Einbech Weapons

Revision as of 05:41, 23 January 2023 by Monarca (talk | contribs) (→‎Equipment)

Equipment

Field Manager Elmen can exchange 50x 25814.png Dynite (25814) to 1 random weapon or 200x 25814.png Dynite (25814) for a specific one
(einbech 151, 251)
 

Item Description
1867.png Safety Knuckle [2] (1867) ItemID: 1867
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It was designed for the safety of Einbech workers.
Due to its excellent durability, it was also improved for combat using various attachments.
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ATK +10%.
Increases damage of Knuckle Arrow by 10%.
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Refine Level +7:
ATK + 40
Increases Attack Speed by 15%.
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Refine Level +9:
Increases damage of Knuckle Arrow by additional 15%.
Physical attacks have a chance to increase physical damage to all size enemies by 15% for 10 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: Knuckle
Attack: 210
Weight: 180
Weapon Level: 4
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Requirement:
Base Level 170
Sura
2058.png Detecting Staff [2] (2058) ItemID: 2058
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A detector used to find special metals in the Einbech mine.
After the magic amplification effect was added to a lot of cases other than the intended use.
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MATK +330
MATK +10%
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Indestructible in battle
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Refine Level +7:
MATK +60
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases Magical Damage with Fire element by 15%.
Magical attacks have a chance to increase magical damage against all size enemies by 20% for 10 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: Two-Handed Staff
Attack: 180
Weight: 200
Weapon Level: 4
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Requirement:
Base Level 170
Warlock
13346.png Grinder Huuma Shuriken [2] (13346) ItemID: 13346
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Saw blades used in the Einbech mine.
Because of it's portability and cutting power, it is often used for other purposes.
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ATK +15%
Increases damage of Swirling Petal by 15%.
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Indestructible in battle
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Refine Level +7:
ATK +60
Decreases Variable Casting Time by 15%.
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Refine Level +9:
Increases damage of Swirling Petal by additional 20%.
Physical attacks have the chance to increase physical damage against all size enemies by 20% for 10 seconds.
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Refine Level +11:
Decreases Swirling Petal skill cooldown by 1 second.
Decreases After Cast Delay by 20%.
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Type: Huuma Shuriken
Attack: 280
Weight: 18
Weapon Level: 4
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Requirement:
Base Level 170
Ninja
16099.png Rubber Hammer [2] (16099) ItemID: 16099
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A hammer used to search the Einbech Tunnel.
Originally used as a tunnel inspection tool, it is also used for combat due to it's unique design and durability.
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MATK +180
MATK +7%
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Indestructible in battle
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Increases Healing effectiveness by 5%.
Increases damage of Adoramus by 10%.
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Refine Level +7:
Increases Magical Damage with Holy element by 7%.
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases damage of Adoramus by additional 15%.
Magical attacks have a chance to increase magical damage against all size enemies by 15% for 5 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: Mace
Attack: 160
Weight: 190
Weapon Level: 4
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Requirement:
Base Level 170
Archbishop
18190.png Bolt Shooter [2] (18190) ItemID: 18190
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It was modified to launch other objects
than the nails used to in the Einbech mine.
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ATK +10%
Increases damage of Aimed Bolt by 10%.
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Refine Level +7:
ATK + 60
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases damage of Aimed Bolt by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: Bow
Attack: 210
Weight: 170
Weapon Level: 4
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Requirement:
Base Level 170
Ranger
21054.png Claw Sword [2] (21054) ItemID: 21054
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A tool used to clean up various residues at the construction site.
Can be used for many purposes.
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ATK +15%
CRI +5
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Refine Level +7:
Increases Critical Damage by 25%.
Increases Attack Speed by 10%.
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Refine Level +9:
Physical attacks have a chance to increase physical damage against all size enemies by 20% for 5 seconds.
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Refine Level +11:
CRI +7
Decreases After Cast Delay by 20%.
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Type: Two-Handed Sword
Attack: 300
Weight: 350
Weapon Level: 4
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Requirement:
Base Level 170
Rune Knight
26162.png Welding Wand [2] (26162) ItemID: 26162
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Welding tool using magic power.
The ability to amplify the magic is excellent, it is also used for combat.
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Indestructible in battle
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MATK +200
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Increases Magical Damage with Neutral, Water and Fire element by 7%.
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Refine Level +7:
MATK +40
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases Magical Damage with Neutral, Water and Fire element by additional 8%.
Magical attacks have a chance to increase magical damage against all size enemies by 15% for 10 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: One-Handed Staff
Attack: 160
Weight: 120
Weapon Level: 4
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Requirement:
Base Level 170
Magician and Soul Linker classes
26215.png Safety Whip [2] (26215) ItemID: 26215
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It is said that the string is used for lifesaving in the Einbech mine
but also used for other purposes as well.
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Increases Ranged Physical Damage by 10%.
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Increases damage of Severe Rainstorm by 10%.
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Refine Level +7:
Atk +40
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases damage of Severe Rainstorm by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
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Refine Level +11:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
Decreases After Cast Delay by 20%.
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Type: Whip
Attack: 200
Weight: 140
Weapon Level: 4
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Requirement:
Base Level 170
Wanderer
28045.png Bolt Crusher [2] (28045) ItemID: 28045
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This tool, which used to cut all kinds of metals in the Einbech mine
thanks to it's excellent cutting power, has been improved for combat.
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ATK +10%
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Increases damage of Rolling Cutter by 10%.
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Refine Level +7:
ATK +60
Increases Attack Speed by 10%.
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Refine Level +9:
Increases damage of Rolling Cutter by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 20% for 10 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: Katar
Attack: 300
Weight: 200
Weapon Level: 4
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Requirement:
Base Level 170
Guillotine Cross
28140.png Saw Axe [2] (28140) ItemID: 28140
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This saw, originally used for cutting metal, improved as a weapon for combat purposes.
Every time you swing, the sound of the engine will crush your enemies.
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ATK +10%
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Increases damage of Arms Cannon by 10%.
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Indestructible in battle
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Refine Level +7:
ATK +60
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases Ranged Physical Damage by 10%.
Physical attacks have a chance to increase Physical Damage against all size enemies by 15% for 5 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: Two-Handed Axe
Attack: 350
Weight: 500
Weapon Level: 4
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Requirement:
Base Level 170
Mechanic
28635.png Safety Manual [2] (28635) ItemID: 28635
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I feel safe just by holding abook full of know-how to
prevent for various industrial and natural disasters.
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ATK +10%
CRI +3
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Refine Level +7:
ATK +40
Increases Attack Speed by 10%.
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Refine Level +9:
Increases Critical Damage by 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: Book
Attack: 200
Weight: 70
Weapon Level: 4
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Requirement:
Base Level 170
Star Emperor
28771.png Metal Detector Mk47 [2] (28771) ItemID: 28771
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Hand held detector for metal detection in mines.
Lightweight and durable, it is also popular for self-defense.
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ATK +10%
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Increases damage of Cross Impact by 10%.
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Refine Level +7:
ATK +40
Increases Attack Speed by 10%.
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Refine Level +9:
Increases damage of Cross Impact by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: Dagger
Attack: 200
Weight: 100
Weapon Level: 4
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Requirement:
Base Level 170
Guillotine Cross
28772.png Jewel Detector Mk47 [2] (28772) ItemID: 28772
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Handheld detector made for jewelry detection in mines.
It has the effect of amplifying the wearer's power and is used for various purposes.
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MATK +180
MATK +10%
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Increases Magical Damage with Fire and Neutral element by 7%.
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Refine Level +7:
MATK +40
Increases Attack Speed by 10%.
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Refine Level +9:
Increases Magical Damage with Fire and Neutral element by additional 8%.
Physical attacks have a chance to increase magical damage against all size enemies by 15% for 10 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: Dagger
Attack: 190
Weight: 100
Weapon Level: 4
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Requirement:
Base Level 170
Shadow Chaser
32026.png Blocking Spear [2] (32026) ItemID: 32026
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Objects used to block access to dangerous areas of the Einbech mine.
Durable and destructive, it was converted into a weapon.
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ATK +10%
Increases damage of Banishing Point by 10%.
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Refine Level +7:
ATK +40
Increases Attack Speed by 10%.
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Refine Level +9:
Increases damage of Banishing Point by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: One-Handed Spear
Attack: 210
Weight: 300
Weapon Level: 4
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Requirement:
Base Level 170
Royal Guard
32110.png Safety Lute [2] (32110) ItemID: 32110
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It was created to inspire the Einbech mining workers or to inform them of an emergency.
There are many disadvantages to the guitar, but the volume is the best.
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Increases Ranged Physical Damage by 10%.
Increases damage of Severe Rainstorm by 10%.
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Refine Level +7:
ATK +40
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases damage of Severe Rainstorm by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
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Refine Level +11:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
Decreases After Cast Delay by 20%.
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Type: Musical Instrument
Attack: 200
Weight: 140
Weapon Level: 4
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Requirement:
Base Level 170
Minstrel
32303.png Bolt Revolver [2] (32303) ItemID: 32303
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It was modified to launch other objects than
the nails used to in the Einbech mine.
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Increases Ranged Physical Damage by 15%.
Increases damage of Fire Dance by 15%.
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Refine Level +7:
ATK +60
Increases Attack Speed by 10%.
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Refine Level +9:
Increases damage of Fire Dance by additional 20%.
Physical attacks have a chance to increase physical damage against all size enemies by 20% for 10 seconds.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: Pistol
Attack: 200
Weight: 180
Weapon Level: 4
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Requirement:
Base Level 170
Rebellion
32352.png Safety Saber [2] (32352) ItemID: 32352
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A sword designed to light the way in mines and use it for self defense.
It can also shine when there is danger nearby.
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ATK +10%
Increases damage of Cart Cannon by 10%.
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Refine Level +7:
ATK +40
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases damage of Cart Cannon by additional 15%.
Increases Ranged Physical Damage by 7%.
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: One-Handed Sword
Attack: 200
Weight: 250
Weapon Level: 4
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Requirement:
Base Level 170
Genetic
550006.png Safety Foxtail [2] (550006) ItemID: 550006
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It's as strong as steel, probably because
of the mysterious stones that grew in the Einbech mine.
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MATK +350
ATK +7%
MATK +7%
Increases damage of Catnip Meteor and Picky Peck by 15%.
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Indestructible in battle
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Refine Level +7:
Increases Attack Speed by 10%.
Decreases Variable Casting Time by 10%.
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Refine Level +9:
Increases damage of Catnip Meteor and Picky Peck by additional 20%.
Physical and magical attacks have a chance to increase Physical and Magical Damage against all size enemies by 10% for 10 seconds
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Refine Level +11:
Decreases After Cast Delay by 20%.
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Type: One-Handed Staff
Attack: 300
Weight: 150
Weapon Level: 4
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Requirement:
Base Level 170
Summoner (Doram)