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| Name | Current message text |
|---|---|
| h English (en) | <pre style="font-size:1.0rem;">Creative (CRT)</pre> <p style="font-size:1.0rem;"><b>Main Trait for players that have skills that deal Critical Hits or play Heal builds.</b> <br> ⇒ CRT adds Critical Rate (C.RATE) and Heal Plus (H.PLUS). <br> <b>C.RATE</b><br> ⇒ C.RATE boosts the 40% extra damage, the initial boost, of a physical hit, long or short ranged, for being critical. <br> ⇒ If your critical hits did 1000 damage non-crits, they do 1400 when they do Critical Hits (1000 + 40% = 1000 * 1.4 = 1400). <br> ⇒ If you have 10 C.RATE, they do 1500 instead. The 40% becomes a 50% bonus (40% + 10% from the 10 C.RATE). <br> ⇒ This doesn't stack with Critical Damage modifiers, those still apply in a different slot of modifiers, which means that they multiply with this. <br> <b>H.PLUS</b> <br> ⇒ H.PLUS boosts the heal done by healing skills after all the other mods are taken into consideration. <br> ⇒ If you use a healing skill and it heals 20000 HP, when you add 20 H.PLUS you will heal 24000 HP instead. <br> </p> |