Translations:Miyu's Magical Adventures Mage Guide/130/en

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Modifier Effectiveness Meter 📏

▶ In late-game, it’s common to achieve high percentages for modifiers (e.g., 200% or more) due to new cards and equipment introduced in updates.
However, to maximize damage, it's important to balance modifiers across different types.

▶ Stacking the same modifier type excessively leads to reduced overall efficiency, as modifiers of the same type are additive, while different types are multiplicative.

  • Raising a Racial Modifier in this manner: 100%200%300%400%500%+
  • Raising an Elemental Modifier in this manner: 100%200%300%400%500%+
  • Raising a Size Modifier in this manner: 100%200%300%400%500%+
  • Raising a Special Modifier in this manner: 100%200%300%400%500%+
  • Raising a Skill Modifier in this manner: 100%200%300%400%500%+


    Efficiency tiers for stacking modifiers:
    ⬤ Balanced distribution: Good
    ⬤ Minor imbalance: Okay
    ⬤ Heavy stacking of one type: Bad
    ⬤ Extreme stacking: Worst
    ⬤ Neglecting other types: Futile💀
    ⚠️Key Tip: Always aim for a balanced approach by distributing modifiers evenly across Race, Element, Size, Special, and Skill types to maximize total damage.


Modifier Types:

Race: (Angel, Demon, Demi-Human, etc.)
Element: (Wind, Fire, Water, earth, etc.)
Size: (Small, Medium, Large)
Special: (MVP, Mini-bosses, Non-boss)
Skill: (Comet, Soul Expansion, etc.) Skill Modifiers are treated as "Final" Modifiers.
Modifiers of the same type are additive, while modifiers of different types are multiplicative.