Sealed Shrine

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Requirements

  • Base Level 75+
  • 1 day cooldown

Instance

  1. Go to the entrance by talking to the Warper > Instances > Sealed Shrine.
  2. The party leader must talk to Friar Patrick and select I want to enter to generate the instance.
     
  3. Click on Grave of Baphomet and select Touch the stone to enter the instance.
  4. Once you warp inside, walk directly to the right and click on talk to the Gravestone (1@cata 141, 219). Select Waited for me?.
  5. A member needs to find a 6003.png Pendant of Spirit (6003) by talking to the gravestones around the map (1@cata 190, 182). These are the blue dots on the minimap.
  6. Once you have received one, the party leader must talk to the first Gravestone again (1@cata 141, 219). If the party leader didn't receive the Pendant of Spirit, you can simply trade it to him.
  7. The Ancient Hero's Soul will appear in the middle of the map (1@cata 176, 119), you will need to make your way over there.
  8. The party leader must talk to the NPC and select Activate the torches.
  9. The party leader must now collect 10 6001.png Essence of Fire (6001) from the torches (they show up on the minimap in red). They can be traded.
  10. All party members also need to collect 1 6002.png Token of Apostle (6002) from the Apostles of Baphomet monsters (these look just like any other mobs, so be careful!).
  11. The party leader needs to talk to Ancient Hero's Soul again (1@cata 176, 119), he will collect all 6001.png Essence of Fire (6001) .
  12. You must then talk with the NPC again to activate the next step.
  13. Everyone needs to head to the south-east part of the map (1@cata 281, 16) and enter the gate. To pass the gate you need to have 1 6002.png Token of Apostle (6002) in your inventory.
  14. Talk to the Main Alter, at the center of the map, to summon Great Demon Baphomet. Watch out because you will get ambushed by monsters when entering the room.
  15. He will become invicible after a couple of seconds, if you can't kill him in time go to the next step.
  16. You will get information about which seal you must drag Baphomet into, there are five of them (one at each diagonal extreme and one at the center). Once you drag Baphomet into one of them, you must click in the center of the Magic Seal. This will make Baphomet vulnerable to attacks for a short period of time. The player who activated the seal will also get stone cursed.

Monsters

Monster Level HP Size / Race / Element
1263.gif
Wind Ghost (1263)
4,008 80 Medium/ Demon/ Wind 3
1117.gif
Evil Druid (1117)
5,149 80 Large/ Undead/ Undead 4
1291.gif
Wraith Dead (1291)
10,035 86 Large/ Undead/ Undead 4
1509.gif
Lude (1509)
11,574 101 Small/ Undead/ Undead 4
1699.gif
Ancient Mimic (1699)
14,700 112 Large/ Formless/ Neutral 3
1132.gif
Khalitzburg (1132)
23,986 118 Large/ Undead/ Undead 1
1298.gif
Zombie Master (1298)
25,510 119 Medium/ Undead/ Undead 1
1869.gif
Flame Skull (1869)
21,276 121 Small/ Demon/ Ghost 3
1867.gif
Banshee (1867)
48,666 130 Medium/ Demon/ Dark 4
1290.gif
Skeleton General (1290)
180,130 139 Medium/ Undead/ Undead 1
1929.gif
Unsealed Baphomet (1929)
4,520,000 98 Large/ Demon/ Dark 3