Shinkiro Shiranui

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Shinkiro and Shiranui

Skills
5476.png Melt Away
Max Level: 5
Requirement: Mirage 1
Skill Form: Active
Type: Magical
Target: Ground
Cast Time: None
After Cast Delay: None
Cool Down: (Lv5) 2s
Dispellable: No
Description: Melts one's own shadow and
scatters it in front to inflict
Shadow elemental
magic damage to targets within range.
Additionally, the user moves backward for 3 cells
instantly and enters
Shadow Cloaking
state for 2 seconds.
Damage is additionaly increased according
to the caster's
Base Level and CON.
[Lv 1]: MATK 700%
[Lv 2]: MATK 1400%
[Lv 3]: MATK 2100%
[Lv 4]: MATK 2800%
[Lv 5]: MATK 3500%
5477.png Infiltrate
Max Level: 5
Requirement: Mirage 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: (Lv5) 0.5s
Dispellable: No
Description: Instantly seeps into the target's
shadow, inflicting melee physical damage to it.
Additionally, the user moves to the
other side of the target and enters
Shadow Cloaking state for 2 seconds.
If an clone of
Mirage exists within a 31x31
cells around the target, the clone will
be moved to the caster's location.
The skill cannot be used, when the location
behind the target is not reachable.
Damage is additionaly increased according
to the caster's
Base Level and CON.
[Lv 1]: ATK 700%
[Lv 2]: ATK 1400%
[Lv 3]: ATK 2100%
[Lv 4]: ATK 2800%
[Lv 5]: ATK 3500%
5478.png Nightmare Erasion
Max Level: 1
Requirement: Basic Skill
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 0.25s
Cool Down: 15s
Description: Removes the Nightmare effect
applied to targets within a 15x15 range
around you.
5479.png Mirage
Max Level: 1
Requirement: Basic Skill
Skill Form: Active
Type: Supportive
Target: Ground
Cast Time: 0.7s Fixed / 2s Variable
After Cast Delay: None
Cool Down: 3s
Description: Summons a mirage clone of the
caster's appearance at a designated location.
Mirage clones last for 20 seconds and
can be summoned up to 3 times.
The mirage clone uses skills in response to
the skills used by the caster, and it's
power is about 30% of the caster's.

Shadow Dance = Shadow Dance
Kunai - Distortion = Kunai - Distortion
Red Flame Cannon = Darkening Cannon
Cold Blooded Cannon = Darkening Cannon
Thundering Cannon = Darkening Cannon
Golden Dragon Cannon = Darkening Cannon
Darkening Cannon = Darkening Cannon
5480.png Shadow Hunting
Max Level: 10
Requirement: Mirage 1
Skill Form: Active
Type: Physical Melee
Target: Ground
Cast Time: None
After Cast Delay: 0.15s
Cool Down: 0.3s
Recover: 2 AP
Description: Swings a shadow sword at
the location to inflict melee physical damage
to the target within 5x5 cells and inflicts
Nightmare effect for 5 seconds.
Damage is additionaly increased according
to the
Shadow Flash skill level,
the caster's
Base Level and POW.
[Lv 1]: ATK 1500+(Shadow Flash Lv x5)%
[Lv 2]: ATK 2400+(Shadow Flash Lv x10)%
[Lv 3]: ATK 3300+(Shadow Flash Lv x15)%
[Lv 4]: ATK 4200+(Shadow Flash Lv x20)%
[Lv 5]: ATK 5100+(Shadow Flash Lv x25)%
[Lv 6]: ATK 6000+(Shadow Flash Lv x30)%
[Lv 7]: ATK 6900+(Shadow Flash Lv x35)%
[Lv 8]: ATK 7800+(Shadow Flash Lv x40)%
[Lv 9]: ATK 8700+(Shadow Flash Lv x45)%
[Lv10]: ATK 9600+(Shadow Flash Lv x50)%
5481.png Shadow Dance
Max Level: 10
Requirement: Shadow Hunting 3
Skill Form: Active
Type: Physical Melee
Target: Caster
Cast Time: (Lv10)0.3s Fixed / 0s Variable
After Cast Delay: 0.25s
Cool Down: 0.4s
Recover: 2 AP
Description: Swipe a shadow to inflict
melee physical damage to enemies within
an area around you.
Damage is additionaly increased according
to the
Shadow Hunting skill level,
the caster's
Base Level and POW.
depending on the skill level.

[Lv 1]: ATK 1650+(Shadow Hunting Lv x70)%
AoE: 5x5

[Lv 2]: ATK 2550+(Shadow Hunting Lv x140)%
AoE: 5x5

[Lv 3]: ATK 3450+(Shadow Hunting Lv x210)%
AoE: 5x5

[Lv 4]: ATK 4350+(Shadow Hunting Lv x280)%
AoE: 5x5

[Lv 5]: ATK 5250+(Shadow Hunting Lv x350)%
AoE: 5x5

[Lv 6]: ATK 6150+(Shadow Hunting Lv x420)%
AoE: 7x7

[Lv 7]: ATK 7050+(Shadow Hunting Lv x490)%
AoE: 7x7

[Lv 8]: ATK 7950+(Shadow Hunting Lv x560)%
AoE: 7x7

[Lv 9]: ATK 8850+(Shadow Hunting Lv x630)%
AoE: 7x7

[Lv 10]: ATK 9750+(Shadow Hunting Lv x700)%
AoE: 7x7
5482.png Shadow Flash
Max Level: 10
Requirement: Shadow Dance 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: 1s Fixed / 0.3s Variable
After Cast Delay: 0.25s
Cool Down: 0.5s
Description: Emits a powerful shadow sword inflicting
melee physical to target and its surroundings.
Damage is additionaly increased according
to the
Shadow Dance skill level,
the caster's
Base Level and POW.
Has a chance to trigger critical hit,
critical chance is the caster's
Cri.
The effectiveness of
Critical Damage is halfed.
[Lv 1]:
ATK 2450+(Shadow Dance Lv x150)%
AoE: 5x5

[Lv 2]: ATK 3400+(Shadow Dance Lv x300)%
AoE: 5x5

[Lv 3]: ATK 4350+(Shadow Dance Lv x450)%
AoE: 5x5

[Lv 4]: ATK 5300+(Shadow Dance Lv x600)%
AoE: 5x5

[Lv 5]: ATK 6250+(Shadow Dance Lv x750)%
AoE: 5x5

[Lv 6]: ATK 7200+(Shadow Dance Lv x900)%
AoE: 7x7

[Lv 7]: ATK 8150+(Shadow Dance Lv x1050)%
AoE: 7x7

[Lv 8]: ATK 9100+(Shadow Dance Lv x1200)%
AoE: 7x7

[Lv 9]: ATK 10050+(Shadow Dance Lv x1350)%
AoE: 7x7

[Lv 10]: ATK 11000+(Shadow Dance Lv x1500)%
AoE: 7x7
5483.png Huuma Shuriken - Grasp
Max Level: 10
Requirement: Kunai - Distortion 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Cast Time: 1s Fixed / 1.2s Variable
After Cast Delay: None
Cool Down: 1s
Recover: 3 AP
Description: After throwing a shuriken,
a powerful
Memorization Zone is
installed in 1 cell, inflicting ranged physical
damage every 0.25 seconds to enemies within
the surrounding area for 5 seconds,
as well a
Nightmare effect for 5 seconds.
Up to two
Memorization Zones can be installed.
Damage is additionaly increased according
to the
Huuma Shuriken - Construct skill level,
the caster's
Base Level and POW.
The attack element depends on the
element of the equipped
Kunai.
depending on the skill level.

[Lv 1]: Per Hit: ATK 1200+(Construct Lv x5)%
AoE: 5x5

[Lv 2]: Per Hit: ATK 1550+(Construct Lv x10)%
AoE: 5x5

[Lv 3]: Per Hit: ATK 1900+(Construct Lv x15)%
AoE: 5x5

[Lv 4]: Per Hit: ATK 2250+(Construct Lv x20)%
AoE: 5x5

[Lv 5]: Per Hit: ATK 2600+(Construct Lv x25)%
AoE: 7x7

[Lv 6]: Per Hit: ATK 2950+(Construct Lv x30)%
AoE: 7x7

[Lv 7]: Per Hit: ATK 3300+(Construct Lv x35)%
AoE: 7x7

[Lv 8]: Per Hit: ATK 3650+(Construct Lv x40)%
AoE: 7x7

[Lv 9]: Per Hit: ATK 4000+(Construct Lv x45)%
AoE: 9x9

[Lv10]: Per Hit: ATK 4350+(Construct Lv x50)%
AoE: 9x9
5484.png Huuma Shuriken - Construct
Max Level: 10
Requirement: Huuma Shuriken - Grasp 5
Skill Form: Active
Type: Physical Ranged
Target: Ground
Cast Time: 1s Fixed / 1.2s Variable
After Cast Delay: None
Cool Down: 0.7s
Description: Throws a Huuma Shuriken filled
with powerful energy, inflicting ranged physical damage
to enemies within 9x9 cells around the target.
If there is a
Memorization Zone within the
effect range, the
Memorization Zone will explode
to inflict additional ranged physical damage to
all targets within 9x9 cells of the zone.
Damage is additionaly increased according
to the
Huuma Shuriken - Grasp skill level,
the caster's
Base Level and POW.
The attack element depends on the
element of the equipped
Kunai.
[Lv 1]: ATK 2650+(Construct Lv x100)%
Explosion: 2650+(Construct Lv x100)%

[Lv 2]: ATK 4400+(Construct Lv x200)%
Explosion: 4400+(Construct Lv x200)%

[Lv 3]: ATK 6150+(Construct Lv x300)%
Explosion: 6150+(Construct Lv x300)%

[Lv 4]: ATK 7900+(Construct Lv x400)%
Explosion: 7900+(Construct Lv x400)%

[Lv 5]: ATK 9650+(Construct Lv x500)%
Explosion: 9650+(Construct Lv x500)%

[Lv 6]: ATK 11400+(Construct Lv x600)%
Explosion: 11400+(Construct Lv x600)%

[Lv 7]: ATK 13150+(Construct Lv x700)%
Explosion: 13150+(Construct Lv x700)%

[Lv 8]: ATK 14900+(Construct Lv x800)%
Explosion: 14900+(Construct Lv x800)%

[Lv 9]: ATK 16650+(Construct Lv x900)%
Explosion: 16650+(Construct Lv x900)%

[Lv10]: ATK 18400+(Construct Lv x1000)%
Explosion: 18400+(Construct Lv x1000)%
5485.png Kunai - Distortion
Max Level: 10
Requirement: Mirage 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
Cast Time: 0s Fixed / 0.2s Variable
After Cast Delay: 0.5s
Cool Down: 0.3s
Recover: 2 AP
Description: Throws a Kunai at 1 cell on the
ground, inflicting ranged physical damage
to enemies within a 5x5 cell range, as well
a
Nightmare effect for 5 seconds.
In addition, installs a
Distortion Zone
on target cell for 5 seconds.
Damage is additionaly increased according
to the
Huuma Shuriken - Grasp skill level,
the caster's
Base Level and POW.
The attack element depends on the
element of the equipped
Kunai and
consumes 2
Kunais.
[Lv 1]: ATK 900+(Kunai - Refraction Lv x10)%
[Lv 2]: ATK 1500+(Kunai - Refraction Lv x20)%
[Lv 3]: ATK 2100+(Kunai - Refraction Lv x30)%
[Lv 4]: ATK 2700+(Kunai - Refraction Lv x40)%
[Lv 5]: ATK 3300+(Kunai - Refraction Lv x50)%
[Lv 6]: ATK 3900+(Kunai - Refraction Lv x60)%
[Lv 7]: ATK 4500+(Kunai - Refraction Lv x70)%
[Lv 8]: ATK 5100+(Kunai - Refraction Lv x80)%
[Lv 9]: ATK 5700+(Kunai - Refraction Lv x90)%
[Lv 10]: ATK 6300+(Kunai - Refraction Lv x100)%
5486.png Kunai - Rotation
Max Level: 5
Requirement: Kunai - Distortion 3
Skill Form: Active
Type: Physical Ranged
Target: Caster
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 2s
Dispellable: No
Description: Scatters Kunais around the user,
inflicting ranged physical damage to all
targets around the caster every 0.5 seconds
for 2 seconds and enter
Shadow Cloaking
state for 2 seconds.
In addition, installs a
Distortion Zone
on the targets cells for 5 seconds.
Damage is additionaly increased according
to the
Kunai - Distortion skill level,
the caster's
Base Level and POW.
The attack element depends on the
element of the equipped
Kunai and
consumes 5
Kunais.
[Lv 1]:
ATK 2000+(Distortion Lv x100)% per Hit
AoE: 5x5 cells
[Lv 2]: ATK 3050+(Distortion Lv x200)% per Hit
AoE: 5x5 cells
[Lv 3]: ATK 4100+(Distortion Lv x300)% per Hit
AoE: 7x7 cells
[Lv 4]: ATK 5150+(Distortion Lv x400)% per Hit
AoE: 7x7 cells
[Lv 5]: ATK 6200+(Distortion Lv x500)% per Hit
AoE: 9x9 cells
5487.png Kunai - Refraction
Max Level: 10
Requirement: Kunai - Rotation 5
Skill Form: Active
Type: Physical Ranged
Target: Caster
Cast Time: 0.5s Fixed / 1.5s Variable
After Cast Delay: 0.5s
Cool Down: 2s
Description: Explodes all Distortion Zones
installed within a 15x15 range around you
at once, inflicting ranged physical damage
to enemies within a 5x5 cell range every
0.25 seconds for 2 seconds.
Damage is additionaly increased according
to the
Kunai - Rotation skill level,
the caster's
Base Level and POW.
The attack element depends on the
element of the equipped
Kunai and
consumes 5
Kunais.
[Lv 1]: ATK 670+(Rotation Lv x10)% per Hit
[Lv 2]: ATK 1090+(Rotation Lv x20)% per Hit
[Lv 3]: ATK 1510+(Rotation Lv x30)% per Hit
[Lv 4]: ATK 1930+(Rotation Lv x40)% per Hit
[Lv 5]: ATK 2350+(Rotation Lv x50)% per Hit
[Lv 6]: ATK 2770+(Rotation Lv x60)% per Hit
[Lv 7]: ATK 3190+(Rotation Lv x70)% per Hit
[Lv 8]: ATK 3610+(Rotation Lv x80)% per Hit
[Lv 9]: ATK 4030+(Rotation Lv x90)% per Hit
[Lv 10]: ATK 4450+(Rotation Lv x100)% per Hit
5488.png Red Flame Cannon
Max Level: 10
Requirement: Basic Skill
Skill Form: Active
Type: Magical
Target: 1 Character
Cast Time: 1s Fixed / 2s Variable
After Cast Delay: None
Cool Down: 0.7s
Description: Uses a Haze of Prominence
to emit powerful flames from the target
which inflicts
Fire elemental magical damage
to the target and its sourroundings.
Damage is additionaly increased according
to the
Darkening Cannon skill level,
the caster's
Base Level and SPL.
Consumes 1
Haze of Prominence.
[Lv 1]: MATK 1700+(Darkening C. Lv x70)%
AoE: 5x5

[Lv 2]: MATK 2800+(Darkening C. Lv x140)%
AoE: 5x5

[Lv 3]: MATK 3900+(Darkening C. Lv x210)%
AoE: 5x5

[Lv 4]: MATK 5000+(Darkening C. Lv x280)%
AoE: 5x5

[Lv 5]: MATK 6100+(Darkening C. Lv x350)%
AoE: 5x5

[Lv 6]: MATK 7200+(Darkening C. Lv x420)%
AoE: 7x7

[Lv 7]: MATK 8300+(Darkening C. Lv x490)%
AoE: 7x7

[Lv 8]: MATK 9400+(Darkening C. Lv x560)%
AoE: 7x7

[Lv 9]: MATK 10500+(Darkening C. Lv x630)%
AoE: 7x7

[Lv10]: MATK 11600+(Darkening C. Lv x700)%
AoE: 7x7
5489.png Cold Blooded Cannon
Max Level: 10
Requirement: Basic Skill
Skill Form: Active
Type: Magical
Target: Ground
Cast Time: 1s Fixed / 3s Variable
After Cast Delay: None
Cool Down: 0.5s
Description: Throws a Haze of Icy Snow
on the ground to summon a cold explosion,
which inflicts
Water elemental magical damage
to all targets within range.
Damage is additionaly increased according
to the
Darkening Cannon skill level,
the caster's
Base Level and SPL.
Consumes 1
Haze of Icy Snow.
[Lv 1]: MATK 1400+(Darkening C. Lv x40)%
AoE: 5x5 cells

[Lv 2]: MATK 2350+(Darkening C. Lv x80)%
AoE: 5x5 cells

[Lv 3]: MATK 3300+(Darkening C. Lv x120)%
AoE: 5x5 cells

[Lv 4]: MATK 4250+(Darkening C. Lv x160)%
AoE: 5x5 cells

[Lv 5]: MATK 5200+(Darkening C. Lv x200)%
AoE: 5x5 cells

[Lv 6]: MATK 6150+(Darkening C. Lv x240)%
AoE: 7x7 cells

[Lv 7]: MATK 7100+(Darkening C. Lv x280)%
AoE: 7x7 cells

[Lv 8]: MATK 8050+(Darkening C. Lv x320)%
AoE: 7x7 cells

[Lv 9]: MATK 9000+(Darkening C. Lv x360)%
AoE: 7x7 cells

[Lv10]: MATK 9950+(Darkening C. Lv x400)%
AoE: 9x9 cells
5490.png Thundering Cannon
Max Level: 10
Requirement: Basic Skill
Skill Form: Active
Type: Magical
Target: 1 Character
Cast Time: 1s Fixed / 2s Variable
After Cast Delay: None
Cool Down: 0.7s
Description: Uses a Haze of North Wind
to inflict
Wind elemental magical damage
to the target and its surroundings.
Damage is additionaly increased according
to the
Darkening Cannon skill level,
the caster's
Base Level and SPL.
Consumes 1
Haze of North Wind.
[Lv 1]: MATK 1700+(Darkening C. Lv x70)%
AoE: 5x5

[Lv 2]: MATK 2800+(Darkening C. Lv x140)%
AoE: 5x5

[Lv 3]: MATK 3900+(Darkening C. Lv x210)%
AoE: 5x5

[Lv 4]: MATK 5000+(Darkening C. Lv x280)%
AoE: 5x5

[Lv 5]: MATK 6100+(Darkening C. Lv x350)%
AoE: 5x5

[Lv 6]: MATK 7200+(Darkening C. Lv x420)%
AoE: 7x7

[Lv 7]: MATK 8300+(Darkening C. Lv x490)%
AoE: 7x7

[Lv 8]: MATK 9400+(Darkening C. Lv x560)%
AoE: 7x7

[Lv 9]: MATK 10500+(Darkening C. Lv x630)%
AoE: 7x7

[Lv10]: MATK 11600](Darkening C. Lv x700)%
AoE: 7x7
5491.png Golden Dragon Cannon
Max Level: 10
Requirement: Basic Skill
Skill Form: Active
Type: Magical
Target: 1 Character
Cast Time: 1s Fixed / 3s Variable
After Cast Delay: None
Cool Down: 0.3s
Description: Throws a Haze of Mother Earth
to the target, which inflicts
Earth
elemental magical damage to the target
and surrounding enemies.
Damage is additionaly increased according
to the
Darkening Cannon skill level,
the caster's
Base Level and SPL.
Consumes 1
Haze of Mother Earth.
[Lv 1]: MATK 2300+(Darkening C. Lv x15)%
AoE: 3x3

[Lv 2]: MATK 3800+(Darkening C. Lv x30)%
AoE: 3x3

[Lv 3]: MATK 5300+(Darkening C. Lv x45)%
AoE: 3x3

[Lv 4]: MATK 6800+(Darkening C. Lv x60)%
AoE: 3x3

[Lv 5]: MATK 8300+(Darkening C. Lv x75)%
AoE: 3x3

[Lv 6]: MATK 9800+(Darkening C. Lv x90)%
AoE: 5x5

[Lv 7]: MATK 11300+(Darkening C. Lv x105)%
AoE: 5x5

[Lv 8]: MATK 12800+(Darkening C. Lv x120)%
AoE: 5x5

[Lv 9]: MATK 14300+(Darkening C. Lv x135)%
AoE: 5x5

[Lv10]: MATK 15800+(Darkening C. Lv x150)%
AoE: 5x5
5492.png Darkening Cannon
Max Level: 10
Requirement: Basic Skill
Skill Form: Active
Type: Magical
Target: Caster
Cast Time: 1s Fixed / 3s Variable
After Cast Delay: None
Cool Down: 0.5s
Recover: 2 AP
Description: Swings a Haze of Pitch Darkness
around the user, which inflicts
Shadow
elemental magical damage to all targets in
range and inflicts
Nightmare
effect on them for 5 seconds.
Damage is additionaly increased according
to the caster's
Base Level and SPL.
Consumes 1
Haze of Pitch Darkness.
[Lv 1]: MATK 1400%, AoE: 5x5 cells
[Lv 2]: MATK 2350%, AoE: 5x5 cells
[Lv 3]: MATK 3300%, AoE: 5x5 cells
[Lv 4]: MATK 4250%, AoE: 5x5 cells
[Lv 5]: MATK 5200%, AoE: 5x5 cells
[Lv 6]: MATK 6150%, AoE: 7x7 cells
[Lv 7]: MATK 7100%, AoE: 7x7 cells
[Lv 8]: MATK 8050%, AoE: 7x7 cells
[Lv 9]: MATK 9000%, AoE: 7x7 cells
[Lv 10]: MATK 9950%, AoE: 7x7 cells
5493.png Shadow - Nightmare
Max Level: 1
Requirement: Shadow Flash 7
Skill Form: Active(AP)
Type: Physical Melee
Target: Caster
Cast Time: 0.5s Fixed / 2s Variable
After Cast Delay: 0.5s
Cool Down: 1s
AP Cost: 20
Description: Inflicts a strong melee
physical damage by absorbing the shadows
of all enemies within a 13x13 cell range.
Inflicts 1.5x damage to targets affected
by the
Nightmare effect
(The
Nightmare effect is canceled).
Damage is additionaly increased according
to the caster's
Base Level and POW.
[Lv 1]: ATK 18000%
5494.png Kunai - Nightmare
Max Level: 1
Requirement: Kunai - Distortion 5,\n Kunai - Rotation 5, Kunai - Refraction 5
Skill Form: Active(AP)
Type: Physical Ranged
Target: Caster
Cast Time: 0.5s Fixed / 2s Variable
After Cast Delay: 0.5s
Cool Down: 1s
AP Cost: 20
Description: Inflicts a powerful ranged physical
damage by scattering numerous memorization
on all enemies within a 13x13 cell range.
Inflicts 1.5x damage to targets affected
by the
Nightmare effect
(The
Nightmare effect is then canceled).
Damage is additionaly increased according
to the caster's
Base Level and POW.
[Lv 1]: ATK 18000%
5495.png Dark Dragon - Nightmare
Max Level: 1
Requirement: Mirage 1, Red Flame Cannon 5,\n Cold Blooded Cannon 5, Thundering Cannon 5, Golden Dragon Cannon 5, Darkening Cannon 5
Skill Form: Active(AP)
Type: Magical
Target: Caster
Cast Time: 1.0s Fixed / 2s Variable
After Cast Delay: 0.5s
Cool Down: 1s
AP Cost: 20
Description: Summons the shadow dragon
in 11x11 cells around you, to inflict a
powerful
Shadow elemental magic damage.
Inflicts additional
Fire elemental magic
damage of the same power to the targets
affected by the
Nightmare effect
(The
Nightmare effect is then canceled).
Damage is additionaly increased according
to the caster's
Base Level and SPL.
[Lv 1]: MATK 15500%
5499.png Four Charms
Max Level: 1
Requirement: Technique Release 1, Mirage 1
Skill Form: Active
Type: Buff
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: 3s
AP Cost: 20
Description: Usable only when 10 of the same
elemental spirit have been summoned.
Enhances ninja techniques linked to the
summoned spirit's element. Strengthens
Red Flame Cannon, Thunder Cannon,
Cold Blood Cannon, Golden Dragon Cannon.
Different elemental Four Charms effects
can be stacked.

[Lv 1] : Duration: 300 seconds
_
[Fire Charm: Flame Sky (Fire Spirit)]
: [Four Charms: Fire]
- Red Flame Cannon damage +8500%
[Water Charm: Drifting Snow (Water Spirit)]
: [Four Charms: Water]
- Cold Blood Cannon damage +7000%
[Wind Charm: Blue Mist (Wind Spirit)]
: [Four Charms: Wind]
- Thunder Cannon damage +8500%
[Earth Charm: Steel Boulder (Earth Spirit)]
: [Four Charms: Earth]
- Golden Dragon Cannon damage +5500%