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Aura Blade Max Level: 5 Requirement: Bash 5, Magnum Break 5, Two Handed Sword Mastery 5 Skill Form: Active Type: Supportive Target: Self Cast Time: None After Cast Delay: None Cool Down: None Dispellable: Dispell, Clearance, Banishing Description: Enchant your equipped weapon allowing it to deal additional damage. Additional damage ignores enemy DEF, FLEE, and increases based on your Base Level. [Lv 1]: Additional Damage: Base Level x 4 [Lv 2]: Additional Damage: Base Level x 5 [Lv 3]: Additional Damage: Base Level x 6 [Lv 4]: Additional Damage: Base Level x 7 [Lv 5]: Additional Damage: Base Level x 8 |
Parry Max Level: 10 Requirement: Provoke 5, Two-Handed Sword Mastery 10, Two-Hand Quicken 3 Skill Form: Active Type: Supportive Target: Self Cast Time: None After Cast Delay: None Cool Down: None Dispellable: Dispell, Banishing Description: Enables a chance to prevent physical damage from attacks while using a Two-Handed Sword weapon. Requires Two-Handed Sword. [Lv 1]: Block chance 23% [Lv 2]: Block chance 26% [Lv 3]: Block chance 29% [Lv 4]: Block chance 32% [Lv 5]: Block chance 35% [Lv 6]: Block chance 38% [Lv 7]: Block chance 41% [Lv 8]: Block chance 44% [Lv 9]: Block chance 47% [Lv 10]: Block chance 50% |
Concentration Max Level: 5 Requirement: Increase HP Recovery 5, Spear Mastery 5, Riding 1 Skill Form: Active Type: Supportive Target: Self Cast Time: None After Cast Delay: None Cool Down: None Dispellable: Dispell, Clearance, Banishing Description: Improve your battle concentration increasing your ATK%, and Hit, at the cost of reducing your DEF. You will also gain the effect of level 1 Endure. [Lv 1]: ATK +7%, HIT +10, DEF -7% [Lv 2]: ATK +9%, HIT +20, DEF -9% [Lv 3]: ATK +11%, HIT +30, DEF -11% [Lv 4]: ATK +13%, HIT +40, DEF -13% [Lv 5]: ATK +15%, HIT +50, DEF -15% |
Tension Relax Max Level: 1 Requirement: Provoke 5, Increase HP Recovery 10, Endure 3 Skill Form: Active Type: Recovery Target: Self Cast Time: None After Cast Delay: None Cool Down: None Dispellable: Dispell, Banishing Description: Triple your natural HP regneration while sitting. This effect will be instantly cancelled if you stand up, equip a gear, or use an item. |
Berserk Max Level: 1 Requirement: Lord Knight Over Job Level 50 Skill Form: Active Type: Supportive Target: Self Cast Time: None After Cast Delay: None Cool Down: None Dispellable: Dispell, Clearance, Banishing Description: Enhance your physical ability to the limits for 300 seconds by using your rage. Upon casting Berserk, restore your HP to 100%, and reduce your SP to 0%. Effects of Berserk while it is active: [1]: Increase your MaxHP by 200%, [2]: Increase Normal attack damage by 200%, [3]: Increased Movement Speed, [4]: Increase ASPD by 30%, [5]: Ignore flinching effect when taking damage, [6]: Increase Scaling ASPD by 15, [7]: Can not use items, [8]: Chat is disabled, [9]: Can not change equipment. [10]: Can not cast skills (except autocasts), [11]: Can not be healed by most sources, [12]: Disable natural HP/SP regeneration, [13]: Lose 5% MaxHP every 10 seconds, [14]: Reduce Flee by 50%, [15]: Reduce DEF/MDEF to 0. |
Joint Beat Max Level: 10 Requirement: Spear Mastery 9, Riding 1, Cavalry Mastery 3, Head Crush 3 Skill Form: Active Type: Physical Ranged Property: Based on Weapon Target: Enemy Cast Time: None After Cast Delay: 1s Cool Down: None Description: Strike at an enemies vital point in order to cause various Abnormal statuses. You will randomly inflict on of these statuses: Ankle: Slows Movement Speed by 50%. Wrist: Scaling ASPD -25, ASPD -25%. Knee: Scaling ASPD -10, ASPD -10%, Movement Speed -30%. Shoulder: Decrease Soft DEF by 50%. Waist: Decrease ATK by 25%, Soft DEF -25%. Neck: Inflicts Bleeding, deals more damage. Requires Spear. [Lv 1]: ATK 60% [Lv 2]: ATK 70% [Lv 3]: ATK 80% [Lv 4]: ATK 90% [Lv 5]: ATK 100% [Lv 6]: ATK 110% [Lv 7]: ATK 120% [Lv 8]: ATK 130% [Lv 9]: ATK 140% [Lv 10]: ATK 150% |
Spiral Pierce Max Level: 5 Requirement: Spear Mastery 5, Pierce 5, Riding 1, Spear Stab 5 Skill Form: Active Type: Physical Ranged Property: Based on Weapon Target: Enemy Cast Time: 0.3s Fixed / 0.25s Variable After Cast Delay: 1s Cool Down: None Description: Twist your spear while stabbing an enemy up to 5 cells away, hitting 5 times. This attack can immobilize enemies for up to 1 second. This skill is not affected by Mastery ATK. This skill gains 0.7 Equipment ATK for every 1 Weapon Weight. This skill has unique Size Penalties: [Small Size]: 130% Damage [Medium Size]: 115% Damage [Large Size]: 100% Damage Base damage of this skill is multiplied by (BaseLevel / 100). Requires Spear, One-Handed Sword or Two-Handed Sword. [Lv 1]: ATK 200%/hit [Lv 2]: ATK 250%/hit [Lv 3]: ATK 300%/hit [Lv 4]: ATK 350%/hit [Lv 5]: ATK 400%/hit |
Head Crush Max Level: 5 Requirement: Spear Mastery 9, Riding 1 Skill Form: Active Type: Physical Ranged Property: Based on Weapon Target: Enemy Cast Time: None After Cast Delay: 0.5s Cool Down: None Description: Brutally strike an enemy in the head, dealing damage and causing the Bleeding status with a chance. [Lv 1]: ATK 140% [Lv 2]: ATK 180% [Lv 3]: ATK 220% [Lv 4]: ATK 260% [Lv 5]: ATK 300% |