Vanyr's Information Gathering
Testing
- Every Illusion monster has a low chance (0.2%) of granting one of the following items:
Illusion Stone, Illusion Dungeon Random Refine Cube or random Illusion Equipment specific to that dungeon. Level 4 Weapons are pre-enchanted.
Note:
Weapons / Equipment
Armors and Weapons only organized based on level requirements, they may not be obtainable at that level, or best for your class. It's just a list of your potential options.
Available Armors
- Variable Craftable Headgears
- Various Armors that can reformed into level 2 Armors (Item Reform)
Level 1+ :
- Temporal Armors (Fall of Glast Heim / Instance Coins)
- Celine's Ribbon (Horror Toy Factory)
Level 10+ :
Level 90+ :
- Physical Enhancer Ring / Magic Intensifier Ring (Geffen Magic Tournament)
Level 99+ :
- Temporal Boots (Old Glast Heim)
- Royal Guard Ring (Friday)
- Excellion Gear (Verus)
Level 100+ :
- Advanced Eden Paradise Equipment
- Noblesse (16.1)
- Ancient Hero's Boots (Bioresearch Laboratory / Instance Coins)
- Temporal Stat Manteau (Fall of Glast Heim / Instance Coins)
- Young Leaf of World Tree (Fall of Glast Heim / Instance Coins)
- illusion Dungeon Armors
- Racing Caps (Hugel Racing Track)
- Supplement Armor (Mechanic / Verus)
Level 125+ :
Level 130+ :
- illusion (17.1)
- King Schmidt's Armors (Fall of Glast Heim)
Level 150+ :
- Grace (17.1)
- King Schmidt's Insignia (Fall of Glast Heim)
- Hero's Badge (Bio3/Bio4 MvP's)
Level 170+ :
- Automatic (17.2)
- Soutanes (Odin's Past 4)
- Dragon Plates (Abyss Lakes 4)
- Temporal Circlet (Challenge Glast Heim)
- Bio 5 Headgears (Tomb of the Fallen)
- Crown Headgears (Bio5 True Monsters/MvP's)
- Vicious Mind Aura (Bioresearch Laboratory)
- Fallen Warrior Manteau (Bio5 MvP's)
Level 175+ :
Level 190+ :
- Hero's Boots-LT (Item Reform)
Level 210+ :
- Varmundt Rune Armors (Varmundt's Biosphere)
- Engraved Armors (Varmundt's Biosphere)
|
Available Weapons
List of info in progress
refine tickets
shadow gears
costume stones