Infinite Space

Revision as of 07:16, 23 June 2021 by Stasi (talk | contribs) (→‎Weapons)

Requirements and Rewards

Instance

  • Infinite Space is similar to Endless Tower and Endless Cellar; it consists of 50 chambers and in each chamber numerous monsters will spawn.
  • You must clear the room before moving onto the next one.
  • An MVP will spawn in rooms 10, 20, 30, 40, and 50. After defeating the MVP, a treasure chest will appear which will drop more Shattered Magic Stones.
  • These MVPs, mini bosses, and special monsters such as the Infinity Poring drop  Shattered Magic Stones .
  • These stones are account bound, and can be exchanged for Infinity Weapons or Rift Armor set. You can also use Shattered Magic Stones to enchant Infinity Weapons and Rift Armor set, and reset their enchantments.

Gears

The following tables list weapons, equipment, and cards that can be obtained from Infinite Space. Infinity Weapons and Rift Armor Set can be purchased from Relic Appraiser (cmd_fild07 57, 274) for  6905.png Shattered Magic Stone (6905) each.

All Infinity Weapons are Lv 4 Weapons, have one slot, and require at least Base Level 100 to be equipped.

Weapons

Name Description
28703.png Infinity Dagger [1] (28703) a
16038.png Infinity Mace [1] (16038) a
28105.png Infinity Two-Handed Axe [1] (28105) a
18128.png Infinity Bow [1] (18128) a
21014.png Infinity Two-Handed Sword [1] (21014) a
2024.png Infinity Staff [1] (2024) a
1938.png Infinity Violin [1] (1938) a
1994.png Infinity Wire [1] (1994) a
13323.png Infinity Shuriken [1] (13323) a
13126.png Infinity Handgun [1] (13126) a

Rift Armor Set

Card Type Effect
 
19033.png Ancient Decoration of Rift [1] (19033) MaxHP +1000.

If refined to +7, MaxHP +400.

If refined to +9, MaxHP +600.

 
15141.png Rift Ancient Armor [1] (15141) MaxHP +500, MaxSP -100.

If refined to +6, MaxHP +400.

If refined to +9, MaxHP +600.

If equipped with Ancient Decoration of Rift, MaxSP +100, uninterruptible skill cast.

If equipped with Manteau of Rift and Shoes of Rift, MaxHP +1000,

increase HP restored when the wearer receives healing from others by 5%,

increase the wearer's healing effectiveness by 5%.

The total refine level of the armor, garment, and footgear further increases both healing rate, up to 30.

 
20779.png Rift Manteau [1] (20779) MaxHP +300, MaxSP -50.

If refined to +7 or higher, additional MaxHP +400.

If refined to +9 or higher, additional MaxHP +600.

 
22075.png Rift Shoes [1] (22075) MaxHP +300, MaxSP -50.

If refined to +7 or higher, additional MaxHP +400.

If refined to +9 or higher, additional MaxHP +600.

Enchantment

All Infinity Weapons and all parts of Rift Armor set can be enchanted with the Relic Reinforcer /navi cmd_fild07 60/274 for 6905.png Shattered Magic Stone (6905) per attempt. The weapon/armor must be equipped for the Relic Enforcer to enchant them.

An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged).

Resetting enchantments costs 6905.png Shattered Magic Stone (6905) , and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.

Equipment Enchantment Group Physical Caster Ranged
Infinity Weapons Group 1 4700.png STR+1 (4700) or STR +2
4710.png INT+1 (4710) or INT +2
4720.png DEX+1 (4720) or DEX +2
Group 2 4811.png Fighting Spirit Lv1 (4811) ~ Fighting Spirit 8 4815.png Spell Lv1 (4815) ~ Spell 8 4832.png Expert Archer Lv1 (4832) ~ Expert Archer 8
Rift Armor and Shoes Group 1 4700.png STR+1 (4700) ~ STR +4 4710.png INT+1 (4710) ~ INT +4 4720.png DEX+1 (4720) ~ DEX +4
Group 2 4795.png HP+100 (4795) ~ MaxHP +300 4870.png SP+25 (4870) ~ MaxSP +75 4870.png SP+25 (4870) ~ MaxSP +75
Rift Decoration and Manteau Group 1 4700.png STR+1 (4700) ~ STR +4 4710.png INT+1 (4710) ~ INT +4 4720.png DEX+1 (4720) ~ DEX +4
Group 2 4861.png MaxHP+1% (4861) ~ MaxHP +5% 4861.png MaxHP+1% (4861) ~ MaxHP +5% 4861.png MaxHP+1% (4861) ~ MaxHP +5%

Infinite Mini-Bosses

Image Name Level HP Size/Race/Element
  Infinite Toad 105 900,000 Medium/Fish/Water 1
  Infinite Vagabond Wolf 105 900,000 Medium/Brute/Earth 1
  Infinite Vocal 105 900,000 Medium/Insect/Earth 1
  Infinite Eclipse 105 900,000 Medium/Brute/Neutral 3
  Infinite Chimera 105 900,000 Large/Brute/Fire 3
  Infinite Eddga 110 1,850,000 Large/Brute/Fire 1
  Infinite Osiris 110 2,850,000 Medium/Undead/Undead 4
  Infinite Phreeoni 110 4,750,000 Large/Brute/Neutral 3
  Infinite Orc Hero 110 6,650,000 Large/Demi Human/Earth 2
  Infinite Tao Gunka 110 8,550,000 Large/Demon/Neutral 3

Cards

Card Type Effect
4642.png Infinite Toad Card (4642) Footgear Card Perfect Dodge +2.

If refined to +7, Perfect Dodge +2.

If refined to +9, Perfect Dodge +3.

4643.png Infinite Vagabond Wolf Card (4643) Footgear Card ATK +10.

If refined to +7, ATK +10.

If refined to +9, ATK +15.

4644.png Infinite Vocal Card (4644) Footgear Card MDEF +5.

If refined to +7, MDEF +10.

If refined to +9, MDEF +15. Therefore at +9 the Infinite Vocal Card will grant you +25 MDEF.

4645.png Infinite Eclipse Card (4645) Footgear Card MaxHP +300.

If refined to +7, MaxHP +300.

If refined to +9, MaxHP +400.

4646.png Infinite Chimera Card (4646) Garment Card MaxHP +8%, MaxSP +4%.

When equipped with a footgear compounded with:

Infinite Toad, Infinite Vagabond Wolf, Infinite Eclipse, or Infinite Vocal Card,

ATK +10%, MATK +10%.

4647.png [MVP] Infinite Osiris Card (4647) Accessory Card When the wearer kills a monster with melee physical attack,

recover 300 HP.

4648.png [MVP] Infinite Eddga Card (4648) Footgear Card When the wearer receives physical attack,

50% chance to autocast Provoke Lv 10 on the enemy.

4649.png [MVP] Infinite Phreeoni Card (4649) Weapon Card CRIT +100.
4650.png [MVP] Infinite Orc Hero Card (4650) Headgear Card When the wearer receives magic damage,

100% chance to Stun the enemy. VIT +3.

4651.png [MVP] Infinite Tao Gunka Card (4651) Armor Card MaxHP +10,000. AGI -10.