Abyss Chaser

Revision as of 05:43, 23 October 2024 by Jetago (talk | contribs)

When do I change job?

  1. As Novice job level 10 you can change to Thief.
  2. As Thief job level 40-50 you can change to Rogue.
  3. As Rogue base level 99 and job level 50 you can do rebirth.
  4. As rebirth Novice job level 10 you can change to Thief.
  5. As Thief with job level 40-50 you can change to 2nd class Stalker.
  6. As Stalker base level 99 and job level 70 you can change to 3rd class Shadow Chaser.
  7. As Shadow Chaser base level 200 an job level 70 you can change to 4th class Abyss Chaser.

Note: you don't need other players to copy skills, use the NPC Copy Cat on the second floor of Main Office ;)

Thief

Skills
48.png Double Attack
Max Level: 10
Skill Form: Passive
Description: When attacking with Dagger
class weapon, there is chance of
inflicting double attacks. Skill level
affects
Double Attack chance and HIT
bonus. This skill also affects
Left-Hand damage of
Katar class weapons.
[Lv 1]: 7% chance, HIT +1%
[Lv 2]: 14% chance, HIT +2%
[Lv 3]: 21% chance, HIT +3%
[Lv 4]: 28% chance, HIT +4%
[Lv 5]: 35% chance, HIT +5%
[Lv 6]: 42% chance, HIT +6%
[Lv 7]: 49% chance, HIT +7%
[Lv 8]: 56% chance, HIT +8%
[Lv 9]: 63% chance, HIT +9%
[Lv 10]: 70% chance, HIT +10%
49.png Improve Dodge
Max Level: 10
Skill Form: Passive
Description: Increases FLEE rate. FLEE
rate receives additional bonus upon
reaching 2nd classes. This skill also
slightly enhances the
Movement Speed
of
Assassin classes.
[Lv 1]: Flee +3, 2nd Classes: Flee +4
[Lv 2]: Flee +6, 2nd Classes: Flee +8
[Lv 3]: Flee +9, 2nd Classes: Flee +12
[Lv 4]: Flee +12, 2nd Classes: Flee +16
[Lv 5]: Flee +15, 2nd Classes: Flee +20
[Lv 6]: Flee +18, 2nd Classes: Flee +24
[Lv 7]: Flee +21, 2nd Classes: Flee +28
[Lv 8]: Flee +24, 2nd Classes: Flee +32
[Lv 9]: Flee +27, 2nd Classes: Flee +36
[Lv 10]: Flee +30, 2nd Classes: Flee +40
50.png Steal
Max Level: 10
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Steals an item from
a specified target. If target's
DEX is
higher than the caster, the success rate
of stealing an item is decreased. This
skill can't be used on
Boss monster and
Players.

[Lv 1]: 8% base chance
[Lv 2]: 14% base chance
[Lv 3]: 20% base chance
[Lv 4]: 26% base chance
[Lv 5]: 32% base chance
[Lv 6]: 38% base chance
[Lv 7]: 44% base chance
[Lv 8]: 50% base chance
[Lv 9]: 56% base chance
[Lv 10]: 62% base chance
51.png Hiding
Max Level: 10
Requirement: Steal 5
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Hides under the ground to
avoid enemy attack.
Detection skills
can cancel
Hiding status. Demon, Insect
and
Boss monsters can detect character
in
Hiding status. Can be canceled by
using the skill again.

[Lv 1]: 30 sec, Drains 1 SP per 5 sec
[Lv 2]: 60 sec, Drains 1 SP per 6 sec
[Lv 3]: 90 sec, Drains 1 SP per 7 sec
[Lv 4]: 120 sec, Drains 1 SP per 8 sec
[Lv 5]: 150 sec, Drains 1 SP per 9 sec
[Lv 6]: 180 sec, Drains 1 SP per 10 sec
[Lv 7]: 210 sec, Drains 1 SP per 11 sec
[Lv 8]: 240 sec, Drains 1 SP per 12 sec
[Lv 9]: 270 sec, Drains 1 SP per 13 sec
[Lv 10]: 300 sec, Drains 1 SP per 14 sec
52.png Envenom
Max Level: 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Deals Poison elemental
damage to a target that has a chance
of inflicting
Poison status. Target
in
Poison status receives certain damage
according
MaxHP every second and reduced
physical defense by 25%.
Envenom
inflicts normal damage, but gets
additional
Mastery ATK according skill level.
[Lv 1]: Mastery ATK +15, 14% Poison chance
[Lv 2]: Mastery ATK +30, 18% Poison chance
[Lv 3]: Mastery ATK +45, 22% Poison chance
[Lv 4]: Mastery ATK +60, 26% Poison chance
[Lv 5]: Mastery ATK +75, 30% Poison chance
[Lv 6]: Mastery ATK +90, 34% Poison chance
[Lv 7]: Mastery ATK +105, 38% Poison chance
[Lv 8]: Mastery ATK +120, 42% Poison chance
[Lv 9]: Mastery ATK +135, 46% Poison chance
[Lv 10]: Mastery ATK +150, 50% Poison chance
53.png Detoxify
Max Level: 1
Requirement: Envenom 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Removes Poison status from
a targeted character.

Quest Skills
149.png Sprinkle Sand
Requirement: Finish Quest
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Kicks sand into enemy's
face which will inflict 130% ATK
Earth
elemental physical damage and can inflict
Blind
on the target.
152.png Throw Stone
Requirement: Finish Quest
Skill Form: Active
Type: Special Physical
Target: 1 Character
Cast Time: None
After Cast Delay: 0.1s
Cool Down: None
Description: Attacks an enemy with a
Stone which inflicts 50 damage that
pierce enemy's defense and has a low
chance of inflicting
Stun or Blind statuses.
Consumes 1
Stone.
151.png Pick Stone
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Ground
Cast Time: 0.5s Fixed / 0s Variable
After Cast Delay: None
Cool Down: None
Description: Picks up a Stone from the
ground. This skill fails, if the current
Weight
is more than 70%.
150.png Back Slide
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster
Description: Quickly move 5 cells
backwards to position yourself safely away
from threats.

Rogue

Skills
2.png Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increase your Mastery ATK while
equipped with a
One-Handed Sword, or Dagger
class weapon.

[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
44.png Vulture's Eye
Max Level: 10
Requirement: Owl's Eye 3
Skill Form: Passive
Description: Increases Attack Range
and
HIT rate with Bow class weapons.
[Lv 1]: Range +1, HIT rate +1%
[Lv 2]: Range +2, HIT rate +2%
[Lv 3]: Range +3, HIT rate +3%
[Lv 4]: Range +4, HIT rate +4%
[Lv 5]: Range +5, HIT rate +5%
[Lv 6]: Range +6, HIT rate +6%
[Lv 7]: Range +7, HIT rate +7%
[Lv 8]: Range +8, HIT rate +8%
[Lv 9]: Range +9, HIT rate +9%
[Lv 10]: Range +10, HIT rate +10%
46.png Double Strafe
Max Level: 10
Requirement: Vulture's Eye 10
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: None
After Cast Delay: 0.1s
Cool Down: None
Description: Fires an arrow that will
inflict double damage on target.
The base range of this skill is 9 cells.

[Lv 1]: 100% ATK x 2
[Lv 2]: 110% ATK x 2
[Lv 3]: 120% ATK x 2
[Lv 4]: 130% ATK x 2
[Lv 5]: 140% ATK x 2
[Lv 6]: 150% ATK x 2
[Lv 7]: 160% ATK x 2
[Lv 8]: 170% ATK x 2
[Lv 9]: 180% ATK x 2
[Lv 10]: 190% ATK x 2
210.png Snatcher (Gank)
Max Level: 10
Requirement: Steal 1
Skill Form: Passive
Description: Automatically steals items
from a monster while attacking it with
physical melee attacks. The success
rate of stealing items is affected by
the skill level of the
Thief skill,
Steal and by this skill's level.
[Lv 1]: Steal Chance: 7%
[Lv 2]: Steal Chance: 8%
[Lv 3]: Steal Chance: 10%
[Lv 4]: Steal Chance: 11%
[Lv 5]: Steal Chance: 13%
[Lv 6]: Steal Chance: 14%
[Lv 7]: Steal Chance: 16%
[Lv 8]: Steal Chance: 17%
[Lv 9]: Steal Chance: 19%
[Lv 10]: Steal Chance: 20%
211.png Steal Coin (Mug)
Max Level: 10
Requirement: Snatcher 4
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Steals Zeny from monsters.
It's success rate rises as the skill
level is increased.
Zeny can only be
stolen once from each monster and
using this skill will draw the target
monster's aggression. The chance to steal
Zenny is increased by the caster's
DEX and LUK, depending
on the level difference from the target.
This skill is only available to regular monsters.

[Lv 1]: Success Chance: 1%
[Lv 2]: Success Chance: 2%
[Lv 3]: Success Chance: 3%
[Lv 4]: Success Chance: 4%
[Lv 5]: Success Chance: 5%
[Lv 6]: Success Chance: 6%
[Lv 7]: Success Chance: 7%
[Lv 8]: Success Chance: 8%
[Lv 9]: Success Chance: 9%
[Lv 10]: Success Chance: 10%
212.png Back Stab
Max Level: 10
Requirement: Steal Coin 4
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 0.5s
Description: Back Stab teleports
the caster immediatly behind the enemy to deal
physical melee damage. This skill's
accuracy depends on it's skill level.
When used with a
Bow class weapon
this skill's damage is reduced by
half. When equipped with a
Dagger class
weapon damage occurs twice.
Back Stab
can't be used when in
Hiding status.
[Lv 1]: ATK 340%, ATK 170% with Bow
[Lv 2]: ATK 380%, ATK 190% with Bow
[Lv 3]: ATK 420%, ATK 210% with Bow
[Lv 4]: ATK 460%, ATK 230% with Bow
[Lv 5]: ATK 500%, ATK 250% with Bow
[Lv 6]: ATK 540%, ATK 270% with Bow
[Lv 7]: ATK 580%, ATK 290% with Bow
[Lv 8]: ATK 620%, ATK 310% with Bow
[Lv 9]: ATK 660%, ATK 330% with Bow
[Lv 10]: ATK 700%, ATK 350% with Bow
213.png Tunnel Drive (Stalk)
Max Level: 5
Requirement: Hiding 1
Skill Form: Passive
Description: Enables Movement while in
Hiding status. Movement Speed is slower
than normal walk.

[Lv 1]: Movement Speed: 26%
[Lv 2]: Movement Speed: 32%
[Lv 3]: Movement Speed: 38%
[Lv 4]: Movement Speed: 44%
[Lv 5]: Movement Speed: 50%
214.png Raid (Sightless Mind)
Max Level: 5
Requirement: Tunnel Drive 2, Back Stab 2
Skill Form: Active
Type: Physical Melee
Range: 7x7 AoE
Target: Enemies around the caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Only usable while in Hiding
status and will cancel
Hiding once used.
This attack has a chance of causing
Stun
and
Blind effects on targets within an
area of 7x7. A successful hit will cause
the enemy to receive 30% more damage
for a certain number of hits. However,
Boss monsters receive only
15% more damage. The chance to inflict
Stun
and
Blind is reduced by
the target's immunity.

[Lv 1]: ATK 200%, Blind & Stun Chance: 13%
[Lv 2]: ATK 350%, Blind & Stun Chance: 16%
[Lv 3]: ATK 500%, Blind & Stun Chance: 19%
[Lv 4]: ATK 650%, Blind & Stun Chance: 22%
[Lv 5]: ATK 800%, Blind & Stun Chance: 25%
215.png Strip Weapon
Max Level: 5
Requirement: Strip Armor 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: (Lv5)0.3s Fixed / 1.2s Variable
After Cast Delay: 1s
Cool Down: None
Description: Forcibly strips the Weapon
off a target. In PVP, targeted character
temporarily cannot re-equip
Weapons. On
monsters, this skill will temporarily
reduce
Attack Power by 25%. Skill level
and caster's
DEX as well as
the target's
DEX affects the
success chance and the target's
DEX reduces
the
Strip effect's duration.
[Lv 1]: Strip Chance: 10%
[Lv 2]: Strip Chance: 15%
[Lv 3]: Strip Chance: 20%
[Lv 4]: Strip Chance: 25%
[Lv 5]: Strip Chance: 30%
216.png Strip Shield
Max Level: 5
Requirement: Strip Helm 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: (Lv5)0.3s Fixed / 1.2s Variable
After Cast Delay: 1s
Cool Down: None
Description: Forcibly strips the Shield
off a target. In PVP, targeted character
temporarily cannot re-equip
Shields. On
monsters, this skill will temporarily
reduce
Defense by 15%. Skill level
and caster's
DEX as well as
the target's
DEX affects the
success chance and the target's
DEX reduces
the
Strip effect's duration.
[Lv 1]: Strip Chance: 10%
[Lv 2]: Strip Chance: 15%
[Lv 3]: Strip Chance: 20%
[Lv 4]: Strip Chance: 25%
[Lv 5]: Strip Chance: 30%
217.png Strip Armor
Max Level: 5
Requirement: Strip Shield 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: (Lv5)0.3s Fixed / 1.2s Variable
After Cast Delay: 1s
Cool Down: None
Description: Forcibly strips the Armor
off a target. In PVP, targeted character
temporarily cannot re-equip
Armors. On
monsters, this skill will temporarily
reduce their
VIT by 40%. Skill level
and caster's
DEX as well as
the target's
DEX affects the
success chance and the target's
DEX reduces
the
Strip effect's duration.
[Lv 1]: Strip Chance: 10%
[Lv 2]: Strip Chance: 15%
[Lv 3]: Strip Chance: 20%
[Lv 4]: Strip Chance: 25%
[Lv 5]: Strip Chance: 30%
218.png Strip Helm
Max Level: 5
Requirement: Steal Coin 2
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: (Lv5)0.3s Fixed / 1.2s Variable
After Cast Delay: 1s
Cool Down: None
Description: Forcibly strips the Helmet
off a target. In PVP, targeted character
temporarily cannot re-equip
Helmets. On
monsters, this skill will temporarily
reduce their
INT by 40%. Skill level
and caster's
DEX as well as
the target's
DEX affects the
success chance and the target's
DEX reduces
the
Strip effect's duration.
[Lv 1]: Strip Chance: 10%
[Lv 2]: Strip Chance: 15%
[Lv 3]: Strip Chance: 20%
[Lv 4]: Strip Chance: 25%
[Lv 5]: Strip Chance: 30%
219.png Intimidate (Snatch)
Max Level: 5
Requirement: Back Stab 4, Raid 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Strikes a target and
forcibly teleport it with the caster to
a random location on the same map.
This skill's success rate is affected by
the level of the skill.
Boss monsters
are unaffected by
Intimidate.
[Lv 1]: ATK 130%
[Lv 2]: ATK 160%
[Lv 3]: ATK 190%
[Lv 4]: ATK 220%
[Lv 5]: ATK 250%
220.png Graffiti (Scribble)
Max Level: 1
Requirement: Flag Graffiti 5
Skill Form: Active
Type: Supportive
Target: Ground
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Scribbles graffiti around a
targeted cell with a message of up to 20
characters.
Graffiti cannot be
overlapped or painted over before it
disappears.
Requires 1
Red Gemstone.
221.png Flag Graffiti (Piece)
Max Level: 5
Requirement: Cleaner 1
Skill Form: Active
Type: Supportive
Target: Guild Flag
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Paints graffiti over a
guild's flag which will be shown instead
of the guild's emblem. This skill's
level affects the amount of graffiti
that can be painted.
Requires 1
Giant Paint Brush.
222.png Cleaner (Remover)
Max Level: 1
Requirement: Gangster Paradise 1
Skill Form: Active
Type: Supportive
Target: Guild Flag
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Removes graffiti from a
guild flag.
Requires 1
Wet Duster.
223.png Gangster Paradise (Slyness)
Max Level: 1
Requirement: Strip Shield 3
Skill Form: Passive
Description: When there are 2 Rogues sit
beside each other in a 3x3 range, they will not
be attacked by monsters with the exception
of
Bosses.
224.png Compulsion Discount (Haggle)
Max Level: 5
Requirement: Gangster Paradise 1
Skill Form: Passive
Description: Purchases item from NPC
shops at lower prices.

[Lv 1]: 9% Discount
[Lv 2]: 13% Discount
[Lv 3]: 17% Discount
[Lv 4]: 21% Discount
[Lv 5]: 25% Discount
225.png Plagiarism (Intimidate)
Max Level: 10
Requirement: Intimidate 5
Skill Form: Passive
Description: Enables the use of the
last skill that was inflicted by an
enemy. This can only be used to
remember character skills, but not
skills exclusive to monsters. The
skill level affects the level of last skill
which was remembered. Also increases the
Attack Speed per skill level.
[Lv 1]: Max Lv. 1 Skill, Attack Speed +1%
[Lv 2]: Max Lv. 2 Skill, Attack Speed +2%
[Lv 3]: Max Lv. 3 Skill, Attack Speed +3%
[Lv 4]: Max Lv. 4 Skill, Attack Speed +4%
[Lv 5]: Max Lv. 5 Skill, Attack Speed +5%
[Lv 6]: Max Lv. 6 Skill, Attack Speed +6%
[Lv 7]: Max Lv. 7 Skill, Attack Speed +7%
[Lv 8]: Max Lv. 8 Skill, Attack Speed +8%
[Lv 9]: Max Lv. 9 Skill, Attack Speed +9%
[Lv 10]: Max Lv.10 Skill, Attack Speed +10%
124.png Remove Trap
Max Level: 1
Requirement: Land Mine 1
Requirement: Double Strafe 5
Skill Form: Active
Type: Supportive
Target: Ground
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Removes a trap that has
been set on the ground, as well as
regain that
Trap.
Quest Skills
1005.png Close Confine
Requirement: Finish Quest
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Immobilizes an enemy for 15
secs at the cost of also freezing the
movements of the caster. The caster's
FLEE rate is increased by 10 during this
skill's duration. This skill is canceled
if caster or enemy dies or teleported.

Stalker

Skills
389.png Chase Walk (Stealth)
Max Level: 5
Requirement: Hiding 5, Tunnel Drive 3
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: 0.5s Fixed / 0.5s Variable
After Cast Delay: None
Cool Down: None
Description: Enters a special Hiding
status in which caster can move without
being detected by skills. However, the
caster will leave footprints and can be
damaged by skills that target the
ground. Ineffective against
Insect,
Demon
and Boss monsters. During WoE,
this skill will consume 5 times as
much
SP.
[Lv 1]: 70% Movement Speed,
12 SP/10 sec, +1 STR after 10 seconds.

[Lv 2]: 75% Movement Speed,
14 SP/10 sec, +2 STR after 10 seconds.

[Lv 3]: 80% Movement Speed,
16 SP/10 sec, +4 STR after 10 seconds.

[Lv 4]: 85% Movement Speed,
18 SP/10 sec, +8 STR after 10 seconds.

[Lv 5]: 90% Movement Speed,
20 SP/10 sec, +16 STR after 10 seconds.
390.png Reject Sword (Counter Instinct)
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: If enemy is using a Sword
class weapon, activating this skill can
deflect attacks, reducing damage from
Swords by half. A total of 3 attacks
can be deflected after this skill is
casted. On monsters, the damage that is
deflected will be directed back at the
monster.

[Lv 1]: 15% Success rate
[Lv 2]: 30% Success rate
[Lv 3]: 45% Success rate
[Lv 4]: 60% Success rate
[Lv 5]: 75% Success rate
475.png Preserve
Max Level: 1
Requirement: Plagiarism 10
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: 1s Fixed / 0s Variable
After Cast Delay: None
Cool Down: None
Description: Prevents the automatic
copying of skills through the
Plagiarism skill for 10 minutes in
order to preserve the last skill copied
through
Plagiarism.
476.png Full Strip
Max Level: 5
Requirement: Strip Weapon 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: None
After Cast Delay: 1s
Cool Down: None
Description: Casts all four Strip skills
at the same time. This skill's success
rate increases if the caster has higher
DEX than the target.
[Lv 1]: 7% Success Rate
[Lv 2]: 9% Success Rate
[Lv 3]: 11% Success Rate
[Lv 4]: 13% Success Rate
[Lv 5]: 15% Success Rate

Shadow Chaser

Skills
2284.png Fatal Menace
Max Level: 10
Requirement: Intimidate 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: 0.5s
Cool Down: None
Description: 1 target and all enemies
around the target are damaged. If a
Dagger
class weapon is equipped, the skill hits twice.
Damage additionally increases according
to the caster's
Base Level.
[Lv 1]: ATK 120%, HIT -30, AoE: 3x3 cells
[Lv 2]: ATK 240%, HIT -25, AoE: 3x3 cells
[Lv 3]: ATK 360%, HIT -20, AoE: 3x3 cells
[Lv 4]: ATK 480%, HIT -15, AoE: 3x3 cells
[Lv 5]: ATK 600%, HIT -10, AoE: 3x3 cells
[Lv 6]: ATK 720%, HIT +0, AoE: 5x5 cells
[Lv 7]: ATK 840%, HIT +5, AoE: 5x5 cells
[Lv 8]: ATK 960%, HIT +10, AoE: 5x5 cells
[Lv 9]: ATK 1080%, HIT +15, AoE: 5x5 cells
[Lv 10]: ATK 1200%, HIT +20, AoE: 5x5 cells
2285.png Reproduce
Max Level: 10
Requirement: Plagiarism 5
Skill Form: Active Toggle(Buff)
Cast Time: None
After Cast Delay: 1s
Cool Down: None
Description: Learns the last skill that
was inflicted by an enemy. If the
caster uses this skill one more time,
then the skill effect disappears and
caster can keep the newly acquired
skill. Caster can learn only 1 skill
and level learned depends on
Reproduce's skill level. The skill
acquired by reproduce consumes an
extra 30% of normal SP. Since this
skill is not a skill that invested the
actual points, special effects such as
the item to bring the learned level and
the skill of the linker can not be used.
2286.png Auto Shadow Spell
Max Level: 10
Requirement: Reproduce 5
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: (Lv10)2s Fixed / 0.4s Variable
After Cast Delay: None
Cool Down: None
Description: Uses a magic skill learned
from
Plagiarism or Reproduce skill.
MATK increases for the skill duration
and physical attacks can trigger
the learned magic skill.

(Extended class and 3rd class magic cannot be auto cast)
[Lv 1]: Activation Chance: 28%, Level 3 Skill,
MATK +5, Duration: 60 seconds

[Lv 2]: Activation Chance 26%, Level 3 Skill,
MATK +10, Duration 80 seconds.

[Lv 3]: Activation Chance 24%, Level 4 Skill,
MATK +15, Duration 100 seconds

[Lv 4]: Activation Chance 22%, Level 4 Skill,
MATK +20, Duration 120 seconds

[Lv 5]: Activation Chance 20%, Level 5 Skill,
MATK +25, Duration 140 seconds

[Lv 6]: Activation Chance 18%, Level 5 Skill,
MATK +30, Duration 160 seconds

[Lv 7]: Activation Chance 16%, Level 6 Skill,
MATK +35, Duration 180 seconds

[Lv 8]: Activation Chance 14%, Level 6 Skill,
MATK +40, Duration 200 seconds

[Lv 9]: Activation Chance 12%, Level 7 Skill,
MATK +45, Duration 220 seconds

[Lv 10]: Activation Chance 15%, Level 7 Skill,
MATK +50, Duration 300 seconds
2287.png Shadow Form
Max Level: 5
Requirement: Tunnel Drive 3
Skill Form: Active, Debuff
Cast Time: None
After Cast Delay: 1s
Cool Down: None
Description: Hides yourself behind
another player's shadow and make the
front player receive damage instead of
you. The skill is canceled if the front
player has been attacked a certain
amount of times or the distance
between you and the front player gets
farther. Skills and Items can't be used
while in this state.

[Lv 1]: 5 hits, 10 SP/sec, Duration 30 sec.
[Lv 2]: 6 hits, 9 SP/sec, Duration 40 sec.
[Lv 3]: 7 hits, 8 SP/sec, Duration 50 sec.
[Lv 4]: 8 hits, 7 SP/sec, Duration 60 sec.
[Lv 5]: 9 hits, 6 SP/sec, Duration 70 sec.
2288.png Triangle Shot
Max Level: 10
Requirement: Double Strafe 7
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: None
After Cast Delay: 0.35s
Cool Down: 0.2s
Description: Attacks an enemy by firing
3
Arrows at once.
Damage additionally increases according
to the caster's
Base Level and AGI.
Consumes 3
Arrows.
[Lv 1]: ATK 230%, Range 7 cells
[Lv 2]: ATK 460%, Range 7 cells
[Lv 3]: ATK 690%, Range 7 cells
[Lv 4]: ATK 920%, Range 9 cells
[Lv 5]: ATK 1150%, Range 9 cells
[Lv 6]: ATK 1380%, Range 9 cells
[Lv 7]: ATK 1610%, Range 9 cells
[Lv 8]: ATK 1840%, Range 11 cells
[Lv 9]: ATK 2070%, Range 11 cells
[Lv 10]: ATK 2300%, Range 11 cells
2289.png Body Painting
Max Level: 5
Requirement: Shadow Chaser Basic
Skill Form: Active, Debuff, Detect
Description: Splashes paint around the
caster to reveal hidden enemies. The
target and all surroundings that have
Cast Time:
None
After Cast Delay: 1s
Cool Down: 2s
been exposed to the paint get Blind
along with a chance to decrease attack
speed.
Requires Paint Brush.
Consumes 1
Surface Paint.
[Lv 1]: Blind chance 55%, ASPD decrease
chance 25%, Duration 5 sec

[Lv 2]: Blind chance 57%, ASPD decrease
chance 30%, Duration 7 sec

[Lv 3]: Blind chance 59%, ASPD decrease
chance 35%, Duration 9 sec

[Lv 4]: Blind chance 61%, ASPD decrease
chance 40%, Duration 11 sec

[Lv 5]: Blind chance 63%, ASPD decrease
chance 45%, Duration 13 sec
2290.png Invisibility
Max Level: 5
Requirement: Auto Shadow Spell 7,
Deadly Infection 5, Masquerade Unlucky 3

Skill Form: Active, Buff
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: (Lv5)60s
Description: Makes yourself invisible.
You can attack enemies during invisible
state but the element of attack becomes
Ghost Elemental level 1. It keeps
consuming SP and also other skill or
items can not be used while the skill
is active. Skill is canceled if SP
becomes 0. Ignores some of detecting
skills.

[Lv 1]: CRIT +20, Attack Speed -40%,
drains 10% SP/sec

[Lv 2]: CRIT +40, Attack Speed -30%,
drains 8% SP/sec

[Lv 3]: CRIT +60, Attack Speed -20%,
drains 6% SP/sec

[Lv 4]: CRIT +80, Attack Speed -10%,
drains 5% SP/sec

[Lv 5]: CRIT +100, normal attack speed,
drains 2% SP/sec
2291.png Deadly Infection
Max Level: 5
Requirement: Shadow Form 3,
Auto Shadow Spell 5

Skill Form: Active, Buff
Description: Transfers abnormal status
Cast Time:
None
After Cast Delay: 1s
Cool Down: 2s
that caster holds at the moment to the
target or attacking enemies. Even if
the caster transferred its curse to
others, the curse on caster is
maintained.
[Lv 1]: Duration 10 sec, 40% infection chance
[Lv 2]: Duration 15 sec, 50% infection chance
[Lv 3]: Duration 20 sec, 60% infection chance
[Lv 4]: Duration 25 sec, 70% infection chance
[Lv 5]: Duration 30 sec, 80% infection chance
2292.png Masquerade Enervation
Max Level: 3
Requirement: Body Painting 1
Skill Form: Active, Debuff
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: 2s
Description: Reduces target's damage and
strips all Spirit Spheres that target
has. The chance of success depends
on the caster and target's level and
stats.
Requires
Makeover Brush.
Consumes 1
Face Paint.
[Lv 1]: Damage -30%, Duration 10 sec.
[Lv 2]: Damage -40%, Duration 15 sec.
[Lv 3]: Damage -50%, Duration 20 sec.
2293.png Masquerade Gloomy
Max Level: 3
Requirement: Body Painting 1
Skill Form: Active, Debuff
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: 2s
Description: Reduces target's HIT rate
and attack speed. Target's animals,
pets or Homunculus are stripped with
this skill. The chance of success
depends on the caster and target's
level and stats.
Requires
Makeover Brush.
Consumes 1
Face Paint.
[Lv 1]: Attack Speed +30%, HIT -20%,
Duration 10 sec.

[Lv 2]: Attack Speed +40%, HIT -40%,
Duration 15 sec.

[Lv 3]: Attack Speed +50%, HIT -60%,
Duration 20 sec.
2294.png Masquerade Ignorance
Max Level: 3
Requirement: Body Painting 1
Skill Form: Active, Debuff
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: 2s
Description: Drains half of target's SP.
On monsters, the amount of SP drained
depend on monster's level. Target is
disabled to use magic or skill while
this skill is active. The chance of
success depends on the caster and
target's level and stats.
Requires
Makeover Brush.
Consumes 1
Face Paint.
[Lv 1]: Drains 100 SP, Duration 10 sec.
[Lv 3]: Drains 300 SP, Duration 20 sec.
[Lv 2]: Drains 200 SP, Duration 15 sec.
2295.png Masquerade Laziness
Max Level: 3
Requirement: Masquerade Enervation 1,
Masquerade Gloomy 1,
Masquerade Ignorance 1

Skill Form: Active, Debuff
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: 2s
Description: Reduces target's movement,
casting speed and also flee rate. The
target has to consume additional SP
[Laziness skill level x 10] to use any
skills while target is affected by
Laziness. The chance of success depends
on the caster and target's level and
stats.
Requires
Makeover Brush.
Consumes 1
Face Paint.
[Lv 1]: Flee -10, Variable cast time +20%,
Duration 10 sec.

[Lv 2]: Flee -20, Variable cast time +30%,
Duration 15 sec.

[Lv 3]: Flee -30, Variable cast time +40%,
Duration 20 sec.
2296.png Masquerade Unlucky
Max Level: 3
Requirement: Masquerade Laziness 1,
Masquerade Weakness 1

Skill Form: Active, Debuff
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: 2s
Description: Reduces target's CRIT and
Perfect Dodge rate. Certain amount of
Zeny is consumed every time target is
casting skills. Inflicts either Poison,
Blind or Silence status to target.
The chance of success depends on the
caster and target's level and stats.
Requires
Makeover Brush.
Consumes 1
Face Paint.
[Lv 1]: Crit -10, Perfect Flee -10,
Duration 10 sec.

[Lv 2]: Crit -20, Perfect Flee -20,
Duration 15 sec.

[Lv 3]: Crit -30, Perfect Flee -30,
Duration 20 sec.
2297.png Masquerade Weakness
Max Level: 3
Requirement: Masquerade Enervation 1,
Masquerade Groomy 1,
Masquerade Ignorance 1

Skill Form: Active, Debuff
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: 2s
Description: Reduces MaxHP and
strips weapon and shield from target's
body temporary. Target can not equip
weapon or shield for skill duration.
The chance of success depends on the
caster and target's level and stats.
Requires
Makeover Brush.
Consumes 1
Face Paint.
[Lv 1]: MaxHP -10%, Duration 10 sec.
[Lv 2]: MaxHP -20%, Duration 15 sec.
[Lv 3]: MaxHP -30%, Duration 20 sec.
2298.png Strip Accessory
Max Level: 5
Requirement: Strip Weapon 1
Skill Form: Active, Debuff
Description: Strips all accessories from
target's body. The target is disabled
Cast Time:
0s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: None
to re-equip those released accessories
during skill duration. To monsters, it
decreases 20% of INT, DEX and LUK for
a while.
[Lv 1]: Success rate 14%, Duration 60 seconds
[Lv 2]: Success rate 16%, Duration 60 seconds
[Lv 3]: Success rate 18%, Duration 60 seconds
[Lv 4]: Success rate 20%, Duration 60 seconds
[Lv 5]: Success rate 22%, Duration 60 seconds
2299.png Manhole
Max Level: 3
Requirement: Flag Graffiti 1
Skill Form: Active, Ground
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 2s
Cool Down: None
Description: Draws 1 manhole on the
ground and push 1 target into the hole.
Trapped target is disabled from doing
anything including attacks.
Requires
Paint Brush.
Consumes 1
Surface Paint.
[Lv 1]: Skill duration 5 sec.
[Lv 2]: Skill duration 10 sec.
[Lv 3]: Skill duration 15 sec.
2300.png Dimension Door
Max Level: 3
Requirement: Manhole 1
Skill Form: Active, Ground
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 2s
Cool Down: None
Description: Draws magic door on the
ground and teleport the target who
steps on it to a random location.
Requires
Paint Brush.
Consumes 1
Surface Paint.
[Lv 1]: Skill duration 4 sec.
[Lv 2]: Skill duration 8 sec.
[Lv 3]: Skill duration 12 sec.
2301.png Chaos Panic
Max Level: 3
Requirement: Manhole 1
Skill Form: Active, Ground
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 2s
Cool Down: None
Description: Draws whirling shape on the
ground and trap the target into a
chaos. The trapped target is in a
chaos, so it loses its way and moves
abnormally. To monsters, it makes the
monster confused, so the monster
changes its attacking target randomly.
Requires
Paint Brush.
Consumes 2
Surface Paint.
[Lv 1]: Skill duration 5 sec.
[Lv 2]: Skill duration 10 sec.
[Lv 3]: Skill duration 15 sec.
2302.png Maelstrom
Max Level: 3
Requirement: Chaos Panic 3, Masquerade Unlucky 3
Skill Form: Active, Ground
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 2s
Cool Down: None
Description: Draws swirling circle on
the ground and absorb other magic that
is cast on the ground. Caster recovers
SP depending on absorbed magic level.
Requires
Paint Brush.
Consumes 2
Surface Paint.
[Lv 1]: Skill duration 7 sec.
[Lv 2]: Skill duration 14 sec.
[Lv 3]: Skill duration 21 sec.
2303.png Bloody Lust
Max Level: 3
Requirement: Dimension Door 3
Skill Form: Active, Ground
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 2s
Cool Down: 180s
Description: Draws a red circle on the
ground and give the target who steps on
it
Frenzy effect.
Requires
Paint Brush.
Consumes 2
Surface Paint.
[Lv 1]: Skill duration 7 sec.
[Lv 2]: Skill duration 14 sec.
[Lv 3]: Skill duration 21 sec.
2304.png Feint Bomb
Max Level: 10
Requirement: Dimension Door 3
Skill Form: Active
Target: Caster
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 5s
Description: Draws a fake copycat of
yourself on the ground and step
backwards with
Backslide. After a
while, the fake copycat explodes
itself and inflicts damage to
all surrounding enemies.
Damage additionally increases according
to the caster's
Base Level, Job Level and DEX.
Requires
Paint Brush and consumes
1
Surface Paint.
[Lv 1]: 1 Cells Backward
[Lv 2]: 2 Cells Backward
[Lv 3]: 3 Cells Backward
[Lv 4]: 4 Cells Backward
[Lv 5]: 5 Cells Backward
[Lv 6]: 6 Cells Backward
[Lv 7]: 7 Cells Backward
[Lv 8]: 8 Cells Backward
[Lv 9]: 9 Cells Backward
[Lv 10]: 10 Cells Backward
5010.png Escape
Max Level: 5
Requirement: Triangle Shot 2
Skill Form: Active / Support
Cast Time: None
After Cast Delay: 0.5s
Cool Down: (Lv5)2s
Description: Caster immediately lays
down a trap on the ground then
backslides. Caster cannot backslide
over unwalkable cells/walls.
Consumes 1
Special Alloy Trap.
[Lv 1]: Backslide range 5 cells
[Lv 2]: Backslide range 6 cells
[Lv 3]: Backslide range 7 cells
[Lv 4]: Backslide range 8 cells
[Lv 5]: Backslide range 9 cells
5014.png Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 1800s (30 Minutes)
Dispellable: No
Description: Push your body to its limits,
allowing you maximize your power for a short
time.
During this time you will gain these bonuses:
[1]: All stats +20%,
[2]: Increased Movement Speed,
[3]: Restore 100% MaxHP when cast,
[4]: MaxHP/SP will drain every second.
After the duration is over, you will be incredibly
exhausted, and inflicted with
Rebound status.
[
Rebound Status ]:
[1]: Duration: 10 seconds,
[2]: Reduced Movement Speed,
[3]: HP Natural Recovery -100%,
[4]: SP Natural Recovery -100%.
[Lv 1]: 6% MaxHP/SP drain per second for 10s
[Lv 2]: 4% MaxHP/SP drain per second for 15s
[Lv 3]: 3% MaxHP/SP drain per second for 20s
[Lv 4]: 2% MaxHP/SP drain per second for 25s
[Lv 5]: 1% MaxHP/SP drain per second for 30s

Abyss Chaser

Skills
5311.png Dagger & Bow Mastery
Max Level: 10
Skill Form: Passive
Description: Increases physical damage against
enemies of their size when equipped with a
Dagger or Bow.
[Lv 1]: Small +1%, Medium +2%, Large +2%
[Lv 2]: Small +2%, Medium +3%, Large +4%
[Lv 3]: Small +3%, Medium +5%, Large +6%
[Lv 4]: Small +4%, Medium +6%, Large +8%
[Lv 5]: Small +5%, Medium +8%, Large +10%
[Lv 6]: Small +6%, Medium +9%, Large +12%
[Lv 7]: Small +7%, Medium +11%, Large +14%
[Lv 8]: Small +8%, Medium +12%, Large +16%
[Lv 9]: Small +9%, Medium +14%, Large +18%
[Lv 10]: Small +10%, Medium +15%, Large +20%
5312.png Magic Sword Mastery
Max Level: 10
Requirement: Reproduce 5, Auto Shadow Spell 5
Skill Form: Passive
Description: Increases magical damage against
enemies of all sizes when equipped with a
Dagger or One-Handed Sword.
[Lv 1]: Small/Medium/Large +2%
[Lv 2]: Small/Medium/Large +3%
[Lv 3]: Small/Medium/Large +5%
[Lv 4]: Small/Medium/Large +6%
[Lv 5]: Small/Medium/Large +8%
[Lv 6]: Small/Medium/Large +9%
[Lv 7]: Small/Medium/Large +11%
[Lv 8]: Small/Medium/Large +12%
[Lv 9]: Small/Medium/Large +14%
[Lv 10]: Small/Medium/Large +15%
5313.png Strip Shadow
Max Level: 5
Requirement: Divest Accessory 1,
Dagger & Bow Mastery 7

Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: 1s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 2s
Dispellable: Yes
Description: Strips all of the target's
Shadow Equipment and can't be equipped
for the skill duration. Decreases physical and
magical resistance when used on monsters.

[Lv 1]: Strip Chance: 20%, Duration: 60 seconds
[Lv 2]: Strip Chance: 25%, Duration: 70 seconds
[Lv 3]: Strip Chance: 30%, Duration: 80 seconds
[Lv 4]: Strip Chance: 35%, Duration: 90 seconds
[Lv 5]: Strip Chance: 40%, Duration: 100 seconds
5314.png Abyss Dagger
Max Level: 5
Requirement: Fatal Menace 5,
Dagger & Bow Mastery 3

Skill Form: Active
Type: Physical Melee
Target: Caster
Cast Time: None
After Cast Delay: 0.5s
Cool Down: (Lv5) 0.4s
Description: Inflicts melee physical damage to
nearby targets within 7x7 cells around the caster.
Increases damage of
Fatal Menace during
the skill duration. The damage further increases
based on the caster's
Base Level and POW.
Requires a
Dagger or One-Handed Sword.
[Lv 1]: ATK 1750% per hit, Duration: 3 seconds
[Lv 2]: ATK 3150% per hit, Duration: 6 seconds
[Lv 3]: ATK 4550% per hit, Duration: 9 seconds
[Lv 4]: ATK 5950% per hit, Duration: 12 seconds
[Lv 5]: ATK 7350% per hit, Duration: 15 seconds
5315.png Unlucky Rush
Max Level: 5
Requirement: Abyss Dagger 3,
Dagger & Bow Mastery 4

Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: 0.5s
Cool Down: (Lv5) 0.25s
Description: Instantly dashes to the target and
inflicts melee physical damage, which also
has a chance to inflict
Unlucky status
on the target.
Damage additionally increases according
to the caster's
Base Level and POW.
[Lv 1]: ATK 400%, Unlucky Chance: 40%
[Lv 2]: ATK 7000%, Unlucky Chance: 50%
[Lv 3]: ATK 1000%, Unlucky Chance: 60%
[Lv 4]: ATK 1300%, Unlucky Chance: 70%
[Lv 5]: ATK 1600%, Unlucky Chance: 80%
5316.png Chain Reaction Shot
Max Level: 5
Requirement: Triangle Shot 5,
Dagger & Bow Mastery 3

Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 1s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 1s
Description: Inflicts ranged physical damage to
the target and surrounding enemies.
Inflicts additional ranged physical damage
to targets within 7x7 cells of the main target.
Damage additionally increases according
to the caster's
Base Level and CON.
Requires a
Bow and consumes 7 Arrows.
(You need at at least 8 to use this skill).

[Lv 1]: ATK 850%(1st)/3350%(2nd), AoE: 5x5 cells
[Lv 2]: ATK 1700%(1st)/5900%(2nd), AoE: 5x5 cells
[Lv 3]: ATK 2550%(1st)/8450%(2nd), AoE: 7x7 cells
[Lv 4]: ATK 3400%(1st)/11000%(2nd), AoE: 7x7 cells
[Lv 5]: ATK 4250%(1st)/13550%(2nd), AoE: 9x9 cells
5317.png From the Abyss
Max Level: 5
Requirement: Magic Sword Mastery 3
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: 30s
Dispellable: No
AP Recovery: 4/8/12/16/20
Description: Summons spheres containing
power of the abyss for the skill duration.
5
Abyss Spheres are summoned
instantly upon using this skill. Inflicting
physical damage has a chance to consume
1
Abyss Sphere to inflict Neutral elemental
magic damage to the target and surrounding
enemies within 9x9 cells around the target 5 times.
Summons
Abyss Spheres over time.
Damage additionally increases according
to the caster's
Base Level and SPL.
[Lv 1]: MATK: 800%/Hit, Duration: 30 seconds,
Abyss Sphere Interval: 3 seconds

[Lv 2]: MATK: 1450%/Hit, Duration: 60 seconds,
Abyss Sphere Interval: 2.5 seconds

[Lv 3]: MATK: 2100%/Hit, Duration: 90 seconds,
Abyss Sphere Interval: 2 seconds

[Lv 4]: MATK: 2750%/Hit, Duration: 120 seconds,
Abyss Sphere Interval: 1.5 seconds

[Lv 5]: MATK: 3400%/Hit, Duration: 150 seconds,
Abyss Sphere Interval: 1 seconds
5318.png Abyss Slayer
Max Level: 10
Requirement: Abyss Dagger 5, Deft Stab 5
Skill Form: Active(AP)
Type: Supportive
Target: Caster
Cast Time: 1s Fixed / 2s Variable
After Cast Delay: 0.5s
Cool Down: 60s
AP Cost: 120
Dispellable: No
Description: Endows the caster's body
with the power of abyss for 300 seconds.
Restores 100% HP / SP upon usage and
increases the caster's abilities drastically.

[Lv 1]: P.ATK/S.MATK +12, HIT +120
[Lv 2]: P.ATK/S.MATK +14, HIT +140
[Lv 3]: P.ATK/S.MATK +16, HIT +160
[Lv 4]: P.ATK/S.MATK +18, HIT +180
[Lv 5]: P.ATK/S.MATK +20, HIT +200
[Lv 6]: P.ATK/S.MATK +22, HIT +220
[Lv 7]: P.ATK/S.MATK +24, HIT +240
[Lv 8]: P.ATK/S.MATK +26, HIT +260
[Lv 9]: P.ATK/S.MATK +28, HIT +280
[Lv 10]: P.ATK/S.MATK +30, HIT +300
5319.png Omega Abyss Strike
Max Level: 10
Requirement: From the Abyss 3, Abyss Square 3
Skill Form: Active(AP)
Type: Magical
Target: Ground
Cast Time: 1s Fixed / 4s Variable
After Cast Delay: 0.5s
Cool Down: 0.7s
AP Cost: 10
Description: Drops the powerful meteorite at
the targeted area, inflicting
Fire elemental
magic damage to all targets within 9x9 cells.
Inflicts additional damage against
Angel
and
Demon race monsters.
Damage additionally increases according
to the caster's
Base Level and SPL.
[Lv 1]: MATK 2650%, Angel/Demon: 2850%
[Lv 2]: MATK 5300%, Angel/Demon: 5700%
[Lv 3]: MATK 7950%, Angel/Demon: 8550%
[Lv 4]: MATK 10600%, Angel/Demon: 11400%
[Lv 5]: MATK 13250%, Angel/Demon: 14250%
[Lv 6]: MATK 15900%, Angel/Demon: 17100%
[Lv 7]: MATK 18550%, Angel/Demon: 19950%
[Lv 8]: MATK 21200%, Angel/Demon: 22800%
[Lv 9]: MATK 23850%, Angel/Demon: 25650%
[Lv 10]: MATK 26500%, Angel/Demon: 28500%
5320.png Deft Stab
Max Level: 10
Requirement: Abyss Dagger 3,
Dagger & Bow Mastery 5

Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: 0.5s
Cool Down: (Lv10) 0.7s
AP Recovery: 3
Description: Quickly attacks the target and
its surroundings 5 times inflicting melee physical damage.
Damage additionally increases according
to the caster's
Base Level and 7xPOW.
[Lv 1]: ATK 1250%, AoE: 5x5 cells
[Lv 2]: ATK 1800%, AoE: 5x5 cells
[Lv 3]: ATK 2350%, AoE: 5x5 cells
[Lv 4]: ATK 2900%, AoE: 5x5 cells
[Lv 5]: ATK 3450%, AoE: 5x5 cells
[Lv 6]: ATK 4000%, AoE: 7x7 cells
[Lv 7]: ATK 4550%, AoE: 7x7 cells
[Lv 8]: ATK 5100%, AoE: 7x7 cells
[Lv 9]: ATK 5650%, AoE: 7x7 cells
[Lv10]: ATK 6200%, AoE: 7x7 cells
5321.png Abyss Square
Max Level: 5
Requirement: From the Abyss 1,
Magic Sword Mastery 5

Skill Form: Active
Type: Magical
Target: Ground
Cast Time: 1s Fixed / 5s Variable
After Cast Delay: 0.5s
Cool Down: 3s
AP Recovery: 5
Description: Inflicts Neutral elemental magic
damage by awakening the abyss within
7x7 cells in the targeted area. If the
caster is within skill range, inflicts the
damage twice. The damage is further
increases based on the caster's
Base Level
,
SPL and Magic Sword Mastery.
When
From the Abyss is active,
there is a chance to autocast
Abyss Square,
when inflicting physical damage.
Learned skill level will be casted, but will
not recover
AP from auto-casting.
[Lv 1]: MATK: 750+(Magic Sword Mastery Lv x40)%
[Lv 2]: MATK: 1500+(Magic Sword Mastery Lv x80)%
[Lv 3]: MATK: 2250+(Magic Sword Mastery Lv x120)%
[Lv 4]: MATK: 3000+(Magic Sword Mastery Lv x160)%
[Lv 5]: MATK: 3750+(Magic Sword Mastery Lv x200)%
5322.png Frenzy Shot
Max Level: 10
Requirement: Chain Reaction Shot 3,
Dagger & Bow Mastery 5

Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: None
After Cast Delay: 0.5s
Cool Down: (Lv10) 0.35s
AP Recovery: 3
Description: Deals 2 hits of long ranged physical
damage to the target, has a chance to deal damage 3 times.
The damage further increases based
on the caster's
Base Level and CON.
Has a chance to trigger critical hit,
critical chance is the caster's
Cri.
The effectiveness of
Critical Damage is halfed.
Requires a
Bow and consumes 3 Arrows.
[Lv 1]: ATK 1050% / chance to deal damage 3 times: 5%
[Lv 2]: ATK 1850% / chance to deal damage 3 times: 10%
[Lv 3]: ATK 2650% / chance to deal damage 3 times: 15%
[Lv 4]: ATK 3450% / chance to deal damage 3 times: 20%
[Lv 5]: ATK 4250% / chance to deal damage 3 times: 25%
[Lv 6]: ATK 5050% / chance to deal damage 3 times: 30%
[Lv 7]: ATK 5850% / chance to deal damage 3 times: 35%
[Lv 8]: ATK 6650% / chance to deal damage 3 times: 40%
[Lv 9]: ATK 7450% / chance to deal damage 3 times: 45%
[Lv10]: ATK 8250% / chance to deal damage 3 times: 50%
6512.png Hit and Sliding
Max Level: 5
Requirement: Dagger & Bow Mastery 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: 1s
AP Recovery: 2
Description: Deals melee physical damage to the
target and moves backward. If a bow is equipped,
deals ranged physical damage instead. Grants
the Chasing effect for 60 seconds.
Damage increases based on the caster's
base level and POW.

[Lv 1] : ATK 3500%/ 1 cell movement
[Lv 2] : ATK 7000%/ 2 cells movement
[Lv 3] : ATK 10500%/ 3 cells movement
[Lv 4] : ATK 14000%/ 4 cells movement
[Lv 5] : ATK 17500%/ 5 cells movement
_
[Chasing Effect]
While the Chasing effect is active, the following
skills gain increased damage:
[Unlucky Rush]
 : +(Unlucky Rush Lv x2500)%
[Chain Reaction Shot Secondary Damage]
 : +(Chain Reaction Shot Lv x700)%
6513.png Chasing Break
Max Level: 5
Requirement: Hit and Sliding 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: 1s
AP Recovery: 2
Description: Chase and rush toward the target,
dealing melee physical damage 5 times to the
target and enemies in the surrounding area.
If the Chasing effect is active, deals
even greater damage 7 times.
Damage increases based on the caster's
base level and POW.

[Lv 1] : ATK 2000%/ 2250%(Chasing)
AoE: 5x5 cells

[Lv 2] : ATK 2450%/ 2750%(Chasing)
AoE: 5x5 cells

[Lv 3] : ATK 2900%/ 3250%(Chasing)
AoE: 5x5 cells

[Lv 4] : ATK 3350%/ 3750%(Chasing)
AoE: 7x7 cells

[Lv 5] : ATK 3800%/ 4250%(Chasing)
AoE: 7x7 cells
6514.png Chasing Shot
Max Level: 5
Requirement: Hit and Sliding 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 1s Fixed / 0s Variable
After Cast Delay: 0.3s
Cool Down: 0.75s
AP Recovery: 2
Description: A skill for bows only. Chase the
target, dealing ranged physical damage 2 times
to the target and enemies in the surrounding
area.
If the Chasing effect is active, deals even
greater damage 3 times.
Damage increases based on the caster's
base level and CON.
This skill can deal Critical Hits. Critical Chance
for this skill is based on your
Critical Rate.
_
[Lv 1] : ATK 2200%/2450%(Chasing)
AoE: 5x5 cells

[Lv 2] : ATK 2900%/3150%(Chasing)
AoE: 5x5 cells

[Lv 3] : ATK 3600%/3850%(Chasing)
AoE: 5x5 cells

[Lv 4] : ATK 4300%/4550%(Chasing)
AoE: 7x7 cells

[Lv 5] : ATK 5000%/5250%(Chasing)
AoE: 7x7 cells