)
50x Somatology Research Document (25786) |
fail: weapon ist destroyed (20%) | fail: weapon remains, 4th enchant remains, 3rd enchant fails (50%) | success: gains one of the special enchants (memory's) randomly (30%) |
Advanced Enchant | |||||||
Slot | Required material | Probability | |||||
4th | 500x Somatology Experimental Fragment (25787)
500x Somatology Research Document (25786) |
fail: weapon remains, 4th enchant fails (10%) | success: gains one of following enchant randomyl (90%) | ||||
Expert Archer 1 | Fightight Spirit 4 | Sharp 1 | Spell 1 | Fatal 1 | |||
Expert Archer 2 | Fightight Spirit 5 | Sharp 2 | Spell 2 | Fatal 2 | |||
Expert Archer 3 | Fightight Spirit 6 | Sharp 3 | Spell 3 | Fatal 3 | |||
3rd | 500x Somatology Experimental Fragment (25787)
500x Somatology Research Document (25786) |
fail: weapons remains, 4th enchant remains, 3rd enchant fails (30%) | success: gains one of the special enchants (memory's) randomly (70%) |
Determined Enchant Only accept weapon which already has enchant in 4th slot | ||
Slot | Required material | Probability |
3rd | 5000x Somatology Experimental Fragment (25787) | success: new enchant (memory) can be chosen (100%) |
Reroll Options | ||
4th slot reroll | ||
Required material | Fail chance | Weapon break chance |
} |