Lord Knight de

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Königsritter

Fähigkeiten
355.png Aura Blade
Max Level: 5
Requirement: Bash 5, Magnum Break 5,
Two Handed Sword Mastery 5

Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Enchant your equipped weapon
allowing it to deal additional damage.
Additional damage ignores enemy
DEF, FLEE,
and increases based on your
Base Level.
[Lv 1]: Additional Damage: Base Level x 4
[Lv 2]: Additional Damage: Base Level x 5
[Lv 3]: Additional Damage: Base Level x 6
[Lv 4]: Additional Damage: Base Level x 7
[Lv 5]: Additional Damage: Base Level x 8
356.png Parry
Max Level: 10
Requirement: Provoke 5,
Two-Handed Sword Mastery 10,
Two-Hand Quicken 3

Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Banishing
Description: Enables a chance to prevent
physical damage from attacks while using a
Two-Handed Sword weapon.
Requires
Two-Handed Sword.
[Lv 1]: Block chance 23%
[Lv 2]: Block chance 26%
[Lv 3]: Block chance 29%
[Lv 4]: Block chance 32%
[Lv 5]: Block chance 35%
[Lv 6]: Block chance 38%
[Lv 7]: Block chance 41%
[Lv 8]: Block chance 44%
[Lv 9]: Block chance 47%
[Lv 10]: Block chance 50%
357.png Concentration
Max Level: 5
Requirement: Increase HP Recovery 5,
Spear Mastery 5, Riding 1

Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Improve your battle concentration
increasing your
ATK%, and Hit, at the
cost of reducing your
DEF. You will also gain
the effect of level 1
Endure.
[Lv 1]: ATK +7%, HIT +10, DEF -7%
[Lv 2]: ATK +9%, HIT +20, DEF -9%
[Lv 3]: ATK +11%, HIT +30, DEF -11%
[Lv 4]: ATK +13%, HIT +40, DEF -13%
[Lv 5]: ATK +15%, HIT +50, DEF -15%
358.png Tension Relax
Max Level: 1
Requirement: Provoke 5,
Increase HP Recovery 10, Endure 3

Skill Form: Active
Type: Recovery
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Banishing
Description: Triple your natural HP regneration
while sitting. This effect will be instantly
cancelled if you stand up, equip a gear, or
use an item.
359.png Berserk
Max Level: 1
Requirement: Lord Knight Over Job Level 50
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Enhance your physical ability to the
limits for 300 seconds by using your rage.
Upon casting
Berserk, restore your HP to 100%,
and reduce your
SP to 0%.
Effects of
Berserk while it is active:
[1]: Increase your MaxHP by 200%,
[2]: Increase Normal attack damage by 200%,
[3]: Increased Movement Speed,
[4]: Increase ASPD by 30%,
[5]: Ignore flinching effect when taking damage,
[6]: Increase Scaling ASPD by 15,
[7]: Can not use items,
[8]: Chat is disabled,
[9]: Can not change equipment.
[10]: Can not cast skills (except autocasts),
[11]: Can not be healed by most sources,
[12]: Disable natural HP/SP regeneration,
[13]: Lose 5% MaxHP every 10 seconds,
[14]: Reduce Flee by 50%,
[15]: Reduce DEF/MDEF to 0.
399.png Joint Beat
Max Level: 10
Requirement: Spear Mastery 9,
Riding 1, Cavalry Mastery 3, Head Crush 3

Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: 1s
Cool Down: None
Description: Strike at an enemies vital point
in order to cause various
Abnormal statuses.
You will randomly inflict on of these statuses:
Ankle: Slows Movement Speed by 50%.
Wrist: Scaling ASPD -25, ASPD -25%.
Knee: Scaling ASPD -10, ASPD -10%,
Movement Speed -30%.
Shoulder: Decrease Soft DEF by 50%.
Waist: Decrease ATK by 25%, Soft DEF -25%.
Neck: Inflicts Bleeding, deals more damage.
Requires
Spear.
[Lv 1]: ATK 60%
[Lv 2]: ATK 70%
[Lv 3]: ATK 80%
[Lv 4]: ATK 90%
[Lv 5]: ATK 100%
[Lv 6]: ATK 110%
[Lv 7]: ATK 120%
[Lv 8]: ATK 130%
[Lv 9]: ATK 140%
[Lv 10]: ATK 150%
397.png Spiral Pierce
Max Level: 5
Requirement: Spear Mastery 5, Pierce 5,
Riding 1, Spear Stab 5

Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: 0.3s Fixed / 0.25s Variable
After Cast Delay: 1s
Cool Down: None
Description: Twist your spear while stabbing
an enemy up to 5 cells away, hitting 5 times.
This attack can
immobilize enemies for up
to 1 second.
This skill is not affected by
Mastery ATK.
This skill gains 0.7
Equipment ATK for every 1
Weapon Weight.
This skill has unique
Size Penalties:
[Small Size]: 130% Damage
[Medium Size]: 115% Damage
[Large Size]: 100% Damage
Base damage of this skill is multiplied by
(BaseLevel / 100).
Requires
Spear, One-Handed Sword
or
Two-Handed Sword.
[Lv 1]: ATK 200%/hit
[Lv 2]: ATK 250%/hit
[Lv 3]: ATK 300%/hit
[Lv 4]: ATK 350%/hit
[Lv 5]: ATK 400%/hit
398.png Head Crush
Max Level: 5
Requirement: Spear Mastery 9, Riding 1
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: 0.5s
Cool Down: None
Description: Brutally strike an enemy in the head,
dealing damage and causing the
Bleeding
status with a chance.

[Lv 1]: ATK 140%
[Lv 2]: ATK 180%
[Lv 3]: ATK 220%
[Lv 4]: ATK 260%
[Lv 5]: ATK 300%