Devil Tower

Revision as of 09:18, 25 April 2021 by Stasi (talk | contribs) (→‎Enchants)

Informations

  • Carry Tokens of Siegfried in case you die inside the instance.
  • Wear Holy-element weapons/ammo, or have an Arch Bishop use Aspersio on the damage dealers.
  • Wear Stone Curse-resisting gears (e.g. Evil Druid carded Armor, Medusa carded Shield), or be sure to have Lauda Agnus Lv 4, Blessing Lv 10, or Clementia Lv 3 to remove Stone Curse.
  • Base Level 130
  • Use Warper > Instances > Devil's Tower

Instance

  1. The party leader should speak to Historian Shep and Magic Scholar Artie to reserve the instance. Click the Dimensional Device next to them to enter the instance.
  2. Once inside, the party leader should talk with Rune Knight Officer Heim until Healer Fama appears on the left side of the room.
  3. Talk to Healer Fama to receive a Cure Box, then talk to one of the Injured Soldiers to use the Cure Box to heal them. One Cure Box can only be used to heal one Injured Soldier, so talk to Healer Fama again to receive another Cure Box. There are seven (7) Injured Soldiers in total. Party members can also talk to Healer Fama to receive a Cure Box and heal other Injured Soldiers.
  4. After all Injured Soldiers are healed, Talk to Assassin Lucile, then to Assassin Dewey on the right side of the room to progress. Assassin Dewey will give everyone Evil Shadow hunting quests.
  5. Defeat all the Evil Shadows that spawn in the passageway, then talk to Assassin Dewey at the end to be warped to the next room.
  6. The party leader must talk to Assassin Lucille in the middle of the room. When you talk with Lucille, you will see a timer and it lasts around 30-40 seconds (needs confirmation).
    1. There are more Evil Shadows in this room, and the timer will reset if the party leader is hit while still talking to Lucille. You do not have to clear the room, just make sure the party leader isn't being hit.
  7. When you're done with Lucille, talk to Assassin Huey in the middle of the room to be warped to the next area.
  8. Approach the center of the map and talk to Assassin Lucille. Five (5) Magic Seals will appear on the five edges of the map. Your objective is to eliminate all Magic Seals before they reach the center of the map.
    1. Evil Shadows will spawn around these Magic Seals, and a line of Fire Walls will periodically appear along the bridges to hinder your movement. Focus your attack on the Magic Seals and destroy them before they reach the center of the map.
    2. If the Magic Seals reach the center of the map before you destroy it, it will respawn at the edge of the map and begin making its way to the center of the map again.
  9. After all Magic Seals are destroyed, talk to Assassin Lucille to progress.
  10. You will be warped into a room infested with more Evil Shadows. Eliminate them all, then talk to the Young Girl to open a portal to the next room. Make your way downstairs and eliminate the Evil Shadows.
  11. You will arrive in a large room. Make your way to the center and talk to Loki. He will join your party as a Mercenary that will follow the party leader's command.
  12. Use CTRL + R to open the Mercenary Info window and see Loki's skills. Put Loki's skill Mind Blaster on your hotkeys and use it on the Evil Believer before you begin attacking it.
    1. It might be best to put Loki in Standby Mode (CTRL + T) while you fight the Evil Believer. If you let Loki die at this stage, your party will fail the instance.
  13. After defeating Evil Believer, talk to Loki to receive your rewards. The Evil Slayer weapon you receive will be randomized, and their upgrade level and enchants get better the faster you finish the instance.
  14. Talk to Loki again to leave the instance. Once you're back in the Dimensional Crack, talk to Historian Shep and Magic Scholar Artie to turn in your Evil Shadow hunting quests and receive EXP rewards.


Monster

Image Name Level HP Size / Race / Element
  Evil Shadow 138 112,000 Large / Demon / Dark 2
  Evil Shadow 141 127,650 Medium / Demon / Dark 2
  Evil Shadow 142 153,400 Large / Demon / Dark 2
  Magic Seal 140 10,000,000 Large / Formless / Neutral 1
  Evil Believer
(MVP)
151 8,256,000 Large / Demon / Dark 3


Rewards

These weapons come pre-upgraded and pre-enchanted.

Item Name Type Description
  Evil Slayer Destroyer Hammer (1) Mace ATK +10% against Demon/Undead monsters.

If upgraded to +9, ATK +5%.

If upgraded to +12, ATK +7%.

  Evil Slayer Piercer Bow (1) Bow
  Evil Slayer Ripper Katar (1) Katar
  Evil Slayer Slasher Sword (1) Two Handed Sword
  Evil Slayer Stabber Dagger (1) Dagger
  Evil Slayer Vanquisher Staff (1) Staff MATK +155.

ATK/MATK +10% against Demon/Undead monsters.

If upgraded to +9, MATK +5%.

If upgraded to +12, MATK +7%.


You may also obtain these cards from Devil's Tower.

Card Type Effects
27264.png Evil Shadow Card (27264) Shield Card Reduces damage received from Shadow and Undead property monsters by 30%.

Increases damage received from Holy and Fire property monsters by 30%.

If equipped with Evil Believer Card, further reduces physical damage received from Shadow and Undead property monsters by 15%.

Increases physical and magic damage against Shadow and Undead property monsters by an additional 15%.

27265.png [MVP] Evil Fanatics Card (27265) Weapon Card Increases physical and magic damage against Shadow and Undead property monsters by 30%.

Reduces physical and magic damage against Holy and Fire property monsters by 30%.

If equipped with Evil Shadow Card, further reduces physical damage received from Shadow and Undead property monsters by 15%.

Increases physical and magic damage against Shadow and Undead property monsters by an additional 15%.

Enchants

Name

4811.png Fighting Spirit Lv1 (4811)
4810.png Fighting Spirit Lv2 (4810)
4809.png Fighting Spirit Lv3 (4809)
4808.png Fighting Spirit Lv4 (4808)
4820.png Fighting Spirit Lv5 (4820)
4821.png Fighting Spirit Lv6 (4821)
4822.png Fighting Spirit Lv7 (4822)

4815.png Spell Lv1 (4815)
4814.png Spell Lv2 (4814)
4813.png Spell Lv3 (4813)
4812.png Spell Lv4 (4812)
4791.png DEF+3 (4791)
4792.png DEF+6 (4792)
4786.png MDEF+2 (4786)
4891.png MDEF+3 (4891)

NOTE - Enchants can be repeated. You can get a weapon with 3 of the same type and level.