Fall of Glastheim

Revision as of 16:35, 16 August 2021 by Stasi (talk | contribs) (→‎Enchanting)

Requirements

Walkthrough

  1. Speak with Oscar (glast_01 241, 290) and listen to what he has to say.
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  2. Speak with him again to generate the instance and then enter.
  3. Walk towards Varmunt's Illusion and speak to him to learn more about what's going on.
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  4. Walk down the stairs and speak with Oscar.
  5. Keep going down the stairs until King Schmidt appears.
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  6. Tell him to Please go back now. He'll refuse and move ahead with you instead.
    • You need to go near Knight Survivors and tell them to leave the area. Some of them will attack you, because of the Curse. You need to speak with at least 6 of them.
    • After doing so, make your way to the gate.
      • If King Schmidt dies or disappears, you will need to redo this process. The second time however, you cannot fail and will be allowed in regardless of the mercenary dying.
  7. Enter the next area after clicking on the gate.
    The map pathing is weird after you warp, follow the left wall until you reach the bridge.
    nolink
  8. After passing the bridge, you'll see King Schmidt appearing again. Talk to him and you'll be joining you again.
  9. Keep going until you meet with Heinrich and then speak with him.
    nolink
  10. Varmunt will appear next to you, speak to him to proceed.
  11. Next, speak to King Schmidt.
  12. Oscar will appear, telling you the story hasn't changed still. Talk to him and select I'll follow you.
  13. You'll be warped to the next area, watch the cutscene unfold.
  14. Speak with Varmunt to continue with the cutscene.
    Warning: kRO blew up their budget on special effects.
    nolink
  15. Speak with him yet again.
  16. Speak with Oscar to leave the instance. You'll be rewarded with some experience.
  17. Speak with Oscar again outside of the instance.
    You have now unlocked the Normal and Hard modes for Glast Heim Purification!
    You have now unlocked the OSC vending machines!


Walkthrough - Glast Heim Purification

This daily instance is split in two modes: Normal and Hard. The Normal mode is used to buy and enchant the 15388.png King Schmidt's Suit [1] (15388) and the 15389.png King Schmidt's Manteau [1] (15389) , while the Hard mode is meant for the six King Schmidt's Insignias (Accessories).

As such, on Normal mode you will earn 9 25739.png Curse Eroded Crystal (25739) and have a 1 day cooldown, while the Hard mode will reward you with 6 25740.png Curse Eroded Gemstone (25740) , and 5 25739.png Curse Eroded Crystal (25739) and a 3 day cooldown. They are the same otherwise, except with more difficult monsters for the Hard mode.

  1. Speak with Oscar and select the instance to generate.
  2. Kill the monsters in the Cooking room and you'll be warped to the next area.
  3. Walk towards Oscar and kill the monsters in the next room.
  4. Repeat this process until you get in the final room with Oscar.
  5. Walk towards Oscar to start the boss fight.
    The boss fight can be rather tricky, check below for more information on the boss mechanics.
  6. After you've defeated the Cursed King, Oscar will show up.
  7. Speak to him and you'll be rewarded with some experience and 9 25739.png Curse Eroded Crystal (25739) (Easy Mode), or 6 25740.png Curse Eroded Gemstone (25740) , and 5 25739.png Curse Eroded Crystal (25739) (Hard Mode).


Cursed King Fight

  • Cursed King: If you deal too much damage to the MVP, his anger level will increase. While the MVP is angry, he deals a lot more damage and his healing increases. The damage required to anger the MVP is set very low, so it's usually not a great strategy to kill him slowly. It's best to either wait for the Seals to appear, or kill him quickly, with a party.
    • However, be careful with the latter approach as the Cursed King can become very challenging when he is angry. At lower health, he starts casting Earthquakes and Comet and Damage Heal, which will heal the MVP whenever he is hit by magical attacks.
  • Seals: Four seals can appear randomly during the fight. If you trigger all four of them by walking nearby, they will lower the MVP's anger and disable its healing temporarily (for 15 seconds).
  • Cursed Flames: During the fight, there will be Cursed Flames waves. The flames' damage can vary depending of the MVP's anger. They count as melee attacks, so they can be avoided using Safety Walls, White Imprison or just reduction gears.
    Staying in the middle of the room is the best place to avoid the flames, since the gaps in the wall are generally at the center.
  • Oscar: He will show up during the fight. While talking to him, a progress bar will trigger and, if completed successfully, either the vertical or the horizontal waves will stop for a whole pattern.

Enemies

Normal Mode

Monster Level HP Size / Race / Element
20386.gif
Cursed King Schmidt (20386)
9,200,000 110 Medium/Demi-human/Neutral 3
20392.gif
Fallen Maid (20392)
68,145 110 Medium/Demon/Dark 2
20388.gif
Mad Knight (20388)
46,350 110 Large/Undead/Fire 3
20390.gif
White Knight (20390)
58,650 111 Large/Demi-human/Holy 2
20394.gif
Dark Knight (20394)
1,152,000 175 Large/Undead/Dark 4

Hard Mode

Monster Level HP Size / Race / Element
20387.gif
Cursed King Schmidt (20387)
45,000,000 170 Medium/Demi-human/Neutral 3
20392.gif
Fallen Maid (20392)
68,145 110 Medium/Demon/Dark 2
20389.gif
Mad Knight (20389)
1,140,000 175 Large/Undead/Fire 3
20390.gif
White Knight (20390)
1,380,000 175 Large/Demi-human/Holy 2
20394.gif
Dark Knight (20394)
1,152,000 175 Large/Undead/Dark 4

Cards

Card Description
27329.png [MVP] Cursed King Schmidt Card (27329) ItemID: 27329
_______________________
Increases Physical Damage against Fire elemental enemies by 40%.
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Type: Card
Compound on: Armor
Weight: 1


Equipment

File:OSCmachines.png
OSC1198, OSC1127 and OSC1052, respectively

All items are crafted through the OSC1052 vending machine.

Name Description Crafting
15388.png King Schmidt's Suit [1] (15388) ItemID: 15388
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A suit once used by King Schmidt.
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Increases Damage against Medium and Large size by 10%.
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Refine Level +7:
Increases Damage against Fire and Shadow elemental enemies by 10%.
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Refine Level +9:
Decreases damage taken from Dragon and Formless race by 15%.
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Refine Level +11:
Decreases damage taken from Medium and Large size by 10%.
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When equipped with King Schmidt's Manteau:
MaxHP +5%
MaxSP +5%

Total Refine Level of entire set at least +22:
Decreases After Cast Delay by 15%.
_______________________
Indestructible in battle
_______________________
Type: Armor
Defense: 150
Weight: 90
Armor Level: 1
_______________________
Requirement:
Base Level 130

5 25739.png Curse Eroded Crystal (25739)

10 6607.png Temporal Crystal (6607)

15389.png King Schmidt's Manteau [1] (15389) ItemID: 15389
_______________________
A mantle once used by King Schmidt.
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For each 3 Refine Levels:
Increases Damage against Fire and Shadow elemental enemies by 2%.
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Refine Level +7:
Decreases damage taken from Dragon and Formless race by 5%.
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Refine Level +11:
Increases Damage against Dragon and Formless race by 15%.
_______________________
Type: Garment
Defense: 70
Weight: 60
Armor Level: 1
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Requirement:
Base Level 130

5 25739.png Curse Eroded Crystal (25739)

10 6607.png Temporal Crystal (6607)

32228.png King Schmidt's Power Insignia [1] (32228) ItemID: 32228
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Insignia once used by King Schmidt.
_______________________
ATK +10%
DEF +10
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +25
HIT +10
_______________________
Type: Accessory
Position: Left
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 150

5 25740.png Curse Eroded Gemstone (25740)

5 6755.png Contaminated Magic (6755)

32229.png King Schmidt's Divine Power Insignia [1] (32229) ItemID: 32229
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Insignia once used by King Schmidt.
_______________________
MATK +10%
DEF +10
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MATK +25
Decreases Variable Casting Time by 8%.
_______________________
Type: Accessory
Position: Left
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 150

5 25740.png Curse Eroded Gemstone (25740)

5 6755.png Contaminated Magic (6755)

32230.png King Schmidt's Hundred Lucks Insignia [1] (32230) ItemID: 32230
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Insignia once used by King Schmidt.
_______________________
DEF +10
Increases Critical Damage by 7%.
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When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +5%
Increases Critical Damage by 3%.
_______________________
Type: Accessory
Position: Left
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 150

5 25740.png Curse Eroded Gemstone (25740)

5 6755.png Contaminated Magic (6755)

32231.png King Schmidt's Rigid Body Insignia [1] (32231) ItemID: 32231
_______________________
Insignia once used by King Schmidt.
_______________________
DEF +10
MaxHP +10%
_______________________
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
MaxHP +5%
Decreases After Cast Delay by 5%.
_______________________
Type: Accessory
Position: Left
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 150

5 25740.png Curse Eroded Gemstone (25740)

5 6755.png Contaminated Magic (6755)

32232.png King Schmidt's Flash Insignia [1] (32232) ItemID: 32232
_______________________
Insignia once used by King Schmidt.
_______________________
DEF +10
Decreases After Attack Delay by 5%.
_______________________
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
CRI +7
Decreases After Attack Delay by 3%.
_______________________
Type: Accessory
Position: Left
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 150

5 25740.png Curse Eroded Gemstone (25740)

5 6755.png Contaminated Magic (6755)

https://muhro.eu/flux/data/items/icons/32233 King Schmidt's Thousand Bow Insignia[1].png King Schmidt's Thousand Bow Insignia[1] (32233 King Schmidt's Thousand Bow Insignia[1]) ItemID: 32233
_______________________
Insignia once used by King Schmidt.
_______________________
DEF +10
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ASPD +1
Increases Ranged Physical Damage by 3%.
_______________________
Type: Accessory
Position: Left
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 150

5 25740.png Curse Eroded Gemstone (25740)

5 6755.png Contaminated Magic (6755)


Enchanting

Any equipment obtained through OSC1052 can be enchanted at the OSC1127 vending machine. The costs for each single enchant are as follows:

Enchantments for King Schmidt's Suit and King Schmidt's Manteau are completely random and cannot be reseted. However, they can be rerolled (see below dedicated section)
While most are safe, the enchantment for the 2nd slot on Insignias (Accessories) has a 30% chance to fail, which will destroy the equipment. You can however choose to pay 10 times the original amount to eliminate the break chance altogether. The enchantment for the 2nd slot on Insignias (Accessories) you can choose the desired enchant and the enchantment won't fail.

Costs: 30,000,000 zeny, 50 25740.png Curse Eroded Gemstone (25740) , 200 6755.png Contaminated Magic (6755) and 3 7925.png Powerful Dimensional Essence (7925) (dropped in Treasure Room Old Glastheim).

15388.png King Schmidt's Suit [1] (15388)
4th Slot Enchant 3rd Slot Enchant 2nd Slot Enchant
  • 4702.png STR+3 (4702)
  • 4732.png AGI+3 (4732)
  • 4742.png VIT+3 (4742)
  • 4712.png INT+3 (4712)
  • 4722.png DEX+3 (4722)
  • 4752.png LUK+3 (4752)
  • Holy Property
  • Poison Property
  • Shadow Property
  • Fire Property
  • Earth Property
  • Wind Property
  • Water Property
  • Undead Property
15389.png King Schmidt's Manteau [1] (15389)
4th Slot Enchant 3rd Slot Enchant 2nd Slot Enchant
32228.png King Schmidt's Power Insignia [1] (32228) , 32229.png King Schmidt's Divine Power Insignia [1] (32229) , 32230.png King Schmidt's Hundred Lucks Insignia [1] (32230) , 32231.png King Schmidt's Rigid Body Insignia [1] (32231) , 32232.png King Schmidt's Flash Insignia [1] (32232) or 32233.png King Schmidt's Celestial Insignia [1] (32233)
4th Slot Enchant 3rd Slot Enchant 2nd Slot Enchant

Special Enchants

King Schmidt's Insignia special enchants can combo with Temporal Boots enchants. These are static effects, and are always active.

29587.png Flash (29587) If worn with 4877.png Speed of Light (4877) , increases critical damage by 30%.
29588.png Power (29588) If worn with 4875.png Bear's Power (4875) , increases physical damage against all sizes by 25%.
29589.png Celestial (29589) If worn with 4879.png Hawk Eye (4879) , +10% ATK.
29590.png Divine Power (29590) If worn with 4876.png Runaway Magic (4876) , increases all property magic damage by 15%.
29591.png Rigid Body (29591) If worn with 4878.png Muscle Fool (4878) , reduces after cast delay by 10%.
29592.png Hundred Lucks (29592) If worn with 4880.png Lucky Day (4880) , +2 ASPD.


Recycling Equipment

You can recycle enchanted gears from Fall of Glast Heim, for a partial refund in materials, at OSC1198.

Equipment One enchantment Two enchantments Three enchantments
15388.png King Schmidt's Suit [1] (15388) 3~6 25739.png Curse Eroded Crystal (25739) 6~10 25739.png Curse Eroded Crystal (25739) 9~15 25739.png Curse Eroded Crystal (25739)
15389.png King Schmidt's Manteau [1] (15389) 3~6 25739.png Curse Eroded Crystal (25739) 6~10 25739.png Curse Eroded Crystal (25739) 9~15 25739.png Curse Eroded Crystal (25739)
32228.png King Schmidt's Power Insignia [1] (32228) 2~6 25740.png Curse Eroded Gemstone (25740) 4~12 25740.png Curse Eroded Gemstone (25740) 6~18 25740.png Curse Eroded Gemstone (25740)


You will also have the chance to get one of the following costume headgears randomly, whenever you recycle any equipment.

Costume Drooping Schmidt Costume Drooping Oscar Costume Drooping Heinrich
31631.png Costume Drooping Schmidt (31631) 31632.png Costume Drooping Oscar (31632) 31633.png Costume Drooping Heinrich (31633)