Guillotine Cross de
Guillotine-Kreuz
Fertigkeiten | ||
Venom Impress Max Level: 5 Skill Form: Active Type: Debuff Target: 1 Character Cast Time: None After Cast Delay: (Lv5)1s Cool Down: None Description: Weakens the enemy's resistance against Poison elemental attack. Has 10 cells range. [Lv 1]: Poison Resistance -10% [Lv 2]: Poison Resistance -20% [Lv 3]: Poison Resistance -30% [Lv 4]: Poison Resistance -40% [Lv 5]: Poison Resistance -50% |
Cross Impact Max Level: 5 Requirement: Sonic Blow 10 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: (Lv5)0.5s Cool Down: 0.35s Range: 7 cells Description: Quickly approaches one target and inflicts 7 fast hits. Damage additionally increases according to the caster's Base Level, can inflict Critical Damage based on half the caster's Critical chance. [Lv 1]: 1550% Damage [Lv 2]: 1700% Damage [Lv 3]: 1850% Damage [Lv 4]: 2000% Damage [Lv 5]: 2150% Damage |
Dark Illusion Max Level: 5 Requirement: Cross Impact 3 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: 1.5s Cool Down: None Description: Quickly reaches and attacks an enemy. Has a low chance of activating Cross Impact. [Lv 1]: 100% Damage, 5 cells range [Lv 2]: 100% Damage, 6 cells range [Lv 3]: 100% Damage, 7 cells range [Lv 4]: 100% Damage, 8 cells range [Lv 5]: 100% Damage, 9 cells range |
Research New Poison Max Level: 10 Skill Form: Passive Description: Enables to create new poisons. This skill extends the duration of the Enchant Deadly Poison skill by 30+(15*Skill Level) seconds. Requires Medicine Bowl and Poison Kit, along with additional materials, depending on the type of poison being made. [Lv 1]: Success Chance 35%, Paralysis: 20 Poison Toad Skins, 1 Poison Herb Amoena [Lv 2]: Success Chance 40%, Pyrexia: 20 Anolian Skins, 1 Poison Herb Rantana [Lv 3]: Success Chance 45%, Death Hurt: 25 Decayed Nails, 1 Poison Herb Seratum [Lv 4]: Success Chance 50%, Leech End: 1 Poison Herb Scopolia, 1 Poison Herb Nerium [Lv 5]: Success Chance 55%, Antidote: 2 Green Herbs, 1 Blue Herb, 1 White Herb [Lv 6]: Success Chance 60%, Venom Bleed: 10 Sticky Poisons, 1 Izidor [Lv 7]: Success Chance 65%, Magic Mushroom: 10 Poison Spores, 1 Poison Herb Makulata [Lv 8]: Success Chance 70%, Toxin: 10 Sticky Poisons, 1 Poison Herb Nerium [Lv 9]: Success Chance 75%, Oblivion Curse: 10 Heart of Mermaids, 1 Izidor [Lv 10]: Success Chance 80% |
Create New Poison Max Level: 1 Requirement: Research New Poison 1 Skill Form: Active Type: Crafting Target: Caster Cast Time: None After Cast Delay: 0.5s Cool Down: None Description: Creates new poison from the list of possible poisons shown according to the level of New Poison Research and the materials you have. |
Antidote Max Level: 1 Requirement: Research New Poison 5 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Removes Guillotine Cross's poison effect on 1 target. Consumes 1 Antidote. |
Poisoning Weapon Max Level: 5 Requirement: Research New Poison 1 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: 1s Cool Down: None Description: Endows the caster's weapon with Guillotine Cross's new poison. During the duration, the caster's melee physical damage is increased and grants various effects depending on the endowed poison. You can also inflict Poison status on the enemy while physically attacking. [Lv 1]: 4% Poisoning Chance, Duration: 60 sec [Lv 2]: 6% Poisoning Chance, Duration: 120 sec [Lv 3]: 8% Poisoning Chance, Duration: 180 sec [Lv 4]: 10% Poisoning Chance, Duration: 240 sec [Lv 5]: 12% Poisoning Chance, Duration: 300 sec [Paralysis]: Increases Movement Speed. [Pyrexia]: Increases critical damage by 15% and melee attack damage by 15%. [Death Hurt]: Recovers 1% of MaxHP per second. [Leech End]: Grants immunity to Blind and Stun. [Venom Bleed]: Decreases damage taken from melee reflected damage by 30%. [Magic Mushroom]: Decreases After Cast Delay by 10%. [Toxin]: Recovers 1% of MaxSP per second. [Oblivion Curse]: Grants immunity to Silence and Curse. |
Weapon Blocking Max Level: 5 Requirement: Lefthand Mastery 5 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: 2s Cool Down: None Description: Has a chance to cancel enemy's melee physical attack when skill is active. Can use Weapon Crush when successful. When an enemy's attack has been canceled, you'll gain the Counter state for 10 seconds and Counter Slash can be used until this state ends. Continuously consumes SP while this skill is activated. If skill is recasted, Weapon Blocking will be canceled. Skill Duration is 180 seconds. [Lv 1]: 12% Block Chance [Lv 2]: 14% Block Chance [Lv 3]: 16% Block Chance [Lv 4]: 18% Block Chance [Lv 5]: 20% Block Chance |
Counter Slash Max Level: 10 Requirement: Weapon Blocking 1 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Cast Time: None After Cast Delay: 2s Cool Down: None Description: Can only be used in Counter state. Inflict damage to all enemies around the caster. Increase damage based on caster's Base Level, Job Level and AGI. [Lv 1]: 450% Damage, AoE: 3x3 cells [Lv 2]: 600% Damage, AoE: 3x3 cells [Lv 3]: 750% Damage, AoE: 3x3 cells [Lv 4]: 900% Damage, AoE: 3x3 cells [Lv 5]: 1050% Damage, AoE: 3x3 cells [Lv 6]: 1200% Damage, AoE: 5x5 cells [Lv 7]: 1350% Damage, AoE: 5x5 cells [Lv 8]: 1500% Damage, AoE: 5x5 cells [Lv 9]: 1650% Damage, AoE: 5x5 cells [Lv 10]: 1800% Damage, AoE: 5x5 cells |
Weapon Crush Max Level: 5 Requirement: Weapon Blocking 1 Skill Form: Active Type: Debuff Target: 1 Character Cast Time: None After Cast Delay: 1s Cool Down: None Description: When an attack successfully blocked by Weapon Blocking, you can attack the enemy successively with Weapon Crush. Able to divest target's weapon. Skill level affects the duration and success rate. |
Venom Pressure Max Level: 5 Requirement: Weapon Blocking 1, Poisoning Weapon 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: None After Cast Delay: 1s Cool Down: None Description: Poisons the enemy with the poisoned weapon. After casting the skill, the effect of Poisoning Weapon is canceled. [Lv 1]: Poisoning Chance 75%, HIT +14 [Lv 2]: Poisoning Chance 80%, HIT +18 [Lv 3]: Poisoning Chance 85%, HIT +22 [Lv 4]: Poisoning Chance 90%, HIT +26 [Lv 5]: Poisoning Chance 95%, HIT +30 |
Poison Smoke Max Level: 5 Requirement: Venom Pressure 5, Poisoning Weapon 5 Skill Form: Active Type: Debuff Target: 1 Character Cast Time: 2s Fixed / 0s Variable After Cast Delay: 2s Cool Down: None Description: With Poisoning Weapon is active, spreads a poisonous smoke around 5x5 cells. Enemy in the range have a 50% chance of getting poisoned every 2 seconds. Has 5 cells range. [Lv 1]: 10 sec. duration [Lv 2]: 12 sec. duration [Lv 3]: 14 sec. duration [Lv 4]: 16 sec. duration [Lv 5]: 18 sec. duration |
Cloaking Exceed Max Level: 5 Requirement: Cloaking 3 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: 2s Cool Down: None Description: Cannot be detected by Insect and Demon monsters. Ables to endure damage for a few times, depends on the skill level. Increases Movement Speed according to skill Level. [Lv 1]: 100% Movement Speed, endure 1 attack, consume 9 SP/sec [Lv 2]: 110% Movement Speed, endure 1 attack, consume 8 SP/sec [Lv 3]: 120% Movement Speed, endure 2 attacks, consume 7 SP/sec [Lv 4]: 130% Movement Speed, endure 2 attacks, consume 6 SP/sec [Lv 5]: 140% Movement Speed, endure 3 attacks, consume 5 SP/sec |
Phantom Menace Max Level: 1 Requirement: Dark Illusion 5, Cloaking Exceed 5 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Cast Time: None After Cast Delay: 1s Cool Down: None Description: Guillotine Cross attacks all hidden enemies within a 7x7 range for 300% damage. The enemies who get hit by this will be revealed. |
Hallucination Walk Max Level: 5 Requirement: Phantom Menace 1 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: 300s Description: Increases caster's speed to the maximum, increases FLEE and certain chance to avoid magic attacks. Consumes HP when casting, decreases Movement Speed and ASPD by half for 25 seconds after using the skill. [Lv 1]: FLEE +50, Avoid Chance 10% [Lv 2]: FLEE +100, Avoid Chance 20% [Lv 3]: FLEE +150, Avoid Chance 30% [Lv 4]: FLEE +200, Avoid Chance 40% [Lv 5]: FLEE +250, Avoid Chance 50% |
Rolling Cutter Max Level: 5 Requirement: Sonic Blow 10 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Cast Time: None After Cast Delay: 0.2s Cool Down: None Description: Inflicts damage to enemies within range by spinning with a Katar. Your spinning counter is accumulated whenever you spin and it increase the damage of Cross Ripper Slasher. Spinning counter lasts for 5 seconds and can be accumulated maximum 10 times and will be reset on position changes, like Back Slide. Requires Katar. [Lv 1]: 130% Damage, AoE: 3x3 cells [Lv 2]: 210% Damage, AoE: 3x3 cells [Lv 3]: 290% Damage, AoE: 5x5 cells [Lv 4]: 370% Damage, AoE: 5x5 cells [Lv 5]: 450% Damage, AoE: 7x7 cells |
Cross Ripper Slasher Max Level: 5 Requirement: Rolling Cutter 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: None After Cast Delay: 0.3s Cool Down: 0.2s Description: Can only be used when spinning counts from Rolling Cutter are present. Throws a spinning blade at a target in range, inflicting significant amount of damage. (Cannot be used without spinning counter) Damage additionally increases according to the number of counters * 200 and to the caster's Base Level and AGI. [Lv 1]: 80% Damage+Rolling Cutter rotations, 9 Cells Range [Lv 2]: 160% Damage+Rolling Cutter rotations, 10 Cells Range [Lv 3]: 240% Damage+Rolling Cutter rotations, 11 Cells Range [Lv 4]: 320% Damage+Rolling Cutter rotations, 12 Cells Range [Lv 5]: 400% Damage+Rolling Cutter rotations, 13 Cells Range |
Dark Claw Max Level: 5 Requirement: Dark Illusion 5 Skill Form: Active Type: Special Physical Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: 60s Description: This leaves a painful wound on the enemy and removes some melee physical damage reflect effects. This wound lasts for 20 seconds, during this time melee physical damage reflect effects are not available and the enemy will receive additional damage from melee physical attacks. Boss class monsters only receive 50% of the increased damage. [Lv 1]: 100% Damage, Physical Damage +30% [Lv 2]: 200% Damage, Physical Damage +60% [Lv 3]: 300% Damage, Physical Damage +90% [Lv 4]: 400% Damage, Physical Damage +120% [Lv 5]: 500% Damage, Physical Damage +150% |
Full Throttle Max Level: 5 Skill Form: Active Type: Supportive Target: Self Cast Time: None After Cast Delay: 0.5s Cool Down: 1800s (30 Minutes) Dispellable: No Description: Push your body to its limits, allowing you maximize your power for a short time. During this time you will gain these bonuses: [1]: All stats +20%, [2]: Increased Movement Speed, [3]: Restore 100% MaxHP when cast, [4]: MaxHP/SP will drain every second. After the duration is over, you will be incredibly exhausted, and inflicted with Rebound status. [ Rebound Status ]: [1]: Duration: 10 seconds, [2]: Reduced Movement Speed, [3]: HP Natural Recovery -100%, [4]: SP Natural Recovery -100%. [Lv 1]: 6% MaxHP/SP drain per second for 10s [Lv 2]: 4% MaxHP/SP drain per second for 15s [Lv 3]: 3% MaxHP/SP drain per second for 20s [Lv 4]: 2% MaxHP/SP drain per second for 25s [Lv 5]: 1% MaxHP/SP drain per second for 30s |