Wind Hawk Guide by Hurt Locker

From MuhRO
Revision as of 20:44, 9 August 2025 by Hurt Locker (talk | contribs)
Jump to navigation Jump to search
Warning This guide will receive continuous updates
Any questions to the #archer channel
WindHawk
Hurt Locker
4th Job Bonus
POW
STA
WIS
SPL
CON
CRT
7 4 5 4 9 4











Introduction

 Hello! Some of you may already know me (from previous servers), but if not, you will. My name is Hurt Locker, I'm a WH main, been in MuhRO for a long time. I designed this guide not only to update previous guides, but also to offer a fresh perspective on the job based on my experience and acquired knowledge. I hope you find it useful and... enjoy it!


Note:Always check the market (prices may vary) and the final damage depends on your build and equipment (progress is different and everyone goes at their own pace, you have to support each other).
















Hidden Tips/Damage Boost

There are ways to increase your damage, do you know which ones? Even some old stuff still works

Gears/Consumables Note
It's all you need to boost your damage (the best arsenal at your disposal)
Perfect card combo for neutral objectives, Hol, CT for example (Super necessary for party. You can't leave home without it)
If you lack critical rate, these are your options (if you lack it you can use a 9091.png Choco Egg (9091) )
It doesn't have much mystery, more damage for a few seconds (if the PC allows it; if not, skip)
Card options in Weapons: We have alternatives to choose from before having at least one 300595.png Epesto Walther Megas Card (300595) in our pocket (I'll explain later). So choose wisely what to use in your weapon.
Card options in Boots: If you have no problem taking off the 300380.png Piloted Midrange Rgan Card (300380) . You can use these variants. Anything for the mini-max

Late Game Gears

Now the questions will be answered. What is the WH late game? Here it is

Gear Note
If you ask me, this is the best hat to date in terms of damage and ignoring res (10%). It's a huge investment and is only focused on CB, the only compatible build (GS can do it too, if you don't mind losing some spam).
It's a good hat, even if you're just starting out late game. It grants you crit rate, fixed damage, and combos with your weapon (either dimension or time gap). It's RECOMMENDED to have this hat before starting with the Yorscap Crown.
  • 410233.png Gambler's Seal [1] (410233)
  • Reduce AfterCast Delay 5% x2 or Increases Ranged Damage 5% x2
you can change it for the 420269.png Ace of Clovers in Mouth (Defense) (420269) if you want some survival
The best armor for a long time, you can use different cards like (from best to worst)

Here you can see the cards I recommended earlier Now, in the case of using Yorscalp Crown, yes or yes, you must use one 300595.png Epesto Walther Megas Card (300595) +27361.png Polluted Wander Man Card (27361)

Here you can see the cards I recommended earlier A good bow for the GS build, allowing for near-instant spamming. It's great for Dep2 or for farming Venom/Temple.

The garment income alone significantly increases everything (it affects your total by 40%). A lot of grinding and patience.
Here you can see the cards I recommended earlier Now, the Yorscalp crown boots give you 10% more range damage, they are excellent boots in everything (survival, damage, economy). You can also use 470175.png Ice Rune Boots [1] (470175) for specific damage, like in dep2 (at the cost of losing Hp%, you decide).
Combo with the garment and acce , also important too.
Combo with acce and armor , also important too.

Stats

  • STR 20+
  • AGI 100
  • VIT 100+
  • INT 90
  • DEX 120-130
  • LUK 100-120


Note: If you have the available 300530.png [MVP] Yortus Arbiter Card (300530) you'll want the 120 luk, you'll have to use a lot of consumables to have 100% vct but the damage will be worth it. But if you have 4676.png [MVP] Ranger Shecil Card (4676) you can forget about that problem, and you'll have a better chance of survival (at this point you'll have 150k+ hp).

4th Job Stats

  • POW 105+
  • STA 0
  • WIS 0
  • SPL 0
  • CON 70+
  • CRT 105+


Note:POW and CRT are the most important, you can distribute the remaining points to STA or WIS (CON is more damage/flee, it's your decision).

Costume Stones

The recommended stones have changed over time with the arrival of the 4th job stones. These are the best combination:


Also as alternatives we have:

Shadow Gears

We already know the classic Shadow Gear, but there are variations. Want to see them?

Gears Note
The standard set has not changed much, if you require more acd you have 24746.png Separate Reload Shadow Shield (24746)
This set need 4399.png [MVP] Thanatos Card (4399) Why is the Fatal Set incomplete? To take advantage of Thanatos (depending on the defense; if you have any % bypass, it wouldn't make sense) and we take advantage of that 10% bypass res, size penalty and immunity knock-back (bypass res it does NOT affect Thanatos; they are different formulas). If you don't have the MVP and if Kiel, use the full Fatal Set/Mammoth Set with 24386.png Infinity Shadow Weapon (24386) + 24767.png Mega Blitz Shadow Shield (24767) or alternatively, the full Master Set if you are not convinced by the extra expense.

-I advise that if you're hesitant about using the Fatal Master set, it's optional; you can use whatever suits you best. There are several options to increase damage.