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 h English (en)<h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">Traits 💿</span></h3>
<p style="font-size: 1.0rem;">★ <b>Power (POW)</b> <b><span style="color:blue;"> [Optional]</span></b><br>
â–· Primary trait stat that increases physical attack. again not useful, unless you went for physical build tank.<br>
Status physical attack increases by 5 per point.<br>
P.ATK increases by 1 per 3 points.
</p>
<p style="font-size: 1.0rem;">★ <b>Stamina (STA)</b> <b><span style="color:red;"> [Essential]</span></b><br>
â–· Core defensive trait that directly increases physical resistance (RES). Very Crucial for tank builds.<br>
RES increases by 1 per point.<br>
RES increases by 5 per 3 points.
</p>
<p style="font-size: 1.0rem;">★ <b>Wisdom (WIS)</b> <b><span style="color:red;"> [Essential]</span></b><br>
â–· Provides magic resistance (MRES), crucial for overall survivability against magic damage.<br>
MRES increases by 1 per point.<br>
MRES increases by 5 per 3 points.
</p>
<p style="font-size: 1.0rem;">★ <b>Spell (SPL)</b> <b><span style="color:blue;"> [Optional]</span></b><br>
â–· Not a primary focus stat. Only invest if using magic-based skills.<br>
Status Magic Attack increases by 5 per point.<br>
S.MATK increases by 1 per 3 points.
</p>
<p style="font-size: 1.0rem;">★ <b>Concentration (CON)</b> <b><span style="color:blue;"> [Optional]</span></b><br>
â–· Only if you are going for Flee Tanking, which i do not reccommend, but it is an option.<br>
HIT and FLEE increase by 2 per point.<br>
Additional defensive bonuses every 5 points.
</p>
<p style="font-size: 1.0rem;">★ <b>Creative (CRT)</b> <b><span style="color:blue;"> [Optional]</span></b><br>
â–· Optional for higher healing numbers<br>
H.PLUS increases by 1 per point.<br>
C.RATE increases by 1 per 3 points.
</p>