Cursed Knight Shield


Cursed Knight's Shield

28942.png Cursed Knight's Shield [1] (28942)
Effect Enchants
A knight's shield that was carried by Cursed Knight.
If you clean the curse, you can obtain more power from it.
_______________________
ATK +3%
MATK +3%
Increases Attack Speed by 10%.
_______________________
Decreases damage taken from all elemental monsters by 7%.
_______________________
Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.
Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage.
_______________________
Refine Level +7:
ATK +10
MATK +10
_______________________
Refine Level +9:
ASPD +1
_______________________
Refine Level +12:
Decreases After Cast Delay by 3%.

_______________________
Type: Armor
Position: Left Hand
Armor Level: 1
Refinable
Weight: 80
Silver Angel Idol can be bought at NPC [[with 1m zeny or 2 Nyangvine Fruits.

 

1st enchant list — Min ~ Max

  • %reduces damage taken from demihuman race monster (except player) — 2~7
  • %reduces damage taken from brute race monster (except player) — 2~7
  • %reduces damage taken from demon race monster — 2~7
  • %reduces damage taken from undead race monster — 2~7
  • %reduces damage taken from formless race monster — 2~7
  • %reduces damage taken from insect race monster — 2~7
  • %reduces damage taken from angel race monster — 2~7
  • %reduces damage taken from plant race monster — 2~7
  • %reduces damage taken from fish race monster — 2~7
  • %reduces damage taken from dragon race monster — 2~7
  • %increases physical damage to demihuman race monster (except player) — 1~5
  • %increases physical damage to brute race monster — 1~5
  • %increases physical damage to demon race monster — 1~5
  • %increases physical damage to undead race monster — 1~5
  • %increases physical damage to formless race monster — 1~5
  • %increases physical damage to insect race monster — 1~5
  • %increases physical damage to angel race monster — 1~5
  • %increases physical damage to plant race monster — 1~5
  • %increases physical damage to fish race monster — 1~5
  • %increases physical damage to dragon race monster — 1~5
  • %increases magical damage to demihuman race monster (except player) — 1~5
  • %increases magical damage to brute race monster — 1~5
  • %increases magical damage to demon race monster — 1~5
  • %increases magical damage to undead race monster — 1~5
  • %increases magical damage to formless race monster — 1~5
  • %increases magical damage to insect race monster — 1~5
  • %increases magical damage to angel race monster — 1~5
  • %increases magical damage to plant race monster — 1~5
  • %increases magical damage to fish race monster — 1~5
  • %increases magical damage to dragon race monster — 1~5
  • %reduces variable casting time — 1~5
  • MaxHP — 100~1000
  • MaxSP — 20~200
  • Def — 3~10
  • Mdef — 3~10
  • %heal effectiveness — 5~10

2nd enchant list — Min ~ Max

  • %reduces damage taken from demihuman race monster (except player) — 2~7
  • %reduces damage taken from brute race monster (except player) — 2~7
  • %reduces damage taken from demon race monster — 2~7
  • %reduces damage taken from undead race monster — 2~7
  • %reduces damage taken from formless race monster — 2~7
  • %reduces damage taken from insect race monster — 2~7
  • %reduces damage taken from angel race monster — 2~7
  • %reduces damage taken from plant race monster — 2~7
  • %reduces damage taken from fish race monster — 2~7
  • %reduces damage taken from dragon race monster — 2~7
  • %increases physical damage to demihuman race monster (except player) — 1~5
  • %increases physical damage to brute race monster — 1~5
  • %increases physical damage to demon race monster — 1~5
  • %increases physical damage to undead race monster — 1~5
  • %increases physical damage to formless race monster — 1~5
  • %increases physical damage to insect race monster — 1~5
  • %increases physical damage to angel race monster — 1~5
  • %increases physical damage to plant race monster — 1~5
  • %increases physical damage to fish race monster — 1~5
  • %increases physical damage to dragon race monster — 1~5
  • %increases magical damage to demihuman race monster (except player) — 1~5
  • %increases magical damage to brute race monster — 1~5
  • %increases magical damage to demon race monster — 1~5
  • %increases magical damage to undead race monster — 1~5
  • %increases magical damage to formless race monster — 1~5
  • %increases magical damage to insect race monster — 1~5
  • %increases magical damage to angel race monster — 1~5
  • %increases magical damage to plant race monster — 1~5
  • %increases magical damage to fish race monster — 1~5
  • %increases magical damage to dragon race monster — 1~5
  • %reduces delay after attack — 1~5
  • MaxHP — 100~1000
  • MaxSP — 20~200
  • Def — 3~10
  • Mdef — 3~10
  • %heal effectiveness — 5~10
In addition. While enchantment. There is a 9.9% chance of transforming Cursed Knight's Shield into Bloody Knight's Shield and 0.1% chance of transforming Cursed Knight's Shield into Purified Knight's Shield.
28945.png Bloody Knight's Shield [1] (28945)
Effect Enchants
A knight's shield stained with dark blood, results of failed curse cleansing.
There's seems to be no way to purify this shield anymore.
_______________________
ATK +3%
MATK +3%
Increases Attack Speed by 10%.
_______________________
Decreases damage taken from all elemental monsters by 7%.
_______________________
Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.
Random chance to restore 150 HP per second for 5 seconds when dealing physical or magical damage.
_______________________
Refine Level +7:
ATK +10
MATK +10
_______________________
Refine Level +9:
ASPD +1
_______________________
Refine Level +12:
Decreases After Cast Delay by 3%.

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Type: Armor
Position: Left Hand
Armor Level: 1
Refinable
Weight: 80
Bloody Knight's Shield can be enchanted by using Cursed Blood as enchant material. Silver Angel Idol can be bought at NPC with 500k zeny or 1 Nyangvine Fruit.

 

1st enchant list — Min ~ Max

  • %reduces damage taken from demihuman race monster (except player) — 2~7
  • %reduces damage taken from brute race monster (except player) — 2~7
  • %reduces damage taken from demon race monster — 2~7
  • %reduces damage taken from undead race monster — 2~7
  • %reduces damage taken from formless race monster — 2~7
  • %reduces damage taken from insect race monster — 2~7
  • %reduces damage taken from angel race monster — 2~7
  • %reduces damage taken from plant race monster — 2~7
  • %reduces damage taken from fish race monster — 2~7
  • %reduces damage taken from dragon race monster — 2~7
  • %increases physical damage to demihuman race monster (except player) — 1~5
  • %increases physical damage to brute race monster — 1~5
  • %increases physical damage to demon race monster — 1~5
  • %increases physical damage to undead race monster — 1~5
  • %increases physical damage to formless race monster — 1~5
  • %increases physical damage to insect race monster — 1~5
  • %increases physical damage to angel race monster — 1~5
  • %increases physical damage to plant race monster — 1~5
  • %increases physical damage to fish race monster — 1~5
  • %increases physical damage to dragon race monster — 1~5
  • %increases magical damage to demihuman race monster (except player) — 1~5
  • %increases magical damage to brute race monster — 1~5
  • %increases magical damage to demon race monster — 1~5
  • %increases magical damage to undead race monster — 1~5
  • %increases magical damage to formless race monster — 1~5
  • %increases magical damage to insect race monster — 1~5
  • %increases magical damage to angel race monster — 1~5
  • %increases magical damage to plant race monster — 1~5
  • %increases magical damage to fish race monster — 1~5
  • %increases magical damage to dragon race monster — 1~5
  • %reduces variable casting time — 1~5
  • MaxHP — 100~1000
  • MaxSP — 20~200
  • Def — 3~10
  • Mdef — 3~10
  • %heal effectiveness — 5~10

2nd enchant list — Min ~ Max

  • %reduces damage taken from demihuman race monster (except player) — 2~7
  • %reduces damage taken from brute race monster (except player) — 2~7
  • %reduces damage taken from demon race monster — 2~7
  • %reduces damage taken from undead race monster — 2~7
  • %reduces damage taken from formless race monster — 2~7
  • %reduces damage taken from insect race monster — 2~7
  • %reduces damage taken from angel race monster — 2~7
  • %reduces damage taken from plant race monster — 2~7
  • %reduces damage taken from fish race monster — 2~7
  • %reduces damage taken from dragon race monster — 2~7
  • %increases physical damage to demihuman race monster (except player) — 1~5
  • %increases physical damage to brute race monster — 1~5
  • %increases physical damage to demon race monster — 1~5
  • %increases physical damage to undead race monster — 1~5
  • %increases physical damage to formless race monster — 1~5
  • %increases physical damage to insect race monster — 1~5
  • %increases physical damage to angel race monster — 1~5
  • %increases physical damage to plant race monster — 1~5
  • %increases physical damage to fish race monster — 1~5
  • %increases physical damage to dragon race monster — 1~5
  • %increases magical damage to demihuman race monster (except player) — 1~5
  • %increases magical damage to brute race monster — 1~5
  • %increases magical damage to demon race monster — 1~5
  • %increases magical damage to undead race monster — 1~5
  • %increases magical damage to formless race monster — 1~5
  • %increases magical damage to insect race monster — 1~5
  • %increases magical damage to angel race monster — 1~5
  • %increases magical damage to plant race monster — 1~5
  • %increases magical damage to fish race monster — 1~5
  • %increases magical damage to dragon race monster — 1~5
  • %reduces delay after attack — 1~5
  • MaxHP — 100~1000
  • MaxSP — 20~200
  • Def — 3~10
  • Mdef — 3~10
  • %heal effectiveness — 5~10
28946.png Purified Knight's Shield [1] (28946)
Effect Enchants
A purified knight's shield. It seems regain its full power after cleansing.
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ATK +5%
MATK +5%
Increases Attack Speed by 10%.
_______________________
Decreases damage taken from all elemental monsters by 10%.
_______________________
Random chance to restore 50 SP per second for 7 seconds when receiving physical damage.
Random chance to restore 300 HP per second for 7 seconds when dealing physical or magical damage.
_______________________
Refine Level +7:
ATK +20
MATK +20
_______________________
Refine Level +9:
ASPD +2
_______________________
Refine Level +12:
Decreases After Cast Delay by 5%.

_______________________
Type: Armor
Position: Left Hand
Armor Level: 1
Refinable
Weight: 80
Purified Knight's Shield can be enchanted by using Gold Angel Idol as enchant material. Gold Angel Idol can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

 

1st enchant list — Min ~ Max

  • %reduces damage taken from demihuman race monster (except player) — 2~7
  • %reduces damage taken from brute race monster (except player) — 2~7
  • %reduces damage taken from demon race monster — 2~7
  • %reduces damage taken from undead race monster — 2~7
  • %reduces damage taken from formless race monster — 2~7
  • %reduces damage taken from insect race monster — 2~7
  • %reduces damage taken from angel race monster — 2~7
  • %reduces damage taken from plant race monster — 2~7
  • %reduces damage taken from fish race monster — 2~7
  • %reduces damage taken from dragon race monster — 2~7
  • %increases physical damage to demihuman race monster (except player) — 1~5
  • %increases physical damage to brute race monster — 1~5
  • %increases physical damage to demon race monster — 1~5
  • %increases physical damage to undead race monster — 1~5
  • %increases physical damage to formless race monster — 1~5
  • %increases physical damage to insect race monster — 1~5
  • %increases physical damage to angel race monster — 1~5
  • %increases physical damage to plant race monster — 1~5
  • %increases physical damage to fish race monster — 1~5
  • %increases physical damage to dragon race monster — 1~5
  • %increases magical damage to demihuman race monster (except player) — 1~5
  • %increases magical damage to brute race monster — 1~5
  • %increases magical damage to demon race monster — 1~5
  • %increases magical damage to undead race monster — 1~5
  • %increases magical damage to formless race monster — 1~5
  • %increases magical damage to insect race monster — 1~5
  • %increases magical damage to angel race monster — 1~5
  • %increases magical damage to plant race monster — 1~5
  • %increases magical damage to fish race monster — 1~5
  • %increases magical damage to dragon race monster — 1~5
  • %reduces variable casting time — 1~5
  • MaxHP — 100~1000
  • MaxSP — 20~200
  • Def — 3~10
  • Mdef — 3~10
  • %heal effectiveness — 5~10

2nd enchant list — Min ~ Max

  • %reduces damage taken from demihuman race monster (except player) — 2~7
  • %reduces damage taken from brute race monster (except player) — 2~7
  • %reduces damage taken from demon race monster — 2~7
  • %reduces damage taken from undead race monster — 2~7
  • %reduces damage taken from formless race monster — 2~7
  • %reduces damage taken from insect race monster — 2~7
  • %reduces damage taken from angel race monster — 2~7
  • %reduces damage taken from plant race monster — 2~7
  • %reduces damage taken from fish race monster — 2~7
  • %reduces damage taken from dragon race monster — 2~7
  • %increases physical damage to demihuman race monster (except player) — 1~5
  • %increases physical damage to brute race monster — 1~5
  • %increases physical damage to demon race monster — 1~5
  • %increases physical damage to undead race monster — 1~5
  • %increases physical damage to formless race monster — 1~5
  • %increases physical damage to insect race monster — 1~5
  • %increases physical damage to angel race monster — 1~5
  • %increases physical damage to plant race monster — 1~5
  • %increases physical damage to fish race monster — 1~5
  • %increases physical damage to dragon race monster — 1~5
  • %increases magical damage to demihuman race monster (except player) — 1~5
  • %increases magical damage to brute race monster — 1~5
  • %increases magical damage to demon race monster — 1~5
  • %increases magical damage to undead race monster — 1~5
  • %increases magical damage to formless race monster — 1~5
  • %increases magical damage to insect race monster — 1~5
  • %increases magical damage to angel race monster — 1~5
  • %increases magical damage to plant race monster — 1~5
  • %increases magical damage to fish race monster — 1~5
  • %increases magical damage to dragon race monster — 1~5
  • %reduces delay after attack — 1~5
  • MaxHP — 100~1000
  • MaxSP — 20~200
  • Def — 3~10
  • Mdef — 3~10
  • %heal effectiveness — 5~10

3rd enchant list — Min ~ Max

  • %increases physical damage to demihuman race monster (except player) — 5~10
  • %increases physical damage to brute race monster — 5~10
  • %increases physical damage to demon race monster — 5~10
  • %increases physical damage to undead race monster — 5~10
  • %increases physical damage to formless race monster — 5~10
  • %increases physical damage to insect race monster — 5~10
  • %increases physical damage to angel race monster — 5~10
  • %increases physical damage to plant race monster — 5~10
  • %increases physical damage to fish race monster — 5~10
  • %increases physical damage to dragon race monster — 5~10
  • %increases magical damage to demihuman race monster (except player) — 5~10
  • %increases magical damage to brute race monster — 5~10
  • %increases magical damage to demon race monster — 5~10
  • %increases magical damage to undead race monster — 5~10
  • %increases magical damage to formless race monster — 5~10
  • %increases magical damage to insect race monster — 5~10
  • %increases magical damage to angel race monster — 5~10
  • %increases magical damage to plant race monster — 5~10
  • %increases magical damage to fish race monster — 5~10
  • %increases magical damage to dragon race monster — 5~10
  • %ignores Def of demihuman race monster (except player) — 30~60
  • %ignores Def of brute race monster — 30~60
  • %ignores Def of demon race monster — 30~60
  • %ignores Def of undead race monster — 30~60
  • %ignores Def of formless race monster — 30~60
  • %ignores Def of insect race monster — 30~60
  • %ignores Def of angel race monster — 30~60
  • %ignores Def of plant race monster — 30~60
  • %ignores Def of fish race monster — 30~60
  • %ignores Def of dragon race monster — 30~60
  • %ignores Mdef of demihuman race monster (except player) — 30~60
  • %ignores Mdef of brute race monster — 30~60
  • %ignores Mdef of demon race monster — 30~60
  • %ignores Mdef of undead race monster — 30~60
  • %ignores Mdef of formless race monster — 30~60
  • %ignores Mdef of insect race monster — 30~60
  • %ignores Mdef of angel race monster — 30~60
  • %ignores Mdef of plant race monster — 30~60
  • %ignores Mdef of fish race monster — 30~60
  • %ignores Mdef of dragon race monster — 30~60
  • Negates aspd penalty
  • %ignores Def of normal enemies — 30~60
  • %ignores Def of boss monsters — 30~60
  • %ignores Mdef of normal enemies — 30~60
  • %ignores Mdef of boss monsters — 30~60