Dragon Knight

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Quando posso cambiare job?

  1. Da Novice, a job level 10 puoi passare a Swordsman.
  2. Da Swordsman, a job level 40-50 puoi passare a Knight.
  3. Da Knight, con base level 99 e job level 50, puoi fare rebirth.
  4. Da Novice rebirth, a job level 10 puoi passare a Swordsman.
  5. Da Swordsman, con job level 40-50, puoi passare alla 2ª classe Lord Knight.
  6. Da Lord Knight, con base level 99 e job level 70, puoi passare alla 3ª classe Rune Knight.
  7. Da Rune Knight, con base level 200 e job level 70, puoi passare alla 4ª classe Dragon Knight.

Swordman

Skills
  Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increase your Mastery ATK while equipped with a One-Handed Sword, or Dagger class weapon.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
  Increase HP Recovery
Max Level: 10
Skill Form: Passive
Description: Restore HP every 10 seconds while you are idle.
[Lv 1]: Restores 5 + 0.2% of MaxHP
[Lv 2]: Restores 10 + 0.4% of MaxHP
[Lv 3]: Restores 15 + 0.6% of MaxHP
[Lv 4]: Restores 20 + 0.8% of MaxHP
[Lv 5]: Restores 25 + 1.0% of MaxHP
[Lv 6]: Restores 30 + 1.2% of MaxHP
[Lv 7]: Restores 35 + 1.4% of MaxHP
[Lv 8]: Restores 40 + 1.6% of MaxHP
[Lv 9]: Restores 45 + 1.8% of MaxHP
[Lv 10]: Restores 50 + 2.0% of MaxHP
  Two-Handed Sword Mastery
Max Level: 10
Requirement: Sword Mastery 1
Skill Form: Passive
Description: Increase your Mastery ATK while equipped with a Two-Handed Sword class weapon.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
  Bash
Max Level: 10
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Hit an enemy with a crushing force.
This skill has an increased HIT rate.
If the Fatal Blow skill is learned, Bash will have a chance to Stun the target at Level 6 and higher.
[Lv 1]: ATK 130%, HIT +5%
[Lv 2]: ATK 160%, HIT +10%
[Lv 3]: ATK 190%, HIT +15%
[Lv 4]: ATK 220%, HIT +20%
[Lv 5]: ATK 250%, HIT +25%
[Lv 6]: ATK 280%, HIT +30%
[Lv 7]: ATK 310%, HIT +35%
[Lv 8]: ATK 340%, HIT +40%
[Lv 9]: ATK 370%, HIT +45%
[Lv 10]: ATK 400%, HIT +50%
LvSP CostRange
18Weapon range
28Weapon range
38Weapon range
48Weapon range
58Weapon range
615Weapon range
715Weapon range
815Weapon range
915Weapon range
1015Weapon range
WeaponAll except Bow, Two-Handed Staff
  Provoke
Max Level: 10
Skill Form: Active
Type: Debuff
Target: Enemy
Dispellable: Dispell, Clearance, Banishing
Description: Enrage target enemy, reducing their DEF, while also increasing their Attack Power.
Can't be cast on Undead race or Boss enemies.
[Lv 1]: Attack Power +5%, Defense -10%
[Lv 2]: Attack Power +8%, Defense -15%
[Lv 3]: Attack Power +11%, Defense -20%
[Lv 4]: Attack Power +14%, Defense -25%
[Lv 5]: Attack Power +17%, Defense -30%
[Lv 6]: Attack Power +20%, Defense -35%
[Lv 7]: Attack Power +23%, Defense -40%
[Lv 8]: Attack Power +26%, Defense -45%
[Lv 9]: Attack Power +29%, Defense -50%
[Lv 10]: Attack Power +32%, Defense -55%
LvSP CostDurationRange
1430s9 cells
2530s9 cells
3630s9 cells
4730s9 cells
5830s9 cells
6930s9 cells
71030s9 cells
81130s9 cells
91230s9 cells
101330s9 cells
  Magnum Break
Max Level: 10
Requirement: Bash 5
Skill Form: Active
Type: Physical Melee
Property: Fire
Target: Self
Description: Create an explosion around you dealing Fire property damage to enemies in the 5x5 area around yourself, and knock them backwards 2 cells.
Enemies in the outer 5x5 cells around you will take less damage.
For 10 seconds after casting Magnum Break your physical attacks will deal an additional 20% Fire property damage.
[Lv 1]: ATK 120% / 110% (Outer Area)
[Lv 2]: ATK 140% / 120% (Outer Area)
[Lv 3]: ATK 160% / 130% (Outer Area)
[Lv 4]: ATK 180% / 140% (Outer Area)
[Lv 5]: ATK 200% / 150% (Outer Area)
[Lv 6]: ATK 220% / 160% (Outer Area)
[Lv 7]: ATK 240% / 170% (Outer Area)
[Lv 8]: ATK 260% / 180% (Outer Area)
[Lv 9]: ATK 280% / 190% (Outer Area)
[Lv 10]: ATK 300% / 200% (Outer Area)
LvSP CostAfter Cast DelayCool Down
1300.5s2s
2300.5s2s
3300.5s2s
4300.5s2s
5300.5s2s
6300.5s2s
7300.5s2s
8300.5s2s
9300.5s2s
10300.5s2s
  Endure
Max Level: 10
Requirement: Provoke 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Prepare yourself to receive attacks from enemies, allowing you to ignore the staggering effect from normal attacks.
Also increases your MDEF for the duration.
Endure status will be cancelled after receiving 7 normal attacks.
You can not ignore the stagger effect in WoE.
[Lv 1]: Lasts 10 seconds, MDEF +1
[Lv 2]: Lasts 13 seconds, MDEF +2
[Lv 3]: Lasts 16 seconds, MDEF +3
[Lv 4]: Lasts 19 seconds, MDEF +4
[Lv 5]: Lasts 22 seconds, MDEF +5
[Lv 6]: Lasts 25 seconds, MDEF +6
[Lv 7]: Lasts 28 seconds, MDEF +7
[Lv 8]: Lasts 31 seconds, MDEF +8
[Lv 9]: Lasts 34 seconds, MDEF +9
[Lv 10]: Lasts 37 seconds, MDEF +10
LvSP CostCool DownDuration
11010s10s
21010s13s
31010s16s
41010s19s
51010s22s
61010s25s
71010s28s
81010s31s
91010s34s
101010s37s
Quest Skills
  Moving HP Recovery
Requirement: Finish Quest
Skill Form: Passive
Description: Enables natural HP regen while you are moving.
This regen is only 25% effective as the regen when you are idle.
The Increase HP Recovery skill does not affect Moving HP Recovery.
  Fatal Blow
Requirement: Finish Quest
Skill Form: Passive
Description: Enables the Bash skill a chance to inflict the Stun status on enemies.
Stun chance increases based on Bash skill level and your Base Level.
Stun chances according to Bash skill level:
[Lv 1]: 0% chance
[Lv 2]: 0% chance
[Lv 3]: 0% chance
[Lv 4]: 0% chance
[Lv 5]: 0% chance
[Lv 6]: 0.1% chance per Base Level
[Lv 7]: 0.2% chance per Base Level
[Lv 8]: 0.3% chance per Base Level
[Lv 9]: 0.4% chance per Base Level
[Lv 10]: 0.5% chance per Base Level
  Auto Berserk
Requirement: Finish Quest
Skill Form: Active (Toggle)
Type: Supportive
Target: Self
Dispellable: No
Description: When your MaxHP drops below 25%, you are empowered by rage, and will gain level 10 Provoke status, increasing your Attack Power and lowering your DEF.
Provoke status will disappear when your MaxHP goes above 25%.
LvSP Cost
11

Knight

Skills
  Spear Mastery
Max Level: 10
Skill Form: Passive
Description: Increase your Mastery ATK while equipped with a Spear class weapon.
While mounted on a Peco Peco, Dragon, or Gryphon, this skill adds an additional +1 Mastery ATK per skill level.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
  Pierce
Max Level: 10
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Attack an enemy by thrusting your spear into them, dealing additional hits based on the enemies size.
This skill has an increased HIT rate.
[Small Monsters]: 1 Hit [Medium Monsters]: 2 Hits [Large Monsters]: 3 Hits Requires Spear.
[Lv 1]: ATK 110% per Hit, HIT +5%
[Lv 2]: ATK 120% per Hit, HIT +10%
[Lv 3]: ATK 130% per Hit, HIT +15%
[Lv 4]: ATK 140% per Hit, HIT +20%
[Lv 5]: ATK 150% per Hit, HIT +25%
[Lv 6]: ATK 160% per hit, HIT +30%
[Lv 7]: ATK 170% per Hit, HIT +35%
[Lv 8]: ATK 180% per Hit, HIT +40%
[Lv 9]: ATK 190% per Hit, HIT +45%
[Lv 10]: ATK 200% per Hit, HIT +50%
LvSP CostRange
17Weapon range +1
27Weapon range +1
37Weapon range +1
47Weapon range +1
57Weapon range +1
67Weapon range +1
77Weapon range +1
87Weapon range +1
97Weapon range +1
107Weapon range +1
WeaponOne-Handed Spear, Two-Handed Spear
  Brandish Spear
Max Level: 10
Requirement: Riding 1, Spear Stab 3
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Swing your spear with powerful force, dealing ranged physical damage to the target and enemies around the target.
Base skill damage increases by 3% per 1 STR For 1 second after casting this skill, you can not swap weapons.
Requires Spear, and Peco Peco
[Lv 1]: ATK 500%, 5x2 AoE
[Lv 2]: ATK 600%, 5x2 AoE
[Lv 3]: ATK 700%, 5x2 AoE
[Lv 4]: ATK 800%, 5x3 AoE
[Lv 5]: ATK 900%, 5x3 AoE
[Lv 6]: ATK 1000%, 5x3 AoE
[Lv 7]: ATK 1100%, 5x4 AoE
[Lv 8]: ATK 1200%, 5x4 AoE
[Lv 9]: ATK 1300%, 5x4 AoE
[Lv 10]: ATK 1400%, 5x5 AoE
LvSP CostFixed CastAfter Cast DelayCool DownDurationRange
1240.35s0.5s1s1sWeapon range +1
2240.35s0.5s1s1sWeapon range +1
3240.35s0.5s1s1sWeapon range +1
4240.35s0.5s1s1sWeapon range +1
5240.35s0.5s1s1sWeapon range +1
6240.35s0.5s1s1sWeapon range +1
7240.35s0.5s1s1sWeapon range +1
8240.35s0.5s1s1sWeapon range +1
9240.35s0.5s1s1sWeapon range +1
10240.35s0.5s1s1sWeapon range +1
WeaponOne-Handed Spear, Two-Handed Spear
RequiresRiding
  Spear Stab
Max Level: 10
Requirement: Pierce 5
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Deeply pierce a target up to 3 cells away with your spear dealing ranged physical damage and knocking them back 6 cells.
All enemies in the way of the target will also take damage.
Requires Spear.
[Lv 1]: ATK 120%
[Lv 2]: ATK 140%
[Lv 3]: ATK 160%
[Lv 4]: ATK 180%
[Lv 5]: ATK 200%
[Lv 6]: ATK 220%
[Lv 7]: ATK 240%
[Lv 8]: ATK 260%
[Lv 9]: ATK 280%
[Lv 10]: ATK 300%
LvSP CostRange
19Weapon range +3
29Weapon range +3
39Weapon range +3
49Weapon range +3
59Weapon range +3
69Weapon range +3
79Weapon range +3
89Weapon range +3
99Weapon range +3
109Weapon range +3
WeaponOne-Handed Spear, Two-Handed Spear
  Spear Boomerang
Max Level: 5
Requirement: Pierce 3
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Throw your spear at target to inflict ranged physical damage.
Skill level 1 inflicts Melee physical damage.
Requires Spear.
[Lv 1]: ATK 150%, 3 cell range
[Lv 2]: ATK 200%, 5 cell range
[Lv 3]: ATK 250%, 7 cell range
[Lv 4]: ATK 300%, 9 cell range
[Lv 5]: ATK 350%, 11 cell range
LvSP CostAfter Cast DelayRange
1101s3 cells
2101s5 cells
3101s7 cells
4101s9 cells
5101s11 cells
WeaponOne-Handed Spear, Two-Handed Spear
  Two-Hand Quicken
Max Level: 10
Requirement: Two-Handed Sword Mastery 1
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Temporarily increase your ASPD, by 10%, as well as your Critical Rate, and Hit Rate for the skill duration.
This will also increase your Scaling ASPD by 7.
Changing or removing your weapon will cancel this effect instantly.
The Quagmire and Decrease Agility skills will also cancel this effect instantly.
Requires Two-handed Sword.
[Lv 1]: Duration 30s, Critical +3, HIT +2
[Lv 2]: Duration 60s, Critical +4, HIT +4
[Lv 3]: Duration 90s, Critical +5, HIT +6
[Lv 4]: Duration 120s, Critical +6, HIT +8
[Lv 5]: Duration 150s, Critical +7, HIT +10
[Lv 6]: Duration 180s, Critical +8, HIT +12
[Lv 7]: Duration 210s, Critical +9, HIT +14
[Lv 8]: Duration 240s, Critical +10, HIT +16
[Lv 9]: Duraition 270s, Critical +11, HIT +18
[Lv 10]: Duration 300s, Critical +12, HIT +20
LvSP CostDuration
11430s
21860s
32290s
426120s
530150s
634180s
738210s
842240s
946270s
10505 min
WeaponTwo-Handed Sword
  Auto Counter
Max Level: 5
Requirement: Two-Handed Sword Mastery 1
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Clearance
Description: Prepare yourself to retaliate against an enemy's melee attack, striking them back with a Critical attack.
[Lv 1]: Counterattack Time: 0.4 seconds
[Lv 2]: Counterattack Time: 0.8 seconds
[Lv 3]: Counterattack Time: 1.2 seconds
[Lv 4]: Counterattack Time: 1.6 seconds
[Lv 5]: Counterattack Time: 2.0 seconds
LvSP CostDuration
130.4s
230.8s
331.2s
431.6s
532s
WeaponAll except Bow, Two-Handed Staff
  Bowling Bash
Max Level: 10
Requirement: Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Two-Hand Quicken 10, Auto Counter 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Strike an enemy with massive force, causing it to get knocked back and dealing damage to any enemies around it in a 5x5 area, When using a Two-Handed Sword weapon, this skill will deal 2 hits instead.
The number of hits is also increases based on how many enemies it deals damage to, up to a maximum of 4 hits.
For 1 second after casting this skill, you can not swap weapons.
[Lv 1]: ATK 140%/hit
[Lv 2]: ATK 180%/hit
[Lv 3]: ATK 220%/hit
[Lv 4]: ATK 260%/hit
[Lv 5]: ATK 300%/hit
[Lv 6]: ATK 340%/hit
[Lv 7]: ATK 380%/hit
[Lv 8]: ATK 420%/hit
[Lv 9]: ATK 460%/hit
[Lv 10]: ATK 500%/hit
LvSP CostFixed CastAfter Cast DelayCool DownDurationRange
1130.35s0.3s1s1sWeapon range +1
2140.35s0.3s1s1sWeapon range +1
3150.35s0.3s1s1sWeapon range +1
4160.35s0.3s1s1sWeapon range +1
5170.35s0.3s1s1sWeapon range +1
6180.35s0.3s1s1sWeapon range +1
7190.35s0.3s1s1sWeapon range +1
8200.35s0.3s1s1sWeapon range +1
9210.35s0.3s1s1sWeapon range +1
10220.35s0.3s1s1sWeapon range +1
  Riding
Max Level: 1
Requirement: Endure 1
Skill Form: Passive
Description: Enables you to rent a Peco Peco.
While mounted on a Peco Peco, you will gain the following effects: [1]: Increased Movement Speed, [2]: Increased Weight Limit by 1000, [3]: Ignore Size Penalty with Spear weapons against Medium Size enemies, [4]: Spear Mastery provides an additional +1 Mastery ATK per skill level, [5]: Reduces ASPD to 50%, which can be regained with Cavalier Mastery.
  Cavalry Mastery
Max Level: 5
Requirement: Riding 1
Skill Form: Passive
Description: Regain ASPD that is lost while mounted on a Peco Peco.
At skill level 5 your ASPD will return to normal.
[Lv 1]: 60% Attack speed
[Lv 2]: 70% Attack speed
[Lv 3]: 80% Attack speed
[Lv 4]: 90% Attack speed
[Lv 5]: 100% Attack speed
  One-Hand Quicken
Requirement: Two Hand Quicken 10, Spirit State
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Banishing
Description: Temporarily increase your ASPD, by 10% for the skill duration.
This will also increase your Scaling ASPD by 7.
Changing or removing your weapon will cancel this effect instantly.
The Quagmire and Decrease Agility skills will also cancel this effect instantly.
Requires One-handed Sword, Knight Spirit (Soul Link)
LvSP CostDuration
11005 min
WeaponOne-Handed Sword
LearnableOnly while Soul Linked
Quest Skills
  Charge Attack
Requirement: Finish Quest
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Charge towards an enemy up to 14 cells away and attack them dealing ranged physical damage.
[Lv 1]: ATK 700%
LvSP CostCool DownRange
1400.5s14 cells

Lord Knight

Skills
  Aura Blade
Max Level: 5
Requirement: Bash 5, Magnum Break 5, Two Handed Sword Mastery 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Enchant your equipped weapon allowing it to deal additional damage.
Additional damage ignores enemy DEF, FLEE, and increases based on your Base Level.
[Lv 1]: Additional Damage: Base Level x 4
[Lv 2]: Additional Damage: Base Level x 5
[Lv 3]: Additional Damage: Base Level x 6
[Lv 4]: Additional Damage: Base Level x 7
[Lv 5]: Additional Damage: Base Level x 8
LvSP CostDuration
11840s
22660s
33480s
442100s
550120s
WeaponAll except Fist, Two-Handed Staff
  Parry
Max Level: 10
Requirement: Provoke 5, Two-Handed Sword Mastery 10, Two-Hand Quicken 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Banishing
Description: Enables a chance to prevent physical damage from attacks while using a Two-Handed Sword weapon.
Requires Two-Handed Sword.
[Lv 1]: Block chance 23%
[Lv 2]: Block chance 26%
[Lv 3]: Block chance 29%
[Lv 4]: Block chance 32%
[Lv 5]: Block chance 35%
[Lv 6]: Block chance 38%
[Lv 7]: Block chance 41%
[Lv 8]: Block chance 44%
[Lv 9]: Block chance 47%
[Lv 10]: Block chance 50%
LvSP CostDuration
15015s
25020s
35025s
45030s
55035s
65040s
75045s
85050s
95055s
105060s
WeaponTwo-Handed Sword
  Concentration
Max Level: 5
Requirement: Increase HP Recovery 5, Spear Mastery 5, Riding 1
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Improve your battle concentration increasing your ATK%, and Hit, at the cost of reducing your DEF.
You will also gain the effect of level 1 Endure.
[Lv 1]: ATK +7%, HIT +10, DEF -7%
[Lv 2]: ATK +9%, HIT +20, DEF -9%
[Lv 3]: ATK +11%, HIT +30, DEF -11%
[Lv 4]: ATK +13%, HIT +40, DEF -13%
[Lv 5]: ATK +15%, HIT +50, DEF -15%
LvSP CostDuration
11425s
21830s
32235s
42640s
53060s
  Tension Relax
Max Level: 1
Requirement: Provoke 5, Increase HP Recovery 10, Endure 3
Skill Form: Active
Type: Recovery
Target: Self
Dispellable: Dispell, Banishing
Description: Triple your natural HP regneration while sitting.
This effect will be instantly cancelled if you stand up, equip a gear, or use an item.
LvSP CostDuration
115180s
  Berserk
Max Level: 1
Requirement: Lord Knight Over Job Level 50
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Enhance your physical ability to the limits for 300 seconds by using your rage.
Upon casting Berserk, restore your HP to 100%, and reduce your SP to 0%.
Effects of Berserk while it is active: [1]: Increase your MaxHP by 200%, [2]: Increase Normal attack damage by 200%, [3]: Increased Movement Speed, [4]: Increase ASPD by 30%, [5]: Ignore flinching effect when taking damage, [6]: Increase Scaling ASPD by 15, [7]: Can not use items, [8]: Chat is disabled, [9]: Can not change equipment.
[10]: Can not cast skills (except autocasts), [11]: Can not be healed by most sources, [12]: Disable natural HP/SP regeneration, [13]: Lose 5% MaxHP every 10 seconds, [14]: Reduce Flee by 50%, [15]: Reduce DEF/MDEF to 0.
LvSP CostDuration
12005 min
  Joint Beat
Max Level: 10
Requirement: Spear Mastery 9, Riding 1, Cavalry Mastery 3, Head Crush 3
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Strike at an enemies vital point in order to cause various Abnormal statuses.
You will randomly inflict on of these statuses: Ankle: Slows Movement Speed by 50%.
Wrist: Scaling ASPD -25, ASPD -25%.
Knee: Scaling ASPD -10, ASPD -10%, Movement Speed -30%.
Shoulder: Decrease Soft DEF by 50%.
Waist: Decrease ATK by 25%, Soft DEF -25%.
Neck: Inflicts Bleeding, deals more damage.
Requires Spear.
[Lv 1]: ATK 60%
[Lv 2]: ATK 70%
[Lv 3]: ATK 80%
[Lv 4]: ATK 90%
[Lv 5]: ATK 100%
[Lv 6]: ATK 110%
[Lv 7]: ATK 120%
[Lv 8]: ATK 130%
[Lv 9]: ATK 140%
[Lv 10]: ATK 150%
LvSP CostAfter Cast DelayRange
1120.8s4 cells
2120.8s4 cells
3140.8s4 cells
4140.8s4 cells
5161s4 cells
6161s4 cells
7181s4 cells
8181s4 cells
9201s4 cells
10201s4 cells
WeaponOne-Handed Spear, Two-Handed Spear
  Spiral Pierce
Max Level: 5
Requirement: Spear Mastery 5, Pierce 5, Riding 1, Spear Stab 5
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Twist your spear while stabbing an enemy up to 5 cells away, hitting 5 times.
This attack can immobilize enemies for up to 1 second.
This skill is not affected by Mastery ATK.
This skill gains 0.7 Equipment ATK for every 1 Weapon Weight.
This skill has unique Size Penalties: [Small Size]: 130% Damage [Medium Size]: 115% Damage [Large Size]: 100% Damage Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Spear, One-Handed Sword or Two-Handed Sword.
[Lv 1]: ATK 200%/hit
[Lv 2]: ATK 250%/hit
[Lv 3]: ATK 300%/hit
[Lv 4]: ATK 350%/hit
[Lv 5]: ATK 400%/hit
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1180.3s0.05s1s4 cells
2210.3s0.1s1s4 cells
3240.3s0.15s1s4 cells
4270.3s0.2s1s4 cells
5300.3s0.25s1s4 cells
WeaponOne-Handed Sword, Two-Handed Sword, One-Handed Spear, Two-Handed Spear
  Head Crush
Max Level: 5
Requirement: Spear Mastery 9, Riding 1
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Brutally strike an enemy in the head, dealing damage and causing the Bleeding status with a chance.
[Lv 1]: ATK 140%
[Lv 2]: ATK 180%
[Lv 3]: ATK 220%
[Lv 4]: ATK 260%
[Lv 5]: ATK 300%
LvSP CostAfter Cast DelayRange
1230.5s4 cells
2230.5s4 cells
3230.5s4 cells
4230.5s4 cells
5230.5s4 cells

Rune Knight

Skills
  Enchant Blade
Max Level: 10
Requirement: Rune Mastery 2
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Enchant your blade with magical energy, allowing you to deal additional physical damage with your auto attacks.
Duration is 300 seconds at all skill levels.
The bonus damage from this skill is multiplied by (Base Level / 150).
The bonus damage is then increased by 1 for every 1 INT, and 1 MATK you have.
The bonus damage is also decreased based on the enemies Soft MDEF, and Hard MDEF.
[Lv 1]: Bonus damage +120
[Lv 2]: Bonus damage +140
[Lv 3]: Bonus damage +160
[Lv 4]: Bonus damage +180
[Lv 5]: Bonus damage +200
[Lv 6]: Bonus damage +220
[Lv 7]: Bonus damage +240
[Lv 8]: Bonus damage +260
[Lv 9]: Bonus damage +280
[Lv 10]: Bonus damage +300
LvSP CostVariable CastDurationRange
1341s5 min1 cell
2381s5 min1 cell
3421s5 min1 cell
4461s5 min1 cell
5501s5 min1 cell
6541s5 min1 cell
7581s5 min1 cell
8621s5 min1 cell
9661s5 min1 cell
10701s5 min1 cell
  Sonic Wave
Max Level: 10
Requirement: Enchant Blade 3
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Smash your weapon into the ground, creating a sonic wave that hits an enemy up to 11 cells away.
Base damage of this skill is multiplied by (BaseLevel / 100).
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
This skill has an increased HIT rate.
[Lv 1]: ATK 1200%, HIT +3%
[Lv 2]: ATK 1350%, HIT +6%
[Lv 3]: ATK 1500%, HIT +9%
[Lv 4]: ATK 1650%, HIT +12%
[Lv 5]: ATK 1800%, HIT +15%
[Lv 6]: ATK 1950%, HIT +18%
[Lv 7]: ATK 2100%, HIT +21%
[Lv 8]: ATK 2250%, HIT +24%
[Lv 9]: ATK 2400%, HIT +27%
[Lv 10]: ATK 2550%, HIT +30%
LvSP CostAfter Cast DelayCool DownRange
1330.5s1.75s7 cells
2360.5s1.75s7 cells
3390.5s1.75s8 cells
4420.5s1.75s8 cells
5450.5s1.75s9 cells
6480.5s1.75s9 cells
7510.5s1.75s10 cells
8540.5s1.75s10 cells
9570.5s1.75s11 cells
10600.5s1.75s11 cells
  Death Bound
Max Level: 10
Requirement: Auto Counter 1, Enchant Blade 2
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Amplify the next damage you take and retaliate 70% of that amplified damage back to the attacker.
You take the other 30% of the amplified damage.
Cannot be used on Boss monsters.
[Lv 1]: 600% Damage Amplification
[Lv 2]: 700% Damage Amplification
[Lv 3]: 800% Damage Amplification
[Lv 4]: 900% Damage Amplification
[Lv 5]: 1000% Damage Amplification
[Lv 6]: 1100% Damage Amplification
[Lv 7]: 1200% Damage Amplification
[Lv 8]: 1300% Damage Amplification
[Lv 9]: 1400% Damage Amplification
[Lv 10]: 1500% Damage Amplification
LvSP CostAfter Cast DelayCool DownDuration
1502s3s3s
2602s3s3s
3652s3s3s
4702s3s3s
5752s3s3s
6802s3s3s
7852s3s3s
8902s3s3s
9952s3s3s
101002s3s3s
  Hundred Spear
Max Level: 10
Requirement: Phantom Thrust 3
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Stab a target up to 7 cells away, dealing damage to all enemies in the area around them.
Base skill damage is increased by 50% for every level of Spiral Pierce.
While the Dragonic Aura status is active, Base skill damage is increased by 160% for every level of Dragonic Aura.
(Dragonic Aura is a fourth job effect/skill) When casting this skill with 10 Charging Pierce counters, multiply base skill damage by 2.
(Charging Pierce is a fourth job effect/skill) Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Spear.
[Lv 1]: ATK 800%, 3x3 AoE
[Lv 2]: ATK 1000%, 3x3 AoE
[Lv 3]: ATK 1200%, 3x3 AoE
[Lv 4]: ATK 1400%, 3x3 AoE
[Lv 5]: ATK 1600%, 5x5 AoE
[Lv 6]: ATK 1800%, 5x5 AoE
[Lv 7]: ATK 2000%, 5x5 AoE
[Lv 8]: ATK 2200%, 5x5 AoE
[Lv 9]: ATK 2400%, 7x7 AoE
[Lv 10]: ATK 2600%, 7x7 AoE
LvSP CostVariable CastAfter Cast DelayCool DownRange
1601s0.5s3s7 cells
2600.9s0.5s3s7 cells
3600.8s0.5s3s7 cells
4600.7s0.5s3s7 cells
5600.6s0.5s3s7 cells
6600.5s0.5s3s7 cells
7600.4s0.5s3s7 cells
8600.3s0.5s3s7 cells
9600.2s0.5s3s7 cells
10600.1s0.5s3s7 cells
WeaponOne-Handed Spear, Two-Handed Spear
  Wind Cutter
Max Level: 5
Requirement: Enchant Blade 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Swing your weapon around you causing immense wind pressure to deal damage to all enemies around you.
When you use a Spear class weapon, this skill will deal Ranged damage instead.
When you use a Two-Handed Sword class weapon, this skill will hit 2 times instead, and ignore enemies DEF.
Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Dagger, Spear, One-Handed Sword, Two-Handed Sword.
[Lv 1]: ATK 300%, Spears: 400%, Two-Handed Sword: 250%/hit, 3x3 AoE
[Lv 2]: ATK 600%, Spears: 800%, Two-Handed Sword: 500%/hit, 3x3 AoE
[Lv 3]: ATK 900%, Spears: 1200%, Two-Handed Sword: 750%/hit, 5x5 AoE
[Lv 4]: ATK 1200%, Spears: 1600%, Two-Handed Sword: 1000%/hit, 5x5 AoE
[Lv 5]: ATK 1500%, Spears: 2000%, Two-Handed Sword: 1250%/hit, 7x7 AoE
LvSP CostAfter Cast DelayCool Down
1230.5s0.5s
2260.5s0.45s
3290.5s0.4s
4320.5s0.35s
5350.5s0.3s
WeaponDagger, One-Handed Sword, Two-Handed Sword, One-Handed Spear, Two-Handed Spear
  Ignition Break
Max Level: 5
Requirement: Sonic Wave 2, Wind Cutter 3, Death Bound 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Strike your weapon into the ground causing a large explosion in a 9x9 AoE around you, and dealing damage to all nearby enemies.
Base damage of this skill is multiplied by (BaseLevel / 100).
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
Requires Dagger, Spear, One-Handed Sword, Two-Handed Sword.
[Lv 1]: ATK 450%
[Lv 2]: ATK 900%
[Lv 3]: ATK 1350%
[Lv 4]: ATK 1800%
[Lv 5]: ATK 2250%
LvSP CostVariable CastCool Down
1351s2s
2401s2s
3451s2s
4501s2s
5551s2s
WeaponDagger, One-Handed Sword, Two-Handed Sword, One-Handed Spear, Two-Handed Spear
  Dragon Training
Max Level: 5
Requirement: Cavalry Mastery 1
Skill Form: Passive
Description: Enables you to rent a Dragon.
While mounted on a Dragon, you will gain the following effects: [1]: Increased Movement Speed, [2]: Increased Weight Limit, [3]: Ignore Size Penalty with Spear weapons, [4]: Spear Mastery provides an additional +1 Mastery ATK per skill level, [5]: Reduces ASPD to 80%, which can be regained with with higher skill levels, [6]: Increased Dragon Breath, and Dragon Breath - Water base skill damage.
[Lv 1]: Dragon Breath damage +100% 80% Total ASPD, +700 Weight Limit.
[Lv 2]: Dragon Breath damage +110% 85% Total ASPD, +900 Weight Limit.
[Lv 3]: Dragon Breath damage +120% 90% Total ASPD, +1100 Weight Limit.
[Lv 4]: Dragon Breath damage +130% 95% Total ASPD, +1300 Weight Limit.
[Lv 5]: Dragon Breath damage +140% 100% Total ASPD, +1500 Weight Limit.
  Dragon Breath
Max Level: 10
Requirement: Dragon Training 2
Skill Form: Active
Type: Special Physical Ranged
Property: Based on Skill
Target: Ground
Description: Command your Dragon to breath firey flames on target area (9x9 AoE), dealing Fire property damage to all enemies inside that area.
There is a 15% chance to inflict the Burning status to any enemy hit for 10 seconds.
This skill ignores enemy Flee.
This skill ignores enemy DEF and RES.
While Turisus Runestone is active, this skill will deal Holy property damage.
While Lux Anima Runestone is active, this skill will deal Shadow property damage.
(Lux Anima takes priority over Turisus).
Base damage for this skill is calculated with: ((CurrentHP / 50) + (MaxSP / 4)) x SkillLevel.
Base skill damage is then multiplied by (BaseLevel / 100).
Base skill damage is then multiplied by ((DragonTraining + (POW / 5)) / 100 and then increased by 1% per each P.ATK The POW and P.ATK bonus are only applied if you have learned the Dragonic Aura skill.
(Dragonic Aura is a fourth job effect/skill) While the Dragonic Aura status is active, the base skill damage is then increased by 10% per Dragonic Aura Level.
LvSP CostFixed CastVariable CastAfter Cast DelayDurationRange
1300.5sNone2s18s9 cells
2350.5sNone2s18s9 cells
3400.5sNone2s18s9 cells
4450.5s1s2s18s9 cells
5500.5s1s2s18s9 cells
6550.5s1s2s18s9 cells
7600.5s1.5s2s18s9 cells
8650.5s1.5s2s18s9 cells
9700.5s2s2s18s9 cells
10750.5s2s2s18s9 cells
RequiresRiding a dragon
  Dragon Howling
Max Level: 5
Requirement: Dragon Training 2
Skill Form: Active
Type: Debuff
Target: Self
Description: Command your Dragon to howl, causing the Fear status to nearby enemies.
Requires Dragon.
[Lv 1]: 7x7 AoE, 56% Fear Chance
[Lv 2]: 9x9 AoE, 62% Fear Chance
[Lv 3]: 11x11 AoE, 68% Fear Chance
[Lv 4]: 13x13 AoE, 74% Fear Chance
[Lv 5]: 15x15 AoE, 80% Fear Chance
LvSP CostCool DownDuration
13010s15s
23010s15s
33010s15s
43010s15s
53010s15s
RequiresRiding a dragon
  Rune Mastery
Max Level: 10
Skill Form: Passive
Description: Enables you to craft and use Runestones.
Success chance for using a rune is [ 85 + SkillLevel + ((DEX + LUK) / 20) ]%

Success chance to craft Runestones is based on this formula: [ 30 + (2 x SkillLevel) + (DEX / 30) + (LUK / 10) + (Job Level / 10) + Crafting Stone - Runestone ]%

Crafting Stone chances can be found on the item descriptions.
(Mystic Rough Runestone).

Runestones difficulty chances: Verkana: -20% Nosiege, Urj, Lux Anima: -15% Isia, Pertz: -10% Turisas, Hagalas, Asir, Rhydo: -5%

Consumes 1 Crafting Stone, and 1 Elder Branch plus additional materials based on the type of Runestone being crafted.

The amount of Runestones you craft when successful is based on the level of this skill:
[Lv 1-4]: 2 Runestones
[Lv 5-9]: 2~4 Runestones
[Lv 10]: 2~6 Runestones

[Lv 1]: Turisus Runestone: 1 Blue Hair, 1 Claw of Desert Wolf
[Lv 2]: Isia Runestone: 1 Burning Heart
[Lv 3]: Pertz Runestone: 1 Light Granule, 1 Tangled Chain, 1 Dragon Canine
[Lv 4]: Hagalas Runestone: 1 Round Shell, 1 Dragon Skin
[Lv 5]: Asir Runestone: 1 Light Granule, 1 Ogre Tooth
[Lv 6]: Urj Runestone: 1 Horrendous Hair, 1 Honey
[Lv 7]: Rhydo Runestone: 1 Light Granule, 1 Red Gemstone
[Lv 8]: Nosiege Runestone: 1 Light Granule 1 Destroyed Armor, 1 Worn-out Magic Scroll
[Lv 9]: Verkana Runestone: 1 Armor Piece of Dullahan
[Lv 10]: Lux Anima Runestone: 3 Gold, 3 Light Granule
  Phantom Thrust
Max Level: 5
Requirement: Brandish Spear 2
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy, Party Member
Description: Attack a distant enemy bringing them closer to you.
When used on a party member, this skill will not deal damage.
Base skill damage increases by 10% for every level of Spear Mastery.
Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Spear.
[Lv 1]: ATK 50%, 5 cells range
[Lv 2]: ATK 100%, 6 cells range
[Lv 3]: ATK 150%, 7 cells range
[Lv 4]: ATK 200%, 8 cells range
[Lv 5]: ATK 250%, 9 cells range
LvSP CostRange
1155 cells
2186 cells
3217 cells
4248 cells
5279 cells
WeaponOne-Handed Spear, Two-Handed Spear
  Dragon Breath Water
Max Level: 10
Requirement: Dragon Training 2
Skill Form: Active
Type: Special Physical Ranged
Property: Based on Skill
Target: Ground
Description: Command your Dragon to breath icey flames on target area (9x9 AoE), dealing Water property damage to all enemies inside that area.
There is a 15% chance to inflict the Freezing status to any enemy hit for 10 seconds.
This skill ignores enemy Flee.
This skill ignores enemy DEF and RES.
While Asir Runestone is active, this skill will deal Ghost property damage.
While Lux Anima Runestone is active, this skill will deal Neutral property damage.
(Lux Anima takes priority over Asir).
Base damage for this skill is calculated with: ((CurrentHP / 50) + (MaxSP / 4)) x SkillLevel.
Base skill damage is then multiplied by (BaseLevel / 100).
Base skill damage is then multiplied by ((DragonTraining + (POW / 5)) / 100 and then increased by 1% per each P.ATK The POW and P.ATK bonus are only applied if you have learned the Dragonic Aura skill.
(Dragonic Aura is a fourth job effect/skill) While the Dragonic Aura status is active, the base skill damage is then increased by 10% per Dragonic Aura Level.
LvSP CostFixed CastVariable CastAfter Cast DelayDurationRange
1300.5sNone2s40s9 cells
2350.5sNone2s40s9 cells
3400.5sNone2s40s9 cells
4450.5s1s2s40s9 cells
5500.5s1s2s40s9 cells
6550.5s1s2s40s9 cells
7600.5s1.5s2s40s9 cells
8650.5s1.5s2s40s9 cells
9700.5s2s2s40s9 cells
10750.5s2s2s40s9 cells
RequiresRiding a dragon
  Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Push your body to its limits, allowing you maximize your power for a short time.
During this time you will gain these bonuses: [1]: All stats +20%, [2]: Increased Movement Speed, [3]: Restore 100% MaxHP when cast, [4]: MaxHP/SP will drain every second.
After the duration is over, you will be incredibly exhausted, and inflicted with Rebound status.
[ Rebound Status ]: [1]: Duration: 10 seconds, [2]: Reduced Movement Speed, [3]: HP Natural Recovery -100%, [4]: SP Natural Recovery -100%.
[Lv 1]: 6% MaxHP/SP drain per second for 10s
[Lv 2]: 4% MaxHP/SP drain per second for 15s
[Lv 3]: 3% MaxHP/SP drain per second for 20s
[Lv 4]: 2% MaxHP/SP drain per second for 25s
[Lv 5]: 1% MaxHP/SP drain per second for 30s
LvSP CostAfter Cast DelayCool DownDuration
110.5s50 min10s
210.5s50 min15s
310.5s50 min20s
410.5s50 min25s
510.5s50 min30s

Runes

Note: different runes can be active at the same time.

Rune Description
12731.png Turisus Runestone (12731) Casts “Giant Growth“, heightening your power and strength tremendously.
Str +30,
Adds 30% chance to deal 150% more damage with your auto attacks,
If you are a Rune Knight class, increase base damage of any skill you use by 250% (125% in Siege and PvP Areas).
Rhydo Runestone's Crushing Strike damage is not affected by this runestone)
_______________________
Type: Runestone
Target: Self
Dispellable: No
Cast Time: 1s Fixed / 0s Variable
15 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
12728.png Isia Runestone (12728) Casts “Vitality Activation“, bolstering your natural health recovery.
Incoming healing effects are increased by 50%.
Decreases damage taken from melee reflected damage by 50%.
_______________________
Type: Runestone
Target: Self
Dispellable: No
15 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
12732.png Pertz Runestone (12732) Casts “Storm Blast“, showing the immense power inside Runestones.
Generates a 7x7 AoE shockwave around yourself to damage enemies.
Damage is based on this formula:
ATK ((RuneMaseryLv + (STR / 6)) x 100)%
This damage is then multiplied by (BaseLevel / 100).
Storm Blast can deal Critical Hits. Critical Chance is based on your Critical Rate.
Storm Blast can not be interrupted while casting.
_______________________
Type: Runestone
Target: Self
Dispellable: No
Cast Time: 0s Fixed / 2s Variable

_______________________
Type: Usable
Position: Unknown
Weight: 1
12733.png Hagalas Runestone (12733) Casts “Stonehard Skin“, strengthening your skin to be as hard as stone.
Consumes 20% of your MaxHP upon using this Runestone.
Has a 30% chance of destroying weapons of attacking enemies,
For monsters, it decreases 25% of ATK for 10 seconds instead.
This ATK reduction does not affect Boss monsters.
Increases your DEF and MDEF based on this formula:
(JobLevel x RuneMasteryLv / 4)
_______________________
Type: Runestone
Target: Self
Dispellable: No
Cast Time: 2s Fixed / 0s Variable
15 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
12729.png Asir Runestone (12729) Casts “Fighting Spirit“, increasing your attack and attack speed.
Increases Weapon ATK by 70 + (7 x RuneMasteryLv)
Increases Scaling ASPD by (0.4 x RuneMasteryLv).
_______________________
Type: Runestone
Target: Self
Dispellable: No
15 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
12730.png Urj Runestone (12730) Casts “Abundance“, causing you to recover 60 SP every 10 seconds.
_______________________
Type: Runestone
Target: Self
Dispellable: No
15 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
12726.png Rhydo Runestone (12726) Casts “Crushing Strike“, which prepares you to deal heavy amounts of damage with your next melee physical attack.
There is a 20% chance to break your weapon after using this Runestone.
The effect is canceled if you change any equipment or do not attack for 30 seconds.
Damage is based on this formula:
ATK ((WeaponLevel x (WeaponRefine + 6) x 100) + Weapon ATK + Weapon Weight)%
_______________________
Type: Runestone
Target: Self
Dispellable: No
Cast Time: 1s Fixed / 0s Variable
30 Seconds

_______________________
Type: Usable
Position: Unknown
Weight: 1
12725.png Nosiege Runestone (12725) Casts “Refresh“, removing most abnormal status effects and prevents the same effects for 60 seconds.
Recover 25% MaxHP upon using this Runestone.
This Runestone can be used while inflicted with Stun, Frozen, and Deep Sleep statuses.
Removeable Debuffs:
Stun, Sleep, Curse, Stone Curse, Poison
Blind, Silence, Bleeding, Confusion, Frozen,
Deep Sleep, Burning, Freezing,
Guillotine Cross Poisons
Marsh of Abyss and Mandragora Howling
.
_______________________
Type: Runestone
Target: Self
Dispellable: No
Cast Time: 1s Fixed / 0s Variable
1 Minute
2 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
12727.png Verkana Runestone (12727) Casts “Millennium Shield“, randomly summoning 2~4 magical shields.
These shields absorb any type of damage, have the same DEF and MDEF as you, and have 1000 HP each.
If you take more damage than a shield has, that shield will be removed. But any excess damage that shield took is also ignored.
2 Shields: 50% Chance
3 Shields: 30% Chance
4 Shields: 20% Chance
_______________________
Type: Runestone
Target: Self
Dispellable: No
15 Minutes

_______________________
Type: Usable
Position: Unknown
Weight: 1
22540.png Lux Anima Runestone (22540) Casts “Lux Anima“, greatly increasing your physical abilties.
Auto attacks have a 15% chance to auto cast Storm Blast.
(Check Pertz Runestone for more information on Storm Blast).
Increases Physical Damage against all sizes by 30%.
Increases Melee Physical Damage by 30%.
Increases Critical Damage by 30%.
Increases Ranged Physical Damage by 30%.
Increases MaxHP and MaxSP by 30%.
_______________________
Type: Runestone
Target: Self
Dispellable: No
15 Minutes

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1

Dragon Knight

Skills
  Servant Weapon
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Property: Based on Weapon
Dispellable: No
Description: Summon living weapons around yourself that will help you in combat.
When you auto attack, these weapons have a chance to attack your target and inflict 2 hits of melee physical damage to all enemies in a 9x9 AoE around them.
The summon interval to regain these weapons is faster at higher skill levels.
You can control up to 5 Servant Weapons at a single time.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
[Lv 1]: ATK 1450%/Hit, Duration: 30 seconds, Summoning Interval: 5 seconds, Chance: 5%.
[Lv 2]: ATK 2300%/Hit, Duration: 60 seconds, Summoning Interval: 4 seconds, Chance: 10%.
[Lv 3]: ATK 3150%/Hit, Duration: 90 seconds, Summoning Interval: 3 seconds, Chance: 15%.
[Lv 4]: ATK 4000%/Hit, Duration: 120 seconds, Summoning Interval: 2 seconds, Chance: 20%.
[Lv 5]: ATK 4850%/Hit, Duration: 150 seconds, Summoning Interval: 0.5 seconds, Chance: 25%.
LvSP CostCool DownDurationAP Recovery
13060s30s6
24060s60s12
35060s90s18
46060s120s24
57060s150s30
  Servant Weapon - Sign
Max Level: 5
Requirement: Servant Weapon 3
Skill Form: Active
Type: Physical Melee
Target: Enemy
Dispellable: No
Description: Command one of your Servant Weapons to deal weapon-element melee damage and mark the target enemy.
This mark is required for Servant Weapon - Phantom and Servant Weapon - Demolition.
Damage increases with Base Level and POW. This skill can deal critical hits using your Critical Rate.
Half of your critical damage bonus applies to this skill.
[Lv 1]: ATK 3500%, Mark Duration: 2 seconds
[Lv 2]: ATK 5700%, Mark Duration: 4 seconds
[Lv 3]: ATK 7900%, Mark Duration: 6 seconds
[Lv 4]: ATK 10100%, Mark Duration: 8 seconds
[Lv 5]: ATK 12300%, Mark Duration: 10 seconds
LvSP CostSpirit SpheresDurationRange
11512s9 cells
21514s9 cells
31516s9 cells
41518s9 cells
515110s9 cells
  Servant Weapon - Phantom
Max Level: 5
Requirement: Servant Weapon 5, Servant Weapon - Sign 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Instantly dash to target enemy and consume all of your Servant Weapons.
If the target is marked with Servant Weapon - Sign, you will deal damage in a 9x9 AoE around them for every weapon consumed.
There is also a chance to cause the Deep Blind status to all enemies in a 5x5 AoE around the target.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
[Lv 1]: ATK 500%/Hit, Deep Blind Chance: 40%
[Lv 2]: ATK 800%/Hit, Deep Blind Chance: 50%
[Lv 3]: ATK 1100%/Hit, Deep Blind Chance: 60%
[Lv 4]: ATK 1400%/Hit, Deep Blind Chance: 70%
[Lv 5]: ATK 1700%/Hit, Deep Blind Chance: 80%
LvSP CostSpirit SpheresFixed CastCool DownDurationRange
14050.5s0.5s20s9 cells
24050.5s0.5s20s9 cells
34050.5s0.5s20s9 cells
44050.5s0.5s20s9 cells
54050.5s0.5s20s9 cells
  Servant Weapon - Demolition
Max Level: 5
Requirement: Servant Weapon - Phantom 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Consume all of your Servant Weapons to deal damage to all enemies in a 13x13 AoE around you that have been marked with Servant Weapon - Sign.
After casting this skill you will restore 1 Servant Weapon for every enemy that is hit.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
[Lv 1]: ATK 500%/Hit
[Lv 2]: ATK 1000%/Hit
[Lv 3]: ATK 1500%/Hit
[Lv 4]: ATK 2000%/Hit
[Lv 5]: ATK 2500%/Hit
LvSP CostSpirit SpheresAfter Cast DelayCool DownAP Recovery
13050.5s0.5s2
23550.5s0.5s2
34050.5s0.5s2
44550.5s0.5s2
55050.5s0.5s2
  Charging Pierce
Max Level: 10
Requirement: Hundred Spear 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Build up momentum by using Pierce, Spiral Pierce, Hundred Spear, or the Madness Crusher skill, enabling you to accumulate Charging Counters.
Charging Counters last for 5 seconds, and this timer is reset every time you gain a counter.
Charging Counters can be stacked up to 10.
When you cast Pierce, Spiral Pierce, Hundred Spear, or Madness Crusher with 10 Charging Counters, the base skill damage will be doubled for 1 hit, and then your Charging Counters will be reset to 0 again.
Requires Spear or Two-Handed Sword.
[Lv 1]: Duration: 90 seconds
[Lv 2]: Duration: 100 seconds
[Lv 3]: Duration: 110 seconds
[Lv 4]: Duration: 120 seconds
[Lv 5]: Duration: 130 seconds
[Lv 6]: Duration: 140 seconds
[Lv 7]: Duration: 150 seconds
[Lv 8]: Duration: 160 seconds
[Lv 9]: Duration: 170 seconds
[Lv 10]: Duration: 180 seconds
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1250.4s0.8s0.5s60s90s
2300.4s0.8s0.5s60s100s
3350.4s0.8s0.5s60s110s
4400.4s0.8s0.5s60s120s
5450.4s0.8s0.5s60s130s
6500.4s0.8s0.5s60s140s
7550.4s0.8s0.5s60s150s
8600.4s0.8s0.5s60s160s
9650.4s0.8s0.5s60s170s
10700.4s0.8s0.5s60s180s
WeaponTwo-Handed Sword, One-Handed Spear, Two-Handed Spear
  Two Handed Defense
Max Level: 10
Skill Form: Passive
Description: When equipped with Two-Handed Sword, Two-Handed Spear or Two-Handed Axe, decrease the physical damage taken from enemies based on their size.
[Lv 1]: Small: 1%, Medium: 2%, Large: 3%
[Lv 2]: Small: 2%, Medium: 3%, Large: 5%
[Lv 3]: Small: 3%, Medium: 5%, Large: 7%
[Lv 4]: Small: 4%, Medium: 6%, Large: 9%
[Lv 5]: Small: 5%, Medium: 8%, Large: 10%
[Lv 6]: Small: 6%, Medium: 9%, Large: 12%
[Lv 7]: Small: 7%, Medium: 11%, Large: 13%
[Lv 8]: Small: 8%, Medium: 12%, Large: 15%
[Lv 9]: Small: 9%, Medium: 14%, Large: 16%
[Lv 10]: Small: 10%, Medium: 15%, Large: 18%
  Hack and Slasher
Max Level: 10
Requirement: Two Handed Defense 5
Skill Form: Active
Type: Physical Melee/Ranged
Property: Based on Weapon
Target: Enemy
Description: Violently swing your weapon twice at target enemy, inflicting damage to them and all enemies around them.
When you use a Two-Handed Sword class weapon, this skill deals Melee damage.
When you use a Two-Handed Spear class weapon, this skill deals Ranged damage.
Base damage is increased by 7% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
Requires Two-Handed Spear or Two-Handed Sword.
[Lv 1]: ATK 1500%/Hit, 3x3 AoE
[Lv 2]: ATK 2500%/Hit, 3x3 AoE
[Lv 3]: ATK 3500%/Hit, 3x3 AoE
[Lv 4]: ATK 4500%/Hit, 3x3 AoE
[Lv 5]: ATK 5500%/Hit, 5x5 AoE
[Lv 6]: ATK 6500%/Hit, 5x5 AoE
[Lv 7]: ATK 7500%/Hit, 5x5 AoE
[Lv 8]: ATK 8500%/Hit, 5x5 AoE
[Lv 9]: ATK 9500%/Hit, 7x7 AoE
[Lv10]: ATK 10500%/Hit, 7x7 AoE
LvSP CostAfter Cast DelayCool DownRange
1360.25s0.7s2 cells
2400.25s0.7s2 cells
3440.25s0.7s2 cells
4480.25s0.7s2 cells
5520.25s0.7s2 cells
6560.25s0.7s2 cells
7600.25s0.7s2 cells
8640.25s0.7s2 cells
9680.25s0.7s2 cells
10720.25s0.7s2 cells
WeaponTwo-Handed Sword, Two-Handed Spear
  Dragonic Aura
Max Level: 10
Requirement: Charging Pierce 10, Dragon Breath 10, Dragon Breath - Water 10
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Dispellable: No
Description: Inflict devastating ranged damage to target enemy up to 7 cells away.
And then gain the Dragonic Aura status for 300 seconds.
This skill deals increased damage to Angel and Demi-Human race enemies.
Base damage is increased by 10% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
The Dragonic Aura status increases the damage of Dragon Breath, Dragon Breath -Water, Hundred Spear, and Dragonic Breath.
Learning at least 1 level of this skill will enable POW and P.ATK to increase Dragon Breath, and Dragon Breath - Water damage.
[Lv 1]: ATK 3650%, (Demi/Angel 3800%)
[Lv 2]: ATK 7300%, (Demi/Angel 7600%)
[Lv 3]: ATK 10950%, (Demi/Angel 11400%)
[Lv 4]: ATK 14600%, (Demi/Angel 15200%)
[Lv 5]: ATK 18250%, (Demi/Angel 19000%)
[Lv 6]: ATK 21900%, (Demi/Angel 22800%)
[Lv 7]: ATK 25550%, (Demi/Angel 26600%)
[Lv 8]: ATK 29200%, (Demi/Angel 30400%)
[Lv 9]: ATK 32850%, (Demi/Angel 34200%)
[Lv10]: ATK 36500%, (Demi/Angel 38000%)
LvSP CostAP CostFixed CastAfter Cast DelayCool DownDurationRange
11001201s0.5s60s5 min7 cells
21001201s0.5s60s5 min7 cells
31001201s0.5s60s5 min7 cells
41001201s0.5s60s5 min7 cells
51001201s0.5s60s5 min7 cells
61001201s0.5s60s5 min7 cells
71001201s0.5s60s5 min7 cells
81001201s0.5s60s5 min7 cells
91001201s0.5s60s5 min7 cells
101001201s0.5s60s5 min7 cells
  Madness Crusher
Max Level: 5
Requirement: Charging Pierce 5, Hack and Slasher 10
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Crush target enemy with your weapon up to 7 cells away, dealing damage to all enemies in the area around them.
Base damage is increased by 10% every 1 POW Base skill damage is increased based on: (WeaponWeight x WeaponLevel) Base damage of this skill is multiplied by (BaseLevel / 100).
When casting this skill with 10 Charging Pierce counters, multiply base skill damage by 2.
Requires Two-Handed Spear or Two-Handed Sword.
[Lv 1]: ATK 6100%, 3x3 AoE
[Lv 2]: ATK 10450%, 5x5 AoE
[Lv 3]: ATK 14800%, 5x5 AoE
[Lv 4]: ATK 19150%, 7x7 AoE
[Lv 5]: ATK 23500%, 7x7 AoE
LvSP CostFixed CastAfter Cast DelayCool DownRangeAP Recovery
1270.5s0.5s0.35s7 cells3
2340.5s0.5s0.35s7 cells3
3410.5s0.5s0.35s7 cells3
4480.5s0.5s0.35s7 cells3
5550.5s0.5s0.35s7 cells3
WeaponTwo-Handed Sword, Two-Handed Spear
  Vigor
Max Level: 10
Requirement: Servant Weapon - Demolition 3, Storm Slash 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Tap into your exceptional vigor to drastically increase your auto attack damage.
Every attack will drain a small amount of HP, and deal increased damage towards Angel and Demi-Human race enemies.
[Lv 1]: Damage +115%, (Demi/Angel 125%), Duration: 30 seconds, HP Cost: 100
[Lv 2]: Damage +130%, (Demi/Angel 150%), Duration: 60 seconds, HP Cost: 90
[Lv 3]: Damage +145%, (Demi/Angel 175%), Duration: 90 seconds, HP Cost: 80
[Lv 4]: Damage +160%, (Demi/Angel 200%), Duration: 120 seconds, HP Cost: 70
[Lv 5]: Damage +175%, (Demi/Angel 225%), Duration: 150 seconds, HP Cost: 60
[Lv 6]: Damage +190%, (Demi/Angel 250%), Duration: 180 seconds, HP Cost: 50
[Lv 7]: Damage +205%, (Demi/Angel 275%), Duration: 210 seconds, HP Cost: 40
[Lv 8]: Damage +220%, (Demi/Angel 300%), Duration: 240 seconds, HP Cost: 30
[Lv 9]: Damage +235%, (Demi/Angel 325%), Duration: 270 seconds, HP Cost: 20
[Lv10]: Damage +250%, (Demi/Angel 350%), Duration: 300 seconds, HP Cost: 10
LvSP CostAP CostAfter Cast DelayCool DownDuration
11001251s60s30s
21001251s60s60s
31001251s60s90s
41001251s60s120s
51001251s60s150s
61001251s60s180s
71001251s60s210s
81001251s60s240s
91001251s60s270s
101001251s60s5 min
  Storm Slash
Max Level: 5
Requirement: Two Handed Defense 10, Hack and Slasher 5
Skill Form: Active
Type: Physical Melee
Target: Enemy
Description: Cut target enemy with a flurry of slashes, hitting them up to 5 times.
Base damage is increased by 5% every 1 POW Base damage of this skill is multiplied by (BaseLevel / 100).
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
While the Turisus Runestone is active, every time you cast this skill there is a 60% chance to multiply base skill damage by 2.
Requires Two-Handed Sword or Two-Handed Axe.
[Lv 1]: ATK 1050%/hit, 1 Hit
[Lv 2]: ATK 1800%/hit, 2 Hits
[Lv 3]: ATK 2550%/hit, 3 Hits
[Lv 4]: ATK 3300%/hit, 4 Hits
[Lv 5]: ATK 4050%/hit, 5 Hits
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1350.5s0.35s2 cells2
2400.5s0.35s2 cells2
3450.5s0.35s2 cells2
4500.5s0.35s2 cells2
5550.5s0.35s2 cells2
WeaponTwo-Handed Sword, Two-Handed Axe
  Dragonic Breath
Max Level: 10
Requirement: Dragon Breath 10 Dragon Breath - Water 10
Skill Form: Active
Type: Special Physical Ranged
Target: Enemy
Description: Can only be used while mounted on a dragon.
Unleashes the power of the dragon within, breathing at the target and surrounding enemies to inflict ranged physical damage that ignores physical defense.
Damage varies based on the caster's MaxHP and MaxSP.
Damage additionally increases according to the caster's Base Level and POW.
Base damage is increased by 7% every 1 POW.
If the Dragonic Aura status is active, the MaxHP/MaxSP damage ratio is increased.
While Dragonic Aura is active, damage gains an additional 3% every 1 POW.
This skill is not affected by bonuses to physical damage against normal attacks.
[Lv 1]: ATK 650%, 7x7 AoE
[Lv 2]: ATK 1050%, 7x7 AoE
[Lv 3]: ATK 1450%, 7x7 AoE
[Lv 4]: ATK 1850%, 7x7 AoE
[Lv 5]: ATK 2250%, 7x7 AoE
[Lv 6]: ATK 2650%, 9x9 AoE
[Lv 7]: ATK 3050%, 9x9 AoE
[Lv 8]: ATK 3450%, 9x9 AoE
[Lv 9]: ATK 3850%, 9x9 AoE
[Lv10]: ATK 4250%, 9x9 AoE
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1610.5s2s0.15s0.5s9 cells2
2640.5s2s0.15s0.5s9 cells2
3670.5s2s0.15s0.5s9 cells2
4700.5s2s0.15s0.5s9 cells2
5730.5s2s0.15s0.5s9 cells2
6760.5s2s0.15s0.5s9 cells2
7790.5s2s0.15s0.5s9 cells2
8820.5s2s0.15s0.5s9 cells2
9850.5s2s0.15s0.5s9 cells2
10880.5s2s0.15s0.5s9 cells2
RequiresRiding a dragon
  Dragonic Pierce
Max Level: 5
Requirement: Hack and Slasher 7
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: A skill exclusive to two-handed spears.
Deals ranged physical damage to the target 5 times.
If the caster is under the Draconic Aura effect, deals increased damage.
Damage increases based on the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW.
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
[Lv 1]: 1630% ATK per hit Draconic Aura: 1880% ATK per hit
[Lv 2]: 2360% ATK per hit Draconic Aura: 2660% ATK per hit
[Lv 3]: 3090% ATK per hit Draconic Aura: 3440% ATK per hit
[Lv 4]: 3820% ATK per hit Draconic Aura: 4220% ATK per hit
[Lv 5]: 4550% ATK per hit Draconic Aura: 5000% ATK per hit
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1450.5s0.5s0.7s0.5s7 cells2
2500.5s0.5s0.7s0.5s7 cells2
3550.5s0.5s0.7s0.5s7 cells2
4600.5s0.5s0.7s0.5s7 cells2
5650.5s0.5s0.7s0.5s7 cells2
WeaponTwo-Handed Spear
  Servant Weapon - Cleave
Max Level: 5
Requirement: Servant Weapon 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Consumes 1 Servant Weapon.
Hurls a servant weapon at the target, dealing 3 hits of melee physical damage. While Vigor is active it deals stronger damage in 4 hits.
Damage additionally increases according to the caster's Base Level and POW.
Critical chance follows the caster's CRI. Critical hits apply only half of the caster's Critical Damage bonuses.
[Lv 1]: Per Hit: ATK 1050% / 1200% (Vigor)
[Lv 2]: Per Hit: ATK 1800% / 2250% (Vigor)
[Lv 3]: Per Hit: ATK 2550% / 3300% (Vigor)
[Lv 4]: Per Hit: ATK 3300% / 4350% (Vigor)
[Lv 5]: Per Hit: ATK 4050% / 5400% (Vigor)
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1420.3s0.7s7 cells2
2440.3s0.7s7 cells2
3460.3s0.7s7 cells2
4480.3s0.7s7 cells2
5500.3s0.7s7 cells2