Automatic Equipment (17.2)

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To get and start enchanting those items, you must first complete the Gaining access to Varmundt's Mansion quest.

All the NPCs relating to Automatic Equipment can be found in the restaurant building of Varmundt's Mansion, at (ba_in01 79, 379).

Refinement Cubes

You can upgrade Illusion and Automatic gear directly from +4 to +7 with the use of the following items available on Cubrain:

100251.png Illusion Reinforcement Cube (100251) - Illusion Gear, 10,000,000 zeny per cube
100252.png Automatic Reinforcement Cube (100252) - Automatic Gear, 30,000,000 zeny per cube

Automatic Equipment

Automatic gear can be obtain by trading 1000103.png Varmeal Ticket (1000103) with the corresponding Illusion Equipment.

Item Description Cost Specification
450127.png Automatic Armor Type A [1] (450127)
ATK + 125. ATK + 10 per 2 refine rate.
if Refine >=7:
ASPD + 15%
[+ 480020.png Automatic Engine Wing Type A [1] (480020)
ATK + 50
[+ 480021.png Automatic Engine Wing Type B [1] (480021)
Reduces delay after skill by 10%.
+9 15376.png Illusion Armor Type A [1] (15376)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Armor
Defense: 135
Weight: 100
Required Level: 160
Jobs: Every Job
450128.png Automatic Armor Type B [1] (450128)
MATK + 125
MATK + 10 per 2 refine rate.
Refine>=7
Reduces variable casting time by 15%.
[+ 480020.png Automatic Engine Wing Type A [1] (480020)
ASPD + 10%
[+ 480021.png Automatic Engine Wing Type B [1] (480021)
MATK + 50
+9 15377.png Illusion Armor Type B [1] (15377)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Armor
Defense: 135
Weight: 100
Required Level: 160
Jobs: Every Job
480020.png Automatic Engine Wing Type A [1] (480020)
MAXHP + 1500
MAXHP + 100 per 2 refine rate.
Refine=>7
ASPD +7%
[+ 470022.png Automatic Leg Type A [1] (470022)
CRIT DMG + 15%
[+ 470023.png Automatic Leg Type B [1] (470023)
Reduces variable casting time by 15%.
+9 20933.png Illusion Engine Wing Type A [1] (20933)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Garment
Defense: 70
Weight: 90
Required Level: 160
Jobs: Every Job
480021.png Automatic Engine Wing Type B [1] (480021)
MAXHP + 1500
MAXHP + 100 per 2 refine rate.
Refine=>7
Reduces variable casting time by 7%.
[+ 470022.png Automatic Leg Type A [1] (470022)
Increases long ranged physical damage by 7%.
[+ 470023.png Automatic Leg Type B [1] (470023)
Increases all properties magic damage by 15%.
+9 20934.png Illusion Engine Wing Type B [1] (20934)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Garment
Defense: 70
Weight: 90
Required Level: 160
Jobs: Every Job
470022.png Automatic Leg Type A [1] (470022)
MAXSP + 250
MAXSP + 20 per 2 refine rate.
Refine=>7
Increases long ranged physical damage by 7%.
[+450127.png Automatic Armor Type A [1] (450127)
ATK + 7%
[+ 450128.png Automatic Armor Type B [1] (450128)
ASPD +7%
+9 22196.png Illusion Leg Type A [1] (22196)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Garment
Defense: 70
Weight: 90
Required Level: 160
Jobs: Every Job
470023.png Automatic Leg Type B [1] (470023)
MAXSP + 250
MAXSP + 20 per 2 refine rate.
Refine=>7
Increases all property magical damage by 7%.
[+450127.png Automatic Armor Type A [1] (450127)
MAXSP + 7%
[+ 450128.png Automatic Armor Type B [1] (450128)
MATK + 7%
+9 22197.png Illusion Leg Type B [1] (22197)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Garment
Defense: 70
Weight: 90
Required Level: 160
Jobs: Every Job
490024.png Automatic Booster R [1] (490024)
ATK + 5%
MAXHP + 5%
32207.png Illusion Booster R [1] (32207)
and
1500 1000103.png Varmeal Ticket (1000103)
Class: Accessory (Right)
Weight: 10
Required Level: 160
Jobs: Every Job
490025.png Automatic Booster L [1] (490025)
ATK + 5%
MAXSP + 5%
32208.png Illusion Booster L [1] (32208)
and
1500 1000103.png Varmeal Ticket (1000103)
Class: Accessory (Left)
Weight: 10
Required Level: 160
Jobs: Every Job
390026.png [1] (390026)
MATK + 5%
MAXHP + 5%
32209.png Illusion Battle chip R [1] (32209)
and
1500 1000103.png Varmeal Ticket (1000103)
Class: Accessory (Right)
Weight: 10
Required Level: 160
Jobs: Every Job
490027.png Automatic Battle Chip L [1] (490027)
MATK + 5%
MAXSP + 5%
32210.png Illusion Battle chip L [1] (32210)
and
1500 1000103.png Varmeal Ticket (1000103)
Class: Accessory (Left)
Weight: 10
Required Level: 160
Jobs: Every Job

Automatic Equipment Enchants

The Automatic equipments can be enchanted by using Automatic Modules, given by Yecheong (ba_in01 87, 380).

They are divided into 5 categories.

The regular modules (Normal, Rare, Unique, Legendary) are obtained from two different methods:

The Epic Modules are obtained from two different methods:

To apply the Automatic Modules, equip the Automatic armor and then speak with Liza (ba_in01 87, 370). The enchanting process consumes the Automatic Module and never fails.

Every Automatic equipment can receive up to 3 modifications, but each Module type can only be applied a certain number of times (check Max Count on the table below for each enchant), depending of the equipment piece.

Be aware that:

  • You can have up to 3 Epic Enchants in the Automatic Armor, up to 2 of the same enchant. So it's either 3 different Epic Enchants, or 2 of the same and 1 different.
  • You can have up to 3 different/unique Legendary Enchants in the Automatic Leg. This means that you can none of them can be repeated.


The following table lists the available modules, their effects and their enchantment limitations.

Normal Enchants

Automatic Modification Module Automatic Module Effect Location Max Count
Normal Enchants
1000105.png Automatic Modification Module (Defense) (1000105) 310082.png Automatic Modification Orb (Defense) (310082) DEF +150
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +75
_______________________
Type: Enchant
Position: Unknown

450127.png Automatic Armor Type A [1] (450127)
450128.png Automatic Armor Type B [1] (450128)
480020.png Automatic Engine Wing Type A [1] (480020)
480021.png Automatic Engine Wing Type B [1] (480021)
470022.png Automatic Leg Type A [1] (470022)
470023.png Automatic Leg Type B [1] (470023)

3
1000106.png Automatic Modification Module (Magic Defense) (1000106) 310083.png Automatic Modification Orb (Magic Defense) (310083) MDEF +15
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +7
_______________________
Type: Enchant
Position: Unknown
1000107.png Automatic Modification Module (VIT) (1000107) 310084.png Automatic Modification Orb (VIT) (310084) VIT +3
MaxHP +1%
_______________________
Type: Enchant
Position: Unknown

490024.png Automatic Booster R [1] (490024)
490025.png Automatic Booster L [1] (490025)
490026.png Automatic Battle Chip R [1] (490026)
490027.png Automatic Battle Chip L [1] (490027)

1000108.png Automatic Modification Module (LUK) (1000108) 310085.png Automatic Modification Orb (LUK) (310085) LUK +3
Increases Critical Damage by 1%.
_______________________
Type: Enchant
Position: Unknown
1000109.png Automatic Modification Module (STR) (1000109) 310086.png Automatic Modification Orb (STR) (310086) STR +3
ATK +2%
_______________________
Type: Enchant
Position: Unknown

490024.png Automatic Booster R [1] (490024)
490026.png Automatic Battle Chip R [1] (490026)

1000110.png Automatic Modification Module (AGI) (1000110) 310087.png Automatic Modification Orb (AGI) (310087) AGI +3
Increases Attack Speed by 2%.
_______________________
Type: Enchant
Position: Unknown
1000111.png Automatic Modification Module (INT) (1000111) 310088.png Automatic Modification Orb (INT) (310088) INT +3
MATK +2%
_______________________
Type: Enchant
Position: Unknown

490025.png Automatic Booster L [1] (490025)
490027.png Automatic Battle Chip L [1] (490027)

1000112.png Automatic Modification Module (DEX) (1000112) 310089.png Automatic Modification Orb (DEX) (310089) DEX +3
Increases Ranged Physical Damage by 2%.
_______________________
Type: Enchant
Position: Unknown

Rare Enchants

Automatic Modification Module Automatic Module Effect Location Max Count
Rare Enchants
1000113.png Automatic Modification Module (HP Recovery) (1000113) 310090.png Automatic Modification Orb (HP Recovery) (310090) HP Recovery Rate +30%
_______________________
Type: Enchant
Position: Unknown

490024.png Automatic Booster R [1] (490024)
490026.png Automatic Battle Chip R [1] (490026)

2
1000114.png Automatic Modification Module (SP Recovery) (1000114) 310091.png Automatic Modification Orb (SP Recovery) (310091) SP Recovery Rate +30%
_______________________
Type: Enchant
Position: Unknown

490025.png Automatic Booster L [1] (490025)
490027.png Automatic Battle Chip L [1] (490027)

1000115.png Automatic Modification Module (Spell) (1000115) 310092.png Automatic Modification Orb (Spell) (310092) MATK +20
Decreases Variable Casting Time by 10%.
_______________________
Type: Enchant
Position: Unknown

490024.png Automatic Booster R [1] (490024)
490025.png Automatic Booster L [1] (490025)
490026.png Automatic Battle Chip R [1] (490026)
490027.png Automatic Battle Chip L [1] (490027)

1
1000116.png Automatic Modification Module (Attack Speed) (1000116) 310093.png Automatic Modification Orb (Attack Speed) (310093) ATK +20
Increases Attack Speed by 10%.
_______________________
Type: Enchant
Position: Unknown
1000117.png Automatic Modification Module (Fatal) (1000117) 310094.png Automatic Modification Orb (Fatal) (310094) CRI +10
Increases Critical Damage by 10%.
_______________________
Type: Enchant
Position: Unknown
1000118.png Automatic Modification Module (Expert Archer) (1000118) 310095.png Automatic Modification Orb (Expert Archer) (310095) HIT +10
Increases Ranged Physical Damage by 10%.
_______________________
Type: Enchant
Position: Unknown
1000119.png Automatic Modification Module (Vital) (1000119) 310096.png Automatic Modification Orb (Vital) (310096) MaxHP +5%
MaxHP +1500
_______________________
Refine Level +9:
MaxHP +2%
_______________________
Refine Level +11:
MaxHP +3%
_______________________
Type: Enchant
Position: Unknown

470022.png Automatic Leg Type A [1] (470022)
470023.png Automatic Leg Type B [1] (470023)

2
1000120.png Automatic Modification Module (Mental) (1000120) 310097.png Automatic Modification Orb (Mental) (310097) MaxSP +5%
MaxSP +300
_______________________
Refine Level +9:
MaxSP +2%
_______________________
Refine Level +11:
MaxSP +3%
_______________________
Type: Enchant
Position: Unknown
1000121.png Automatic Modification Module (Heal) (1000121) 310098.png Automatic Modification Orb (Heal) (310098) _______________________
Refine Level +9:
Increases Healing effectiveness by additional 5%.
_______________________
Refine Level +11:
Increases Healing effectiveness by additional 7%.
_______________________
Type: Enchant
Position: Unknown
1000122.png Automatic Modification Module (Attack Power) (1000122) 310099.png Automatic Modification Orb (Attack Power) (310099) ATK +5%
ATK +75
_______________________
Refine Level +9:
Increases Melee Physical Damage by 2%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by 3%.
_______________________
Type: Enchant
Position: Unknown

450127.png Automatic Armor Type A [1] (450127)
450128.png Automatic Armor Type B [1] (450128)

1000123.png Automatic Modification Module (Magic Power) (1000123) 310100.png Automatic Modification Orb (Magic Power) (310100) MATK +5%
MATK +75
_______________________
Refine Level +9:
MATK +2%
_______________________
Refine Level +11:
MATK +3%
_______________________
Type: Enchant
Position: Unknown
1000124.png Automatic Modification Module (Shooter) (1000124) 310101.png Automatic Modification Orb (Shooter) (310101) Increases long range physical damage by 3%.
_______________________
Refine Level +9:
Increases long range physical damage by additional 3%.
_______________________
Refine Level +11:
Increases long range physical damage by additional 3%.
_______________________
Type: Enchant
Position: Unknown
1000125.png Automatic Modification Module (Fast) (1000125) 310102.png Automatic Modification Orb (Fast) (310102) ASPD +1
_______________________
Refine Level +9:
Increases Attack Speed by 5%.
_______________________
Refine Level +11:
Increases Attack Speed (Decreases After Attack Delay by additional 5%).
_______________________
Type: Enchant
Position: Unknown

480020.png Automatic Engine Wing Type A [1] (480020)
480021.png Automatic Engine Wing Type B [1] (480021)

1000126.png Automatic Modification Module (Caster) (1000126) 310103.png Automatic Modification Orb (Caster) (310103) Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 5%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 5%.
_______________________
Type: Enchant
Position: Unknown
1000127.png Automatic Modification Module (Critical) (1000127) 310104.png Automatic Modification Orb (Critical) (310104) CRI +10
_______________________
Refine Level +9:
Increases Critical Damage by 5%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 7%.
_______________________
Type: Enchant
Position: Unknown

Unique Enchants

Automatic Modification Module Automatic Module Effect Location Max Count
Unique Enchants
1000128.png Automatic Modification Module (Magical Force) (1000128) 310105.png Automatic Modification Orb (Magical Force) (310105) MATK +20
Decreases Variable Casting Time by 10%.
Increases Magical Damage with every element by 2%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 1%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 2%.
_______________________
Type: Enchant
Position: Unknown

450127.png Automatic Armor Type A [1] (450127)
450128.png Automatic Armor Type B [1] (450128)

1
1000129.png Automatic Modification Module (Attacker Force) (1000129) 310106.png Automatic Modification Orb (Attacker Force) (310106) ATK +20
Increases Melee Physical Damage by 10%.
Increases Physical Damage against all sizes by 3%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 1%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 1%.
_______________________
Type: Enchant
Position: Unknown
1000130.png Automatic Modification Module (Range Force) (1000130) 310107.png Automatic Modification Orb (Range Force) (310107) ATK +20
Increases long range physical damage by 10%.
Increases Physical Damage against all sizes by 3%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 1%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 1%.
_______________________
Type: Enchant
Position: Unknown
1000131.png Automatic Modification Module (Critical Force) (1000131) 310108.png Automatic Modification Orb (Critical Force) (310108) CRI +5
Increases Critical Damage by 10%.
Increases Physical Damage against all sizes by 3%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 1%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 1%.
_______________________
Type: Enchant
Position: Unknown
1000132.png Automatic Modification Module (Recovery Force) (1000132) 310109.png Automatic Modification Orb (Recovery Force) (310109) MATK +20
Decreases Variable Casting Time by 10%.
Increases Healing effectiveness by 5%.
_______________________
Refine Level +9:
Increases Healing effectiveness by additional 5%.
_______________________
Refine Level +11:
Increases Healing effectiveness by additional 5%.
_______________________
Type: Enchant
Position: Unknown
1000207.png Automatic Modification Module (Mirror Counter) (1000207) 310178.png Automatic Modification Orb (Mirror Counter) (310178) Decreases damage taken from reflected damage by 2%.
_______________________
Refine Level +9:
Decreases damage taken from reflected damage by additional 2%.
_______________________
Refine Level +11:
Decreases damage taken from reflected damage by additional 3%.
_______________________
Type: Enchant
Position: Unknown
1000133.png Automatic Modification Module (After Cast Delay) (1000133) 310110.png Automatic Modification Orb (After Cast Delay) (310110) Decreases After Cast Delay by 4%.
_______________________
Refine Level +9:
Decreases After Cast Delay by additional 6%.
_______________________
Refine Level +11:
Decreases After Cast Delay by additional 6%.
_______________________
Type: Enchant
Position: Unknown
1000140.png Automatic Modification Module (Power Force) (1000140) 310117.png Automatic Modification Orb (Power Force) (310117) ATK +3%
MATK +3%
_______________________
Refine Level +9:
ATK +3%
MATK +3%
_______________________
Refine Level +11:
ATK +4%
MATK +4%
_______________________
Type: Enchant
Position: Unknown
1000135.png Automatic Modification Module (Above All) (1000135) 310112.png Automatic Modification Orb (Above All) (310112) Decreases Damage taken from Normal and Boss class enemies by 7%.
_______________________
Refine Level +9:
Decreases Damage taken from all size enemies by 7%.
_______________________
Refine Level +11:
Decreases Damage taken from all races by 7% (Except Players).
_______________________
Type: Enchant
Position: Unknown

480020.png Automatic Engine Wing Type A [1] (480020)
480021.png Automatic Engine Wing Type B [1] (480021)

1000208.png Automatic Modification Module (Reflection Reject) (1000208) 310179.png Automatic Modification Orb (Reflection Reject) (310179) Decreases damage taken from reflected damage by 3%.
_______________________
Refine Level +9:
Decreases damage taken from reflected damage by additional 2%.
_______________________
Refine Level +11:
Decreases damage taken from reflected damage by additional 4%.
_______________________
Type: Enchant
Position: Unknown
1000142.png Automatic Modification Module (Powerful) (1000142) 310119.png Automatic Modification Orb (Powerful) (310119) Increases melee and long range physical damage by 5%.
Increases Magical Damage with every element by 5%.
_______________________
Refine Level +9:
Increases melee and long range physical damage by additional 2%.
Increases Magical Damage with every element by additional 2%.
_______________________
Refine Level +11:
Increases melee and long range physical damage by additional 3%.
Increases Magical Damage with every element by additional 3%.
_______________________
Type: Enchant
Position: Unknown
1000136.png Automatic Modification Module (Drain Life) (1000136) 310113.png Automatic Modification Orb (Drain Life) (310113) Physical attacks have a 2% chance to restore 3% of the damage dealt as HP.
_______________________
Type: Enchant
Position: Unknown

490024.png Automatic Booster R [1] (490024)
490026.png Automatic Battle Chip R [1] (490026)

1000138.png Automatic Modification Module (Magic Healing) (1000138) 310115.png Automatic Modification Orb (Magic Healing) (310115) Magical attacks have a 2% chance to restore 500HP per 0.4 seconds for 23 times.
_______________________
Type: Enchant
Position: Unknown
1000137.png Automatic Modification Module (Drain Soul) (1000137) 310114.png Automatic Modification Orb (Drain Soul) (310114) Physical attacks have a 1% chance to restore 2% of the damage dealt as SP.
_______________________
Type: Enchant
Position: Unknown

490025.png Automatic Booster L [1] (490025)
490027.png Automatic Battle Chip L [1] (490027)

1000139.png Automatic Modification Module (Magic Soul) (1000139) 310116.png Automatic Modification Orb (Magic Soul) (310116) Magical attacks have a 1% chance to restore 120SP per 0.4 seconds for 23 times.
_______________________
Type: Enchant
Position: Unknown
1000141.png Automatic Modification Module (Robust) (1000141) 310118.png Automatic Modification Orb (Robust) (310118) MaxHP +2000, MaxSP +300
MaxHP and MaxSP +5%
_______________________
Refine Level +9:
MaxHP and MaxSP +2%
_______________________
Refine Level +11:
MaxHP and MaxSP +3%
_______________________
Type: Enchant
Position: Unknown

470022.png Automatic Leg Type A [1] (470022)
470023.png Automatic Leg Type B [1] (470023)

1000134.png Automatic Modification Module (Fixed Casting) (1000134) 310111.png Automatic Modification Orb (Fixed Casting) (310111) Decreases Fixed Casting Time by 0.1 second.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by additional 0.2 seconds.
_______________________
Refine Level +11:
Decreases Fixed Casting Time by additional 0.5 seconds.
_______________________
Type: Enchant
Position: Unknown
1000143.png Automatic Modification Module (All Force) (1000143) 310120.png Automatic Modification Orb (All Force) (310120) Increases Melee Physical Damage by 5%.
Increases Ranged Physical Damage by 5%.
Increases Magical Damage with every element by 5%.
_______________________
Type: Enchant
Position: Unknown

490024.png Automatic Booster R [1] (490024)
490025.png Automatic Booster L [1] (490025)
490026.png Automatic Battle Chip R [1] (490026)
490027.png Automatic Battle Chip L [1] (490027)

Legendary Enchants

Automatic Modification Module Automatic Module Effect Location Max Count
Legendary Enchants
1000144.png Automatic Module (Unlimited Vital) (1000144) 310121.png Automatic Orb (Unlimited Vital) (310121) receiving physical or magical damage has a 3% chance to activate Enhanced Everlasting Life for 10 seconds.
_______________________
[Enhanced Everlasting Life]
VIT +50
Recover 800HP per 0.5 seconds for 23 times.
_______________________
Type: Enchant
Position: Unknown

470022.png Automatic Leg Type A [1] (470022)
470023.png Automatic Leg Type B [1] (470023)

1
1000145.png Automatic Module (Spell Buster) (1000145) 310122.png Automatic Orb (Spell Buster) (310122) Magical attacks have a 3% chance to activate Enhanced Magic Storm for 10 seconds.
_______________________
[Enhanced Magic Storm]
INT +50
MATK +25%
_______________________
Type: Enchant
Position: Unknown
1000146.png Automatic Module (Firing Shot) (1000146) 310123.png Automatic Orb (Firing Shot) (310123) Physical attacks have a 3% chance to activate Enhanced Plunging Shot for 10 seconds.
_______________________
[Enhanced Plunging Shot]
DEX +50
Increases Ranged Physical Damage by 15%.
_______________________
Type: Enchant
Position: Unknown
1000147.png Automatic Module (Over Power) (1000147) 310124.png Automatic Orb (Over Power) (310124) Physical attacks have a 3% chance to activate Enhanced Raging Fight for 10 seconds.
_______________________
[Enhanced Raging Fight]
STR +50
Increases Melee Physical Damage by 10%.
_______________________
Type: Enchant
Position: Unknown
1000148.png Automatic Module (Fatal Flash) (1000148) 310125.png Automatic Orb (Fatal Flash) (310125) Physical attacks have a 3% chance to activate Enhanced Deadly Lightspeed for 10 seconds.
_______________________
[Enhanced Deadly Lightspeed]
AGI +50
Increases Critical Damage by 15%.
_______________________
Type: Enchant
Position: Unknown
1000149.png Automatic Module (Lucky Strike) (1000149) 310126.png Automatic Orb (Lucky Strike) (310126) Magical attacks have a 3% chance to activate Enhanced Good Fortune for 10 seconds.
_______________________
[Enhanced Good Fortune]
LUK +50
Increases Magical Damage with every element by 15%.
_______________________
Type: Enchant
Position: Unknown

Epic Enchants

Automatic Modification Module Automatic Module Effect Location Max Count
Epic Enchants
1000152.png Automatic Module (Dragonic Breath) (1000152) 310127.png Automatic Orb (Dragonic Breath) (310127)
Increases Dragon Breath and Dragon Breath - Water damage by 15%.
If Refine => 9
Increases Dragon Breath and Dragon Breath - Water damage by additional 3%.
If Refine => 11
Increases Dragon Breath}} and Dragon Breath - Water damage by additional 7%.

450127.png Automatic Armor Type A [1] (450127)
450128.png Automatic Armor Type B [1] (450128)

2
1000153.png Automatic Module (Wave Break) (1000153) 310128.png Automatic Orb (Wave Break) (310128)
Increases Sonic Wave and Ignition Break damage by 15%.
If Refine => 9
Increases Sonic Wave and Ignition Break damage by additional 3%.
If Refine => 11
Increases Sonic Wave damage by additional 7%.
Reduces cooldown of Ignition Break by 0.25 seconds.
1000154.png Automatic Module (Hundred Spiral) (1000154) 310129.png Automatic Orb (Hundred Spiral) (310129)
Increases Spiral Pierce and Hundred Spear damage by 15%.
If Refine => 9
Increases Spiral Pierce and Hundred Spear damage by additional 3%.
If Refine => 11
Increases Spiral Pierce damage by additional 7%.
Reduces cooldown of Hundred Spear by 0.25 seconds.
1000155.png Automatic Module (Drive Press) (1000155) 310130.png Automatic Orb (Drive Press) (310130)
Increases Earth Drive and Shield Press damage by 15%.
If Refine => 9
Increases Earth Drive and Shield Press damage by additional 3%.
If Refine => 11
Increases Earth Drive and Shield Press damage by additional 7%.
1000156.png Automatic Module (Banishing Cannon) (1000156) 310131.png Automatic Orb (Banishing Cannon) (310131)
Increases Banishing Point and Cannon Spear damage by 15%.
If Refine => 9
Increases Banishing Point and Cannon Spear damage by additional 3%.
If Refine => 11
Increases Banishing Point and Cannon Spear damage by additional 7%.
1000157.png Automatic Module (Genesis Pressure) (1000157) 310132.png Automatic Orb (Genesis Pressure) (310132)
Increases Pressure and Ray of Genesis damage by 15%.
If Refine => 9
Increases Pressure and Ray of Genesis damage by additional 3%.
If Refine => 11
Increases Pressure and Ray of Genesis damage by additional 7%.
1000158.png Automatic Module (Boost Cannon) (1000158) 310133.png Automatic Orb (Boost Cannon) (310133)
Increases Knuckle Boost and Arm Cannon damage by 15%.
If Refine => 9
Increases Knuckle Boost and Arm Cannon damage by additional 3%.
If Refine => 11
Increases Knuckle Boost and Arm Cannon damage by additional 7%.
1000159.png Automatic Module (Cold Flare) (1000159) 310134.png Automatic Orb (Cold Flare) (310134)
Increases Cold Slower and Flame Launcher damage by 15%.
If Refine => 9
Increases Cold Slower and Flame Launcher damage by additional 3%.
If Refine => 11
Increases Cold Slower and Flame Launcher damage by additional 7%.
1000160.png Automatic Module (Tornado Swing) (1000160) 310135.png Automatic Orb (Tornado Swing) (310135)
Increases Axe Tornado and Power Swing damage by 15%.
If Refine => 9
Increases Axe Tornado and Power Swing damage by additional 3%.
If Refine => 11
Increases Axe Tornado and Power Swing damage by additional 7%.
1000161.png Automatic Module (Cannon Tornado) (1000161) 310136.png Automatic Orb (Cannon Tornado) (310136)
Increases Cart Cannon and Cart Tornado damage by 15%.
If Refine => 9
Increases Cart Cannon and Cart Tornado damage by additional 3%.
If Refine => 11
Increases Cart Cannon and Cart Tornado damage by additional 7%.
1000162.png Automatic Module (Crazy Mandragora) (1000162) 310137.png Automatic Orb (Crazy Mandragora) (310137)
Increases Crazy Weed damage by 15%.
Reduces cooldown of Howling of Mandragora by 0.3 seconds.
If Refine => 9
Increases Crazy Weed damage by additional 3%.
Reduces cooldown of Howling of Mandragora by additional 0.3 seconds.
If Refine => 11
Increases Crazy Weed damage by additional 7%.
Reduces cooldown of Howling of Mandragora by additional 0.4 seconds.
1000163.png Automatic Module (Acid Explosion) (1000163) 310138.png Automatic Orb (Acid Explosion) (310138)
Increases Acid Demonstration and Spore Explosion damage by 15%.
If Refine => 9
Increases Acid Demonstration and Spore Explosion damage by additional 3%.
If Refine => 11
Increases Acid Demonstration and Spore Explosion damage by additional 7%.
1000164.png Automatic Module (Sonic Impact) (1000164) 310139.png Automatic Orb (Sonic Impact) (310139)
Increases Sonic Blow and Cross Impact damage by 15%.
If Refine => 9
Increases Sonic Blow and Cross Impact damage by additional 3%.
If Refine => 11
Increases Sonic Blow and Cross Impact damage by additional 7%.
1000165.png Automatic Module (Cutter Slasher) (1000165) 310140.png Automatic Orb (Cutter Slasher) (310140)
Increases Rolling Cutter and Ripper Slasher damage by 15%.
If Refine => 9
Increases Rolling Cutter and Ripper Slasher damage by additional 3%.
If Refine => 11
Increases Rolling Cutter and Ripper Slasher damage by additional 7%.
1000166.png Automatic Module (Berserk Slash) (1000166) 310141.png Automatic Orb (Berserk Slash) (310141)
Increases Soul Destroyer and Counter Slash damage by 15%.
If Refine => 9
Increases Soul Destroyer and Counter Slash damage by additional 3%.
If Refine => 11
Increases Soul Destroyer and Counter Slash damage by additional 7%.
1000167.png Automatic Module (Fatal Raid) (1000167) 310142.png Automatic Orb (Fatal Raid) (310142)
Increases Fatal Menace and Raid damage by 15%.
If Refine => 9
Increases Fatal Menace and Raid damage by additional 3%.
If Refine => 11
Increases Fatal Menace and Raid damage by additional 7%.
1000168.png Automatic Module (Shadow Spell) (1000168) 310143.png Automatic Orb (Shadow Spell) (310143)
Increases all property magical damage by 15%.
If Refine => 9
Increases all property magical damage by 3%.
If Refine => 11
Increases all property magical damage by 7%.
1000169.png Automatic Module (Angle Shot) (1000169) 310144.png Automatic Orb (Angle Shot) (310144)
Increases Triangle Shot damage by 15%.
Increases long ranged physical damage by 10%.
If Refine => 9
Increases Triangle Shot damage by additional 3%.
If Refine => 11
Increases Triangle Shot damage by additional 7%.
Increases long ranged physical damage by additional 5%.
1000170.png Automatic Module (Crimson Strain) (1000170) 310145.png Automatic Orb (Crimson Strain) (310145)
Increases Crimson Rock and Earth Strain damage by 15%.
If Refine => 9
Increases Crimson Rock and Earth Strain damage by additional 3%.
If Refine => 11
Increases Crimson Rock and Earth Strain damage by additional 7%.
1000171.png Automatic Module (Jack Lightning) (1000171) 310146.png Automatic Orb (Jack Lightning) (310146)
Increases Jack Frost and Chain Lightning damage by 15%.
If Refine => 9
Increases Jack Frost and Chain Lightning damage by additional 3%.
If Refine => 11
Increases Jack Frost and Chain Lightning damage by additional 7%.
1000172.png Automatic Module (Comet Vortex) (1000172) 310147.png Automatic Orb (Comet Vortex) (310147)
Increases Comet and Tetra Vortex damage by 15%.
If Refine => 9
Increases Comet and Tetra Vortex damage by additional 3%.
If Refine => 11
Increases Comet and Tetra Vortex damage by additional 7%.
1000173.png Automatic Module (Double Bolt) (1000173) 310148.png Automatic Orb (Double Bolt) (310148)
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 15%.
If Refine => 9
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 3%.
If Refine => 11
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 7%.
1000174.png Automatic Module (Warm Wave) (1000174) 310149.png Automatic Orb (Warm Wave) (310149)
Increases Psychic Wave damage by 15%.
Reduces cooldown of Warmer by 1 second.
If Refine => 9
Increases Psychic Wave damage by additional 3%.
Reduces cooldown of Warmer by additional 2 seconds.
If Refine => 11
Increases Psychic Wave damage by additional 7%.
Reduces cooldown of Warmer by additional 4 seconds.
1000175.png Automatic Module (Diamond Grave) (1000175) 310150.png Automatic Orb (Diamond Grave) (310150)
Increases Diamond Dust and Earth Grave damage by 15%.
If Refine => 9
Increases Diamond Dust and Earth Grave damage by additional 3%.
If Refine => 11
Increases Diamond Dust and Earth Grave damage by additional 7%.
1000176.png Automatic Module (Magnusmus) (1000176) 310151.png Automatic Orb (Magnusmus) (310151)
Increases Magnum Exorcismus and Adoramus damage by 15%.
If Refine => 9
Increases Magnum Exorcismus and Adoramus damage by additional 3%.
If Refine => 11
Increases Magnum Exorcismus and Adoramus damage by additional 7%.
1000177.png Automatic Module (Holy Judex) (1000177) 310152.png Automatic Orb (Holy Judex) (310152)
Increases Holy Light and Judex damage by 15%.
If Refine => 9
Increases Holy Light and Judex damage by additional 3%.
If Refine => 11
Increases Holy Light and Judex damage by additional 7%.
1000178.png Automatic Module (Duple Lica) (1000178) 310153.png Automatic Orb (Duple Lica) (310153)
Increases Duple Light damage by 15%.
Reduces cooldown of Basilica by 2 seconds.
If Refine => 9
Increases Duple Light damage by additional 3%.
Reduces cooldown of Basilica by additional 3 seconds.
If Refine => 11
Increases Duple Light damage by additional 7%.
Reduces cooldown of Basilica by additional 5 seconds.
1000179.png Automatic Module (Tiger Empire) (1000179) 310154.png Automatic Orb (Tiger Empire) (310154)
Increases Tiger Cannon and Fallen Empire by 15%.
If Refine => 9
Increases Tiger Cannon and Fallen Empire damage by additional 3%.
If Refine => 11
Increases Tiger Cannon and Fallen Empire damage by additional 7%.
1000180.png Automatic Module (Rampage Arrow) (1000180) 310155.png Automatic Orb (Rampage Arrow) (310155)
Increases Rampage Blast and Knuckle Arrow damage by 15%.
If Refine => 9
Increases Rampage Blast and Knuckle Arrow damage by additional 3%.
If Refine => 11
Increases Rampage Blastt and Knuckle Arrow damage by additional 7%.
1000181.png Automatic Module (Raging Combo) (1000181) 310156.png Automatic Orb (Raging Combo) (310156)
Increases Combo Finish and Chain Crush Combo damage by 15%.
If Refine => 9
Increases Combo Finish and Chain Crush Combo damage by additional 3%.
If Refine => 11
Increases Combo Finish and Chain Crush Combo damage by additional 7%.
1000182.png Automatic Module (Cluster) (1000182) 310157.png Automatic Orb (Cluster) (310157)
Increases Cluster Bomb damage by 15%.
If Refine => 9
Increases Cluster Bomb damage by additional 3%.
If Refine => 11
Increases Cluster Bomb damage by additional 7%.
1000183.png Automatic Module (Breeze Shooting) (1000183) 310158.png Automatic Orb (Breeze Shooting) (310158)
Increases Sharp Shooting damage by 15%.
Increases critical damage by 10%.
If Refine => 9
Increases Sharp Shooting damage by additional 3%.
If Refine => 11
Increases Sharp Shooting damage by additional 7%.
Increases critical damage by additional 5%.
1000184.png Automatic Module (Aimed Storm) (1000184) 310159.png Automatic Orb (Aimed Storm) (310159)
Increases Aimed Bolt and Arrow Storm damage by 15%.
If Refine => 9
Increases Aimed Bolt and Arrow Storm damage by additional 3%.
If Refine => 11
Increases Aimed Bolt and Arrow Storm damage by additional 7%.
1000185.png Automatic Module (Metal Echo) (1000185) 310160.png Automatic Orb (Metal Echo) (310160)
Increases Metallic Sound and Great Echo damage by 15%.
If Refine => 9
Increases Metallic Sound and Great Echo damage by additional 3%.
If Refine => 11
Increases Metallic Sound and Great Echo damage by additional 7%.
1000186.png Automatic Module (Reverberation) (1000186) 310161.png Automatic Orb (Reverberation) (310161)
Increases Reverberation damage by 15%.
If Refine => 9
Increases Reverberation damage by additional 3%.
If Refine => 11
Increases Reverberation damage by additional 7%.
1000187.png Automatic Module (Vulcan Severe) (1000187) 310162.png Automatic Orb (Vulcan Severe) (310162)
Increases Arrow Vulcan and Severe Rainstorm damage by 15%.
If Refine => 9
Increases Arrow Vulcan and Severe Rainstorm damage by additional 3%.
If Refine => 11
Increases Arrow Vulcan and Severe Rainstorm damage by additional 7%.
1000188.png Automatic Module (Prominence Burst) (1000188) 310163.png Automatic Orb (Prominence Burst) (310163)
Increases Prominence Kick and Solar Burst}} damage by 15%.
If Refine => 9
Increases Prominence Kick and Solar Burst}} damage by additional 3%.
If Refine => 11
Increases Prominence Kick and Solar Burst}} damage by additional 7%.
1000189.png Automatic Module (Moon Kick) (1000189) 310164.png Automatic Orb (Moon Kick) (310164)
IncreasesNew Moon Kick and Full Moon Kick damage by 15%.
If Refine => 9
IncreasesNew Moon Kick and Full Moon Kick damage by additional 3%.
If Refine => 11
IncreasesNew Moon Kick and Full Moon Kick damage by additional 7%
Increases critical damage by 5%.
1000190.png Automatic Module (Flash Falling) (1000190) 310165.png Automatic Orb (Flash Falling) (310165)
Increases Flashing Kick and Falling Star damage by 15%.
If Refine => 9
Increases Flashing Kick and Falling Star damage by additional 3%.
If Refine => 11
Increases Flashing Kick and Falling Star damage by additional 7%.
1000191.png Automatic Module (Eswhoo) (1000191) 310166.png Automatic Orb (Eswhoo) (310166)
Increases Esma and Eswhoo damage by 15%.
If Refine => 9
Increases Esma and Eswhoo damage by additional 3%.
If Refine => 11
Increases Esma and Eswhoo damage by additional 7%.
1000192.png Automatic Module (Espa) (1000192) 310167.png Automatic Orb (Espa) (310167)
Increases Espa damage by 15%.
If Refine => 9
Increases Espa damage by additional 3%.
If Refine => 11
Increases Espa damage by additional 7%.
1000193.png Automatic Module (Curse Explosion) (1000193) 310168.png Automatic Orb (Curse Explosion) (310168)
Increases Curse Explosion damage by 15%.
If Refine => 9
Increases Curse Explosion damage by additional 3%.
If Refine => 11
Increases Curse Explosion damage by additional 7%.
1000194.png Automatic Module (Des Hammer Dance) (1000194) 310169.png Automatic Orb (Des Hammer Dance) (310169)
Increases Desperado, Fire Dance and Hammer of God damage by 15%.
If Refine => 9
Increases Desperado, Fire Dance and Hammer of God by additional 3%.
If Refine => 11
Increases Desperado, Fire Dance and Hammer of God by additional 7%.
1000195.png Automatic Module (Fire Howling Tail) (1000195) 310170.png Automatic Orb (Fire Howling Tail) (310170)
Increases Fire Rain, Howling Mine and Dragon Tail damage by 15%.
If Refine => 9
Increases Fire Rain, Howling Mine and Dragon Tail damage by additional 3%.
If Refine => 11
Increases Fire Rain, Howling Mine and Dragon Tail damage by additional 7%.
1000196.png Automatic Module (Storm Buster Trip) (1000196) 310171.png Automatic Orb (Storm Buster Trip) (310171)
Increases Shattering Storm, Banishing Buster and Round Trip damage by 15%.
If Refine => 9
Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 3%.
If Refine => 11
Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 7%.
1000197.png Automatic Module (Flame Ice Wind) (1000197) 310172.png Automatic Orb (Flame Ice Wind) (310172)
Increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%.
If Refine => 9
Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%.
If Refine => 11
Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%.
1000198.png Automatic Module (Cross Slash) (1000198) 310173.png Automatic Orb (Cross Slash) (310173)
Increases Cross Slash damage by 15%.
If Refine => 9
Increases Cross Slash damage by additional 3%.
If Refine => 11
Increases Cross Slash damage by additional 7%.
1000199.png Automatic Module (Exploding Flake Wind) (1000199) 310174.png Automatic Orb (Exploding Flake Wind) (310174)
Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 15%.
If Refine => 9
Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%.
If Refine => 11
Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%.
1000200.png Automatic Module (Power of Sea) (1000200) 310175.png Automatic Orb (Power of Sea) (310175)
Reduces cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds.
If Refine => 9
Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second.
If Refine => 11
Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds.
1000201.png Automatic Module (Power of Land) (1000201) 310176.png Automatic Orb (Power of Land) (310176)
Increases Silvervine Stem Spear and Catnip Meteor damage by 15%.
If Refine => 9
Increases Silvervine Stem Spear and Catnip Meteor damage by additional 3%.
If Refine => 11
Increases Silvervine Stem Spear and Catnip Meteor damage by additional 7%.
1000202.png Automatic Module (Power of Life) (1000202) 310177.png Automatic Orb (Power of Life) (310177)
Increases Picky Peck and 5036 Lunatic Carrot Beat damage by 15%.
If Refine => 9
Increases Picky Peck and 5036 Lunatic Carrot Beat damage by additional 3%.
If Refine => 11
Increases Picky Peck and Lunatic Carrot Beat damage by additional 7%.