Translations:Infinite Space/9/es

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Equipamiento

Armas

Las Infinity Weapons se pueden comprar a Relic Appraiser (cmd_fild07 57, 274) por 6905.png Shattered Magic Stone (6905) cada una.
6905.png Shattered Magic Stone (6905) se obtiene en la Infinite Space - Instance.
Todas las Infinity Weapons son armas de nivel 4, tienen una ranura y requieren al menos Nivel Base 100 para ser equipadas.

Name Description
28703.png Infinity Dagger [1] (28703) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
MATK +100
_______________________
Class Restrictions:
Swordsman, Archer, Novice, Ninja, Thief, Magician, Merchant, Druid and Soul Linker

_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 125
Magic Attack: 100
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
16038.png Infinity Mace [1] (16038) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
Class Restrictions:
Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura

_______________________
Type: Mace
Position: Right Hand
Physical Attack: 155
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
28105.png Infinity Two-Handed Axe [1] (28105) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Swordsman, Druid and Merchant

_______________________
Type: 2hAxe
Position: Right Hand
Physical Attack: 265
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
18128.png Infinity Bow [1] (18128) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
Class Restrictions:
Archer, Thief and Rogue

_______________________
Type: Bow
Position: Right Hand
Physical Attack: 160
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
21014.png Infinity Two-Handed Sword [1] (21014) This weapon contains a strange energy. There are hidden stats sealed inside this sword.
_______________________
Class Restrictions:
Rune Knight and Royal Guard

_______________________
Type: 2hSword
Position: Right Hand
Physical Attack: 230
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
2024.png Infinity Staff [1] (2024) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
MATK +170
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Warlock and Sorcerer

_______________________
Type: 2hStaff
Position: Right Hand
Physical Attack: 30
Magic Attack: 170
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
1938.png Infinity Violin [1] (1938) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
Class Restrictions:
Minstrel

_______________________
Type: Musical
Position: Right Hand
Physical Attack: 150
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
1994.png Infinity Wire [1] (1994) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
Class Restrictions:
Wanderer

_______________________
Type: Whip
Position: Right Hand
Physical Attack: 150
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
13323.png Infinity Shuriken [1] (13323) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
MATK +40
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Ninja

_______________________
Type: Huuma
Position: Right Hand
Physical Attack: 150
Magic Attack: 40
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
13126.png Infinity Handgun [1] (13126) This weapon contains a strange energy. It's feels there are sealed stats.
_______________________
Class Restrictions:
Rebellion

_______________________
Type: Revolver
Position: Right Hand
Physical Attack: 175
Weapon Level: 4
Weight: 50
Required Level: 100


Encantamiento

Todas las Infinity Weapons se pueden encantar con el Relic Reinforcer (cmd_fild07 60, 274) por 20x 6905.png Shattered Magic Stone (6905) por intento.
El arma debe estar equipada para que el Relic Enforcer pueda encantarlas.
Un equipo puede recibir encantamiento en la cuarta ranura (la más a la derecha) y la tercera ranura. Puedes seleccionar uno entre los tres tipos de encantamiento (Físico, Mágico, A distancia).
Restablecer los encantamientos cuesta 30x 6905.png Shattered Magic Stone (6905), y eliminará todos los encantamientos. Hay un 30% de probabilidad de que el equipo se destruya al restablecer los encantamientos.

Equipo Grupo de encantamiento Físico Mágico A distancia
Infinity Weapons Grupo 1 4700.png STR+1 (4700) o STR +2
4710.png INT+1 (4710) o INT +2
4720.png DEX+1 (4720) o DEX +2
Grupo 2 4811.png Fighting Spirit Lv1 (4811) ~ Fighting Spirit 8 4815.png Spell Lv1 (4815) ~ Spell 8 4832.png Expert Archer Lv1 (4832) ~ Expert Archer 8


Rift Armor Set

El Rift Armor Set se puede comprar a Relic Appraiser (cmd_fild07 57, 274) por 6905.png Shattered Magic Stone (6905) cada uno.
6905.png Shattered Magic Stone (6905) cae en la Infinite Space - Instancia.

Objeto Descripción
19033.png Ancient Decoration of Rift [1] (19033) A hairband obtained from infinite space that emanating strange aura.
_______________________
MaxHP +1000
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Head Top
Defense: 2
Armor Level: 1
Refinable
Weight: 20
Required Level: 100
15141.png Rift Ancient Armor [1] (15141) A suit of armor obtained from infinite space that emanating strange aura.
_______________________
MaxHP +1000
MaxSP -100
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600
_______________________
When equipped with Ancient Decoration of Rift:
MaxSP +100
Protects from skill cast interruption.
_______________________
When equipped with Ancient Decoration of Rift, Rift Manteau and Rift Shoes:
MaxHP +1000
Increases recovery amount gained from Healing skills by 5%.
Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level)

_______________________
Type: Armor
Position: Armor
Defense: 30
Armor Level: 1
Refinable
Weight: 50
Required Level: 100
20779.png Rift Manteau [1] (20779) A cloak obtained from infinite space that emanating strange aura.
_______________________
MaxHP +300
MaxSP -50
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Garment
Defense: 16
Armor Level: 1
Refinable
Weight: 50
Required Level: 100
22075.png Rift Shoes [1] (22075) A shoes obtained from infinite space that emanating strange aura.
_______________________
MaxHP +300
MaxSP -50
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Shoes
Defense: 12
Armor Level: 1
Refinable
Weight: 25
Required Level: 100


Todas las partes del Rift Armor Set se pueden encantar con el Relic Reinforcer (cmd_fild07 60, 274) por 20x 6905.png Shattered Magic Stone (6905) por intento.
La armadura debe estar equipada para que el Relic Enforcer las encante.
Un equipo puede recibir encantamiento en la cuarta (ranura más a la derecha) y tercera ranuras. Puedes seleccionar uno entre los tres tipos de encantamiento (Physical, Caster, Ranged).
Restablecer los encantamientos cuesta 30x 6905.png Shattered Magic Stone (6905), y eliminará todos los encantamientos. Hay un 30% de probabilidad de que el equipo sea destruido al restablecer los encantamientos.

Equipo Grupo de encantamiento Physical Caster Ranged
Rift Armor and Shoes Grupo 1 4700.png STR+1 (4700) ~ STR +4 4710.png INT+1 (4710) ~ INT +4 4720.png DEX+1 (4720) ~ DEX +4
Grupo 2 4795.png HP+100 (4795) ~ MaxHP +300 4870.png SP+25 (4870) ~ MaxSP +75 4870.png SP+25 (4870) ~ MaxSP +75
Rift Decoration and Manteau Grupo 1 4700.png STR+1 (4700) ~ STR +4 4710.png INT+1 (4710) ~ INT +4 4720.png DEX+1 (4720) ~ DEX +4
Grupo 2 4861.png MaxHP+1% (4861) ~ MaxHP +5% 4861.png MaxHP+1% (4861) ~ MaxHP +5% 4861.png MaxHP+1% (4861) ~ MaxHP +5%