Einbech

Einbroch Lvl 3 Dungeon

Equipment

Elmen can exchange 50 Dynite to 1 random weapon.

Image Name Description
 
Safety Knuckle [2] Atk + 10%.

Increases Knuckle Arrow damage by 10%.

If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 15%)

If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.

If refine rate is 11 or higher, reduces delay after skill by 20%.

Class: Knuckle

Attack: 210

Weight: 180

Weapon Level: 4

Required Level: 170

Usable Jobs: Sura

 
Detecting Staff [2] Matk + 330, can't be destroyed.

Matk + 10%.

If refine rate is 7 or higher, Matk + 60, reduces variable casting time by 10%.

If refine rate is 9 or higher, increases fire property magical damage by 15%, has a chance to gain bonus magical damage against all size enemies by 20% for 10 seconds when dealing magical damage.

If refine rate is 11 or higher, reduces delay after skill by 20%.

Class: Two-handed Staff

Attack: 180

Weight: 200

Weapon Level: 4

Required Level: 170

Usable Jobs: Warlock

 
Grinder Huuma Shuriken [2] Atk + 15%, can't be destroyed.

Increases Swirling Petal damage by 15%.

If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 15%.

If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.

If refine rate is 11 or higher, reduces cooldown of Swirling Petal by 1 second, reduces delay after skill by 20%.

Class: Huuma Shuriken

Attack: 280

Weight: 180

Weapon Level: 4

Required Level: 170

Usable Jobs: Ninja classes

 
Rubber Hammer [2] Matk + 180, can't be destroyed.

Matk + 7%.

Increases heal effectiveness by 5%, increases Adoramus damage by 10%.

If refine rate is 7 or higher, icnreases holy property magical damage by 7%, reduces variable casting time by 10%.

If refine rate is 9 or higher, increases Adoramus damage by additional 15%, has a chance to gain bonus magical damage against all size enemies by 15% for 5 seconds when dealing magical damage.

If refine rate is 11 or higher, reduces delay after skill by 20%.

Class: Mace

Attack: 160

Weight: 190

Weapon Level: 4

Required Level: 170

Usable Jobs: Archbishop

 
Bolt Shooter [2] Atk + 10%.

Increases Aimed Bolt damage by 10%. If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage. If refine rate is 11 or higher, reduces delay after skill by 20%. Class: Bow Attack: 210 Weight: 170 Weapon Level: 4 Required Level: 170 Usable Jobs: Ranger

 
Claw Sword Atk + 15%, Cri + 5.

If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)

If refine rate is 9 or higher, has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.

If refine rate is 11 or higher, Cri + 7, reduces delay after skill by 20%.

Class: Two-handed Sword

Attack: 300

Weight: 350

Weapon Level: 4

Required Level: 170

Usable Jobs: Rune Knight

 
Welding Wand [2] Matk + 200, can't be destroyed.

Increases neutral, water and fire property magical damage by 7%.

If refine rate is 7 or higher, Matk + 40, reduces variable casting time by 10%.

If refine rate is 9 or higher, increases neutral, water and fire property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing magical damage.

If refine rate is 11 or higher, reduces delay after skill by 20%.

Class: Staff

Attack: 160

Weight: 120

Weapon Level: 4

Required Level: 170

Usable Jobs: Mage classes, Soul Linker classes

 
Safety Whip[2] Increases long ranged physical damage by 10%.

Increases Severe Rainstorm damage by 10%. If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage. If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%. Class: Whip Attack: 200 Weight: 140 Weapon Level: 4 Required Level: 170 Usable Jobs: Wanderer

 
Bolt Crusher [2] Atk + 10%.

Increases Rolling Cutter damage by 10%. If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage. If refine rate is 11 or higher, reduces delay after skill by 20%. Class: Katar Attack: 300 Weight: 200 Weapon Level: 4 Required Level: 170 Usable Jobs: Guillotine Cross

 
Saw Axe [2] Atk + 10%, can't be destroyed.

Increases Arm Cannon damage by 10%. If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%. If refine rate is 9 or higher, increases long ranged physical damage by 10%, has a chance to gain bonus physical damage against all size enemies by 15% for 5 seconds when dealing physical damage. If refine rate is 11 or higher, reduces delay after skill by 20%. Class: Two-handed Axe Attack: 350 Weight: 500 Weapon Level: 4 Required Level: 170 Usable Jobs: Mechanic

 
Safety Manual [2] Atk + 10%, Cri + 3.

If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases critical damage by 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage. If refine rate is 11 or higher, reduces delay after skill by 20%. Class: Book Attack: 200 Weight: 70 Weapon Level: 4 Required Level: 170 Usable Jobs: Star Emperor

 
Metal Detector Mk47 [2] Atk + 10%.

Increases Cross Impact damage by 10%. If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage. If refine rate is 11 or higher, reduces delay after skill by 20%. Class: Dagger Attack: 200 Weight: 100 Weapon Level: 4 Required Level: 170 Usable Jobs: Guillotine Cross

 
Jewel Detector Mk47 [2] Matk + 180.

Matk + 10%. Increases fire and neutral property magical damage by 7%. If refine rate is 7 or higher, Matk + 40, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing physical damage. If refine rate is 11 or higher, reduces delay after skill by 20%. Class: Dagger Attack: 190 Weight: 100 Weapon Level: 4 Required Level: 170 Usable Jobs: Shadow Chaser

 
Blocking Spear [2] Atk + 10%.

Increases Vanishing Point damage by 10%. If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage. If refine rate is 11 or higher, reduces delay after skill by 20%. Class: Spear Attack: 210 Weight: 300 Weapon Level: 4 Required Level: 170 Usable Jobs: Royal Guard

 
Safety Lute [2] Increases long ranged physical damage by 10%.

Increases Severe Rainstorm damage by 10%. If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage. If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%. Class: Musical Instrument Attack: 200 Weight: 140 Weapon Level: 4 Required Level: 170 Usable Jobs: Minstrel

 
Bolt Revolver [2] Increases long ranged physical damage by 15%.

Increases Fire Dance damage by 15%. If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage. If refine rate is 11 or higher, reduces delay after skill by 20%. Class: Pistol Attack: 200 Weight: 180 Weapon Level: 4 Required Level: 170 Usable Jobs: Rebellion

 
Safety Saber [2] Atk + 10%.

Increases Cart Cannon damage by 10%. If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases long ranged physical damage by 7%. If refine rate is 11 or higher, reduces delay after skill by 20%. Class: Sword Attack: 200 Weight: 250 Weapon Level: 4 Required Level: 170 Usable Jobs: Genetic

 
Safety Foxtail [2] Matk + 350, can't be destroyed.

Atk + 7%, Matk + 7%. Increases Catnip Meteor and Picky Peck damage by 15%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%. If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, has a chance to gain bonus physical and magical damage against all size enemies by 10% for 10 seconds when dealing physical or magical damage. If refine rate is 11 or higher, reduces delay after skill by 20%. Class: Staff Attack: 300 Weight: 150 Weapon Level: 4 Required Level: 170 Usable Jobs: Summoner (Doram)

Enchant

Elmen can smelt Dynite from five types of ore which can be obtained from Einbroch mine 3F mobs.

1 Redium, 1 Rindium, 1 Odium, 1 Purdium and 1 Whidium is 1 Dynite.

Elmen sell Einbech accessories and enchant permits by using Dynite to exchange.

Einbech accessories require 75 ea Dynite to exchange.

Image Name Option 1 Option 2 For

Monsters

Image Name Level HP Size/Race/Element

Cards

Card Type Effect