The Complete Elemental Master Guide by Goldie
Introduction
Hello and a wonderful day fellow MuhRO players! We are Maybel & Sobel, and we are a duo who played and started out this game as Doram mains, but as we progressed together we've come to appreciate the Elemental Master class and have played it since then. We want to share everything we know about the class, and we hope you guys would get to enjoy and love this class as much as we do throughout your entire playthrough. Should you have any questions or inquiries about the class, please feel free to message us in-game and we'll be more than happy to answer them (IGNs: Maybel & Sobel).
Class Description
Elemental Master is the 4th class of the Sage/Professor/Sorcerer line-up. It's a pretty versatile class that could be played as DPS, tank, or support whichever your preference is or whichever the situations calls for it, but as a DPS class it is arguably the strongest magical class right now in the current patch. The class also got a lot of utility skills (i.e. Land Protector, Dispel, Blinding Mist, Insignias, etc.) in its arsenal that make it possible for the class to leave behind defensive gears and ago full DPS while surviving most of the monsters and bosses' skills and attacks. That being said, the class could also be played as either a full tank or support class and excel in those roles when built in that manner.
Mage
Mages are known to rely on magical skills to deal magical damage against monsters, and to use the specific elements of their skills to deal more significant damage based on the monster's property. In-this line-up, Mages are bestowed with Area of Effect (AoE) skills that will help them level-up in the early stages of the game; and support and passive skills that will still prove to be useful for them in the late-game stages as Elemental Masters.
Skill | Notes | Levels | Type |
---|---|---|---|
Increase SP Recovery | One of the most useful skills you'll learn as a Mage. Put 10 skill points on this one as this will help you replenish your SP passively when standing in one spot as you do DPS, and also improve the potency of SP regenerating potions | 10 | Passive |
Sight | 10 | Supportive | |
Napalm Beat | 10 | Offensive | |
Safety Wall | 10 | Offensive | |
Soul Strike | 10 | Offensive | |
Cold Bolt | 10 | Offensive | |
Frost Diver | 10 | Offensive | |
Stone Curse | 10 | Offensive | |
Fire Ball | 10 | Supportive | |
Fire Wall | 1 | Active | |
Fire Bolt | 10 | Offensive | |
Lightning Bolt | 10 | Active | |
Thunder Storm | 10 | Offensive | |
Energy Coat | 10 | Offensive |