Frontier Rune Crown

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Frontier Rune Crown

Frontier Rune Crows are part of Zero Cell Sector content.

Crowns
400975.png Frontier Rune Crown (Dragon Knight) [1] (400975)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Hack And Slasher damage +5%
Servant Weapon damage +5%
_______________________
Refine >= 7:
Melee Physical Damage +10%
_______________________
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
_______________________
Refine >= 12:
Critical Damage +15%
Critical +15
_______________________
Grade >= D:
P.ATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Melee Physical Damage +10%
_______________________
Grade >= A:
Physical damage to All sizes +15%
_______________________
Set Bonus with Frontier Dragon Sword:

Hack And Slasher damage +45%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
Hack And Slasher cooldown -0.2s

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Servant Weapon Level >= 4:
100% chance to autocast Servant Weapon Level 4 when using Hack And Slasher
100% chance to autocast Servant Weapon Level 4 when using Servant Weapon Phantom
_______________________
Class Restrictions:
Knight

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400976.png Frontier Rune Crown (Imperial Guard) [1] (400976)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Imperial Cross damage +7%
Overslash damage +7%
_______________________
Refine >= 7:
Melee Physical Damage +10%
_______________________
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
_______________________
Refine >= 12:
Fixed Cast Time -0.5s
Non-critical Physical Damage +15%
Base ATK +50
_______________________
Grade >= D:
P.ATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Melee Physical Damage +10%
_______________________
Grade >= A:
Physical damage to All sizes +15%
_______________________
Set Bonus with Frontier Imperial Spear:

Overslash damage +25%
Non-critical Physical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Overslash Level >= 10:
100% chance to autocast Overslash Level 10 when using Imperial Cross
_______________________
Class Restrictions:
Crusader

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400977.png Frontier Rune Crown (Meister) [1] (400977)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Rush Strike damage +7%
Powerful Swing damage +7%
_______________________
Refine >= 7:
Melee Physical Damage +10%
_______________________
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
_______________________
Refine >= 12:
Non-critical Physical Damage +15%
After Cast Delay -5%
Base ATK +50
_______________________
Grade >= D:
P.ATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Melee Physical Damage +10%
_______________________
Grade >= A:
Physical damage to All sizes +15%
_______________________
Set Bonus with Frontier Mechanical Axe:

Rush Strike damage +25%
Non-critical Physical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
Rush Strike cooldown -0.15s

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Powerful Swing Level >= 5:
100% chance to autocast Powerful Swing Level 5 when using Rush Strike
_______________________
Class Restrictions:
Blacksmith

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400978.png Frontier Rune Crown (Biolo) [1] (400978)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Explosive Powder damage +7%
Dust Explosion damage +7%
_______________________
Refine >= 7:
Melee Physical Damage +10%
_______________________
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
_______________________
Refine >= 12:
Non-critical Physical Damage +15%
Base ATK +75
_______________________
Grade >= D:
P.ATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Melee Physical Damage +10%
_______________________
Grade >= A:
Physical damage to All sizes +15%
_______________________
Set Bonus with Frontier Biological Scepter:

Explosive Powder damage +25%
Non-critical Physical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Explosive Powder Level >= 5:
100% chance on using Research Report for 150s to trigger:
100% chance to autocast Explosive Powder Level 5 when using Dust Explosion
_______________________
For each Right hand Refine Level:
Non-critical Physical Damage +2%
Melee Physical Damage +8%
_______________________
Class Restrictions:
Alchemist

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400979.png Frontier Rune Crown (Shadow Cross) [1] (400979)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Savage Impact damage +5%
Cross Slash damage +5%
_______________________
Refine >= 7:
Melee Physical Damage +10%
_______________________
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
_______________________
Refine >= 12:
Critical Damage +15%
Critical +15
_______________________
Grade >= D:
P.ATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Melee Physical Damage +10%
_______________________
Grade >= A:
Physical damage to All sizes +15%
_______________________
Set Bonus with Frontier Shadow Katar:

Eternal Slash damage +45%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
Savage Impact cooldown -0.2s

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Cross Slash Level >= 4:
100% chance to autocast Cross Slash Level 4 when using Savage Impact
_______________________
Class Restrictions:
Assassin

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400980.png Frontier Rune Crown (Abyss Chaser) [1] (400980)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
From The Abyss damage +5%
Abyss Flame damage +5%
_______________________
Refine >= 7:
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
_______________________
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
_______________________
Refine >= 12:
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
MATK +50
ASPD +2
_______________________
Grade >= D:
S.MATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
_______________________
Grade >= A:
Magic damage to All sizes +15%
_______________________
Set Bonus with Frontier Abyss Dagger:

Abyss Square damage +35%
Abyss Flame damage +35%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Abyss Flame Level >= 5:
100% chance on using Abyss Slayer for 150s to trigger:
8% chance to autocast Abyss Flame Level 5 when attacking
_______________________
For each Right hand Refine Level:
Abyss Square damage +3%
Abyss Flame damage +3%
_______________________
Class Restrictions:
Rogue

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400981.png Frontier Rune Crown (Arch Mage) [1] (400981)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Crimson Arrow damage +5%
Rock Down damage +5%
_______________________
Refine >= 7:
Magic damage with Fire property +10%
Magic damage with Earth property +10%
_______________________
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
_______________________
Refine >= 12:
Fixed Cast Time -0.5s
Magic damage with Fire property +15%
Magic damage with Earth property +15%
MATK +50
_______________________
Grade >= D:
S.MATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Magic damage with Fire property +10%
Magic damage with Earth property +10%
_______________________
Grade >= A:
Magic damage to All sizes +15%
_______________________
Set Bonus with Frontier Arc Staff:

Violent Quake damage +35%
All Bloom damage +35%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
5% chance on magic attack for 10s to trigger:
Magic damage with Fire property +15%
Magic damage with Earth property +15%
Magic damage to Water property +15%
Magic damage to Wind property +15%
Ignore 15% M.RES of All races except players
_______________________
Class Restrictions:
Wizard

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400982.png Frontier Rune Crown (Elemental Master) [1] (400982)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Lightning Bolt damage +35%
Fire Bolt damage +35%
Cold Bolt damage +35%
Soul Strike damage +50%
_______________________
Refine >= 7:
Magic damage with Ghost property +10%
Magic damage with Fire property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
_______________________
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
_______________________
Refine >= 12:
Magic damage with Ghost property +15%
Magic damage with Fire property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
MATK +50
ASPD +2
_______________________
Grade >= D:
S.MATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Magic damage with Ghost property +10%
Magic damage with Fire property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
_______________________
Grade >= A:
Magic damage to All sizes +15%
_______________________
Set Bonus with Frontier Elemental Book:

Soul Strike damage +45%
Magic damage with Ghost property +15%
Magic damage with Fire property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Soul Strike Level >= 10:
100% chance on using Spell Fist for 150s to trigger:
Soul Strike cooldown +2s
60% chance to autocast Soul Vulcan Strike Level 5 when using Soul Strike
_______________________
For each Right hand Refine Level:
Soul Strike damage +75%
Soul Vulcan Strike damage +7%
_______________________
Class Restrictions:
Sage

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400983.png Frontier Rune Crown (Cardinal) [1] (400983)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Divinus Flos damage +5%
_______________________
Refine >= 7:
Magic damage with Holy property +10%
Magic damage with Neutral property +10%
_______________________
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
_______________________
Refine >= 12:
Fixed Cast Time -0.5s
Magic damage with Holy property +15%
Magic damage with Neutral property +15%
MATK +50
_______________________
Grade >= D:
S.MATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Magic damage with Holy property +10%
Magic damage with Neutral property +10%
_______________________
Grade >= A:
Magic damage to All sizes +15%
_______________________
Set Bonus with Frontier Saint Lord:

Pneumaticus Procella damage +25%
Magic damage with Holy property +15%
Magic damage with Neutral property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Adoramus Level >= 10:
100% chance on using Reparatio for 1 min to trigger:
100% chance to autocast Adoramus Level 10 when using Divinus Flos
_______________________
For each Right hand Refine Level:
Adoramus damage +35%
_______________________
Class Restrictions:
Priest

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400984.png Frontier Rune Crown (Inquisitor) [1] (400984)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Explosion Blaster damage +5%
Blazing Flame Blast damage +5%
_______________________
Refine >= 7:
Ranged Physical Damage +10%
_______________________
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
_______________________
Refine >= 12:
Fixed Cast Time -0.5s
Critical Damage +15%
Critical +10
_______________________
Grade >= D:
P.ATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Ranged Physical Damage +10%
_______________________
Grade >= A:
Physical damage to All sizes +15%
_______________________
Set Bonus with Frontier Judgment Claw:

Explosion Blaster damage +25%
Critical Damage +15%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Massive Flame Blaster for 15s to trigger:
Blazing Flame Blast cooldown -0.3s
Explosion Blaster cooldown -0.2s
_______________________
For each Right hand Refine Level:
Ranged Physical Damage +5%
CRate +1
Critical +2
_______________________
Class Restrictions:
Monk

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400985.png Frontier Rune Crown (Windhawk) [1] (400985)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Crescive Bolt damage +5%
Gale Storm damage +5%
_______________________
Refine >= 7:
Ranged Physical Damage +10%
_______________________
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
_______________________
Refine >= 12:
Fixed Cast Time -0.5s
Critical Damage +15%
Critical +10
_______________________
Grade >= D:
P.ATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Ranged Physical Damage +10%
_______________________
Grade >= A:
Physical damage to All sizes +15%
_______________________
Set Bonus with Frontier Wind Bow:

Crescive Bolt damage +25%
Critical Damage +15%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Wild Walk for 30s to trigger:
Gale Storm cooldown -0.15s
_______________________
For each Right hand Refine Level:
Critical Damage +4%
CRate +1
Critical +3
_______________________
Class Restrictions:
Hunter

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400986.png Frontier Rune Crown (Troubadour & Trouvere) [1] (400986)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Rose Blossom damage +7%
Rhythm Shooting damage +7%
_______________________
Refine >= 7:
Ranged Physical Damage +10%
_______________________
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
_______________________
Refine >= 12:
Non-critical Physical Damage +15%
Variable Cast Time -10%
Base ATK +50
_______________________
Grade >= D:
P.ATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Ranged Physical Damage +10%
_______________________
Grade >= A:
Physical damage to All sizes +15%
_______________________
Set Bonus with Frontier Musical Violin:

Non-critical Physical Damage +15%
Rose Blossom damage +25%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Mystic Symphony for 15s to trigger:
Severe Rainstorm cooldown -1.5s
Severe Rainstorm Melee damage +150%
Rose Blossom damage +20%
Rose Blossom Attack damage +20%
_______________________
For each Right hand Refine Level:
Severe Rainstorm Melee damage +75%
Non-critical Physical Damage +2%
Ranged Physical Damage +8%
_______________________
Set Bonus with Frontier Musical Rope:

Non-critical Physical Damage +15%
Rose Blossom damage +25%

Upper Headgear refine+ Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Mystic Symphony for 15s to trigger:
Severe Rainstorm cooldown -1.5s
Severe Rainstorm Melee damage +150%
Rose Blossom damage +20%
Rose Blossom Attack damage +20%
_______________________
For each Right hand Refine Level:
Severe Rainstorm Melee damage +75%
Non-critical Physical Damage +2%
Ranged Physical Damage +8%
_______________________
Class Restrictions:
Bard/Dancer

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400987.png Frontier Rune Crown (Shinkiro & Shiranui) [1] (400987)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Huuma Shuriken - Construct damage +7%
Kunai - Rotation damage +7%
_______________________
Refine >= 7:
Ranged Physical Damage +10%
_______________________
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
_______________________
Refine >= 12:
Non-critical Physical Damage +15%
Base ATK +75
_______________________
Grade >= D:
P.ATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Ranged Physical Damage +10%
_______________________
Grade >= A:
Physical damage to All sizes +15%
_______________________
Set Bonus with Frontier Moonlight Fūma Shuriken:

Non-critical Physical Damage +15%
Kunai - Refraction damage +25%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Huuma Shuriken - Construct Level >= 10:
100% chance on using Kunai - Nightmare for 90s to trigger:
Swirling Petal cooldown -2.5s
Huuma Shuriken - Construct damage +25%
Swirling Petal damage +125%
100% chance to autocast Huuma Shuriken - Construct Level 10 when using Swirling Petal
_______________________
For each Right hand Refine Level:
Swirling Petal damage +85%
Non-critical Physical Damage +2%
Ranged Physical Damage +8%
_______________________
Class Restrictions:
Kagerou/Oboro

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400988.png Frontier Rune Crown (Night Watch) [1] (400988)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Spiral Shooting damage +5%
Wild Shot damage +5%
_______________________
Refine >= 7:
Ranged Physical Damage +10%
_______________________
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
_______________________
Refine >= 12:
Fixed Cast Time -0.5s
Critical Damage +15%
Critical +10
_______________________
Grade >= D:
P.ATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Ranged Physical Damage +10%
_______________________
Grade >= A:
Physical damage to All sizes +15%
_______________________
Set Bonus with Frontier Knight Rifle:

Spiral Shooting damage +25%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Wild Shot Level >= 4:
100% chance to autocast Wild Shot Level 4 when using Spiral Shooting
100% chance on using Hidden Card for 150s to trigger:
CRate +15
Critical +25
Ignore 15% RES of All races except players
_______________________
Class Restrictions:
Rebellion

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400989.png Frontier Rune Crown (Sky Emperor) [1] (400989)
For each 3 Refine Levels:
ATK +4%
For each 4 Refine Levels:
Sky Sun damage +5%
Sunset Blast damage +5%
_______________________
Refine >= 7:
Melee Physical Damage +10%
_______________________
Refine >= 9:
Physical damage to All races +15%
Physical damage to Human players -15%
Physical damage to Doram players -15%
P.ATK +7
_______________________
Refine >= 12:
Critical Damage +15%
Critical +15
_______________________
Grade >= D:
P.ATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Melee Physical Damage +10%
_______________________
Grade >= A:
Physical damage to All sizes +15%
_______________________
Set Bonus with Frontier Emperor Battle Book:

Sunset Blast damage +25%
Critical Damage +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Sky Sun Level >= 5 and Sunset Blast Level >= 5:
100% chance on using Enchanting Sky for 1 min to trigger:
CRate +10
Critical +15
100% chance to autocast Sky Sun Level 5 when using Noon Blast
100% chance to autocast Sunset Blast Level 5 when using Noon Blast
_______________________
Class Restrictions:
Star Gladiator

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400990.png Frontier Rune Crown (Soul Ascetic) [1] (400990)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Talisman Of Blue Dragon damage +5%
Talisman Of Red Phoenix damage +5%
_______________________
Refine >= 7:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
_______________________
Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
_______________________
Refine >= 12:
Fixed Cast Time -0.5s
Magic damage with Holy property +15%
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
Magic damage with Earth property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
Magic damage with Ghost property +15%
Magic damage with Dark property +15%
MATK +50
_______________________
Grade >= D:
S.MATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
_______________________
Grade >= B:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Ghost property +10%
Magic damage with Dark property +10%
_______________________
Grade >= A:
Magic damage to All sizes +15%
_______________________
Set Bonus with Frontier Soul Staff:

Talisman Of White Tiger damage +35%
Talisman Of Black Tortoise damage +35%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Talisman Of White Tiger Level >= 5 and Talisman Of Black Tortoise Level >= 5:
100% chance on using Circle Of Directions And Elementals for 1 min to trigger:
100% chance to autocast Talisman Of White Tiger Level 5 when using Talisman Of Blue Dragon
100% chance to autocast Talisman Of Black Tortoise Level 5 when using Talisman Of Red Phoenix
_______________________
Class Restrictions:
Soul Linker

_______________________
Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400991.png Frontier Rune Crown (Hyper Novice) [1] (400991)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Jupitel Thunderstorm damage +5%
Jack Frost Nova damage +5%
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Refine >= 7:
Magic damage with Wind property +10%
Magic damage with Water property +10%
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Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
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Refine >= 12:
Fixed Cast Time -0.5s
Magic damage with Wind property +15%
Magic damage with Water property +15%
MATK +50
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Grade >= D:
S.MATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
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Grade >= B:
Magic damage with Wind property +10%
Magic damage with Water property +10%
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Grade >= A:
Magic damage to All sizes +15%
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Set Bonus with Frontier Hyper Lord:

Jupitel Thunderstorm damage +25%
Magic damage with Wind property +15%
Magic damage with Water property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A:
100% chance on using Rule Break for 150s to trigger:
100% chance to autocast Tornado Storm Level 5 when using Jupitel Thunderstorm
100% chance to autocast Rain Of Crystal Level 5 when using Jack Frost Nova
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For each Right hand Refine Level:
Rain Of Crystal damage +7%
Tornado Storm damage +7%
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Class Restrictions:
Super Novice

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Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265
400992.png Frontier Rune Crown (Spirit Master) [1] (400992)
For each 3 Refine Levels:
MATK +4%
For each 4 Refine Levels:
Hyunrok Breeze damage +5%
Hyunrok Spirit Power damage +5%
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Refine >= 7:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Dark property +10%
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Refine >= 9:
Magic damage to All races +15%
Magic damage to Human players -15%
Magic damage to Doram players -15%
S.MATK +7
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Refine >= 12:
Fixed Cast Time -0.5s
Magic damage with Holy property +15%
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
Magic damage with Earth property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
Magic damage with Dark property +15%
MATK +50
_______________________
Grade >= D:
S.MATK +5
_______________________
Grade >= C:
Max HP +5%
Max SP +5%
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Grade >= B:
Magic damage with Holy property +10%
Magic damage with Fire property +10%
Magic damage with Neutral property +10%
Magic damage with Earth property +10%
Magic damage with Water property +10%
Magic damage with Wind property +10%
Magic damage with Dark property +10%
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Grade >= A:
Magic damage to All sizes +15%
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Set Bonus with Frontier Spirit Foxtail:

Hyunrok Breeze damage +25%
Magic damage with Holy property +15%
Magic damage with Fire property +15%
Magic damage with Neutral property +15%
Magic damage with Earth property +15%
Magic damage with Water property +15%
Magic damage with Wind property +15%
Magic damage with Dark property +15%

Upper Headgear refine+Right hand refine >= 24 and Upper Headgear grade >= A and Right hand grade >= A / Hyunrok Breeze Level >= 7:
100% chance on using Temporary Communion for 150s to trigger:
Hyunrok Spirit Power cooldown -0.2s
40% chance to autocast Hyunrok Breeze Level 7 when using Hyunrok Spirit Power
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Class Restrictions:
Spirit Handler

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Type: Armor
Position: Head Top
Defense: 60
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 265