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17.2 Sage Legacy
18 Direction of Prayer
20 The Immortal
Brilliant Light Enchantment
Introduction to MuhRO
Sinful Enchantment
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<div lang="en" dir="ltr" class="mw-content-ltr"> Episode 18: Direction of Prayer </div> <div lang="en" dir="ltr" class="mw-content-ltr"> After succeeding in analyzing the Illusion's power in Varmundt's Mansion, your journey takes you to back to the capital of Arunafeltz to uncover a societal division among its people. Rachel was founded by the missionaries who immigrated and preached the Goddess Freya. However, faith did not resolve the conflicts between the migrants and the natives. =Requirements= * Level Required: 170 * Quest Prerequisite: ** Episode 17.2 ([[17.2_Sage_Legacy#Tracking_Illusion|Tracking Illusion]]) * Items Required: ** 1x {{#item:517}} ** 3x {{#item:999}} ** 1x {{#item:7197}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> =Main Story Quest= ==Part 1== # {{#navi:ba_in01|26|266}} - Talk to Elly in Varmundt's Mansion and receive a {{#item:400127}} and equip it for the whole quest. With this headgear, you can communicate with Elly during your investigation in Rachel for Illusion power presence. <br> #; [[File:Elly18.png]] # {{#navi:rachel|182|176}} - Talk to the Masked Girl in Rachel. You and Elly will uncover an argument among its citizens. More people start to show up and protest for Arunafeltz to be united including with the natives. <br> #; [[File:Masked18.png]] # {{#navi:rachel|183|170}} - Talk to the Female Priest who shows up to calm the people. Talk to her again who asks you to find the origin of this conflict. Rewarded with 20x {{#item:1000405}}. #; [[File:Female18.png]] # {{#navi:ra_temp|72|54}} - Talk to the Male Priest Junok outside Rachel's Temple to ask about the arguments you witnessed in the city. He explains that there is an on-going conflict between the natives and migrants. Guard Gala explains the situation that several attempts has been made to break into Rachel's Temple. Another Guard appears to inform Junok that more intruders were just spotted from the west. <br> #; [[File:Junok18.png]] # {{#navi:ra_temp|30|142}} - Follow Junok and the Guards who captured the intruders and you noticed that they were Heart Hunters. Gala takes them away into custody and asks you to meet in Rachel's Temple for a reporting. Rewarded with 30x {{#item:1000405}}. #; [[File:Junok218.png]] # {{#navi:ra_temin|173|40}} - Talk to Guard Dent who explains that these intrusions are getting worse. #; [[File:Dent18.png]] # {{#navi:ra_temin|174|38}} - Talk to Marshall Neil for his stance on the situation. #; [[File:Neil18.png]] # {{#navi:ra_temin|172|36}} - Talk to Freya Priest who says that lately the people who come inside the temple are causing fights rather than praying. High Priestess Niren shows up to share her concerns about fighting in the Divine Temple. She asks to talk to you in private. #; [[File:Freya18.png]] # {{#navi:ra_temin|213|87}} - Talk to High Priestess Niren in secret near the staircase. She explains she knows the Heart Hunters are after Ymir's Heart piece, but security is spread too thin with the recent uproar between the migrants and natives. #; [[File:Niren.png]] # {{#navi:ra_temin|174|38}} - Return to Marshall Neil who says his son Maram can help. #; [[File:Neil18.png]] # {{#navi:rachel|137|135}} - Go ask a Villager in Rachel to see if he has seen Maram but he is no help. #; [[File:Villager18.png]] # {{#navi:rachel|105|134}} - Talk to another Villager but he is also no help. #; [[File:2ndVillager18.png]] # {{#navi:rachel|69|117}} - Talk to another Villager who says he saw Maram go to a meeting just north of here. #; [[File:3rdVillager18.png]] # {{#navi:rachel|70|147}} - Talk to Maram. He explains the situation of Rachel's past where believers of Freya migrated here and pushed the natives away. The natives tried to stay with the Temple, but ultimate hated it and left. He also let you know that he is adopted by Niren. When his mother became a High Priest, she lead a program to encourage the wealthy immigrants of Rachel to adopt just as she did. Niren had the idea where adopting children of the natives could help bridge the gap between the two groups. Instead, the native children were outcast into discrimination known as "Gray Children". Maram asks you to wait with him so you can speak with other natives to learn the circumstance better. #; [[File:Maram18.png]] # {{#navi:rachel|62|144}} - Talk to Miriam. Miriam and Maram gives you a list of items to buy from traders in Rachel. #; [[File:Miriam18.png]] # {{#navi:rachel|87|122}} - Ask the trader if he has anything to sell, but he is too nervous to sell to you. #; [[File:trader183.png]] # {{#navi:rachel|107|102}} - Talk with Trader Sannat. You show him the list but he doesn't have any of those items in stock. #; [[File:Sannat18.png]] # {{#navi:rachel|117|104}} - Talk to Miriam who gets frustrated on how the merchants avoids "Gray Children" and suddenly cannot provide products. #; [[File:Miriam118.png]] # {{#navi:rachel|119|103}} - Talk to Maram. He has an idea where you and him will lie about your background. That way the vendors will not get suspicious. #; [[File:Maram118.png]] # {{#navi:rachel|137|85}} - Talk to the Merchant Rencia. Maram introduces you as another Merchant in an adjacent village who needs to restock. Choose: "He is in the bar." Rencia sees your list and says he can provide the items requested. However, he notices you didn't bring a cart and offers a delivery service. #; [[File:Rencia18.png]] # {{#navi:rachel|120|79}} - Talk to Miriam. She is worried that this lie will unfold when Rencia makes the delivery. Maram suggests disguises from a guy he knows. He will order food at a bar and his friend will contact you there. #; [[File:Miriam218.png]] # {{#navi:rachel|108|73}} - Sit at the barstool and eat the dumplings that Maram ordered for you. Tamarin appears and introduces himself. You aqcuire disguises from him. Then he asks you to meet with him at Rachel's Square to recruit Mark and Maggi on the journey. #; [[File:Tamarin18.png]] # {{#navi:rachel|122|120}} - Talk to Mark at the Square. Tamarin says go to the meeting spot. #; [[File:Mark18.png]] # {{#navi:rachel|70|147}} - Talk to Maram. He says everything is now prepared to travel. He won't disclose where you will be heading, but to just follow his lead. He asks you to go back to Rencia to arrange the delivery time and location. #; [[File:Maram18.png]] # {{#navi:rachel|137|85}} - Talk to Merchant Rencia. You tell him to drop off the goods at the west side of Rachel. #; [[File:MerRencia18.png]] # {{#navi:rachel|41|132}} - Go to the wooden boxes to collect the goods. #; [[File:woodenbox18.png]] # {{#navi:ra_fild11|354|235}} - Talked to Maram disguised as a Merchant. He tells you cannot join you without others getting suspicious or being followed to the destination. Maram will meet up with you and the group later to lead you the way through Oz Gorge. #; [[File:Maramdis18.png]] # {{#navi:ra_fild10|179|176}} - Meet Maram at the entrance to Oz Labyrinth to being an instance to cross the gorge. This instance is solo only and you cannot bring any party members. #; [[File:MaramEntr18.png]] # Follow the shortest path to the exit marked in yellow on the mini map of Oz Labyrinth Floor 1 instance. You have to clear monsters on the way for the Tamarin and the others to travel safely. # {{#navi:gw_fild01|273|339}} - Talk to Maram who is glad that we all made it through. He says the village is nearby and for you to go west. #; [[File:Maram318.png]] # {{#navi:gw_fild01|35|102}} - Talk to Maram who says this is the entrance of the village. Imril appears. #; [[File:MaramImril.png]] # {{#navi:gw_fild01|37|105}} - Talk to Imril. He is extremely angry at Maram for breaking the rule of no outsiders allowed (you). Maram pleads with Imril stating that you assisted the entire process of obtaining stock and crossing the Oz Gorge. Imril says Suad will have the final ruling and asks us to wait until he gets him. #; [[File:Imril18.png]] # {{#navi:gw_fild01|35|102}} - Talk to Maram. Suad appears and Maram explains the whole situation. Fewer traders in Rachel are selling to natives. Oz Labyrinth will soon be impassable due to overflowing lava. Maram says they should considered themselves lucky to have an adventurer help. He asks Suad to give you a chance like how Niren gave him a chance. Suad finally allows you to enter the village. # {{#navi:wolfvill|143|113}} - Talk to Imril and Maram. They are glad that Suad allowed you to enter Gray Wolf Village. They show you how the current situation is distressing with the lack of food and harsh environment. Maram mentions that you may not be so easily allowed in Gray Wolf Village next time suggests talking to the other villagers to become more trustworthy. Rewarded with 50x {{#item:1000405}} and side quests unlocked. #; [[File:Imril218.png]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Part 2== '''In order to proceed with the main story quest, you need 900 reputation with Wolf Village which you will get if you unlock all [[Daily_Quests_Episode_18|daily quests]]. Alternatively you can repeat some daily quests until you reach the required reputation.''' </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Part 3== # {{#navi:wolfvill|180|179}} - Talk to Village Boy. He says the conference is starting soon. #; [[File:VillageB18.png]] # {{#navi:wolfvill|144|151}} - Meet with Suad at the conference located at the center of Grey Wolf Village. #; [[File:Suad18.png]] # {{#navi:wolfvill|145|146}} - Overhear the Radical Man who states that we should destroy all temples of Freya. # {{#navi:wolfvill|139|148}} - Listen to the Native Old Man who agrees. # {{#navi:wolfvill|150|147}} - Talk with the other attendee who asks for war. # {{#navi:wolfvill|152|145}} - Listen to the Skeptical Young Man. He is worried about the shear number of Rachel Guards if the village chooses to attack. # {{#navi:wolfvill|144|151}} - Talk to Suad who begins the conference. He shares his concerns about crossing the Oz Gorge for supplies. The future of Grey Wolf Village looks bleak. The people start screaming and demanding war against Rachel to that the village can reclaim the land. Suad is pressured for an armed rebellion. One villager mentions to you that he will get the weapons from their hidden location. This catches Maram's attention and says we should investigate the place to see where the weapons are coming from. # {{#navi:wolfvill|148|153}} - Talk to Miriam. She also agrees that you and Maram should find the source of the weapons. Maram brings up the plan of lying again and pretending to be part of the armed rebellion. Rewarded with 40x {{#item:1000405}}. #; [[File:miriam18lager.png]] # {{#navi:wolfvill|143|145}} - Lie to the Radical Man. He discloses that he got the weapon from Bearded Jack in Rachel. #; [[File:Radical18.png]] # {{#navi:rachel|75|44}} - You arrive to what appears to be a Hardware Store. Talk with Bearded Jack and ask for “Smelly Dandelion”. Jack tells you to meet someone at Veins if we need weapons. #; [[File:Jack18.png]] # {{#navi:veins|293|282}} - Talk to Dandelion and mention “Smelly Dandelion”. He gets upset at Jack for making a bad password. Maram asks for the supplier of these weapons and Dandelion says that he acquires them at a secret base in Thor's Volcano. #; [[File:Dandelion18.png]] # {{#navi:thor_v01|169|169}} - Talk with Maram in the middle of Thor's Volcano Floor 1. He found a way into the secret base. #; [[File:Maramthor18.png]] # {{#navi:que_thr|133|53}} - Talk to Maram again at the entrance of the secret base. You will enter the base as an instance (not forced solo). #; [[File:Maraminsidethor.png]] # Follow your way through the instance marked as the red path. Maram will help unblock the barricades marked in purple. Becareful of the alarm crystals which will spawn guards. Upon reaching the end, collect all 5 Document Files marked in orange. #; [[File:Thormilitarybase.png]] # {{#navi:1@tcamp |34|100}} - Talk to Miriam who also found the secret base. Maram is surprised that Miriam follows you and noticed that these weapons are very old. She mentions that this is one of the military bases once managed by her step father, Priest Amal. However, judging by the documents you found, it seems that this is a different kind of corruption for these weapons to be sold. # {{#navi:1@tcamp |32|102}} - Talk to Maram who is worried about the corruption. Miriam says she will go back to Rachel to show the evidence and you decide to go as well. Rewarded with 50x {{#item:1000405}} # {{#navi:wolfvill|140|112}} - Talk to Suad and let him know your findings. Elly jumps in to mention that these weapons are part of a bigger problem. Her analysis shows that with the use of old gunpowder and no maintenance, the weapons have an accuracy of 9.72%. Miriam and Maram shows up in distress about the weapons leaving the rebellion to be slaughtered. # {{#navi:wolfvill|131|257}} - Go to the weapon box. Miriam warns the villagers about arming with these weapons and asks Suad to do something. #; [[File:Weaponbox18.png]] # {{#navi:wolfvill|131|252}} - Talk to the armed villager. They are now ready for the rebellion. Suad pushes on and says he will be meet you at Rachel to invade the temple. He asks Maram to stay in Grey Wolf Village in case of an emergency. Rewarded with 30x {{#item:1000405}} #; [[File:Lamachus18.png]] # {{#navi:rachel|169|245}} - Talk to the Ordinary Person in Rachel to enter a story instance (not forced solo). #; [[File:Ordinary18.png]] # Follow Miriam to the location of the protest. You will see the protest of the armed rebellion against the Rachel Guards. Miriam quickly disappears to go inside the temple. #; [[File:Miriamfollow18.png]] # Follow the navigation go to inside the temple. Miriam is surprised by your presence and she says we need to stay quiet. The instance is similar layout as Sanctuary Purification. # Upon clearing all the rooms, you and Miriam find Schulang and Illusionist Bagot discussing their plan of using Illusion power in Rachel but both leave quickly. #; [[File:Schulang18.png]] # Follow Miriam out of the temple and you will find that the rebellion has reached the entrance of the temple. They start shooting but their faulty weapons causes many casualities. Stop the rebellion and exit the instance. Repeatable instance Sanctuary Purification unlocked. #; [[File:Rebell18.png]] # Talk to Miriam and after the conversation the guards will spawn to attack you. # Upon clearing all the rooms follow the navigation {{#navi:2@nyr|59|104}} enter the portal. Get to the group and talk to Ramachus to trigger the conversation and some guards will attack you. # After you cleared the guards, navigate to {{#navi:2@nyr|46|55}} and enter the portal. # Continue to the next room in {{#navi:2@nyr|118|76}}. Keep to the left and proceed until you meet the group in {{#navi:2@nyr|88|46}} talk to Ramachus to trigger another conversation and guards attacking you. # Return to the portal where you came and follow the navigation to {{#navi:2@nyr|180|104}} , get down the stair to meet the group and talk to Ramachus again. # You and Miriam find Schulang and Illusionist Bagot discussing their plan of using Illusion power in Rachel but both leave quickly. Keep following Miriam to proceed. # Follow Miriam out of the temple and you will find that the rebellion has reach the entrance of the temple. They start shooting but their faulty weapons causes many casualities. Stop the rebellion and exit the instance. Repeatable instance Sanctuary Purification unlocked. # {{#navi:rachel|116|200}} - Talk to High Priestess Niren. She, High Priest Zhed, Miriam, and Suad realize the severity of the situation. Suad is worried about news reaching back to Grey Wolf Village but Niren and Zhed will take care of public relations. Niren asks if Miriam is sure if her adoptive father, High Priest Amal, was involved. Miriam mentions that at a certain point, her weak father suddenly became extremely motivated for unknown reasons. Only then that the conflict between the natives and Arunafeltz immigrants started. Elly notices that this timeline matches when the Heart Hunters escaped Varmundt's Mansion. Niren concludes that the two groups are in collaboration and must be investigated. Rewarded with 60x {{#item:1000405}} #; [[File:highpriest18.png]] # {{#navi:oz_dun01|223|116}} - Go to the location of the Villa. You will find Maram, Miriam and Aira there. They mention that this is the spot for where Amal conducts his work. Maram has to return to Grey Wolf Village but tells you that Aira will lead the way for you. #; [[File:MaMiIra.png]] # {{#navi:oz_dun01|219|117}} - Talk to Aira to enter a story instance (not forced solo). #; [[File:Ayra18.png]] # Talk with Miriam and all the NPCs inside the instance. You have to clear all Heart Hunters to proceed into the next area. #; [[File:Miriaminst18.png]] # Talk with Miriam and follow her to one of the Employee inside the inside, you must find other NPC to proceed {{#navi:1@adv|101|24}} , return to Miriam. You have to clear all Heart Hunters to make Miriam move, follow her and talk to her finally. She will tell you to go to the left side of the room while she's going to the right side, kill all the Heart Hunters as you proceed. # You will find the Silver Key at the end of the hallway by talking to the shiny spot {{#navi:1@adv|68|182}}. Use the Silver Key to the Locked door and enter the portal {{#navi:1@adv|66|142}}. # Kill all the Heart Hunters inside and find the Golden Key. Exit the room and find Miriam on the right side of of the hallway {{#navi:1@adv|181|143}} talk to her and enter the portal. # Talk to the villa employee and get the Spare Key. Exit the room and talk to Miriam again, now you can enter the next room using the key you found. # Kill all the Heart Hunters inside and proceed to the Colorful Door {{#navi:1@adv|124|207}}. The door is locked, you will notice a glowing spot in both of Knight Statue nearby the door, click it until it say "The magic of the Splendid Knight has already dissapeared", you can enter the door afterwards by clicking it. # You will arrive in the next room, explore it until you find "Flower Shaped Device" which is a shining small clickable NPC, find the right one which can unlock the next door. # You will find Schulang who tries to stop you from entering the final chamber. Defeat him to proceed. #; [[File:schulanginst18.png]] # Meet with High Priest Amal and Illusion Bagot who says you are too late and they are recreating Goddess Freya with the power of Illusion. #; [[File:Priestamal.png]] # Defeat Fake Goddess Freya and the embryo falls out of it. # Talk to Miriam. Amal is angry at you for destroying his work. Miriam tells her father that you are only here to help. The goddess that he tried to make can never come anything close to the real Goddess Freya. Exit the instance through the south portal. # {{#navi:oz_dun01 225|119}} - Talk to Maram and explain the situation. He tell you that Amal and Miriam went to the temple. #; [[File:Maremexplain.png]] # {{#navi:ra_temin|254|117}} - Unequip Mini Elly and meet with Miriam, Niren, Zhed, Suad and Maram. They are horrified about how the Ymir's heart-piece was stolen and used for this purpose. #; [[File:Nirenzhed.png]] # {{#navi:ra_temin|258|117}} - Talk to Elly. She explains to all that the samples she collected inside the villa are the same molecules used for homunculus embryos. Bagot is also born from an embryo based on the Pope's appearance. Later, Bagot became a chimera with the power of Illusion. Miriam asks Suad about the future of Grey Wolf Village. Elly also sheds light on how to resolve this issue. She explains to Niren and Zhed an idea to integrate the indigenous and migrants by giving the natives legal status and power in Rachel. Niren agrees and will immediately start the procedure of implementation. You ask where Bagot is heading with Ymir's heart-piece. Miriam says that her father and Bagot is going to the northern continent. Elly states that is the area where Jörmungandr is sealed. Bagot is interested in resurrecting other deities. Rewarded with 500x {{#item:1000405}}. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> =Daily Questline= * [[Daily_Quests_Episode_18|Here you will find the questline to unlock all Daily Quests.]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> =Daily Quests Table= </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {|class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%; |- style="background-color:#E1C7C1;" | rowspan="2"| NPC | rowspan="2"| Quest | colspan="4" |Rewards |- style="background-color:#E1C7C1;" |Amethyst Fragment |Base EXP |Job EXP |Reputation |- | [[File:Daily1.jpg]] <br> {{#navi:wolfvill|202|166}}||Inspect the traps installed for food in the trees of Grey Wolf Forest.Trees will be marked on your minimap in gw_fild01.You have a chance to acquire Trapped Bird, Trapped Lizard, or Trapped Pear.You will need 5 total sources food (Example: 2 lizards, 1 bird, 2 pears is sufficient)||6||18,252,408||2,000,000||30 |- | rowspan="2"| [[File:Daily2.jpg]] <br> {{#navi:wolfvill|143|113}}||Lv 170 - Kill 20 Ash Toad in Oz Labyrinth Fl 1||6||4,364,880||3,000,000||30 |- |Lv 200 - Kill 20 Hot Molar in Oz Labyrinth Fl 2||6||11,588,320||3,000,000||30 |- | [[File:Daily3.jpg]] <br> {{#navi:wolfvill|147|97}}||Kill 30 Firewind Kite found in gw_fild02||6||10,318,080||3,000,000||30 |- |[[File:Daily4.jpg]] <br> {{#navi:wolfvill|61|170}}||Obtain a Recording Note and record folklore from three other villagers are marked on your minimap in wolfvill||6||18,252,408||2,000,000||30 |- |[[File:Daily5.jpg]] <br> {{#navi:wolfvill|117|119}}||Talk to the Grey Goat # {{#navi:gw_fild01|138|106}} <br> Kill 20 Ashring and return to the Grey Goat||6||7,769,124||3,000,000||30 |- |[[File:Daily6.jpg]] <br> {{#navi:wolfvill|103|230}}||Purchase Water Filter from Rachel NPC # {{#navi:rachel|103|141}} for 550z <br> Obtain Purified Water by putting the filter into the water barrel located {{#navi:wolfvill|103|235}}||6||18,252,408||2,000,000||30 |- |[[File:Daily7.jpg]] <br> {{#navi:wolfvill|171|253}}||Gather 1 Steel and 10 Very Unusual Crystal <br> Very Unusual Crystals are randomly autolooted when killing Grey Wolf||6||18,252,408||2,000,000||30 |- | [[File:Daily8.jpg]] <br> {{#navi:gw_fild01 32|101}}||Choose 4th option to receive quest <br> Kill 30 monsters in gw_fild01||6||9,956,480||3,000,000||30 |- |[[File:Daily9.jpg]] <br> {{#navi:rachel|155|236}}||Talk to citizens in Rachel for information. <br> Citizens are marked on your minimap in rachel||6||18,252,408||2,000,000||0 |- |[[File:Daily10.jpg]] <br> {{#navi:rachel|70|135}}||Pick a Half Flower corresponding to your quest log. <br> It will be highlighted in blue for which method to use: <br> # Near Rocks #; 40° Angle / 2 Leaves Left / 50ml of Water / 2g Secret Powder # On Flat Ground #; 30° Angle / 4 Leaves Left / 40ml of Water / 4g Secret Powder # Near Trees #; 20° Angle / 4 Leaves Left / 30ml of Water / 6g Secret Powder # Near Water #; 10° Angle / 8 Leaves Left / 20ml of Water / 8g Secret Powder Once picked correctly, you will receive Half Flower <br> The flower has an expiration of 1 day so bring it back quickly. |6 |18,252,408 |2,000,000 |0 |} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> =Instances Table= {|class="wikitable mw-collapsible" style="text-align: left; width: 100%; |- style="background-color:#E1C7C1;" | NPC | Instance | Level Requirement | Party Count | Cooldown | Prerequisite | Possible Rewards |- | [[File:ordinary18.jpg]] <br> {{#navi:rachel|169|245}} | [[Sanctuary Purification]] | 170 |1+ | 1 Day | Episode 18 Main Story Step 58 | {{#item:1000405}} <br> EXP |- | [[File:Aira18.jpg]] <br> {{#navi:wolfvill|79|260}} | [[Villa of Deception]] (Normal) | 170 |2+ | 1 Day | Episode 18 Main Story | {{#item:1000405}} <br> {{#item:100650}} <br> {{#item:100651}} <br> {{#item:1000471}} <br> [[Adulter and Vivatus Fides Weapons|Adulter Weapons]] |- | [[File:Aira18.jpg]] <br> {{#navi:wolfvill|79|260}} | [[Villa of Deception]] (Advanced) | 200 |2+ | 1 Day | Episode 18 Main Story <br> {{#item:1000471}} | {{#item:1000405}} <br> {{#item:100652}} <br> {{#item:100653}} <br> {{#item:1000501}} <br> {{#item:1000503}} <br> {{#item:1000502}} <br> {{#item:100655}} <br> [[Adulter and Vivatus Fides Weapons|Vivatus Weapons]] |} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> =Fields/Dungeons= {| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" |- style="background-color:#E1C7C1;" |Map |Monsters |- | rowspan="3" |Grey Wolf Forest <br> gw_fild01 |{{#mob:21302}} |- |{{#mob:21303}} |- |{{#mob:21304}} |- | rowspan="5" |Grey Wolf Forest <br> gw_fild02 |{{#mob:21303}} |- |{{#mob:21304}} |- |{{#mob:21305}} |- |{{#mob:21306}} |- |{{#mob:21307}} |- | rowspan="3" |Oz Labyrinth Floor 1 <br> oz_dun01 |{{#mob:21296}} |- |{{#mob:21295}} |- |{{#mob:21297}} |- | rowspan="5" |Oz Labyrinth Floor 2 <br> oz_dun02 |{{#mob:21297}} |- |{{#mob:21298}} |- |{{#mob:21299}} |- |{{#mob:21300}} |- |{{#mob:21301}} |- | rowspan="3" |Rachel Oz Gorge <br> ra_fild10 |{{#mob:21324}} |- |{{#mob:21323}} |- |{{#mob:21296}} |- | rowspan="3" |Rachel Ida Plains <br> ra_fild11 |{{#mob:21324}} |- |{{#mob:21323}} |- |{{#mob:21296}} |} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> =Cards= {| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" |- style="background-color:#E1C7C1;" |Card |Description |- |{{#item:300218}} |{{#itemDesc:300218}} |- |{{#item:300219}} |{{#itemDesc:300219}} |- |{{#item:300220}} |{{#itemDesc:300220}} |- |{{#item:300221}} |{{#itemDesc:300221}} |- |{{#item:300222}} |{{#itemDesc:300222}} |- |{{#item:300223}} |{{#itemDesc:300223}} |- |{{#item:300212}} |{{#itemDesc:300212}} |- |{{#item:300211}} |{{#itemDesc:300211}} |- |{{#item:300213}} |{{#itemDesc:300213}} |- |{{#item:300214}} |{{#itemDesc:300214}} |- |{{#item:300215}} |{{#itemDesc:300215}} |- |{{#item:300216}} |{{#itemDesc:300216}} |- |{{#item:300217}} |{{#itemDesc:300217}} |} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> =Reputation= The reputation NPC for Grey Wolf Village is located {{#navi:wolfvill|164|136}}. <br> [[File:Emmett18.png]] <br> Each reputation level requires 1,000 points. Points can be obtained via [[Daily_Quests_Episode_18|Daily Quests]]. {| class="wikitable mw-collapsible" |- style="background-color:#E1C7C1;" |Reputation Level |Unlock |- |1 |Able to buy {{#item:100626}} for 1050x {{#item:1000405}} |- |2 |Able to buy {{#item:100627}} for 2250x {{#item:1000405}} |- |3 |Daily quests from Grey Wolf Village will give additional 1x {{#item:1000405}} <br> Villa of Deception instance reward increased to 10x {{#item:1000405}} <br> Note: This does not affect Episode 18 Daily Quests that start in Rachel including [[Sanctuary Purification]] |- |4 |Able to buy [[Helms of Faith]] |- |5 |Vivatus / Helm of Faith Refinement Hammers |} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> =Item Exchange= Talk to NPC Assad to exchange Amethyst Fragments for Gray Wolf equipment. <br> [[File:Assad18.png]] <br> Any part can be exchanged for 350x {{#item:1000405}} </div> {| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" |- style="background-color:#E1C7C1;" |Item |Description |- |{{#item:450177}} |{{#itemDesc:450177}} |- |{{#item:450178}} |{{#itemDesc:450178}} |- |{{#item:480091}} |{{#itemDesc:480091}} |- |{{#item:480090}} |{{#itemDesc:480090}} |- |{{#item:470087}} |{{#itemDesc:470087}} |- |{{#item:470088}} |{{#itemDesc:470088}} |- |{{#item:490106}} |{{#itemDesc:490106}} |- |{{#item:490107}} |{{#itemDesc:490107}} |- |{{#item:490108}} |{{#itemDesc:490108}} |- |{{#item:490109}} |{{#itemDesc:490109}} |} {{:Gray_Wolf_Armors}} {{:Gray_Wolf_Garments}} {{:Gray_Wolf_Footgear}} {{:Gray_Wolf_Accessories}}
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