Bio 5 Headgears

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Bio 5 Headgears

Los Old Headgears se fabrican (por Sorrowful's Soul Energy) y se encantan (por Wandering Energy) dentro del

Bed of Honor o en el Sanctuary.

Los headgears disponibles son:
18971.png Old Rune Circlet [1] (18971)
An old, abandoned rune circlet that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
For each Refine Level:
ATK +4
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Ignition Break by 20%.
Increases damage of Hundred Spear by 15%.
_______________________
For each 5 Refine Levels:
ASPD +1
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Rune Knight

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18972.png Old Mitra [1] (18972)
An old, abandoned mitra that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
For each Refine Level:
ATK +4
MATK +2
Increases Healing skills effectiveness by 2%.
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Judex by 20%.
Increases damage of Magnus Exorcismus by 10%.
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Archbishop

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18973.png Old Driver Band [1] (18973)
An old, abandoned driver band that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
For each Refine Level:
ATK +4
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Power Swing and Axe Tornado by 20%.
_______________________
For each 5 Refine Levels:
ASPD +1
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Mechanic

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18974.png Old Driver Band (yellow) [1] (18974)
An old, abandoned driver band that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
For each Refine Level:
ATK +4
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Arms Cannon by 15%.
_______________________
For each 4 Refine Levels:
Increases damage of Self-Destruction by 10%.
_______________________
For each 5 Refine Levels:
ASPD +1
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Mechanic

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18975.png Old Shadow Handicraft [1] (18975)
An old, abandoned shadow handicraft that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
For each Refine Level:
ATK +4
MATK +4
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Triangle Shot by 25%.
_______________________
Refine Level +6:
Decreases Masquerade Enervation and Masquerade Unlucky skill cooldown by 1 second.
_______________________
Refine Level +8:
Decreases Masquerade Laziness and Masquerade Weakness skill cooldown by 1 second.
_______________________
Refine Level +10:
Decreases Masquerade Ignorance and Masquerade Gloomy skill cooldown by 1 second.
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Shadow Chaser

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18976.png Old Minstrel Song's Hat [1] (18976)
An old, abandoned minstrel song hat that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
For each Refine Level:
Increases Ranged Physical Damage by 1%.
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Arrow Vulcan by 20%.
Increases damage of Severe Rainstorm by 15%.
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Minstrel

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18977.png Old Midas Whisper [1] (18977)
An old, abandoned midas whisper that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
For each Refine Level:
ATK +4
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases Ranged Physical Damage by 1%.
Increases damage of Cart Cannon by 15%.
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Genetic

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18978.png Old Magic Stone Hat [1] (18978)
An old, abandoned magic stone hat that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
Increases SP Recovery Rate by 20%.
Decreases Crimson Rock skill cooldown by 1 second.
_______________________
For each Refine Level:
MATK +1%
Decreases Crimson Rock skill cooldown by additional 0.1 second.
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Soul Expansion by 15%.
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Warlock

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18979.png Old Blazing Soul [1] (18979)
An old, abandoned blazing soul that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
For each Refine Level:
ATK +4
CRI +2
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Rampage Blaster by 15%.
Increases damage of Lightning Ride by 20%.
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Sura

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18980.png Old Wind Whisper [1] (18980)
An old, abandoned wind whisper that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
For each Refine Level:
MATK +1%
ATK +4
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Poison Buster by 15%.
Increases damage of Varetyr Spear by 20%.
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Sorcerer

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18981.png Old Dying Swan [1] (18981)
An old, abandoned dying swan that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
For each Refine Level:
Increases Ranged Physical Damage by 1%.
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Arrow Vulcan by 20%.
Increases damage of Severe Rainstorm by 15%.
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Wanderer

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18982.png Old Bone Circlet [1] (18982)
An old, abandoned bone circlet that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
For each Refine Level:
Increases Critical Damage by 1%.
Increases Attack Speed by 1%.
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Cross Impact by 15%.
Increases damage of Cross Ripper Slasher by 20%.
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Guillotine Cross

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18983.png Old Crown of Guardian [1] (18983)
An old, abandoned crown of guardian that emanates a mysterious aura.
_______________________
All Basic Stats +1
MDEF +5
_______________________
For each Refine Level:
ATK +4
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Cannon Spear by 20%.
Increases damage of Overbrand by 15%.
_______________________
For each 5 Refine Levels:
ASPD +1
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170
18984.png Old Camouflage Rabbit Hood [1] (18984)
An old, abandoned camouflage bunny hood that emanates a mysterious aura.
_______________________
All Basic Stats +1
_______________________
For each Refine Level:
Increases Ranged Physical Damage by 1%.
_______________________
For each 2 Refine Levels:
MaxHP +1%
MaxSP +1%
Increases damage of Cluster Bomb by 15%.
Increases damage of Warg Strike by 10%.
_______________________
For each 3 Refine Levels:
Perfect Dodge +1
_______________________
Enchantable: Yes
_______________________
Class Restrictions:
Ranger

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 170



Fabricar estos headgears requiere varios ingredientes. Primero, necesitas obtener almas de la primera clase de trabajo correspondiente que coincida con la clase del headgear que desees. Todas caen con una probabilidad del 5% de los mobs normales (probabilidad independiente para cada miembro del grupo). Los MVPs soltarán 3 de su alma correspondiente con una probabilidad del 100%, y otorgarán un alma extra al MVP. Ten en cuenta que las almas están VINCULADAS A LA CUENTA.

  • 6814.png Swordman Soul (6814) - Soltado por Seyren Windsor y Randel Lawrence.
  • 6815.png Merchant Soul (6815) - Soltado por Howard Alt-Eisen y Flamel Emule.
  • 6816.png Thief Soul (6816) - Soltado por Eremes Guile y Gertie Wie.
  • 6817.png Magician Soul (6817) - Soltado por Kathryne Cheiron y Celia Alde.
  • 6818.png Archer Soul (6818) - Soltado por Cecil Damon, Alphoccio Basil y Trentini.
  • 6819.png Acolyte Soul (6819) - Soltado por Margaretha Sorin y Chen Liu.

También necesitas obtener el headgear de costume correspondiente. Estos son soltados por los mobs normales del Bed of Honor.

There are two options available when creating the old headgear.

The default option (30% chance of success) requires the following ingredients:

Example:

    1x  19974.png C. Camouflage Rabbit Hood (19974)
    1x  6818.png Archer Soul (6818)
   20x  6820.png Energy Fragment (6820)

The safe option requires the following:

   Example: 
     1x  19974.png C. Camouflage Rabbit Hood (19974)
     5x  6818.png Archer Soul (6818)
   100x  6820.png Energy Fragment (6820)


Encantamiento Bio 5

Requisitos de encantamiento

Habla con Wanderind Mind (lhz_dun_n 134, 265) para comenzar el proceso de encantamiento. Requiere 10 Grudge Fragment para el 3.º y el 4.º encantamiento. Esos siempre serán encantamientos de estadísticas. Una vez que lo hayas encantado dos veces, puedes encantar la 2.ª ranura y será un encantamiento de estadísticas o uno de los encantamientos poderosos que se enumeran a continuación. Si obtienes el encantamiento poderoso, comenzará en el nivel 1. La siguiente tabla enumera la cantidad requerida para obtener ese nivel. Si fallas la mejora del encantamiento poderoso, bajará un nivel (nivel 1 como mínimo).

Restablecer encantamientos

El Wanderind Mind (lhz_dun_n 134, 265) ofrece volver a tirar el 1.er/2.º encantamiento para equipos de cabeza totalmente encantados a un costo aumentado de 10 22687.png Fragment of Vicious Mind (22687).
También puedes restablecer ambos encantamientos a la vez.

Encantamientos

Ranura de encantamiento (Estadísticas) Requisito
3.º 10 23016.png Grudge Fragment (23016)
4.º
Encantamientos de estadísticas aleatorios (3.ª y 4.ª ranura)
Str 1 ~ 5 Agi 1 ~ 5
Vit 1 ~ 5 Int 1 ~ 5
Dex 1 ~ 5 Luk 1 ~ 5
2.ª ranura
Nivel Grudge Fragment requeridos Probabilidad
1 10
2 20 80%
3 40 70%
4 50 50%
5 70 20%
6 100 20%
7 150 20%
8 250 20%
9 500 20%
10 1.000 20%

Encantamiento final del equipo de cabeza de Bio 5. Puedes elegir el encantamiento deseado y mejorar el encantamiento sin fallar hasta el nivel 5.

  • Costo para elegir el encantamiento deseado: 5,000,000 zeny + 200 23016.png Grudge Fragment (23016).
  • Costo para mejorar el encantamiento del nivel 1 al nivel 2: 3,500,000 zeny + 100 23016.png Grudge Fragment (23016).
  • Costo para mejorar el encantamiento del nivel 2 al nivel 3: 5,000,000 zeny + 200 23016.png Grudge Fragment (23016).
  • Costo para mejorar el encantamiento del nivel 3 al nivel 4: 8,000,000 zeny + 250 23016.png Grudge Fragment (23016).
  • Costo para mejorar el encantamiento del nivel 4 al nivel 5: 14,000,000 zeny + 350 23016.png Grudge Fragment (23016).
Tipo Niveles
29706.png Tenacity Lv1 (29706) Nivel 1

Daño físico cuerpo a cuerpo +4%

Perfect hit + 1

Nivel 2

Daño físico cuerpo a cuerpo +8%

Perfect hit + 2

Nivel 3

Daño físico cuerpo a cuerpo +12%

Perfect hit + 3

Nivel 4

Daño físico cuerpo a cuerpo +16%

Perfect hit + 4

Nivel 5

Daño físico cuerpo a cuerpo +20%

Perfect hit + 5

Nivel 6

Daño físico cuerpo a cuerpo +24%

Perfect hit + 6

Nivel 7

Daño físico cuerpo a cuerpo +28%

Perfect hit + 7

Nivel 8

Daño físico cuerpo a cuerpo +32%

Perfect hit + 8

Nivel 9

Daño físico cuerpo a cuerpo +36%

Perfect hit + 9

Nivel 10

Daño físico cuerpo a cuerpo +44%

Perfect hit + 10

29061.png Mettle Lv1 (29061) Nivel 1

Atk + 4%

Hit + 10

Nivel 2

Atk + 8%

Hit + 20

Nivel 3

Atk + 12%

Hit + 30

Nivel 4

Atk + 16%

Hit + 40

Nivel 5

Atk + 20%

Hit + 50

Nivel 6

Atk + 24%

Hit + 60

Nivel 7

Atk + 28%

Hit + 70

Nivel 8

Atk + 32%

Hit + 80

Nivel 9

Atk + 36%

Hit + 90

Nivel 10

Atk + 40%

Hit + 100

29071.png Magic Essence Lv1 (29071) Nivel 1

Matk + 4%

FCT -0.1s

Nivel 2

Matk + 8%

FCT -0.2s

Nivel 3

Matk + 12%

FCT -0.3s

Nivel 4

Matk + 16%

FCT -0.4s

Nivel 5

Matk + 20%

FCT -0.5s

Nivel 6

Matk + 24%

FCT -0.6s

Nivel 7

Matk + 28%

FCT -0.7s

Nivel 8

Matk + 32%

FCT -0.8s

Nivel 9

Matk + 36%

FCT -0.9s

Nivel 10

Matk + 44%

FCT -1.0s

29081.png Acute Lv1 (29081) Nivel 1

Crit + 3

Daño crítico + 20%

Nivel 2

Crit + 6

Daño crítico + 35%

Nivel 3

Crit + 9

Daño crítico + 50%

Nivel 4

Crit + 12

Daño crítico + 65%

Nivel 5

Crit + 15

Daño crítico + 80%

Nivel 6

Crit + 18

Daño crítico + 95%

Nivel 7

Crit + 21

Daño crítico + 110%

Nivel 8

Crit + 24

Daño crítico + 125%

Nivel 9

Crit + 27

Daño crítico + 140%

Nivel 10

Crit + 30

Daño crítico + 170%

29091.png Master Archer Lv1 (29091) Nivel 1

Aspd + 1%

Daño a distancia + 4%

Nivel 2

Aspd + 2%

Daño a distancia + 8%

Nivel 3

Aspd + 3%

Daño a distancia + 12%

Nivel 4

Aspd + 4%

Daño a distancia + 16%

Nivel 5

Aspd + 5%

Daño a distancia + 20%

Nivel 6

Aspd + 6%

Daño a distancia + 24%

Nivel 7

Aspd + 7%

Daño a distancia + 28%

Nivel 8

Aspd + 8%

Daño a distancia + 32%

Nivel 9

Aspd + 8%

Daño a distancia + 32%

Nivel 10

Aspd + 10%

Daño a distancia + 44%

29101.png Adamantine Lv1 (29101) Nivel 1

Max HP + 5%

Def + 140

Mdef + 20

Nivel 2

Max HP + 10%

Def + 180

Mdef + 40

Nivel 3

Max HP + 15%

Def + 220

Mdef + 60

Nivel 4

Max HP + 20%

Def + 260

Mdef + 80

Nivel 5

Max HP + 25%

Def + 300

Mdef + 100

Nivel 6

Max HP + 30%

Def + 340

Mdef + 120

Nivel 7

Max HP + 35%

Def + 380

Mdef + 140

Nivel 8

HP máx. + 40%

Def + 420

Mdef + 160

Nivel 9

HP máx. + 45%

Def + 460

Mdef + 180

Nivel 10

HP máx. + 55%

Def + 500

Mdef + 200

29111.png Affection Lv1 (29111) Nivel 1

SP máx. + 3%

Poder de recuperación de habilidades + 5%

Nivel 2

SP máx. + 6%

Poder de recuperación de habilidades + 10%

Nivel 3

SP máx. + 9%

Poder de recuperación de habilidades + 15%

Nivel 4

SP máx. + 12%

Poder de recuperación de habilidades + 20%

Nivel 5

SP máx. + 15%

Poder de recuperación de habilidades + 25%

Nivel 6

SP máx. + 18%

Poder de recuperación de habilidades + 30%

Nivel 7

SP máx. + 21%

Poder de recuperación de habilidades + 35%

Nivel 8

SP máx. + 24%

Poder de recuperación de habilidades + 40%

Nivel 9

SP máx. + 27%

Poder de recuperación de habilidades + 45%

Nivel 10

SP máx. + 30%

Poder de recuperación de habilidades + 55%