Глава 2
Call of the Guardian
Зов World Tree разносится дальше, чем кто-либо ожидал. За пределами святилища Veledor друиды-хранители Vedr и Varg ждут искателей приключений, чтобы распутать хаотичную ману, оставшуюся после нарушенного равновесия измерений. Путь ведёт из святилища в пылающую родину Harvans — Kindlebrook, вниз по замерзшему Root of Death и в скрытые глубины Nyrholt, где было украдено нечто ценное. Эта глава продолжает историю Главы 1, добавляя новые регионы, новых союзников, две новые цепочки подземелий, три инстанса и новый уровень экипировки.
Требования
- Уровень 225+
- Глава 1 завершена
- 5x
Apple (512) (возьмите их с собой для жителей Ragsroot!) - Начальная точка: Laphine Shasha
(ygg_edge 156, 179)
Основной квест
Call of the Guardian
- Зов World Tree звучит снова! Поговорите с Laphine Shasha у (ygg_edge 156, 179), она отправит вас в Sanctuary Veledor. С этого момента вы можете попасть туда в любое время через маленькую ветвь у (ygg_edge 152, 177).
- В Veledor поговорите с друидом Vedr у (veledor 268, 212). Он и его близнец Varg охраняют источник World Tree.
- Поговорите с Varg у (veledor 270, 210). Соберите группу — лидер группы создаёт инстанс Crossroads of Tangled Mana, и Varg проводит вас внутрь (см. раздел «Инстансы» ниже). Следуйте за Vedr и Varg через источник, распутайте четыре узла Tangled Mana и победите Sollith. В конце вы встретите El, рождённую из распутанной маны.
- Вернувшись в Veledor, поговорите с Laphine Shasha у (veledor 270, 207).
- Вы получите награду: 3x
Flame Coin (1002700). - Затем встретьтесь с ней снова у (ygg_fruit 79, 121).
Meeting El
- Поговорите с Guardian El у (veledor 134, 323) — с этого момента El напрямую служит посланницей воли World Tree.
- Поговорите с Newt рядом с El у (veledor 131, 322). Есть новости из пылающей земли — Harvans нужна помощь.
- Отправляйтесь к (mu_fild01 110, 166) в Volund Valley — Chez подберёт вас и доставит к перекрёстку.
Between Cold and Heat
- Поговорите с Yupilus у (ch1_sf01 195, 216) и с Beryl у (ch1_sf01 197, 212).
- Beryl телепортирует вас обратно в Volund Valley — идите на восток через (mu_fild02 1, 1) (Volund Plains) и (mu_fild03 1, 1) (Volund Forest), пока не достигнете Kindlebrook, деревни Harvans.
- Снова встретьтесь с Beryl у (kindlbrk 101, 103) и поговорите с Bromin у (kindlbrk 102, 96).
- Вы получите награду: 2x
Flame Coin (1002700). - Познакомьтесь с жителями деревни:
- Farmer Harvan (kindlbrk 128, 171)
- Miner Harvan (kindlbrk 123, 204)
- Fisherman Harvan (kindlbrk 156, 100)
- Weapon Artisan Harvan (kindlbrk 191, 187)
- White Ash (kindlbrk 173, 120).
- Вернитесь с докладом к Beryl у (kindlbrk 101, 103), затем сядьте на её лодку у (kindlbrk 262, 110) и отправляйтесь к Root of Death. Вы получите награду: 2x
Flame Coin (1002700).
- Поговорите с Harvan Sailor, чтобы сесть на лодку.
- Войдите в портал.
- Поговорите с Chez (deadroot 103, 124) и Dew (deadroot 278, 73)
- Затем вернитесь во внутреннюю часть Kindlebrook: к Tamarin (kin_in01 34, 251) и Strange Hal рядом с ней.
- Вы получите награду: 2x
Flame Coin (1002700).
The Root of Death
- Поговорите с Gregor в (deadroot 101, 167).
- Затем исследуйте замерзший корень: найдите три Survey Points на The Root of Death в (deadroot 154, 172), (deadroot 282, 251) и (deadroot 334, 288).
- Доложите Maura в (ch2safe3 30, 114), затем пересеките The Root of Death до Shelter Jemis (портал в (deadroot 349, 351)).
- Внутри поговорите с Gregor (ch2gms 20, 34), исследуйте "?" в (ch2gms 18, 41) и снова поговорите с Gregor.
- Встретьтесь с Maura в (ch2gms 76, 85).
- Поговорите с Frozen Harvan в (deadroot 348, 347).
- Flame Trapped in Ice: Вернитесь в Kindlebrook и поговорите с Prasium (kindlbrk 252, 118), вы получите 4x
Flame Coin (1002700).
- Снова поговорите с Prasium в (kindlbrk 106, 215).
- Затем войдите в Cradle of Fire через Primordial Flame. Следуйте по цепочке Samsin Harvan в (ch2safe2 133, 51).
- Поговорите с Maura рядом с ним.
- Samsin Harvan просит вас собрать 5x
Fluffy Ember (1002683) с Fire Cotton в Volund Forest. Принесите их обратно в обмен на 4x
Flame Coin (1002700) и завершите арку с Nedim в (ch2safe2 137, 44).
- Shelter Jemis: вернитесь к Charles в (ch2gms 21, 35) и пройдите убежище.
- Поговорите с Orion.
- Cryo Capsule
- Shelter Passage
- Повреждённые устройства сохранения
- Кристалл и Orion, по пути вы получите награду 5x
Flame Coin (1002700).
- И лёд.
- Завершите с Nedim в (kindlbrk 110, 218) поговорите с ним три раза, пока не получите 5x
Flame Coin (1002700)), и доложите Laphine Shasha в (ygg_fruit 79, 121).
Sprout of a World's End
- Обратитесь за советом к El в (veledor 134, 323).
- Затем найдите Gregor в (uknw_ruin 273, 237) в Brimir — он перенесёт вас на параллельное снежное поле.
- Поговорите с One в (ch1_sf02 160, 160). Она просит вас убить 20x Shadow Jailer в Brimir (uknw_ruin / uknw_ruin2).
- Она наградит вас 3x
Flame Coin (1002700). - Посадите перо в месте, где остались корни World Tree: (uknw_ruin2 266, 243). Вас перенесёт в Ragsroot.
Residents of the Tattered Root
- Поговорите с Devries в (ch2safe4 201, 111).
- Поговорите с Pony.
- Поговорите с Violas (ragsruth 110, 113).
- Поговорите с Gregor.
- Снова поговорите с Violas. Вы найдёте его в 2 местах:
- Поговорите с Sirina.
- Поговорите с Orion.
- Поговорите с Devries в окрестностях деревни (ragsruth 87, 115).
- Поговорите с Heria в (ragsruth 124, 47).
- Поговорите с Elder Heria. Вы получите 4x
Flame Coin (1002700).
- Вернувшись в Ragsroot, поговорите с Elder Heria.
- Затем к Devries.
- Затем к Painu (ragsruth 115, 117). Вам нужно 5x
Apple (512)
- Вы должны принести Apples к Sirina (ragsruth 92, 83), Violas (ragsruth 86, 112), Gregor (ragsruth 130, 68) и Artea (ragsruth 114, 46).
- Artea откроет для вас инстанс. Появятся несколько Mysterious Intruder, убейте их всех.
- В верхней части карты вы найдёте портал, войдите в него. Убейте Snapdragon; если возникнут проблемы, заманите его в порталы.
- После убийства MVP встретьтесь с Roarin в (rgs_dun01 218, 155).
- Вы найдёте Jasminna в (rgs_dun01 102, 197).
- Чтобы встретить Devries, войдите в ветвь в (rgs_dun01 267, 85). Вернитесь в Brimir.
A Dormant Matter
- Поговорите с One в (uknw_ruin 157, 161), затем с Zero: для её исследований им нужно ещё 20x Shadow Jailer из Brimir.
- Доложите One, затем поговорите с Zero и Gregor. Вы получите награду 4x
Flame Coin (1002700). - Вернитесь к Guardian El в (veledor 134, 323).
Seed of Heat
Harvans и убежище объединяют силы для Heat Exchange Project. В Kindlebrook поговорите с Bartum (kindlbrk 191, 148), Karillon (kindlbrk 195, 146) и Einhar (kindlbrk 194, 149), затем внутри: Maura (kin_in01 88, 50), Einhar (kin_in01 82, 45) и Gregor (kin_in01 84, 43).
Orion по координатам (ch2gms 19, 36) нуждается в материалах для деталей: убейте 10x Alpuring и 10x Icy Blast на Root of Death, выкопайте три кучи Frozen Materials в (deadroot 345, 291), (deadroot 289, 360) и (deadroot 167, 308), затем соберите 5x
Ice Jelly (1002695) и 5x
Frost Shard (1002693).
Проследите за сборкой в убежище (Gregor, Orion, Charles, Sprout Origin) — вы получите 1x
Flame Coin (1002700) и готовые детали. Доставьте их Bartum по координатам (kin_in01 86, 47), нажмите Machine Button и посмотрите, как теплообменник оживает.
Принесите тёплые новости в Cradle of Fire — Samsin Harvan и Baby Harvan по координатам (ch2safe2 138, 41) (4x
Flame Coin (1002700)) — и обратно к Gregor по координатам (kin_in01 84, 43) (2x
Flame Coin (1002700)). Затем вернитесь к El.
Distorted Ragsroot
El чувствует чужеродную ману в Ragsroot. Поговорите с Devries по координатам (ch2safe4 217, 234), затем найдите выживших внутри подземелья Distorted Ragsroot: Impati (rgs_dun1 131, 147), Violas (rgs_dun1 37, 236) (принесите 1x
Apple (512)) и Elder Helia через (rgs_dun1 219, 265). Каждый из них телепортирует вас в безопасные укрытия в Ragsroot, где цепочка продолжается.
Наконец, поговорите с Painu по координатам (ch2safe4 235, 176) — Leaf в опасности!
Phantom of Artea ждёт вас по координатам (ch2safe4 207, 35). Соберите группу — лидер создаёт инстанс Phantom of Nyrholt (см. раздел об инстансах ниже). Соберите чужеродную ману и победите Snapdragon Phantom. Достижение выхода завершает сбор — 3x
Flame Coin (1002700).
Отчитайтесь перед Devries по координатам (ch2safe4 23, 175) (3x
Flame Coin (1002700)) и принесите фрагменты Guardian El по координатам (veledor 134, 323). Глава 2 завершена! В награду вы получите 10x
Flame Coin (1002700).
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Ежедневные задания
Все ежедневные задания открываются после завершения основного сюжета и сбрасываются по 4-часовому таймеру ожидания.
| Ежедневно | NPC | Задание | Награда |
|---|---|---|---|
| Kindlebrook Noodle Soup | Tamarin (kin_in01 34, 251) (сначала короткая вводная цепочка с Harvans на рынке) |
Убейте 10x (22674) в Volund Plains и принесите 5x |
6x |
| Hotter! Even Hotter! | Убейте 10x (22685) в Volund Plains и принесите 5x |
6x | |
| Hot Pup! Even Hotter Pup! | Убейте 10x (22687) в Volund Plains/Forest и принесите 5x |
6x | |
| Dream of Perpetual Motion | Nedim (kindlbrk 110, 218) |
Убейте по 15x (22691), (22692), (22693) в Primordial Flame |
3x |
| Retrieve 10 Hal Puffs | Lutem (kindlbrk 103, 137) (открывается через Bartum в (kin_in01 86, 47)) |
Соберите 10x |
6x |
| Jemis' Parts Delivery | Karillon (kin_in01 87, 36), затем Orion (ch2gms 19, 36) |
Убейте 10x (22699) + 10x (22700), соберите 5x |
6x |
| Heat Preservation Equipment Research | Samra (kin_in01 89, 36) |
Убейте 10x (22688) в Volund Forest и принесите 3x |
6x |
| Even a Handful of Mana | Devries (ch2safe4 217, 234) |
Соберите 10x |
6x |
| I Understand, So Calm Down | Gregor (ch2safe4 215, 234) |
Победите 100 монстров в Distorted Ragsroot | 6x |
| Phantom of Nyrholt | Phantom of Artea (ch2safe4 207, 35) |
Пройдите инстанс и победите Snapdragon Phantom | 3x |
Поля/Монстры
Ниже список новых карт и монстров. С каждого убийства на этих картах дополнительно может выпасть
Etel Dust (1000322),
Shadowdecon (25729) и
Zelunium (25731) (дроп с карты).
| Карта | Монстр | ||||
| Volund Plains mu_fild02 File:Volund Plains (mu fild02).png |
(22674) |
(22685) |
(22687) |
||
| Volund Forest mu_fild03 File:Volund Forest (mu fild03).png |
(22688) |
(22687) |
(22689) |
Босс (22686) |
|
| Primordial Flame 1F mu_dun01 File:Primordial Flame 1F (mu dun01).png |
(22690) |
(22691) |
(22692) |
(22693) |
|
| Primordial Flame 2F mu_dun02 File:Primordial Flame 2F (mu dun02).png |
(22693) |
(22694) |
(22695) |
Босс (22697) |
|
(22696) |
|||||
| Root of Death deadroot File:Root of Death (deadroot).png |
(22699) |
(22700) |
(22701) |
Босс (22698) |
|
| Distorted Ragsroot rgs_dun1 File:Distorted Ragsroot (rgs dun1).png |
(22702) |
(22703) |
(22704) |
Босс (22705) | |
Полевые боссы (Urochs, Flame Anima, Frost Morbang, Feeos) появляются раз в 2 часа.
Инстансы
Crossroads of Tangled Mana — сюжетный инстанс во время основного квеста. Varg у (veledor 270, 210) создаёт его для лидера группы. Идите за друидами, развяжите четыре узла Tangled Mana (из каждого появляется Wandering Mana) и победите Sollith, чтобы встретиться с El.
Nyrholt — сюжетный инстанс во время арки Ragsroot. Artea у (ragsruth 124, 47) снимает барьер для лидера группы. Сразитесь с Mysterious Intruders за четверыми вратами и одолейте Snapdragon.
Phantom of Nyrholt — повторяемый инстанс главы 2 (ежедневный откат). Phantom of Artea у (ch2safe4 207, 35): лидер группы получает меню Create/Enter, участники выбирают Enter. Те же четыре волны врат, но Snapdragon Phantom — совсем другой зверь: он почти не получает урона, пока вы не заманите его в магические круги Artea — бейте его изо всех сил во время окна groggy!
Награды: 3x
Flame Coin (1002700) за прохождение и 10% шанс на
Snapdragon's Phantom Crystal (106441), который открывается в набор из Frontier Magic Dust, Rune Ores и Illusion Fragments.
File:Ch2PhantomArtea.png
NPC-обменник
The Flame Coin Exchanger у (kin_in01 27, 197) обслуживает магазины главы 2. До завершения основного квеста доступен только Traveler's Leaf; после прохождения открываются все категории.
Валюты:
Flame Coin (1002700) (награды за квесты и ежедневки) и
Mana Ring (1001996) (глава 1).
| Доступно: | Предмет | Стоимость |
|---|---|---|
| Traveler's Leaf | 1x 5,000 зени | |
| Coin Exchange | 1x 50,000 зени | |
| 1x 30,000 зени | ||
| Azure Flame Mana Equipment | 125x 4,000,000 зени за штуку | |
| 200x 6,000,000 зени за штуку | ||
| Hal Exchange | 100 / 150 / 250x + 1.5M / 3M / 7M зени | |
| 200,000 / 400,000 / 700,000 зени |
Снаряжение Blaze Mana и зачарования
Сет Azure Flame Mana (покупается за Flame Coins) можно улучшать и зачаровывать у Harvan Artisan Kadron по адресу (kin_in01 31, 197) после завершения основного квеста.
Усиление заточки (reform): с помощью Dreamweave Hals можно поднимать заточку любой части сета на один уровень за раз — +9 до +10 (Blue), +10 до +11 (Red), +11 до +12 (Yellow) — оплачивая Zelunium, Shadowdecon и Kindle Hals.
Улучшение Azure до Blaze: части брони с заточкой +11 или выше можно улучшить до более сильной версии Blaze Mana (теряется 2 заточки) за 125x
Flame Coin (1002700) + 75x
Mana Ring (1001996) + 15x каждого Kindle Hal. Аксессуары улучшаются при любой заточке за 250x
Flame Coin (1002700) + 150x
Mana Ring (1001996) + 25x каждого Kindle Hal.
Зачарования: все зачарования главы 2 — идеальные (можно выбирать), зачаровываются в порядке: слот 3, затем 2, затем 1:
| Слот | Стоимость за зачарование |
|---|---|
| 4 | 15,000,000 зени + 50x |
| 3 | 17,500,000 зени + 100x |
| 2 | 20,000,000 зени + 150x |
Зачарования брони Azure Flame Mana и Blaze Mana
| Целевые предметы | Порядок слотов | Минимальные требования | Линейные опции | Процесс сброса | |
| Грейд | Заточка | ||||
| 4→3→2 | Без грейда | 0 | разрешено | Без сброса | |
| 4→3→2 | Без грейда | 0 | разрешено | Без сброса | |
Идеальное зачарование брони (слот 2)
| Зачарование слота 2 | Описание | Материалы | Зени |
| After Cast Delay -2% _______________________ Refine +7 or higher (additional): After Cast Delay -2% _______________________ Refine +9 or higher (additional): After Cast Delay -2% _______________________ Grade D or higher (additional): After Cast Delay -2% _______________________ Grade C or higher (additional): After Cast Delay -2% _______________________ Grade B or higher (additional): After Cast Delay -1% _______________________ Grade A or higher (additional): After Cast Delay -1% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +3% P.ATK +3 _______________________ Refine +7 or higher (additional): ATK +3% _______________________ Refine +9 or higher (additional): ATK +4% _______________________ Grade D or higher (additional): ATK +2% _______________________ Grade C or higher (additional): ATK +3% _______________________ Grade B or higher (additional): ATK +3% _______________________ Grade A or higher (additional): ATK +2% ATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +3% S.MATK +3 _______________________ Refine +7 or higher (additional): MATK +3% _______________________ Refine +9 or higher (additional): MATK +4% _______________________ Grade D or higher (additional): MATK +2% _______________________ Grade C or higher (additional): MATK +3% _______________________ Grade B or higher (additional): MATK +3% _______________________ Grade A or higher (additional): MATK +2% MATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Идеальное зачарование брони (слот 3)
| Зачарование слота 3 | Описание | Материалы | Зени |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +5% _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): Melee Physical Damage +5% _______________________ Grade B or higher (additional): Melee Physical Damage +5% _______________________ Grade A or higher (additional): Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +5% _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): Ranged Physical Damage +5% _______________________ Grade B or higher (additional): Ranged Physical Damage +5% _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Blaze Mana (Marksman) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% MATK +50 S.MATK +2 _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +10% _______________________ Refine +9 or higher (additional): Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% Blaze Mana (Grand Sage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% S.MATK +2 MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +10% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% Blaze Mana (Grand Mage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Critical +7 P.ATK +2 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% _______________________ Grade B or higher (additional): Critical Damage +5% _______________________ Grade A or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Идеальное зачарование брони (слот 4)
| Зачарование 3-го слота | Описание | Материалы | Zeny |
| ATK +50 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Earth, Water and Wind magic damage +12% _______________________ Refine +9 or higher (additional): Neutral, Fire and Poison magic damage +12% Shadow magic damage +12% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +12% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% Blaze Mana (Mage) _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +35 Critical +5 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Зачарования Azure Flame Mana и Blaze Mana для накидок
| Целевые предметы | Порядок слотов | Минимальные требования | Опции линий | Процесс сброса | |
| Ранг | Заточка | ||||
| 4→3→2 | Без ранга | 0 | разрешено | Без сброса | |
| 4→3→2 | Без ранга | 0 | разрешено | Без сброса | |
Идеальное зачарование накидки (слот 2)
| Зачарование слота 2 | Описание | Материалы | Зени |
| P.ATK +5 Melee Physical Damage +5% _______________________ Refine +7 or higher (additional): Melee Physical Damage +3% _______________________ Refine +9 or higher (additional): Melee Physical Damage +3% _______________________ Grade D or higher (additional): Melee Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Melee Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Melee Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Melee Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +5 Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Ranged Physical Damage +3% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +3% _______________________ Grade D or higher (additional): Ranged Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Ranged Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Ranged Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Refine +9 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Water, Wind and Earth magic damage +4% Fire, Poison and Shadow magic damage +4% Neutral magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Refine +9 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +4% Wind, Shadow and Ghost magic damage +4% Undead magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| CRate +5 Critical Damage +5% _______________________ Refine +7 or higher (additional): Critical Damage +3% _______________________ Refine +9 or higher (additional): Critical Damage +3% _______________________ Grade D or higher (additional): Critical Damage +4% Critical +2 _______________________ Grade C or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade B or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade A or higher (additional): Critical Damage +5% Critical +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Non-critical Physical Damage +3% Melee Physical Damage +5% Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +3% _______________________ Grade D or higher (additional): Non-critical Physical Damage +4% Perfect Hit +3 _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Perfect Hit +2 _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Идеальное зачарование накидки (слот 3)
| Зачарование слота 3 | Описание | Материалы | Зени |
| ASPD +10% _______________________ Refine +7 or higher (additional): ASPD +7% _______________________ Refine +9 or higher (additional): ASPD +8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Variable Cast Time -10% _______________________ Refine +7 or higher (additional): Variable Cast Time -7% _______________________ Refine +9 or higher (additional): Variable Cast Time -8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Идеальное зачарование накидки (слот 4)
| Slot 4 Enchant | Description | Materials | Zeny |
| DEF +100 RES +15 _______________________ Refine +7 or higher (additional): DEF +50 RES +10 _______________________ Refine +9 or higher (additional): DEF +50 RES +10 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MDEF +20 M.RES +10 _______________________ Refine +7 or higher (additional): MDEF +10 M.RES +7 _______________________ Refine +9 or higher (additional): MDEF +10 M.RES +8 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Max HP +3% Max SP +3% _______________________ Refine +7 or higher (additional): Max HP +2% Max SP +2% _______________________ Refine +9 or higher (additional): Max HP +1% Max SP +1% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Footgear Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Perfect Enchant для обуви (Слот 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Melee Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Melee Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Ranged Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Ranged Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Ranged Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Critical +5 P.ATK +3 _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% CRate +2 _______________________ Grade B or higher (additional): Critical Damage +5% CRate +3 _______________________ Grade A or higher (additional): Critical Damage +5% CRate +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Hit +25 P.ATK +3 _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +4% Ranged Physical Damage +4% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Footgear Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +15 ATK +1% P.ATK +1 _______________________ Refine +7 or higher (additional): ATK +15 ATK +1% _______________________ Refine +9 or higher (additional): ATK +20 ATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +15 MATK +1% S.MATK +1 _______________________ Refine +7 or higher (additional): MATK +15 MATK +1% _______________________ Refine +9 or higher (additional): MATK +20 MATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max HP +3% _______________________ Refine +7 or higher (additional): Max HP +2% _______________________ Refine +9 or higher (additional): Max HP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max SP +3% _______________________ Refine +7 or higher (additional): Max SP +2% _______________________ Refine +9 or higher (additional): Max SP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Footgear Perfect Enchant (Slot 4)
| Зачарование слота 3 | Описание | Материалы | Зени |
| Physical damage to All sizes +5% _______________________ Refine +7 or higher (additional): Physical damage to All sizes +5% _______________________ Refine +9 or higher (additional): Physical damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Magic damage to All sizes +5% _______________________ Refine +7 or higher (additional): Magic damage to All sizes +5% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Зачарования аксессуаров Azure Flame Mana и Blaze Mana
| Целевые предметы | Порядок слотов | Минимальные требования | Варианты строк | Процесс сброса | |
| Грейд | Заточка | ||||
| 4→3→2 | Без грейда | 0 | разрешено | Без сброса | |
| 4→3→2 | Без грейда | 0 | разрешено | Без сброса | |
Идеальное зачарование аксессуара (слот 2)
| Зачарование слота 2 | Описание | Материалы | Зени |
| P.ATK +5 Physical damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Magic damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Идеальное зачарование аксессуара (слот 3)
| Зачарование слота 3 | Описание | Материалы | Зени |
| ATK +35 Melee Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Ranged Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Water, Wind and Earth magic damage +12% Fire, Poison and Shadow magic damage +12% Neutral magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Fire, Neutral and Holy magic damage +12% Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Critical +15 Critical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Non-critical Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Идеальное зачарование аксессуара (слот 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +25 Melee Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Ranged Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Water, Wind and Earth magic damage +10% Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Fire, Neutral and Holy magic damage +10% Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Critical +10 Critical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Non-critical Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Shield Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
|---|---|---|---|---|---|
| Grade | Refine | ||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
Идеальное зачарование щита (слот 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| DEF +100 RES +50 _______________________ Refine +7 or higher (additional): Physical damage from All elements property -5% Magic damage from All elements property -5% _______________________ Refine +9 or higher (additional): Physical damage from All sizes -5% _______________________ Grade D or higher (additional): Variable Cast Time -5% _______________________ Grade C or higher (additional): Variable Cast Time -5% _______________________ Grade B or higher (additional): Max HP +5% Max SP +3% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +1 S.MATK +1 _______________________ Refine +7 or higher (additional): Magic damage to All elements property +3% Physical damage to All elements property +3% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +3% Physical damage to All sizes +3% _______________________ Refine +11 or higher (additional): Magic damage to all races (except players) +3% Physical damage to all races (except players) +3% _______________________ Grade D or higher (additional): Magic damage to Normal monsters +2% Physical damage to Normal monsters +2% Magic damage to Boss monsters +2% Physical damage to Boss monsters +2% _______________________ Grade C or higher (additional): Magic damage to Normal monsters +1% Physical damage to Normal monsters +1% Magic damage to Boss monsters +1% Physical damage to Boss monsters +1% _______________________ Grade B or higher (additional): P.ATK +2 S.MATK +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Идеальное зачарование щита (слот 3)
| Зачарование слота 3 | Описание | Материалы | Зени |
| RES +25 _______________________ Refine +7 or higher (additional): RES +15 _______________________ Refine +9 or higher (additional): RES +15 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| M.RES +15 _______________________ Refine +7 or higher (additional): M.RES +10 _______________________ Refine +9 or higher (additional): M.RES +10 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Идеальное зачарование щита (слот 4)
| Зачарование слота 3 | Описание | Материалы | Zeny |
| DEF +100 MDEF +20 _______________________ Refine +7 or higher (additional): DEF +50 MDEF +10 _______________________ Refine +9 or higher (additional): DEF +30 MDEF +5 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +3% MATK +3% _______________________ Refine +7 or higher (additional): ATK +20 MATK +20 _______________________ Refine +9 or higher (additional): ATK +15 MATK +15 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Карты
Карты новых монстров с несколькими комбинациями сетов.
Normal Monster Cards
| Normal Monster Cards | |||
| Normal Monster Card | Card Effect | ||
|---|---|---|---|
| S.MATK +5 Magic damage to Poison property +7% _______________________ Refine >= 10: Magic damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Dragon Clam Card]<INFO>300761</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Magic damage to Poison property +18% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Resistance to Neutral property +20% Melee Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| P.ATK +7 Physical damage to Poison property +12% _______________________ Refine >= 10: Physical damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Logidogi Card]<INFO>300764</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Physical damage to Poison property +15% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| MATK +5% Variable Cast Time -5% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Critical Damage +7% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Ranged Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ Weapon Level = 5: Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ Weapon Level = 5: Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ Weapon Level = 5: Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ Weapon Level = 5: Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Max HP -4% Resistance to Fire property +15% Physical damage from Formless monsters -15% Physical damage from Medium enemies -15% Physical damage from Large enemies -15% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Left Hand Weight: 1 | |||
| Max HP +3% Max SP +3% _______________________ For each 2 Refine Levels: Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Refine >= 12: Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 | |||
| MATK +5% Variable Cast Time -5% After Cast Delay -4% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| P.ATK +7 Physical damage to Undead property +12% _______________________ Refine >= 10: Physical damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Hit +15 Melee Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Ice Needle Card]<INFO>300778</INFO></ITEM> <ITEM>[Folnir Nilf Card]<INFO>300779</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Resistance to Neutral property +15% Ranged Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +5 Magic damage to Undead property +7% _______________________ Refine >= 10: Magic damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
MVP Monster Cards
| MVP Monster Cards | |||
| MVP Monster Card | Card Effect | ||
|---|---|---|---|
| Hit +45 Non-critical Physical Damage +25% _______________________ CON >= 100: Non-critical Physical Damage +30% _______________________ DEX >= 120: Perfect Hit +20 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +15 ASPD +3 12% chance to autocast Crimson Arrow Level 5 on melee attack 4% chance to autocast Conflagration Level 5 on melee attack 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Ranged Physical Damage +25% Max HP -20% _______________________ DEX >= 70: Negates size penalty _______________________ Base Level >= 230: Ranged Physical Damage +45% VIT -20 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Melee Physical Damage +20% Ranged Physical Damage +20% Max SP -5% Critical Damage -25% 이름없는카드 _______________________ Type: Card Compound on: Shoes Weight: 1 | |||
| Physical damage to Boss monsters +40% Max SP -35% _______________________ Refine >= 12: P.ATK +15 _______________________ Base Level >= 200: CON +10 POW +10 _______________________ POW >= 90: ATK +15% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 |
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