Access
After obtaining at least level 175, there're two ways to access the dungeon:
- Via Mage Nillem NPC by using the Warper NPC, selecting Instances and then Old Glast Heim. Talk to Mage Nillem (189, 272) a bit to the left from where you spawn and select Let's go!
- Using the Warper NPC, selecting Dungeons and then Abyss Glast Heim.
Exp Quests
Mage Nillem has three exp quests if you offer to Share discoveries with him. Feel free to use them to get your level 185 faster.
Kill 20 Contaminated Raydrics and 20 Contaminated Raydric Archers.
Kill 5 Freezing Gargoyles and 5 Prison Breakers.
Kill 10 Ice Ghosts and 10 Flame Ghosts.
Monsters
the MVPs Contaminated Dark Lord and Contaminated Spider Queen
Monster
|
Level
|
HP
|
Size / Race / Element
|
Polluted Raydric (20367) |
2,372,683 |
185 |
Medium/Demi-Human/Dark 3
|
Polluted Raydric Ar (20368) |
2,355,718 |
184 |
Medium/Demi-Human/Dark 3
|
Frozen Gargoyle (20369) |
2,377,139 |
186 |
Medium/Demon/Water 3
|
Polluted Sting (20370) |
2,297,907 |
180 |
Medium/Formless/Earth 3
|
Prison Breaker (20371) |
2,375,279 |
186 |
Medium/Demi-Human/Undead 2
|
Corrupted Wanderer (20420) |
2,387,582 |
187 |
Medium/Demon/Wind 2
|
Ice Ghost (20379) |
2,418,315 |
189 |
Medium/Demon/Water 3
|
Flame Ghost (20380) |
2,410,282 |
189 |
Medium/Demon/Fire 3
|
Polluted Dark Lord (20422) |
74,476,822 |
194 |
Large/Demon/Dark 3
|
Polluted Spider Queen (20421) |
74,623,473 |
195 |
Large/Demon/Dark 3
|
Obtainable Equipment
Name
|
Description
|
Template:Item
|
- Can't be destroyed.
- INT + 5
- MATK + 180.
- MATK + 15 per 2 refine rate.
- Template:Refine
- Increases fire and earth property magical damage by 5%.
- Template:Refine
- Increases fire and earth property magical damage by additional 10%.
- Attack: 110
- Weight: 80
- Weapon Level: 4
- Required Level: 175
- Jobs: Mage classes, Acolyte classes, Soul Linker classes
|
Template:Item
|
- Can't be destroyed.
- INT + 5
- MATK + 180
- MATK + 15 per 2 refine rate
- Template:Refine
- Increases water and holy property magical damage by 5%.
- Template:Refine
- Increases water and holy property magical damage by additional 10%.
- Attack: 110
- Weight: 80
- Weapon Level: 4
- Required Level: 175
- Jobs: Mage Class, Acolyte Class, Soul Linker
|
Template:Item
|
- Increases long ranged physical damage by 3% per 2 refine rate.
- Template:Refine
- ATK + 5%.
- Template:Refine
- Increases physical damage against all race monsters by 15%.
- Attack: 205
- Weight: 100
- Weapon Level: 4
- Required Level: 175
- Jobs: Swordman Class
|
Template:Item
|
- ATK + 20 per 2 refine rate.
- Template:Refine
- Increases critical damage by 10%.
- Template:Refine
- Weapon can't be destroyed.
- Attack: 280
- Weight: 400
- Weapon Level: 4
- Required Level: 175
- Jobs: Swordman Class
|
Template:Item
|
- MaxHP + 5%
- MaxSP + 5%
- ATK + 20 per 2 refine rate.
- Template:Refine
- Increases physical and magical damage against undead and demon race monsters by 10%.
- Template:Refine
- Increases physical and magical damage against undead and demon race monsters by additional 15%.
- Template:Refine
- Increases physical and magical damage against undead and shadow property monsters by 15%.
- Attack: 210
- Weight: 80
- Weapon Level: 4
- Required Level: 175
- Jobs: Sage, Priest, Star Gladiator
|
Cards
Card
|
Type
|
Description
|
Template:Card
|
Armor Card
|
- ATK + 5%.
- [+ Template:Card]
- Reduces damage taken from neutral property by 10%.
- ATK + 5%.
|
Template:Card
|
Weapon Card
|
- Increases long ranged physical damage by 10%.
- [+ Template:Card]
- Increases long ranged physical damage by additional 5%.
|
Template:Card
|
Shield Card
|
- DEF + 20.
- Reduces physical and magical damage taken from medium and large size monsters by 25%.
- Increases physical and magical damage taken from small size enemies by 5%.
|
Template:Card
|
Armor Card
|
- DEF + 100.
- DEF + 25 per 3 refine rate.
- [+ Template:Card]
- DEF + 150.
- MDEF + 20.
|
Template:Card
|
Garment Card
|
- Reduces damage taken from poison, earth, wind, shadow and undead property by 30%.
- Increases damage taken from holy, ghost and fire property by 100%.
|
Template:Card
|
Weapon Card
|
- Increases physical damage against medium and large size monsters by 30%.
|
Template:Card
|
Weapon Card
|
- Increases magical damage against water property enemies by 15%.
- [+ Template:Card]
- Increases magical damage against water property enemies by additional 8%.
|
Template:Card
|
Weapon Card
|
- Increases magical damage against fire property enemies by 15%.
- [+ Template:Card]
- Increases magical damage against fire property enemies by additional 8%.
|