Airship Crash

not yet implemented

Overview

  • Level Requirement: 215
  • Starting Point: (dali02 137, 86)
  • Cooldown: 1 day
  • Rewards:

1000363.png Ymir Fragment (1000363)
1000364.png Ymir Ore (1000364)
470071.png Unknown Boots [1]
1000462.png [1] (1000462)


  • Following the Airship Raid with Captain Ferlock, the airship loses control and crashes onto an unidentified island.
  • The Ymir Stone used to power the airship breaks and scatters through out the island.
  • An expedition team makes their way to the crash site for observation.
  • Your goal is to help the expedition team navigate through the island and investigate the monsters that inhabits the place.
  • Through the effects from the Ymir Stone, these monsters are very powerful.
  • Upon arriving on the island, you will be greeted by a scientist who tells you to head to the cave to meet up with the expedition party.
  • Go the the entrance portal marked on the minimap. When you enter the cave, you will find the expedition team.
  • Talk to the Professor to receive a briefing regarding the situation and investigation process.
  • Talk to the Professor again to join the investigation party. (2nd Option)
  • Careful: When you join the investigation, monsters will now spawn including on top of you.

Quests

  • Talk to the Student (NPC #2) to receive a quest where you must kill monsters from the map.
  • You cannot take multiple kill quests at once.
  • Tip: Avoid the 350 quest and repeat the 200 quest for the best reward ratio.
Quest Reward
Kill 100 Monsters 1x 1000363.png Ymir Fragment (1000363)
Unlocks Kill 200 Monster quest.
Kill 200 Monsters 2x 1000363.png Ymir Fragment (1000363)
Unlocks Kill 350 Monster quest.
Kill 350 Monsters 3x 1000363.png Ymir Fragment (1000363)

Escape Rope Indicator

  • Talk to the Student (NPC #3) to learn about escape ropes.
  • Since you cannot teleport in instances, you can use the Rope Piles to teleport back to the investigation party.
  • Select Option 2 to mark your minimap with yellow + indicating all rope locations.

Fragments

  • Talk to the Ghost (NPC #4) who will tell you about summoning the MVP.
  • Give him 55x 1000363.png Ymir Fragment (1000363) to summon the MVP.

Monsters

If you don't help the stranded people, the stronger MVP will come.

Monster HP
20886.gif
Rotten Tree (20886)
17,421,722
20887.gif
Melted Poring (20887)
13,295,524
20888.gif
Grave Worm (20888)
18,797,121
20889.gif
Brain Sucker (20889)
16,734,022
20890.gif
Moskillro (20890)
15,358,623
20891.gif
Unidentified Creatures (20891)
868,754,928
21062.gif
Unidentified Life Forms (21062)
1,578,754,928

Cards

100462.png Contaminated Card Book (100462) may contain the following cards:

300170.png Rotten Tree Card (300170)
ItemID: 300170
_______________________
Increases Natural HP Recovery Rate by 100%.
Increases Damage against Insect race by 10%.
_______________________
Type: Card
Compound on: Armor
Weight: 1
300171.png Grave Worm Card (300171)
ItemID: 300171
_______________________
When compounded on either One-Handed Staff or Two-Handed Staff:
Ignores magic defense of all race, except Players, by 10%.

For each 4 Refine Levels:
Ignores magic defense of enemies by additional 2% and increases received physical damage by 2%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
300172.png Brain Sucker Card (300172)
ItemID: 300172
_______________________
MaxHP -15%
_______________________
Drains 2 SP on each physical attack.
Physical attacks have a random chance to absorb 20% of the inflicted damage as HP.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
300173.png Moskillro Card (300173)
ItemID: 300173
_______________________
Decreases Variable Casting Time by 7%.
Decreases Attack Speed (Increases After Attack Delay by 3%).
_______________________
Type: Card
Compound on: Accessory
Weight: 1
300174.png Melted Poring Card (300174)
ItemID: 300174
_______________________
MaxHP +10%
_______________________
Base VIT at least 100:
Decreases damage taken from Earth and Poison elemental attacks by 1%.
_______________________
Base VIT at least 130:
Decreases damage taken from Earth and Poison elemental attacks by 3%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
300175.png [MVP] Unidentified Creatures Card (300175)
ItemID: 300175
_______________________
Increases Magical Damage with Poison and Shadow element by 30%.
Increases damage taken from Holy elemental attacks by 10%.
_______________________
Type: Card
Compound on: Accessory (Right)
Weight: 1
300176.png [MVP] Unidentified Life Forms Card (300176)
ItemID: 300176
_______________________
When compounded on either Two-Handed Sword or Two-Handed Axe:
Increases Melee Physical Damage by 10%.
ASPD +1

For each 2 Refine Levels:
Increases Melee Physical Damage by additional 1%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1

Rewards

All monsters have a chance to drop 1000364.png Ymir Ore (1000364) The MVP has a chance to drop the following items at a low chance:
470071.png Boots of Unknown Power [1] (470071)
470072.png Boots of Unknown Dexterity [1] (470072)
470073.png Boots of Unknown Life [1] (470073)
470074.png Boots of Unknown Magic Power [1] (470074)
470076.png Boots of Unknown Agility [1] (470076)
470077.png Boots of Unknown Luck [1] (470077)
100476.png Ymir Beads (100476)
100462.png Contaminated Card Book (100462)

Boots Description
470071.png Boots of Unknown Power [1] (470071)
ItemID: 470071
_______________________
Old shoes that have been eroded by an unknown force.
Whenever the wearer exerts force, he can feel the boots react.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
MaxHP +120
MaxSP +8
_______________________
Refine Level +9:
Increases Attack Speed by 7%.
_______________________
Refine Level +11:
Physical attacks have a random chance to increase STR by 175 for 10 seconds.
_______________________
Refine Level +13:
Increases Melee Physical Damage by 7%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical attacks have a random chance to increase STR by 25 for 10 seconds.
_______________________
[Grade C]:
Physical attacks have a random chance to increase STR by 25 for 10 seconds.
_______________________
Type: Shoes
Defense: 60
Weight: 70
Armor Level: 2
_______________________
Requirement:
Base Level 230
470072.png Boots of Unknown Dexterity [1] (470072)
ItemID: 470072
_______________________
Old shoes that have been eroded by an unknown force.
Whenever the wearer concentrates, he can feel the boots react.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
MaxHP +110
MaxSP +10
_______________________
Refine Level +9:
Increases Attack Speed by 7%.
_______________________
Refine Level +11:
Physical and magical attacks have a random chance to increase DEX by 175 for 10 seconds.
_______________________
Refine Level +13:
Decreases Fixed Casting Time by 0.5 seconds.
_______________________
[Bonus by Grade]
[Grade D]:
Physical and magical attacks have a random chance to increase DEX by 25 for 10 seconds.
_______________________
[Grade C]:
Physical and magical attacks have a random chance to increase DEX by 25 for 10 seconds.
_______________________
Type: Shoes
Defense: 60
Weight: 70
Armor Level: 2
_______________________
Requirement:
Base Level 230
470073.png Boots of Unknown Life [1] (470073)
ItemID: 470073
_______________________
Old shoes that have been eroded by an unknown force.
Whenever the wearer feels pain, he can feel the boots react.
_______________________
For each 2 Refine Levels:
ATK +10
MATK +10
_______________________
For each 3 Refine Levels:
MaxHP +150
MaxSP +15
_______________________
Refine Level +9:
Decreases Variable Casting Time by 5%.
Increases Attack Speed by 5%.
_______________________
Refine Level +11:
Physical and magical attacks have a random chance to increase VIT by 175 for 10 seconds.
_______________________
Refine Level +13:
Decreases After Cast Delay by 5%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical and magical attacks have a random chance to increase VIT by 25 for 10 seconds.
_______________________
[Grade C]:
Physical and magical attacks have a random chance to increase VIT by 25 for 10 seconds.
_______________________
Type: Shoes
Defense: 65
Weight: 75
Armor Level: 2
_______________________
Requirement:
Base Level 230
470074.png Boots of Unknown Magic Power [1] (470074)
ItemID: 470074
_______________________
Old shoes that have been eroded by an unknown force.
Whenever the wearer uses magic, he can feel the boots react.
_______________________
For each 2 Refine Levels:
MATK +15
Increases Healing skills effectiveness by 2%.
_______________________
For each 3 Refine Levels:
MaxHP +80
MaxSP +20
_______________________
Refine Level +9:
Decreases Variable Casting Time by 7%.
_______________________
Refine Level +11:
Magical attacks have a random chance to increase INT by 175 for 10 seconds.
_______________________
Refine Level +13:
Increases Magical Damage with every element by 7%.
_______________________
[Bonus by Grade]
[Grade D]:
Magical attacks have a random chance to increase INT by 25 for 10 seconds.
_______________________
[Grade C]:
Magical attacks have a random chance to increase INT by 25 for 10 seconds.
_______________________
Type: Shoes
Defense: 50
Weight: 65
Armor Level: 2
_______________________
Requirement:
Base Level 230
470076.png Boots of Unknown Agility [1] (470076)
ItemID: 470076
_______________________
Old shoes that have been eroded by an unknown force.
Whenever the wearer makes agile movements, he can feel the boots react.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
MaxHP +120
MaxSP +8
_______________________
Refine Level +9:
Increases Attack Speed by 7%.
_______________________
Refine Level +11:
Physical attacks have a random chance to increase AGI by 175 for 10 seconds.
_______________________
Refine Level +13:
Increases melee and Ranged Physical Damage by 4%.
_______________________
[Bonus by Grade]
[Grade D]:
Physical attacks have a random chance to increase AGI by 25 for 10 seconds.
_______________________
[Grade C]:
Physical attacks have a random chance to increase AGI by 25 for 10 seconds.
_______________________
Type: Shoes
Defense: 60
Weight: 70
Armor Level: 2
_______________________
Requirement:
Base Level 230
470077.png Boots of Unknown Luck [1] (470077)
ItemID: 470077
_______________________
Old shoes that have been eroded by an unknown force.
Whenever the wearer is lucky, he can feel the boots react.
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
For each 3 Refine Levels:
MaxHP +100
MaxSP +8
_______________________
Refine Level +9:
Increases Attack Speed by 7%.
_______________________
Refine Level +11:
Physical attacks have a random chance to increase LUK by 175 for 10 seconds.
_______________________
Refine Level +13:
CRI +7
Increases Critical Damage by 7%.
ATK +7%
_______________________
[Bonus by Grade]
[Grade D]:
Physical attacks have a random chance to increase LUK by 25 for 10 seconds.
_______________________
[Grade C]:
Physical attacks have a random chance to increase LUK by 25 for 10 seconds.
_______________________
Type: Shoes
Defense: 65
Weight: 72
Armor Level: 2
_______________________
Requirement:
Base Level 230

Item Exchange

Item Currency Amount
100476.png Ymir Beads (100476) 150,000z
17x 1000363.png Ymir Fragment (1000363)
470071.png Boots of Unknown Power [1] (470071)

470072.png Boots of Unknown Dexterity [1] (470072)
470073.png Boots of Unknown Life [1] (470073)
470074.png Boots of Unknown Magic Power [1] (470074)
470076.png Boots of Unknown Agility [1] (470076)
470077.png Boots of Unknown Luck [1] (470077)

185x 1000363.png Ymir Fragment (1000363)
100462.png Contaminated Card Book (100462) 185x 1000363.png Ymir Fragment (1000363)

Enchantment

  • You use 100476.png Ymir Beads (100476) to enchant your Unknown Stat Boots.
  • Note: Line option 1 is guaranteed. There is a chance where line option 2 may not be applied.
Line Option Possible Enchant
1 MHP + 1% ~ 10%

MSP + 1% ~ 10%

2 HP Recovery + 25% ~ 50%

SP Recovery + 25% ~ 50%
MHP + 50 ~ 1000
MSP + 10 ~ 300
Attack Speed + 1% ~ 7%
Variable Cast Time - 1% ~ 10%