Niflheim

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Revision as of 05:27, 30 December 2023 by Randomced859 (talk | contribs) (→‎Monsters: Updated HP of mobs)
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Access

  • Baselevel 200+
  • @go niflheim
  • talk to Mila (niflheim 164, 102).


Note:

Exp Quests

The exp quest can be accepted in the main office at the board. Here you can find more information.

Gear

Ninja's blue mask

Item Description
420031.png Ninja's Blue Mask (420031) A blue mask that lets you feel like a ninja when worn.
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Increases Melee Physical Damage by 5%.

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Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1


Toy Syringe

Item Description
5978.png Toy Syringe (5978) A toy syringe.
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MDEF +3
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Increases recovery amount gained from Red Slim Potion, Yellow Slim Potion and White Slim Potion by 150%.

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Type: Armor
Position: Head Low
Defense: 3
Armor Level: 1
Weight: 10
Required Level: 70


Chain of Seals

Item Description
410093.png Sealed Chain (410093) A chain crafted to suppress evil energy.
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CRI +8
Increases Melee and Ranged Physical Damage by 8%.
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When equipped with Bondage Necklace:
Increases Critical Damage by 7%.

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Type: Armor
Position: Head Mid
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 150
OR
410094.png Sealed Chain [1] (410094) A chain crafted to suppress evil energy.
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CRI +5
Increases Melee and Ranged Physical Damage by 5%.
_______________________
When equipped with Bondage Necklace:
Increases Critical Damage by 5%.

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Type: Armor
Position: Head Mid
Defense: 5
Armor Level: 1
Weight: 10
Required Level: 150


Bondage Necklace

Item Description
420076.png Bondage Necklace (420076) A necklace created by a being with strong magical powers to bind minions.
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CRI +3
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Increases Critical Damage by 5%.

_______________________
Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1
Required Level: 150

Monsters

Level 1

Monster Level HP Size/Race/Element Card
20938.gif
Ghost Cube (20938)
213 12,735,150 Small/Undead/Undead 1 When equipped by Novice or Super Novice:
ATK +10%, MaxHP +1500.

When equipped with Lude Gal Card:
Physical attacks have a certain chance to remove the weapon size penalty for 7 seconds.

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Type: Card
Compound on: Accessory
Weight: 1
20939.gif
Lude Gal (20939)
213 12,840,640 Small/Undead/Undead 2 When equipped by Novice or Super Novice:
MATK +10%, MaxSP +500.

When equipped with Ghost Cube Card:
Magical attacks have a certain chance to increase Magical Damage with Water and Fire element by 40% for 7 seconds.

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Type: Card
Compound on: Accessory
Weight: 1
20937.gif
Brutal Murderer (20937)
214 13,909,270 Large/DemiHuman/Neutral 2 ATK +15
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Increases Physical Damage against Medium size by 15%.
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Base Level at least 200:
Increases Physical Damage against Medium size by additional 25%.
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When equipped with Bloody Murderer Card:
Increases Physical Damage against Medium size by additional 30%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
20935.gif
Gan Ceann (20935)
215 11,785,610 Medium/Formless/Neutral 1 ATK +15
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Increases Physical Damage against Large size by 15%.
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Base Level at least 200:
Increases Physical Damage against Large size by additional 25%.
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When equipped with Dullahan Card:
Increases Physical Damage against Large size by additional 30%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1

Level 2

Monster Level HP Size/Race/Element Card
20941.gif
Grote (20941)
253 47,842,600 Large/Demon/Earth 2 Increases Variable Casting Time by 5%.
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For each Refine Level:
Decreases Variable Casting Time by 1%.
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Refine Level +9:
MDEF +8
Decreases Magical Damage taken from enemies of Small size by 1%.
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Refine Level +11:
Decreases Magical Damage taken from enemies of Small size by additional 2%.

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Type: Card
Compound on: Head Top
Weight: 1
20936.gif
Disguiser (20936)
254 42,303,800 Medium/Demon/Undead 2 Increases Variable Casting Time by 5%.
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For each Refine Level:
Decreases Variable Casting Time by 1%.
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Refine Level +9:
Increases Ranged Physical Damage by 1%.
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Refine Level +11:
Increases Ranged Physical Damage by additional 2%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20940.gif
Blue Moon Loli Ruri (20940)
255 46,338,500 Large/Demon/Water 3 Increases Variable Casting Time by 5%.
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For each Refine Level:
Decreases Variable Casting Time by 1%.
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Refine Level +9:
Increases Healing effectiveness by 3%.
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Refine Level +11:
Increases Healing effectiveness by additional 5%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20942.gif
Pierrotzoist (20942)
255 38,506,310 Small/Demon/Dark 2 Increases Variable Casting Time by 5%.
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For each Refine Level:
Decreases Variable Casting Time by 1%.
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Refine Level +9:
Increases Magical Damage with Ghost element by 1%.
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Refine Level +11:
Increases Magical Damage with Ghost element by additional 2%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20943.gif
Death Witch (20943)
255 1,298,856,250 Large/DemiHuman/Dark 2 MATK +10%
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Increases SP Consumption by 50%.
Increases Magical Damage against Demon and Formless race by 50%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1


Relapse Weapons

Relapse Weapons dropping from Niflheim - Monsters and are special drops.

Item Drops
620005.png Relapse Axe [2] (620005)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
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For each 2 Refine Levels:
Increases damage of Axe Stomp by 5%.
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For each 4 Refine Levels:
ATK +2%
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Class Restrictions:
Meister
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Type: 2hAxe
Position: Right Hand
Physical Attack: 280
Weapon Level: 5
Refinable / Gradable
Weight: 300
Required Level: 200

610015.png Relapse Katar [2] (610015)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
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For each 2 Refine Levels:
Increases damage of Impact Crater by 5%.
_______________________
For each 4 Refine Levels:
ATK +2%
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Class Restrictions:
Shadow Cross
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Type: Katar
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 180
Required Level: 200

500018.png Relapse Blade [2] (500018)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
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For each 2 Refine Levels:
Increases damage of Acidified Zone Fire and Acidified Zone Wind by 5%.
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For each 4 Refine Levels:
ATK +3%
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Type: Sword
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Class Restrictions:
Biolo
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Type: 1hSword
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 185
Required Level: 200

510026.png Relapse Dagger [2] (510026)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
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MATK +215
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For each 2 Refine Levels:
Increases damage of Abyss Square by 5%.
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For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
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Class Restrictions:
Abyss Chaser
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Type: Dagger
Position: Right Hand
Physical Attack: 180
Magic Attack: 215
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 200

590015.png Relapse Cross [2] (590015)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
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Indestructible in battle
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MATK +210
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For each 2 Refine Levels:
Increases damage of Framen by 5%.
Increases Healing skills effectiveness by 5%.
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For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
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Class Restrictions:
Cardinal
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Type: Mace
Position: Right Hand
Physical Attack: 190
Magic Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 130
Required Level: 200

550058.png Relapse Plant [2] (550058)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
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Indestructible in battle
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MATK +200
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For each 2 Refine Levels:
Increases damage of Howling of Chulho and Hyunrok Breeze by 5%.
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For each 4 Refine Levels:
Increases Ranged Physical Damage and Magical Damage with every element by 3%.
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Class Restrictions:
Spirit Handler
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Type: Staff
Position: Right Hand
Physical Attack: 190
Magic Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 160
Required Level: 200

540043.png Relapse Book [2] (540043)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
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Indestructible in battle
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For each 2 Refine Levels:
Increases damage of Noon Blast by 5%.
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For each 4 Refine Levels:
Increases Melee Physical Damage by 3%.
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Class Restrictions:
Sky Emperor
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Type: Book
Position: Right Hand
Physical Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 130
Required Level: 200

510055.png Relapse Edge [2] (510055)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
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For each 2 Refine Levels:
Increases damage of Shadow Dance by 4%.
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For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
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Class Restrictions:
Shinkiro, Shiranui
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 180
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 200