Refinement

Revision as of 18:18, 29 July 2021 by Willi (talk | contribs)

Refining gear will grant you additional stats when equipping them. Refine is indicated by a + followed by a number in the beginning of the equipment's name.

Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC.

Notice: Level 2 Armors and Level 5 Weapons(as of their respective Refine Materials) mentioned below are not yet implemented.

Weapon Refine Bonus

Different level weapons and grades provides unique damage bonuses per refine.

Weapon ATK & MATK per Refine Bonus ATK & MATK per Refine Over Safety Bonus ATK & MATK from +15 → +16 Bonus ATK & MATK Per Refine > +16 P.ATK & S.MATK per Refine
Lv 1 2 1 ~ 3 16 1 0
Lv 2 3 1 ~ 5 32 2 0
Lv 3 5 1 ~ 8 32 2 0
Lv 4 7 1 ~ 14 48 3 0
Lv 5 - No Grade 8 0 0 0 2
Lv 5 - Grade D 8.8 0 0 0 2
Lv 5 - Grade C 10.4 0 0 0 2
Lv 5 - Grade B 12 0 0 0 2
Lv 5 - Grade A 16 0 0 0 2

Note:

  • ATK & MATK per Refine and P.ATK & S.MATK per Refine will be displayed in your status window.
  • Bonus ATK & MATK per Refine Over Safety will NOT be displayed in your status window.
  • Over Safety is defined as refine levels below 100.00% probabilty using Normal Ore
  • All damage bonuses are cumulative for the total refine.

Armor Refine Bonus

For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top).

Armors provides additional Hard DEF per refine in relation to its current refine by the formula: Floor[( 3 + Current_Refine ) / 3]

For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.

Refine Materials

Weapons

Item Category Level Refine Range Failure Penalty Obtained From
1010.png Phracon (1010) Normal Level 1 +0 ~ +9 Item Destroyed Monsters, Boxes, Players, NPC Shop
1011.png Emveretarcon (1011) Level 2 +0 ~ +9 Item Destroyed Monsters, Boxes, Players, NPC Shop
984.png Oridecon (984) Level 3

Level 4

Shadow Weapon

+0 ~ +9 Item Destroyed Monsters, Boxes, Players, NPC Shop
1000332.png Etherdeocon (1000332) Level 5 +0 ~ +9 Refine Decreased by 3 Crafting, Players
6224.png Bradium (6224) Level 1

Level 2

Level 3

Level 4

+10 ~ +19 Refine Decreased by 3

-OR-

Item Destroyed (Rare)

Monsters, Boxes, Players
1000368.png Etel Bradium (1000368) Level 5 +10 ~ +19 Item Destroyed Crafting, Players
7620.png Enriched Oridecon (7620) Special Level 3

Level 4

Shadow Weapon

+0 ~ +9 Item Destroyed Cash Shop
6240.png HD Oridecon (6240) Level 3

Level 4

Shadow Weapon

+7 ~ +9 Refine Decreased by 1 Cash Shop
1000334.png Enriched Etherdeocon (1000334) Level 5 +0 ~ +9 Refine Decreased by 1 Crafting, Players
6226.png HD Bradium (6226) Level 1

Level 2

Level 3

Level 4

+10 ~ +19 Refine Decreased by 1* Cash Shop
1000336.png HD Etherdeocon (1000336) Level 5 +10 ~ +14 Item Destroyed Crafting, Players
1000369.png HD Etel Bradium (1000369) Level 5 +15 ~ +19 Item Destroyed

* When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become Damaged. Fixing the damaged weapon costs 5 x 50000.png Muh Coin (50000) , 50 x 984.png Oridecon (984) , 10 x 6224.png Bradium (6224) and 5.000.000z. Repairing can be done at every Kafra or Repairmen.

Armors

Item Category Level Refine Range Failure Penalty Obtained From
985.png Elunium (985) Normal Level 1

Shadow Armor

+0 ~ +9 Item Destroyed Monsters, Boxes, Players, Paramarket
1000331.png Etherium (1000331) Level 2 +0 ~ +9 Refine Decreased by 3 Crafting, Players
6223.png Carnium (6223) Level 1 +10 ~ +19 Refine Decreased by 3

-OR- Item Destroyed (Rare)

Monsters, Boxes, Players
1000370.png Etel Carnium (1000370) Level 2 +10 ~ +19 Item Destroyed Crafting, Players
7619.png Enriched Elunium (7619) Special Level 1

Shadow Armor

+0 ~ +9 Item Destroyed Cash Shop
6241.png HD Elunium (6241) Level 1

Shadow Armor

+0 ~ +9 Refine Decreased by 1 Cash Shop
1000333.png Enriched Etherium (1000333) Level 2 +0 ~ +9 Refine Decreased by 1 Crafting, Players
6225.png HD Carnium (6225) Level 1 +10 ~ +19 Refine Decreased by 1* Cash Shop
1000335.png HD Etherium (1000335) Level 2 +10 ~ +14 Item Destroyed Crafting, Players
1000371.png HD Etel Carnium (1000371) Level 2 +15 ~ +19 Item Destroyed Crafting, Players

* When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become Damaged. Fixing the damaged armor costs 5 x 50000.png Muh Coin (50000) , 50 x 985.png Elunium (985) , 10 x 6223.png Carnium (6223) and 5.000.000z. Repairing can be done at every Kafra or Repairmen.

Blacksmith Blessing

Using  Blacksmith Blessing (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable.

You cannot use Blacksmith Blessing for shadow equipment.

Refine Process Blacksmith Blessing Required
+7 → +8 1
+8 → +9 2
+9 → +10 4
+10 → +11 7
+11 → +12 11
+12 → +13 16
+13 → +14 22