Abyss Chaser
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When do I change job?
- As Novice job level 10 you can change to Thief.
- As Thief job level 40-50 you can change to Rogue.
- As Rogue base level 99 and job level 50 you can do rebirth.
- As rebirth Novice job level 10 you can change to Thief.
- As Thief with job level 40-50 you can change to 2nd class Stalker.
- As Stalker base level 99 and job level 70 you can change to 3rd class Shadow Chaser.
- As Shadow Chaser base level 200 an job level 70 you can change to 4th class Abyss Chaser.
Note: you don't need other players to copy skills, use the NPC Copy Cat on the second floor of Main Office ;)
Thief
Skills | ||
Double Attack Max Level: 10 Skill Form: Passive Description: When attacking with Dagger class weapon, there is chance of inflicting double attacks. Skill level affects Double Attack chance and HIT bonus. This skill also affects Left-Hand damage of Katar class weapons. [Lv 1]: 7% chance, HIT +1% [Lv 2]: 14% chance, HIT +2% [Lv 3]: 21% chance, HIT +3% [Lv 4]: 28% chance, HIT +4% [Lv 5]: 35% chance, HIT +5% [Lv 6]: 42% chance, HIT +6% [Lv 7]: 49% chance, HIT +7% [Lv 8]: 56% chance, HIT +8% [Lv 9]: 63% chance, HIT +9% [Lv 10]: 70% chance, HIT +10% |
Improve Dodge Max Level: 10 Skill Form: Passive Description: Increases FLEE rate. FLEE rate receives additional bonus upon reaching 2nd classes. This skill also slightly enhances the Movement Speed of Assassin classes. [Lv 1]: Flee +3, 2nd Classes: Flee +4 [Lv 2]: Flee +6, 2nd Classes: Flee +8 [Lv 3]: Flee +9, 2nd Classes: Flee +12 [Lv 4]: Flee +12, 2nd Classes: Flee +16 [Lv 5]: Flee +15, 2nd Classes: Flee +20 [Lv 6]: Flee +18, 2nd Classes: Flee +24 [Lv 7]: Flee +21, 2nd Classes: Flee +28 [Lv 8]: Flee +24, 2nd Classes: Flee +32 [Lv 9]: Flee +27, 2nd Classes: Flee +36 [Lv 10]: Flee +30, 2nd Classes: Flee +40 |
Steal Max Level: 10 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Steals an item from a specified target. If target's DEX is higher than the caster, the success rate of stealing an item is decreased. This skill can't be used on Boss monster and Players. [Lv 1]: 8% base chance [Lv 2]: 14% base chance [Lv 3]: 20% base chance [Lv 4]: 26% base chance [Lv 5]: 32% base chance [Lv 6]: 38% base chance [Lv 7]: 44% base chance [Lv 8]: 50% base chance [Lv 9]: 56% base chance [Lv 10]: 62% base chance |
Hiding Max Level: 10 Requirement: Steal 5 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Hides under the ground to avoid enemy attack. Detection skills can cancel Hiding status. Demon, Insect and Boss monsters can detect character in Hiding status. Can be canceled by using the skill again. [Lv 1]: 30 sec, Drains 1 SP per 5 sec [Lv 2]: 60 sec, Drains 1 SP per 6 sec [Lv 3]: 90 sec, Drains 1 SP per 7 sec [Lv 4]: 120 sec, Drains 1 SP per 8 sec [Lv 5]: 150 sec, Drains 1 SP per 9 sec [Lv 6]: 180 sec, Drains 1 SP per 10 sec [Lv 7]: 210 sec, Drains 1 SP per 11 sec [Lv 8]: 240 sec, Drains 1 SP per 12 sec [Lv 9]: 270 sec, Drains 1 SP per 13 sec [Lv 10]: 300 sec, Drains 1 SP per 14 sec |
Envenom Max Level: 10 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Deals Poison elemental damage to a target that has a chance of inflicting Poison status. Target in Poison status receives certain damage according MaxHP every second and reduced physical defense by 25%. Envenom inflicts normal damage, but gets additional Mastery ATK according skill level. [Lv 1]: Mastery ATK +15, 14% Poison chance [Lv 2]: Mastery ATK +30, 18% Poison chance [Lv 3]: Mastery ATK +45, 22% Poison chance [Lv 4]: Mastery ATK +60, 26% Poison chance [Lv 5]: Mastery ATK +75, 30% Poison chance [Lv 6]: Mastery ATK +90, 34% Poison chance [Lv 7]: Mastery ATK +105, 38% Poison chance [Lv 8]: Mastery ATK +120, 42% Poison chance [Lv 9]: Mastery ATK +135, 46% Poison chance [Lv 10]: Mastery ATK +150, 50% Poison chance |
Detoxify Max Level: 1 Requirement: Envenom 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Removes Poison status from a targeted character. |
Quest Skills | ||
Sprinkle Sand Requirement: Finish Quest Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Kicks sand into enemy's face which will inflict 130% ATK Earth elemental physical damage and can inflict Blind on the target. |
Throw Stone Requirement: Finish Quest Skill Form: Active Type: Special Physical Target: 1 Character Cast Time: None After Cast Delay: 0.1s Cool Down: None Description: Attacks an enemy with a Stone which inflicts 50 damage that pierce enemy's defense and has a low chance of inflicting Stun or Blind statuses. Consumes 1 Stone. |
Pick Stone Requirement: Finish Quest Skill Form: Active Type: Supportive Target: Ground Cast Time: 0.5s Fixed / 0s Variable After Cast Delay: None Cool Down: None Description: Picks up a Stone from the ground. This skill fails, if the current Weight is more than 70%. |
Back Slide Requirement: Finish Quest Skill Form: Active Type: Supportive Target: Caster Description: Quickly move 5 cells backwards to position yourself safely away from threats. |
Rogue
Skills | ||
Sword Mastery Max Level: 10 Skill Form: Passive Description: Increase your Mastery ATK while equipped with a One-Handed Sword, or Dagger class weapon. [Lv 1]: Mastery ATK +4 [Lv 2]: Mastery ATK +8 [Lv 3]: Mastery ATK +12 [Lv 4]: Mastery ATK +16 [Lv 5]: Mastery ATK +20 [Lv 6]: Mastery ATK +24 [Lv 7]: Mastery ATK +28 [Lv 8]: Mastery ATK +32 [Lv 9]: Mastery ATK +36 [Lv 10]: Mastery ATK +40 |
Vulture's Eye Max Level: 10 Requirement: Owl's Eye 3 Skill Form: Passive Description: Increases Attack Range and HIT rate with Bow class weapons. [Lv 1]: Range +1, HIT rate +1% [Lv 2]: Range +2, HIT rate +2% [Lv 3]: Range +3, HIT rate +3% [Lv 4]: Range +4, HIT rate +4% [Lv 5]: Range +5, HIT rate +5% [Lv 6]: Range +6, HIT rate +6% [Lv 7]: Range +7, HIT rate +7% [Lv 8]: Range +8, HIT rate +8% [Lv 9]: Range +9, HIT rate +9% [Lv 10]: Range +10, HIT rate +10% |
Double Strafe Max Level: 10 Requirement: Vulture's Eye 10 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: None After Cast Delay: 0.1s Cool Down: None Description: Fires an arrow that will inflict double damage on target. The base range of this skill is 9 cells. [Lv 1]: 100% ATK x 2 [Lv 2]: 110% ATK x 2 [Lv 3]: 120% ATK x 2 [Lv 4]: 130% ATK x 2 [Lv 5]: 140% ATK x 2 [Lv 6]: 150% ATK x 2 [Lv 7]: 160% ATK x 2 [Lv 8]: 170% ATK x 2 [Lv 9]: 180% ATK x 2 [Lv 10]: 190% ATK x 2 |
Snatcher (Gank) Max Level: 10 Requirement: Steal 1 Skill Form: Passive Description: Automatically steals items from a monster while attacking it with physical melee attacks. The success rate of stealing items is affected by the skill level of the Thief skill, Steal and by this skill's level. [Lv 1]: Steal Chance: 7% [Lv 2]: Steal Chance: 8% [Lv 3]: Steal Chance: 10% [Lv 4]: Steal Chance: 11% [Lv 5]: Steal Chance: 13% [Lv 6]: Steal Chance: 14% [Lv 7]: Steal Chance: 16% [Lv 8]: Steal Chance: 17% [Lv 9]: Steal Chance: 19% [Lv 10]: Steal Chance: 20% |
Steal Coin (Mug) Max Level: 10 Requirement: Snatcher 4 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Steals Zeny from monsters. It's success rate rises as the skill level is increased. Zeny can only be stolen once from each monster and using this skill will draw the target monster's aggression. The chance to steal Zenny is increased by the caster's DEX and LUK, depending on the level difference from the target. This skill is only available to regular monsters. [Lv 1]: Success Chance: 1% [Lv 2]: Success Chance: 2% [Lv 3]: Success Chance: 3% [Lv 4]: Success Chance: 4% [Lv 5]: Success Chance: 5% [Lv 6]: Success Chance: 6% [Lv 7]: Success Chance: 7% [Lv 8]: Success Chance: 8% [Lv 9]: Success Chance: 9% [Lv 10]: Success Chance: 10% |
Back Stab Max Level: 10 Requirement: Steal Coin 4 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: 0.5s Cool Down: 0.5s Description: Back Stab teleports the caster immediatly behind the enemy to deal physical melee damage. This skill's accuracy depends on it's skill level. When used with a Bow class weapon this skill's damage is reduced by half. When equipped with a Dagger class weapon damage occurs twice. Back Stab can't be used when in Hiding status. [Lv 1]: ATK 340%, ATK 170% with Bow [Lv 2]: ATK 380%, ATK 190% with Bow [Lv 3]: ATK 420%, ATK 210% with Bow [Lv 4]: ATK 460%, ATK 230% with Bow [Lv 5]: ATK 500%, ATK 250% with Bow [Lv 6]: ATK 540%, ATK 270% with Bow [Lv 7]: ATK 580%, ATK 290% with Bow [Lv 8]: ATK 620%, ATK 310% with Bow [Lv 9]: ATK 660%, ATK 330% with Bow [Lv 10]: ATK 700%, ATK 350% with Bow |
Tunnel Drive (Stalk) Max Level: 5 Requirement: Hiding 1 Skill Form: Passive Description: Enables Movement while in Hiding status. Movement Speed is slower than normal walk. [Lv 1]: Movement Speed: 26% [Lv 2]: Movement Speed: 32% [Lv 3]: Movement Speed: 38% [Lv 4]: Movement Speed: 44% [Lv 5]: Movement Speed: 50% |
Raid (Sightless Mind) Max Level: 5 Requirement: Tunnel Drive 2, Back Stab 2 Skill Form: Active Type: Physical Melee Range: 7x7 AoE Target: Enemies around the caster Cast Time: None After Cast Delay: None Cool Down: None Description: Only usable while in Hiding status and will cancel Hiding once used. This attack has a chance of causing Stun and Blind effects on targets within an area of 7x7. A successful hit will cause the enemy to receive 30% more damage for a certain number of hits. However, Boss monsters receive only 15% more damage. The chance to inflict Stun and Blind is reduced by the target's immunity. [Lv 1]: ATK 200%, Blind & Stun Chance: 13% [Lv 2]: ATK 350%, Blind & Stun Chance: 16% [Lv 3]: ATK 500%, Blind & Stun Chance: 19% [Lv 4]: ATK 650%, Blind & Stun Chance: 22% [Lv 5]: ATK 800%, Blind & Stun Chance: 25% |
Strip Weapon Max Level: 5 Requirement: Strip Armor 5 Skill Form: Active Type: Debuff Target: 1 Character Cast Time: (Lv5)0.3s Fixed / 1.2s Variable After Cast Delay: 1s Cool Down: None Description: Forcibly strips the Weapon off a target. In PVP, targeted character temporarily cannot re-equip Weapons. On monsters, this skill will temporarily reduce Attack Power by 25%. Skill level and caster's DEX as well as the target's DEX affects the success chance and the target's DEX reduces the Strip effect's duration. [Lv 1]: Strip Chance: 10% [Lv 2]: Strip Chance: 15% [Lv 3]: Strip Chance: 20% [Lv 4]: Strip Chance: 25% [Lv 5]: Strip Chance: 30% |
Strip Shield Max Level: 5 Requirement: Strip Helm 5 Skill Form: Active Type: Debuff Target: 1 Character Cast Time: (Lv5)0.3s Fixed / 1.2s Variable After Cast Delay: 1s Cool Down: None Description: Forcibly strips the Shield off a target. In PVP, targeted character temporarily cannot re-equip Shields. On monsters, this skill will temporarily reduce Defense by 15%. Skill level and caster's DEX as well as the target's DEX affects the success chance and the target's DEX reduces the Strip effect's duration. [Lv 1]: Strip Chance: 10% [Lv 2]: Strip Chance: 15% [Lv 3]: Strip Chance: 20% [Lv 4]: Strip Chance: 25% [Lv 5]: Strip Chance: 30% |
Strip Armor Max Level: 5 Requirement: Strip Shield 5 Skill Form: Active Type: Debuff Target: 1 Character Cast Time: (Lv5)0.3s Fixed / 1.2s Variable After Cast Delay: 1s Cool Down: None Description: Forcibly strips the Armor off a target. In PVP, targeted character temporarily cannot re-equip Armors. On monsters, this skill will temporarily reduce their VIT by 40%. Skill level and caster's DEX as well as the target's DEX affects the success chance and the target's DEX reduces the Strip effect's duration. [Lv 1]: Strip Chance: 10% [Lv 2]: Strip Chance: 15% [Lv 3]: Strip Chance: 20% [Lv 4]: Strip Chance: 25% [Lv 5]: Strip Chance: 30% |
Strip Helm Max Level: 5 Requirement: Steal Coin 2 Skill Form: Active Type: Debuff Target: 1 Character Cast Time: (Lv5)0.3s Fixed / 1.2s Variable After Cast Delay: 1s Cool Down: None Description: Forcibly strips the Helmet off a target. In PVP, targeted character temporarily cannot re-equip Helmets. On monsters, this skill will temporarily reduce their INT by 40%. Skill level and caster's DEX as well as the target's DEX affects the success chance and the target's DEX reduces the Strip effect's duration. [Lv 1]: Strip Chance: 10% [Lv 2]: Strip Chance: 15% [Lv 3]: Strip Chance: 20% [Lv 4]: Strip Chance: 25% [Lv 5]: Strip Chance: 30% |
Intimidate (Snatch) Max Level: 5 Requirement: Back Stab 4, Raid 5 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Strikes a target and forcibly teleport it with the caster to a random location on the same map. This skill's success rate is affected by the level of the skill. Boss monsters are unaffected by Intimidate. [Lv 1]: ATK 130% [Lv 2]: ATK 160% [Lv 3]: ATK 190% [Lv 4]: ATK 220% [Lv 5]: ATK 250% |
Graffiti (Scribble) Max Level: 1 Requirement: Flag Graffiti 5 Skill Form: Active Type: Supportive Target: Ground Cast Time: None After Cast Delay: None Cool Down: None Description: Scribbles graffiti around a targeted cell with a message of up to 20 characters. Graffiti cannot be overlapped or painted over before it disappears. Requires 1 Red Gemstone. |
Flag Graffiti (Piece) Max Level: 5 Requirement: Cleaner 1 Skill Form: Active Type: Supportive Target: Guild Flag Cast Time: None After Cast Delay: None Cool Down: None Description: Paints graffiti over a guild's flag which will be shown instead of the guild's emblem. This skill's level affects the amount of graffiti that can be painted. Requires 1 Giant Paint Brush. |
Cleaner (Remover) Max Level: 1 Requirement: Gangster Paradise 1 Skill Form: Active Type: Supportive Target: Guild Flag Cast Time: None After Cast Delay: None Cool Down: None Description: Removes graffiti from a guild flag. Requires 1 Wet Duster. |
Gangster Paradise (Slyness) Max Level: 1 Requirement: Strip Shield 3 Skill Form: Passive Description: When there are 2 Rogues sit beside each other in a 3x3 range, they will not be attacked by monsters with the exception of Bosses. |
Compulsion Discount (Haggle) Max Level: 5 Requirement: Gangster Paradise 1 Skill Form: Passive Description: Purchases item from NPC shops at lower prices. [Lv 1]: 9% Discount [Lv 2]: 13% Discount [Lv 3]: 17% Discount [Lv 4]: 21% Discount [Lv 5]: 25% Discount |
Plagiarism (Intimidate) Max Level: 10 Requirement: Intimidate 5 Skill Form: Passive Description: Enables the use of the last skill that was inflicted by an enemy. This can only be used to remember character skills, but not skills exclusive to monsters. The skill level affects the level of last skill which was remembered. Also increases the Attack Speed per skill level. [Lv 1]: Max Lv. 1 Skill, Attack Speed +1% [Lv 2]: Max Lv. 2 Skill, Attack Speed +2% [Lv 3]: Max Lv. 3 Skill, Attack Speed +3% [Lv 4]: Max Lv. 4 Skill, Attack Speed +4% [Lv 5]: Max Lv. 5 Skill, Attack Speed +5% [Lv 6]: Max Lv. 6 Skill, Attack Speed +6% [Lv 7]: Max Lv. 7 Skill, Attack Speed +7% [Lv 8]: Max Lv. 8 Skill, Attack Speed +8% [Lv 9]: Max Lv. 9 Skill, Attack Speed +9% [Lv 10]: Max Lv.10 Skill, Attack Speed +10% |
Remove Trap Max Level: 1 Requirement: Land Mine 1 Requirement: Double Strafe 5 Skill Form: Active Type: Supportive Target: Ground Cast Time: None After Cast Delay: None Cool Down: None Description: Removes a trap that has been set on the ground, as well as regain that Trap. | |
Quest Skills | ||
Close Confine Requirement: Finish Quest Skill Form: Active Type: Debuff Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Immobilizes an enemy for 15 secs at the cost of also freezing the movements of the caster. The caster's FLEE rate is increased by 10 during this skill's duration. This skill is canceled if caster or enemy dies or teleported. |
Stalker
Skills | |
Chase Walk (Stealth) Max Level: 5 Requirement: Hiding 5, Tunnel Drive 3 Skill Form: Active Type: Supportive Target: Caster Cast Time: 0.5s Fixed / 0.5s Variable After Cast Delay: None Cool Down: None Description: Enters a special Hiding status in which caster can move without being detected by skills. However, the caster will leave footprints and can be damaged by skills that target the ground. Ineffective against Insect, Demon and Boss monsters. During WoE, this skill will consume 5 times as much SP. [Lv 1]: 70% Movement Speed, 12 SP/10 sec, +1 STR after 10 seconds. [Lv 2]: 75% Movement Speed, 14 SP/10 sec, +2 STR after 10 seconds. [Lv 3]: 80% Movement Speed, 16 SP/10 sec, +4 STR after 10 seconds. [Lv 4]: 85% Movement Speed, 18 SP/10 sec, +8 STR after 10 seconds. [Lv 5]: 90% Movement Speed, 20 SP/10 sec, +16 STR after 10 seconds. |
Reject Sword (Counter Instinct) Max Level: 5 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: If enemy is using a Sword class weapon, activating this skill can deflect attacks, reducing damage from Swords by half. A total of 3 attacks can be deflected after this skill is casted. On monsters, the damage that is deflected will be directed back at the monster. [Lv 1]: 15% Success rate [Lv 2]: 30% Success rate [Lv 3]: 45% Success rate [Lv 4]: 60% Success rate [Lv 5]: 75% Success rate |
Preserve Max Level: 1 Requirement: Plagiarism 10 Skill Form: Active Type: Supportive Target: Caster Cast Time: 1s Fixed / 0s Variable After Cast Delay: None Cool Down: None Description: Prevents the automatic copying of skills through the Plagiarism skill for 10 minutes in order to preserve the last skill copied through Plagiarism. |
Full Strip Max Level: 5 Requirement: Strip Weapon 5 Skill Form: Active Type: Debuff Target: 1 Character Cast Time: None After Cast Delay: 1s Cool Down: None Description: Casts all four Strip skills at the same time. This skill's success rate increases if the caster has higher DEX than the target. [Lv 1]: 7% Success Rate [Lv 2]: 9% Success Rate [Lv 3]: 11% Success Rate [Lv 4]: 13% Success Rate [Lv 5]: 15% Success Rate |
Shadow Chaser
Skills | ||
Fatal Menace Max Level: 10 Requirement: Intimidate 5 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: 0.5s Cool Down: None Description: 1 target and all enemies around the target are damaged. If a Dagger class weapon is equipped, the skill hits twice. Damage additionally increases according to the caster's Base Level. [Lv 1]: ATK 120%, HIT -30, AoE: 3x3 cells [Lv 2]: ATK 240%, HIT -25, AoE: 3x3 cells [Lv 3]: ATK 360%, HIT -20, AoE: 3x3 cells [Lv 4]: ATK 480%, HIT -15, AoE: 3x3 cells [Lv 5]: ATK 600%, HIT -10, AoE: 3x3 cells [Lv 6]: ATK 720%, HIT +0, AoE: 5x5 cells [Lv 7]: ATK 840%, HIT +5, AoE: 5x5 cells [Lv 8]: ATK 960%, HIT +10, AoE: 5x5 cells [Lv 9]: ATK 1080%, HIT +15, AoE: 5x5 cells [Lv 10]: ATK 1200%, HIT +20, AoE: 5x5 cells |
Reproduce Max Level: 10 Requirement: Plagiarism 5 Skill Form: Active Toggle(Buff) Cast Time: None After Cast Delay: 1s Cool Down: None Description: Learns the last skill that was inflicted by an enemy. If the caster uses this skill one more time, then the skill effect disappears and caster can keep the newly acquired skill. Caster can learn only 1 skill and level learned depends on Reproduce's skill level. The skill acquired by reproduce consumes an extra 30% of normal SP. Since this skill is not a skill that invested the actual points, special effects such as the item to bring the learned level and the skill of the linker can not be used. |
Auto Shadow Spell Max Level: 10 Requirement: Reproduce 5 Skill Form: Active Type: Supportive Target: Caster Cast Time: (Lv10)2s Fixed / 0.4s Variable After Cast Delay: None Cool Down: None Description: Uses a magic skill learned from Plagiarism or Reproduce skill. MATK increases for the skill duration and physical attacks can trigger the learned magic skill. (Extended class and 3rd class magic cannot be auto cast) [Lv 1]: Activation Chance: 28%, Level 3 Skill, MATK +5, Duration: 60 seconds [Lv 2]: Activation Chance 26%, Level 3 Skill, MATK +10, Duration 80 seconds. [Lv 3]: Activation Chance 24%, Level 4 Skill, MATK +15, Duration 100 seconds [Lv 4]: Activation Chance 22%, Level 4 Skill, MATK +20, Duration 120 seconds [Lv 5]: Activation Chance 20%, Level 5 Skill, MATK +25, Duration 140 seconds [Lv 6]: Activation Chance 18%, Level 5 Skill, MATK +30, Duration 160 seconds [Lv 7]: Activation Chance 16%, Level 6 Skill, MATK +35, Duration 180 seconds [Lv 8]: Activation Chance 14%, Level 6 Skill, MATK +40, Duration 200 seconds [Lv 9]: Activation Chance 12%, Level 7 Skill, MATK +45, Duration 220 seconds [Lv 10]: Activation Chance 15%, Level 7 Skill, MATK +50, Duration 300 seconds |
Shadow Form Max Level: 5 Requirement: Tunnel Drive 3 Skill Form: Active, Debuff Cast Time: None After Cast Delay: 1s Cool Down: None Description: Hides yourself behind another player's shadow and make the front player receive damage instead of you. The skill is canceled if the front player has been attacked a certain amount of times or the distance between you and the front player gets farther. Skills and Items can't be used while in this state. [Lv 1]: 5 hits, 10 SP/sec, Duration 30 sec. [Lv 2]: 6 hits, 9 SP/sec, Duration 40 sec. [Lv 3]: 7 hits, 8 SP/sec, Duration 50 sec. [Lv 4]: 8 hits, 7 SP/sec, Duration 60 sec. [Lv 5]: 9 hits, 6 SP/sec, Duration 70 sec. |
Triangle Shot Max Level: 10 Requirement: Double Strafe 7 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: None After Cast Delay: 0.35s Cool Down: 0.2s Description: Attacks an enemy by firing 3 Arrows at once. Damage additionally increases according to the caster's Base Level and AGI. Consumes 3 Arrows. [Lv 1]: ATK 230%, Range 7 cells [Lv 2]: ATK 460%, Range 7 cells [Lv 3]: ATK 690%, Range 7 cells [Lv 4]: ATK 920%, Range 9 cells [Lv 5]: ATK 1150%, Range 9 cells [Lv 6]: ATK 1380%, Range 9 cells [Lv 7]: ATK 1610%, Range 9 cells [Lv 8]: ATK 1840%, Range 11 cells [Lv 9]: ATK 2070%, Range 11 cells [Lv 10]: ATK 2300%, Range 11 cells |
Body Painting Max Level: 5 Requirement: Shadow Chaser Basic Skill Form: Active, Debuff, Detect Description: Splashes paint around the caster to reveal hidden enemies. The target and all surroundings that have Cast Time: None After Cast Delay: 1s Cool Down: 2s been exposed to the paint get Blind along with a chance to decrease attack speed. Requires Paint Brush. Consumes 1 Surface Paint. [Lv 1]: Blind chance 55%, ASPD decrease chance 25%, Duration 5 sec [Lv 2]: Blind chance 57%, ASPD decrease chance 30%, Duration 7 sec [Lv 3]: Blind chance 59%, ASPD decrease chance 35%, Duration 9 sec [Lv 4]: Blind chance 61%, ASPD decrease chance 40%, Duration 11 sec [Lv 5]: Blind chance 63%, ASPD decrease chance 45%, Duration 13 sec |
Invisibility Max Level: 5 Requirement: Auto Shadow Spell 7, Deadly Infection 5, Masquerade Unlucky 3 Skill Form: Active, Buff Cast Time: 0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: (Lv5)60s Description: Makes yourself invisible. You can attack enemies during invisible state but the element of attack becomes Ghost Elemental level 1. It keeps consuming SP and also other skill or items can not be used while the skill is active. Skill is canceled if SP becomes 0. Ignores some of detecting skills. [Lv 1]: CRIT +20, Attack Speed -40%, drains 10% SP/sec [Lv 2]: CRIT +40, Attack Speed -30%, drains 8% SP/sec [Lv 3]: CRIT +60, Attack Speed -20%, drains 6% SP/sec [Lv 4]: CRIT +80, Attack Speed -10%, drains 5% SP/sec [Lv 5]: CRIT +100, normal attack speed, drains 2% SP/sec |
Deadly Infection Max Level: 5 Requirement: Shadow Form 3, Auto Shadow Spell 5 Skill Form: Active, Buff Description: Transfers abnormal status Cast Time: None After Cast Delay: 1s Cool Down: 2s that caster holds at the moment to the target or attacking enemies. Even if the caster transferred its curse to others, the curse on caster is maintained. [Lv 1]: Duration 10 sec, 40% infection chance [Lv 2]: Duration 15 sec, 50% infection chance [Lv 3]: Duration 20 sec, 60% infection chance [Lv 4]: Duration 25 sec, 70% infection chance [Lv 5]: Duration 30 sec, 80% infection chance |
Masquerade Enervation Max Level: 3 Requirement: Body Painting 1 Skill Form: Active, Debuff Cast Time: 0s Fixed / 2s Variable After Cast Delay: 1s Cool Down: 2s Description: Reduces target's damage and strips all Spirit Spheres that target has. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: Damage -30%, Duration 10 sec. [Lv 2]: Damage -40%, Duration 15 sec. [Lv 3]: Damage -50%, Duration 20 sec. |
Masquerade Gloomy Max Level: 3 Requirement: Body Painting 1 Skill Form: Active, Debuff Cast Time: 0s Fixed / 2s Variable After Cast Delay: 1s Cool Down: 2s Description: Reduces target's HIT rate and attack speed. Target's animals, pets or Homunculus are stripped with this skill. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: Attack Speed +30%, HIT -20%, Duration 10 sec. [Lv 2]: Attack Speed +40%, HIT -40%, Duration 15 sec. [Lv 3]: Attack Speed +50%, HIT -60%, Duration 20 sec. |
Masquerade Ignorance Max Level: 3 Requirement: Body Painting 1 Skill Form: Active, Debuff Cast Time: 0s Fixed / 2s Variable After Cast Delay: 1s Cool Down: 2s Description: Drains half of target's SP. On monsters, the amount of SP drained depend on monster's level. Target is disabled to use magic or skill while this skill is active. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: Drains 100 SP, Duration 10 sec. [Lv 3]: Drains 300 SP, Duration 20 sec. [Lv 2]: Drains 200 SP, Duration 15 sec. |
Masquerade Laziness Max Level: 3 Requirement: Masquerade Enervation 1, Masquerade Gloomy 1, Masquerade Ignorance 1 Skill Form: Active, Debuff Cast Time: 0s Fixed / 2s Variable After Cast Delay: 1s Cool Down: 2s Description: Reduces target's movement, casting speed and also flee rate. The target has to consume additional SP [Laziness skill level x 10] to use any skills while target is affected by Laziness. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: Flee -10, Variable cast time +20%, Duration 10 sec. [Lv 2]: Flee -20, Variable cast time +30%, Duration 15 sec. [Lv 3]: Flee -30, Variable cast time +40%, Duration 20 sec. |
Masquerade Unlucky Max Level: 3 Requirement: Masquerade Laziness 1, Masquerade Weakness 1 Skill Form: Active, Debuff Cast Time: 0s Fixed / 2s Variable After Cast Delay: 1s Cool Down: 2s Description: Reduces target's CRIT and Perfect Dodge rate. Certain amount of Zeny is consumed every time target is casting skills. Inflicts either Poison, Blind or Silence status to target. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: Crit -10, Perfect Flee -10, Duration 10 sec. [Lv 2]: Crit -20, Perfect Flee -20, Duration 15 sec. [Lv 3]: Crit -30, Perfect Flee -30, Duration 20 sec. |
Masquerade Weakness Max Level: 3 Requirement: Masquerade Enervation 1, Masquerade Groomy 1, Masquerade Ignorance 1 Skill Form: Active, Debuff Cast Time: 0s Fixed / 2s Variable After Cast Delay: 1s Cool Down: 2s Description: Reduces MaxHP and strips weapon and shield from target's body temporary. Target can not equip weapon or shield for skill duration. The chance of success depends on the caster and target's level and stats. Requires Makeover Brush. Consumes 1 Face Paint. [Lv 1]: MaxHP -10%, Duration 10 sec. [Lv 2]: MaxHP -20%, Duration 15 sec. [Lv 3]: MaxHP -30%, Duration 20 sec. |
Strip Accessory Max Level: 5 Requirement: Strip Weapon 1 Skill Form: Active, Debuff Description: Strips all accessories from target's body. The target is disabled Cast Time: 0s Fixed / 1s Variable After Cast Delay: 1s Cool Down: None to re-equip those released accessories during skill duration. To monsters, it decreases 20% of INT, DEX and LUK for a while. [Lv 1]: Success rate 14%, Duration 60 seconds [Lv 2]: Success rate 16%, Duration 60 seconds [Lv 3]: Success rate 18%, Duration 60 seconds [Lv 4]: Success rate 20%, Duration 60 seconds [Lv 5]: Success rate 22%, Duration 60 seconds |
Manhole Max Level: 3 Requirement: Flag Graffiti 1 Skill Form: Active, Ground Cast Time: 0s Fixed / 1s Variable After Cast Delay: 2s Cool Down: None Description: Draws 1 manhole on the ground and push 1 target into the hole. Trapped target is disabled from doing anything including attacks. Requires Paint Brush. Consumes 1 Surface Paint. [Lv 1]: Skill duration 5 sec. [Lv 2]: Skill duration 10 sec. [Lv 3]: Skill duration 15 sec. |
Dimension Door Max Level: 3 Requirement: Manhole 1 Skill Form: Active, Ground Cast Time: 0s Fixed / 1s Variable After Cast Delay: 2s Cool Down: None Description: Draws magic door on the ground and teleport the target who steps on it to a random location. Requires Paint Brush. Consumes 1 Surface Paint. [Lv 1]: Skill duration 4 sec. [Lv 2]: Skill duration 8 sec. [Lv 3]: Skill duration 12 sec. |
Chaos Panic Max Level: 3 Requirement: Manhole 1 Skill Form: Active, Ground Cast Time: 0s Fixed / 2s Variable After Cast Delay: 2s Cool Down: None Description: Draws whirling shape on the ground and trap the target into a chaos. The trapped target is in a chaos, so it loses its way and moves abnormally. To monsters, it makes the monster confused, so the monster changes its attacking target randomly. Requires Paint Brush. Consumes 2 Surface Paint. [Lv 1]: Skill duration 5 sec. [Lv 2]: Skill duration 10 sec. [Lv 3]: Skill duration 15 sec. |
Maelstrom Max Level: 3 Requirement: Chaos Panic 3, Masquerade Unlucky 3 Skill Form: Active, Ground Cast Time: 0s Fixed / 2s Variable After Cast Delay: 2s Cool Down: None Description: Draws swirling circle on the ground and absorb other magic that is cast on the ground. Caster recovers SP depending on absorbed magic level. Requires Paint Brush. Consumes 2 Surface Paint. [Lv 1]: Skill duration 7 sec. [Lv 2]: Skill duration 14 sec. [Lv 3]: Skill duration 21 sec. |
Bloody Lust Max Level: 3 Requirement: Dimension Door 3 Skill Form: Active, Ground Cast Time: 0s Fixed / 2s Variable After Cast Delay: 2s Cool Down: 180s Description: Draws a red circle on the ground and give the target who steps on it Frenzy effect. Requires Paint Brush. Consumes 2 Surface Paint. [Lv 1]: Skill duration 7 sec. [Lv 2]: Skill duration 14 sec. [Lv 3]: Skill duration 21 sec. |
Feint Bomb Max Level: 10 Requirement: Dimension Door 3 Skill Form: Active Target: Caster Cast Time: 0s Fixed / 1s Variable After Cast Delay: None Cool Down: 5s Description: Draws a fake copycat of yourself on the ground and step backwards with Backslide. After a while, the fake copycat explodes itself and inflicts damage to all surrounding enemies. Damage additionally increases according to the caster's Base Level, Job Level and DEX. Requires Paint Brush and consumes 1 Surface Paint. [Lv 1]: 1 Cells Backward [Lv 2]: 2 Cells Backward [Lv 3]: 3 Cells Backward [Lv 4]: 4 Cells Backward [Lv 5]: 5 Cells Backward [Lv 6]: 6 Cells Backward [Lv 7]: 7 Cells Backward [Lv 8]: 8 Cells Backward [Lv 9]: 9 Cells Backward [Lv 10]: 10 Cells Backward |
Escape Max Level: 5 Requirement: Triangle Shot 2 Skill Form: Active / Support Cast Time: None After Cast Delay: 0.5s Cool Down: (Lv5)2s Description: Caster immediately lays down a trap on the ground then backslides. Caster cannot backslide over unwalkable cells/walls. Consumes 1 Special Alloy Trap. [Lv 1]: Backslide range 5 cells [Lv 2]: Backslide range 6 cells [Lv 3]: Backslide range 7 cells [Lv 4]: Backslide range 8 cells [Lv 5]: Backslide range 9 cells |
Full Throttle Max Level: 5 Skill Form: Active Type: Supportive Target: Self Cast Time: None After Cast Delay: 0.5s Cool Down: 1800s (30 Minutes) Dispellable: No Description: Push your body to its limits, allowing you maximize your power for a short time. During this time you will gain these bonuses: [1]: All stats +20%, [2]: Increased Movement Speed, [3]: Restore 100% MaxHP when cast, [4]: MaxHP/SP will drain every second. After the duration is over, you will be incredibly exhausted, and inflicted with Rebound status. [ Rebound Status ]: [1]: Duration: 10 seconds, [2]: Reduced Movement Speed, [3]: HP Natural Recovery -100%, [4]: SP Natural Recovery -100%. [Lv 1]: 6% MaxHP/SP drain per second for 10s [Lv 2]: 4% MaxHP/SP drain per second for 15s [Lv 3]: 3% MaxHP/SP drain per second for 20s [Lv 4]: 2% MaxHP/SP drain per second for 25s [Lv 5]: 1% MaxHP/SP drain per second for 30s |
Abyss Chaser
Skills | ||
Dagger & Bow Mastery Max Level: 10 Skill Form: Passive Description: Increases physical damage against enemies of their size when equipped with a Dagger or Bow. [Lv 1]: Small +1%, Medium +2%, Large +2% [Lv 2]: Small +2%, Medium +3%, Large +4% [Lv 3]: Small +3%, Medium +5%, Large +6% [Lv 4]: Small +4%, Medium +6%, Large +8% [Lv 5]: Small +5%, Medium +8%, Large +10% [Lv 6]: Small +6%, Medium +9%, Large +12% [Lv 7]: Small +7%, Medium +11%, Large +14% [Lv 8]: Small +8%, Medium +12%, Large +16% [Lv 9]: Small +9%, Medium +14%, Large +18% [Lv 10]: Small +10%, Medium +15%, Large +20% |
Magic Sword Mastery Max Level: 10 Requirement: Reproduce 5, Auto Shadow Spell 5 Skill Form: Passive Description: Increases magical damage against enemies of all sizes when equipped with a Dagger or One-Handed Sword. [Lv 1]: Small/Medium/Large +2% [Lv 2]: Small/Medium/Large +3% [Lv 3]: Small/Medium/Large +5% [Lv 4]: Small/Medium/Large +6% [Lv 5]: Small/Medium/Large +8% [Lv 6]: Small/Medium/Large +9% [Lv 7]: Small/Medium/Large +11% [Lv 8]: Small/Medium/Large +12% [Lv 9]: Small/Medium/Large +14% [Lv 10]: Small/Medium/Large +15% |
Strip Shadow Max Level: 5 Requirement: Divest Accessory 1, Dagger & Bow Mastery 7 Skill Form: Active Type: Debuff Target: 1 Character Cast Time: 1s Fixed / 1s Variable After Cast Delay: 1s Cool Down: 2s Dispellable: Yes Description: Strips all of the target's Shadow Equipment and can't be equipped for the skill duration. Decreases physical and magical resistance when used on monsters. [Lv 1]: Strip Chance: 20%, Duration: 60 seconds [Lv 2]: Strip Chance: 25%, Duration: 70 seconds [Lv 3]: Strip Chance: 30%, Duration: 80 seconds [Lv 4]: Strip Chance: 35%, Duration: 90 seconds [Lv 5]: Strip Chance: 40%, Duration: 100 seconds |
Abyss Dagger Max Level: 5 Requirement: Fatal Menace 5, Dagger & Bow Mastery 3 Skill Form: Active Type: Physical Melee Target: Caster Cast Time: None After Cast Delay: 0.5s Cool Down: (Lv5) 0.4s Description: Inflicts melee physical damage to nearby targets within 7x7 cells around the caster. Increases damage of Fatal Menace during the skill duration. The damage further increases based on the caster's Base Level and POW. Requires a Dagger or One-Handed Sword. [Lv 1]: ATK 1750% per hit, Duration: 3 seconds [Lv 2]: ATK 3150% per hit, Duration: 6 seconds [Lv 3]: ATK 4550% per hit, Duration: 9 seconds [Lv 4]: ATK 5950% per hit, Duration: 12 seconds [Lv 5]: ATK 7350% per hit, Duration: 15 seconds |
Unlucky Rush Max Level: 5 Requirement: Abyss Dagger 3, Dagger & Bow Mastery 4 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: 0.5s Cool Down: (Lv5) 0.25s Description: Instantly dashes to the target and inflicts melee physical damage, which also has a chance to inflict Unlucky status on the target. Damage additionally increases according to the caster's Base Level and POW. [Lv 1]: ATK 400%, Unlucky Chance: 40% [Lv 2]: ATK 7000%, Unlucky Chance: 50% [Lv 3]: ATK 1000%, Unlucky Chance: 60% [Lv 4]: ATK 1300%, Unlucky Chance: 70% [Lv 5]: ATK 1600%, Unlucky Chance: 80% |
Chain Reaction Shot Max Level: 5 Requirement: Triangle Shot 5, Dagger & Bow Mastery 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 1s Fixed / 1s Variable After Cast Delay: None Cool Down: 1s Description: Inflicts ranged physical damage to the target and surrounding enemies. Inflicts additional ranged physical damage to targets within 7x7 cells of the main target. Damage additionally increases according to the caster's Base Level and CON. Requires a Bow and consumes 7 Arrows. (You need at at least 8 to use this skill). [Lv 1]: ATK 850%(1st)/3350%(2nd), AoE: 5x5 cells [Lv 2]: ATK 1700%(1st)/5900%(2nd), AoE: 5x5 cells [Lv 3]: ATK 2550%(1st)/8450%(2nd), AoE: 7x7 cells [Lv 4]: ATK 3400%(1st)/11000%(2nd), AoE: 7x7 cells [Lv 5]: ATK 4250%(1st)/13550%(2nd), AoE: 9x9 cells |
From the Abyss Max Level: 5 Requirement: Magic Sword Mastery 3 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: 30s Dispellable: No AP Recovery: 4/8/12/16/20 Description: Summons spheres containing power of the abyss for the skill duration. 5 Abyss Spheres are summoned instantly upon using this skill. Inflicting physical damage has a chance to consume 1 Abyss Sphere to inflict Neutral elemental magic damage to the target and surrounding enemies within 9x9 cells around the target 5 times. Summons Abyss Spheres over time. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK: 800%/Hit, Duration: 30 seconds, Abyss Sphere Interval: 3 seconds [Lv 2]: MATK: 1450%/Hit, Duration: 60 seconds, Abyss Sphere Interval: 2.5 seconds [Lv 3]: MATK: 2100%/Hit, Duration: 90 seconds, Abyss Sphere Interval: 2 seconds [Lv 4]: MATK: 2750%/Hit, Duration: 120 seconds, Abyss Sphere Interval: 1.5 seconds [Lv 5]: MATK: 3400%/Hit, Duration: 150 seconds, Abyss Sphere Interval: 1 seconds |
Abyss Slayer Max Level: 10 Requirement: Abyss Dagger 5, Deft Stab 5 Skill Form: Active(AP) Type: Supportive Target: Caster Cast Time: 1s Fixed / 2s Variable After Cast Delay: 0.5s Cool Down: 60s AP Cost: 120 Dispellable: No Description: Endows the caster's body with the power of abyss for 300 seconds. Restores 100% HP / SP upon usage and increases the caster's abilities drastically. [Lv 1]: P.ATK/S.MATK +12, HIT +120 [Lv 2]: P.ATK/S.MATK +14, HIT +140 [Lv 3]: P.ATK/S.MATK +16, HIT +160 [Lv 4]: P.ATK/S.MATK +18, HIT +180 [Lv 5]: P.ATK/S.MATK +20, HIT +200 [Lv 6]: P.ATK/S.MATK +22, HIT +220 [Lv 7]: P.ATK/S.MATK +24, HIT +240 [Lv 8]: P.ATK/S.MATK +26, HIT +260 [Lv 9]: P.ATK/S.MATK +28, HIT +280 [Lv 10]: P.ATK/S.MATK +30, HIT +300 |
Omega Abyss Strike Max Level: 10 Requirement: From the Abyss 3, Abyss Square 3 Skill Form: Active(AP) Type: Magical Target: Ground Cast Time: 1s Fixed / 4s Variable After Cast Delay: 0.5s Cool Down: 0.7s AP Cost: 10 Description: Drops the powerful meteorite at the targeted area, inflicting Fire elemental magic damage to all targets within 9x9 cells. Inflicts additional damage against Angel and Demon race monsters. Damage additionally increases according to the caster's Base Level and SPL. [Lv 1]: MATK 2650%, Angel/Demon: 2850% [Lv 2]: MATK 5300%, Angel/Demon: 5700% [Lv 3]: MATK 7950%, Angel/Demon: 8550% [Lv 4]: MATK 10600%, Angel/Demon: 11400% [Lv 5]: MATK 13250%, Angel/Demon: 14250% [Lv 6]: MATK 15900%, Angel/Demon: 17100% [Lv 7]: MATK 18550%, Angel/Demon: 19950% [Lv 8]: MATK 21200%, Angel/Demon: 22800% [Lv 9]: MATK 23850%, Angel/Demon: 25650% [Lv 10]: MATK 26500%, Angel/Demon: 28500% |
Deft Stab Max Level: 10 Requirement: Abyss Dagger 3, Dagger & Bow Mastery 5 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: 0.5s Cool Down: (Lv10) 0.7s AP Recovery: 3 Description: Quickly attacks the target and its surroundings 5 times inflicting melee physical damage. Damage additionally increases according to the caster's Base Level and 7xPOW. [Lv 1]: ATK 1250%, AoE: 5x5 cells [Lv 2]: ATK 1800%, AoE: 5x5 cells [Lv 3]: ATK 2350%, AoE: 5x5 cells [Lv 4]: ATK 2900%, AoE: 5x5 cells [Lv 5]: ATK 3450%, AoE: 5x5 cells [Lv 6]: ATK 4000%, AoE: 7x7 cells [Lv 7]: ATK 4550%, AoE: 7x7 cells [Lv 8]: ATK 5100%, AoE: 7x7 cells [Lv 9]: ATK 5650%, AoE: 7x7 cells [Lv10]: ATK 6200%, AoE: 7x7 cells |
Abyss Square Max Level: 5 Requirement: From the Abyss 1, Magic Sword Mastery 5 Skill Form: Active Type: Magical Target: Ground Cast Time: 1s Fixed / 5s Variable After Cast Delay: 0.5s Cool Down: 3s AP Recovery: 5 Description: Inflicts Neutral elemental magic damage by awakening the abyss within 7x7 cells in the targeted area. If the caster is within skill range, inflicts the damage twice. The damage is further increases based on the caster's Base Level , SPL and Magic Sword Mastery. When From the Abyss is active, there is a chance to autocast Abyss Square, when inflicting physical damage. Learned skill level will be casted, but will not recover AP from auto-casting. [Lv 1]: MATK: 750+(Magic Sword Mastery Lv x40)% [Lv 2]: MATK: 1500+(Magic Sword Mastery Lv x80)% [Lv 3]: MATK: 2250+(Magic Sword Mastery Lv x120)% [Lv 4]: MATK: 3000+(Magic Sword Mastery Lv x160)% [Lv 5]: MATK: 3750+(Magic Sword Mastery Lv x200)% |
Frenzy Shot Max Level: 10 Requirement: Chain Reaction Shot 3, Dagger & Bow Mastery 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: None After Cast Delay: 0.5s Cool Down: (Lv10) 0.35s AP Recovery: 3 Description: Deals 2 hits of long ranged physical damage to the target, has a chance to deal damage 3 times. The damage further increases based on the caster's Base Level and CON. Has a chance to trigger critical hit, critical chance is the caster's Cri. The effectiveness of Critical Damage is halfed. Requires a Bow and consumes 3 Arrows. [Lv 1]: ATK 1050% / chance to deal damage 3 times: 5% [Lv 2]: ATK 1850% / chance to deal damage 3 times: 10% [Lv 3]: ATK 2650% / chance to deal damage 3 times: 15% [Lv 4]: ATK 3450% / chance to deal damage 3 times: 20% [Lv 5]: ATK 4250% / chance to deal damage 3 times: 25% [Lv 6]: ATK 5050% / chance to deal damage 3 times: 30% [Lv 7]: ATK 5850% / chance to deal damage 3 times: 35% [Lv 8]: ATK 6650% / chance to deal damage 3 times: 40% [Lv 9]: ATK 7450% / chance to deal damage 3 times: 45% [Lv10]: ATK 8250% / chance to deal damage 3 times: 50% |
Hit and Sliding Max Level: 5 Requirement: Dagger & Bow Mastery 3 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: 1s AP Recovery: 2 Description: Deals melee physical damage to the target and moves backward. If a bow is equipped, deals ranged physical damage instead. Grants the Chasing effect for 60 seconds. Damage increases based on the caster's base level and POW. [Lv 1] : ATK 3500%/ 1 cell movement [Lv 2] : ATK 7000%/ 2 cells movement [Lv 3] : ATK 10500%/ 3 cells movement [Lv 4] : ATK 14000%/ 4 cells movement [Lv 5] : ATK 17500%/ 5 cells movement _ [Chasing Effect] While the Chasing effect is active, the following skills gain increased damage: [Unlucky Rush] : +(Unlucky Rush Lv x2500)% [Chain Reaction Shot Secondary Damage] : +(Chain Reaction Shot Lv x700)% |
Chasing Break Max Level: 5 Requirement: Hit and Sliding 3 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: 1s AP Recovery: 2 Description: Chase and rush toward the target, dealing melee physical damage 5 times to the target and enemies in the surrounding area. If the Chasing effect is active, deals even greater damage 7 times. Damage increases based on the caster's base level and POW. [Lv 1] : ATK 2000%/ 2250%(Chasing) AoE: 5x5 cells [Lv 2] : ATK 2450%/ 2750%(Chasing) AoE: 5x5 cells [Lv 3] : ATK 2900%/ 3250%(Chasing) AoE: 5x5 cells [Lv 4] : ATK 3350%/ 3750%(Chasing) AoE: 7x7 cells [Lv 5] : ATK 3800%/ 4250%(Chasing) AoE: 7x7 cells |
Chasing Shot Max Level: 5 Requirement: Hit and Sliding 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 1s Fixed / 0s Variable After Cast Delay: 0.3s Cool Down: 0.75s AP Recovery: 2 Description: A skill for bows only. Chase the target, dealing ranged physical damage 2 times to the target and enemies in the surrounding area. If the Chasing effect is active, deals even greater damage 3 times. Damage increases based on the caster's base level and CON. This skill can deal Critical Hits. Critical Chance for this skill is based on your Critical Rate. _ [Lv 1] : ATK 2200%/2450%(Chasing) AoE: 5x5 cells [Lv 2] : ATK 2900%/3150%(Chasing) AoE: 5x5 cells [Lv 3] : ATK 3600%/3850%(Chasing) AoE: 5x5 cells [Lv 4] : ATK 4300%/4550%(Chasing) AoE: 7x7 cells [Lv 5] : ATK 5000%/5250%(Chasing) AoE: 7x7 cells |
Abyss Flame Max Level: 5 Requirement: Magic Sword Mastery 5,\n From the Abyss 3 Skill Form: Active Type: Magical Target: 1 Character Cast Time: 0s Fixed / 3s Variable After Cast Delay: 0.5s Cool Down: None AP Recovery: 2 Description: Creates flames centered on the target, dealing 5 times Fire elemental magic damage to the target and nearby enemies. Simultaneously releases flames around the caster, dealing 3 times of Fire elemental magic damage to nearby enemies. Damage increases based on Magic Sword Mastery, caster's Base Level, and SPL. [Lv 1]: Target Area: MATK 500+(Magic Sword Mastery Lv x15)% Caster Area: MATK 820+(Magic Sword Mastery Lv x30)% AoE: 5x5 cells [Lv 2]: Target Area: MATK 1000+(Magic Sword Mastery Lv x30)% Caster Area: MATK 1640+(Magic Sword Mastery Lv x60)% AoE: 5x5 cells [Lv 3]: Target Area: MATK 1500+(Magic Sword Mastery Lv x45)% Caster Area: MATK 2640+(Magic Sword Mastery Lv x90)% AoE: 5x5 cells [Lv 4]: Target Area: MATK 2000+(Magic Sword Mastery Lv x60)% Caster Area: MATK 3280+(Magic Sword Mastery Lv x120)% AoE: 7x7 cells [Lv 5]: Target Area: MATK 2500+(Magic Sword Mastery Lv x75)% Caster Area: MATK 4100+(Magic Sword Mastery Lv x150)% AoE: 7x7 cells |