Dragon Knight
Swordman
As Novice job level 10 you can change to Swordman.
Skill | Description | Level |
Sword Mastery | ||
Max level: 10 Group: Passive |
Increase damage inflicted with One-Handed Sword and Dagger weapons.
Adds Mastery ATK. |
[Level 1]: +4 ATK. |
Increase HP Recovery | ||
Max Level: 10 Group: Passive |
Enhance your natural HP Recovery by restoring additional HP every 10 seconds. Also increase HP received from consumables by 10% per skill level. |
[Level 1]: Recover (5 HP +0.2%) Max HP, Receive 10% more healing from consumables. |
Bash | ||
Max Level: 10 Group: Meele Physical Attack Target: Enemy SP Cost: (Lv 1~5): 8 (Lv 6~10): 15 Range: 1 Required weapon type: Any except Bows |
Hit an enemy with a crushing force. If the 145.png Fatal Blow skill is learned, Bash will have an added Stun effect at level 6 and higher.
This skill has increased Hit. |
[Level 1]: 130% ATK, +5% Hit. |
Provoke | ||
Max Level: 10 Group: Status increase/Decrease Target: Enemy SP Cost: 3+Skill Level Range: 9 |
Attempt to enrage an enemy to decrease their defense while also increasing their attack power for 30 seconds. |
[Level 1]: 73% Chance to apply effect, +5% Damage, -10% DEF. |
Two-Handed Sword Mastery | ||
Max Level: 10 Group: Passive |
Increase damage inflicted with Two-Handed Sword weapons. |
[Level 1]: +4 ATK. |
Magnum Break | ||
Max Level: 10 Group: Melee Physical Attack Property: Fire Target: Self SP Cost: 30 Cast Delay: 0.5s Cool Down: 2s Area of Effect: |
Consume a small amount of HP to inflict damage and knock all enemies around you backwards 2 cells. |
[Level 1]: Consumes 20 HP, +10% Hit, 120% ATK, Players outside the 3x3 area take 110% ATK instead. |
Endure | ||
Max Level: 10 Group: Status Increase Target: Self SP Cost: 10 Cool Down: 10.0s |
Remove your flinching animation, enabling you to attack and move while receiving damage. |
[Level 1]: +1 MDEF, Duration 10 seconds. |
Moving HP-Recovery | ||
Max Level: 1 Group: Passive Platinum Skill |
Enable your natural HP recovery while moving. | Rate is 50% of standing recovery, and not affected by Increase Recuperative Power skill. |
Fatal Blow | ||
Max Level: 5 Group: Passive Platinum Skill |
Enhance the Bash skill causing the Stun status on the target when you use level 6 Bash or higher. |
[Level 1]: Bash level 6 = {1 x Base Level ÷ 10}% |
Auto Berserk | ||
Max Level: 1 Group:Status Increase Target:Self |
Empowered by rage, you enter a condition that is equal to Level 10 Provoke status when your HP is reduced to less than 25%. |
Knight
As Swordman job level 40-50 you can change to Knight.
Skill | Description | Level |
Spear Mastery | ||
Max Level: 10 Group: Passive |
Increase damage inflicted with Spear weapons. When riding a Pecopeco mount, you will have more ATK than normal. |
[Level 1]: +4 ATK. (+5 ATK while mounted on a Pecopeco). |
Two-Hand Quicken | ||
Max Level: 10 Group: Status Increase Target: Self SP Cost: 10 + (4 × Skill Level) Required weapon type: Two-handed Sword |
Temporarily increase your Attack Speed, Critical Rate, and Hit while using a Two-Handed Sword weapon. |
[Level 1]: +10% ASPD, +2 Hit, +3 Critical Rate, Duration 30 seconds. |
Reflection | ||
Max Level: 5 Property: Based on Weapon Target: Self SP Cost: 3 Required weapon type: Any except Bows |
Enter a defensive stance for a short time, and after receiving a melee attack from an enemy, negate the damage and retaliate back with a mighty critical attack.
The stance ends after countering one attack. This skill can be combined with Crush Strike. |
[Level 1]: Stance lasts for 0.4 seconds. |
Riding | ||
Max Level: 1 | Allows riding of a Pecopeco mount. While mounted on a Pecopeco you will have +1000 weight limit. | Pecopeco mounts can be rented from the Universal Rental NPC in any town. |
Pierce | ||
Max Level: 10 Group:Melee Physical Attack Property: Based on Weapon Target: Enemy SP Cost: 7 Range: 2 Required weapon types: One-handed Spear Two-handed Spear |
Attack an enemy using a thrusting stab, larger enemies will take additional hits. Increased Hit rate while using Pierce.
This skill hits multiple times depending on the targets size; |
[Level 1]: 110% ATK, +5% Hit. |
Bowling Bash | ||
Max Level: 10 Group:Melee Physical Attack Property: Based on Weapon Target: Enemy SP Cost: 12 + Skill Level Fixed Cast Time: 0.35s Cooldown: 1s Range: 2 Cast can not be interrupted |
Does two successive hits to an enemy and its surroundings, while knocking them back 5 cells.
When using a Two-handed sword, this can deal up to 4 hits instead, depending on the amount of enemies near the target. You can not change weapons for 1 second after casting this skill. |
[Level 1]: 140% ATK. |
Cavalier Mastery | ||
Max Level: 5 Group: Passive |
Reduces the Attack Speed penalty while mounted on a Pecopeco.
With no points invested in this skill, you will have 50% of normal Attack Speed while mounted. |
[Level 1]: 60% of normal ASPD. |
Spear Stab | ||
Max Level: 10 Group: Melee Physical Attack Property: Based on Weapon Target: Enemy SP Cost: 9 Range: 4 Required weapon types: One-handed Spear Two-handed Spear |
Forcefully stab an enemy with your spear that ignores DEF and knocks them back up to 6 cells.
This skill ignores the targets DEF. All enemies in between you and the target will also suffer damage and knock back. |
[Level 1]: 120% ATK. |
Spear Boomerang | ||
Max Level: 5 Group: Ranged Physical Attack Property: Based on Weapon Target: Enemy SP Cost: 10 Cast Delay: 1.0s Range: 1 + (2 x Skill Level) Required weapon types: One-handed Spear Two-handed Spear |
Throw your spear at an enemy from a distance to inflict ranged damage to them. |
[Level 1]: 150% ATK. |
Brandish Spear | ||
Max Level: 10 Group: Ranged Physical Attack Property: Based on Weapon Target: Enemy SP Cost: 24 Var. Cast Time: 0.35s Fixed Cast Time: 0.35s Cast Delay: 0.5s Cooldown: 1s Range: 2 Requires riding a Pecopeco Required weapon types: One-handed Spear Two-handed Spear Cast can not be interrupted |
A powerful lancing strike that can only be done while riding a Pecopeco.
Damage is increased based on your STR. You can not change weapons for 1 second after using this skill. |
[Level 1]: 500% ATK. |
Charge Attack | ||
Platinum Skill Group: Ranged Physical Attack Property: Based on Weapon Target: Enemy SP Cost: 40 Cooldown: 0.5s Range: 14 |
Charge towards a distant enemy, dealing 700% ATK and knock them back 2 cells. | Cast can not be interrupted |
One Hand Quicken | ||
Max Level: 1 Soul Link Skill Group: Status Increase Target: Self SP Cost: 100 Required weapon type: One-handed Sword |
Temporarily increase your Attack Speed by 10% while using a One-Handed Sword for 600 seconds. | You must have Knight Spirit active to use this skill.
This effect is also taken off if you unequip the sword. This skill increases your ASPD skill modifier by 7. |
As Knight base level 99 and job level 50 you can do rebirth. Note: Only Rebirth Chars can change to 4th Class!
Lord Knight
As rebirth Swordman with job level 40-50 you can change to 2nd Lord Knight.
Skill | Description | Level |
Aura Blade | ||
MAX Lv: 5 Skill Requirement: Bash 5, Magnum Break 5, Two-Handed Sword Mastery 5 Skill Form: Active Type: Buff Target: Caster Only |
Produces a special aura around the equipped weapon to strengthen its power temporarily.
Damage is affected by the caster's base level. |
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Parrying | ||
MAX Lv: 10 Skill Requirement: Provoke 5, Two-Handed Sword Mastery 10, Two Hand Quicken 3 Skill Form: Active Type: Supportive Target: Caster Only |
Allows the user to block physical attacks with the equipped two-handed sword by chance temporarily.Only available with two handed sword. |
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Concentration | ||
MAX Lv: 5 Skill Requirement: HP Recovery 5, Spear Mastery 5, Riding 1 Skill Form: Active Type: Buff Target: Caster Only |
This skill also boosts attack power and Hit rate and endure effect at cost of physical defense. |
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Tension Relax | ||
MAX Lv: 1 Skill Requirement: Provoke 5, HP Recovery 10, Endure 3 Skill Form: Active Type: Supportive Target: Caster Only |
Sits down and relaxes to triple the HP Recovery rate. Standing up cancels this skill, whether the user manually stood up or was knocked out of sitting by an attack. | |
Berserk | ||
MAX Lv: 1 Skill Requirement: over Lord Knight Job Level 50 Skill Form: Active Type: Supportive Target: Caster Only |
HP increases, moving speed and attack power increases, but the flee rate decreases and all other actions are impossible. Items cannot be used, and it is impossible to be treated with heel skills. In this state, HP gradually decreases over time. After use, HP and SP do not recover naturally for 5 minutes. | |
Spiral Pierce | ||
MAX Lv: 5 Skill Requirement: Spear Mastery 10,Pierce 5, Peco Peco Riding 1, Spear Stab 5 Skill Form: Aggressive |
Hit an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage determined by the skill's level and the weight of the equipped weapon. This skill's level also affects its cast time and delay. | Var. Cast Time:
Fixed Cast Time:
Cast Delay: 0 + (0.2 x Skill Level)
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Head Crush | ||
MAX Lv: 5 Skill Requirement: Spear Mastery 9,Peco Peco Riding 1 Skill Form: Aggressive |
Brutally strike an enemy with the chance of causing the Bleeding status, which will make the target continuously receive extra damage for a while. |
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Joint Beat | ||
MAX Lv: 10 Skill Requirement: Spear Mastery 9,Peco Peco Riding 1, Cavalier Mastery 3, Traumatic Blow 3 Skill Form: Aggressive |
Strike an enemy's vital points to cause various abnormal statuses. This skill's level affects the Attack Power and the success rate of causing abnormal status effects. Requires Spear Class Weapon. |
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Rune Knight
As Lord Knight base level 99 and job level 70 you can change to 3rd class Rune Knight.
Skill | Description | Level |
Dragon Training | ||
Max Level: 5
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Decreases the movement penalty from riding a dragon and increases the maximum weight limit and Dragon Breath damage. |
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Rune Mastery | ||
Max Level: 10
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Rune Knights have gained thepower to use Runes by acquiring Rune Mastery.
This skill enables them to makeRune Stones and it affects the chance ofsuccess when making and using Rune Stones. 1 Rune Gemstone and 1 Branch of Elder will be consumed whenmaking a Rune Stone and you need morematerial according to the type of Rune Stone. From Lv.5, you can make 1-2 Rune Stones at a time and from Lv.10, canmake 1-3 Rune Stones. |
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Phantom Thrust | ||
Max Level: 5
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Attacks a distant enemy bringingthem close to the caster. Can be used on aparty member, but won't give damage.
Gives additional damage with Lv 10 Spear Mastery. |
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Enchant Blade | ||
Max Level: 5
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Enchant your blade with magic, allowing you to deal additional magic with your physical attacks for 5 minutes.
Amount of Matk goes up by skill level, and influenced Base Level and INT. |
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Hundred Spears | ||
Max Level: 10
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Spear exclusive skill. Pierces a target 5 consecutive times.
Has a chance of activating the highest learned level of [Spear Boomerang] if the caster has learned that skill. |
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Dragon's Breath | ||
Max Level: 10
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Commands the dragon to breathe fire. Targets within range will take Fire Element damage and be inflicted based on caster's condition. | |
Dragon Howling | ||
Max Level: 5
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Commands the dragon to howl, causing Fear status at a certain chance to all enemies in range. |
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Dragon Water Breath | ||
Max Level: 10
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Deal ice-elemental damage with your dragon's breath, which may cause [Freezing] status to the enemy. The damage depends on the stats of the rider. | |
Sonic Wave | ||
Max Level: 5
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Smash your weapon to the ground creating a sonic wave to damage a target in the distance. |
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Death Bound | ||
Max Level: 10
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Amplify and counters damage received towards your enemy. Some of the amplified damage will also reflect on you.
While in this stance, you cannot move for 2 seconds. Must wait 5 seconds before re-casting. Cannot be used on MVP type monsters. |
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Wind Cutter | ||
Max Level: 5
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Swing your weapon and push an enemy down with the power of wind. Has a chance to inflict 'Fear'. |
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Ignition Break | ||
Max Level: 5
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Attack all enemies around by the heat created from striking your weapon to the ground. More damage given to closer the enemies. Adds additional damage when equipped with a fire property sword. |
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Runes
Rune | Description |
Turisus Runestone (12731) | ItemID: 12731 _______________________ Casts “Giant Growth“, heightening your power and strength tremendously. Str +30, Adds 30% chance to deal 150% more damage with your auto attacks, If you are a Rune Knight class, increase base damage of any skill you use by 250% (125% in Siege and PvP Areas). Rhydo Runestone's Crushing Strike damage is not affected by this runestone) _______________________ Type: Runestone Target: Self Dispellable: No Duration: 900 seconds Cast Time: 1s Fixed / 0s Variable Weight: 1 |
Isia Runestone (12728) | ItemID: 12728 _______________________ Casts “Vitality Activation“, bolstering your natural health recovery. Incoming healing effects are increased by 50%. Decreases damage taken from melee reflected damage by 50%. _______________________ Type: Runestone Target: Self Dispellable: No Duration: 900 seconds Weight: 1 |
Pertz Runestone (12732) | ItemID: 12732 _______________________ Casts “Storm Blast“, showing the immense power inside Runestones. Generates a 7x7 AoE shockwave around yourself to damage enemies. Damage is based on this formula: ATK ((RuneMaseryLv + (STR / 6)) x 100)% This damage is then multiplied by (BaseLevel / 100). Storm Blast can deal Critical Hits. Critical Chance is based on your Critical Rate. Storm Blast can not be interrupted while casting. _______________________ Type: Runestone Target: Self Dispellable: No Cast Time: 0s Fixed / 2s Variable Weight: 1 |
Hagalas Runestone (12733) | ItemID: 12733 _______________________ Casts “Stonehard Skin“, strengthening your skin to be as hard as stone. Consumes 20% of your MaxHP upon using this Runestone. Has a 30% chance of destroying weapons of attacking enemies, For monsters, it decreases 25% of ATK for 10 seconds instead. This ATK reduction does not affect Boss monsters. Increases your DEF and MDEF based on this formula: (JobLevel x RuneMasteryLv / 4) _______________________ Type: Runestone Target: Self Dispellable: No Duration: 900 seconds Cast Time: 2s Fixed / 0s Variable Weight: 1 |
Asir Runestone (12729) | ItemID: 12729 _______________________ Casts “Fighting Spirit“, increasing your attack and attack speed. Increases Weapon ATK by 70 + (7 x RuneMasteryLv) Increases Scaling ASPD by (0.4 x RuneMasteryLv). _______________________ Type: Runestone Target: Self Dispellable: No Duration: 900 seconds Weight: 1 |
Urj Runestone (12730) | ItemID: 12730 _______________________ Casts “Abundance“, causing you to recover 60 SP every 10 seconds. _______________________ Type: Runestone Target: Self Dispellable: No Duration: 900 seconds Weight: 1 |
Rhydo Runestone (12726) | ItemID: 12726 _______________________ Casts “Crushing Strike“, which prepares you to deal heavy amounts of damage with your next melee physical attack. There is a 20% chance to break your weapon after using this Runestone. The effect is canceled if you change any equipment or do not attack for 30 seconds. Damage is based on this formula: ATK ((WeaponLevel x (WeaponRefine + 6) x 100) + Weapon ATK + Weapon Weight)% _______________________ Type: Runestone Target: Self Dispellable: No Duration: 30 seconds Cast Time: 1s Fixed / 0s Variable Weight: 1 |
Nosiege Runestone (12725) | ItemID: 12725 _______________________ Casts “Refresh“, removing most abnormal status effects and prevents the same effects for 60 seconds. Recover 25% MaxHP upon using this Runestone. This Runestone can be used while inflicted with Stun, Frozen, and Deep Sleep statuses. Removeable Debuffs: Stun, Sleep, Curse, Stone Curse, Poison Blind, Silence, Bleeding, Confusion, Frozen, Deep Sleep, Burning, Freezing, Guillotine Cross Poisons Marsh of Abyss and Mandragora Howling. _______________________ Type: Runestone Target: Self Dispellable: No Duration: 60 seconds Cooldown: 120 seconds Cast Time: 1s Fixed / 0s Variable Weight: 1 |
Verkana Runestone (12727) | ItemID: 12727 _______________________ Casts “Millennium Shield“, randomly summoning 2~4 magical shields. These shields absorb any type of damage, have the same DEF and MDEF as you, and have 1000 HP each. If you take more damage than a shield has, that shield will be removed. But any excess damage that shield took is also ignored. 2 Shields: 50% Chance 3 Shields: 30% Chance 4 Shields: 20% Chance _______________________ Type: Runestone Target: Self Dispellable: No Duration: 900 seconds Weight: 1 |
Lux Anima Runestone (22540) | ItemID: 22540 _______________________ Casts “Lux Anima“, greatly increasing your physical abilties. Auto attacks have a 15% chance to auto cast Storm Blast. (Check Pertz Runestone for more information on Storm Blast). Increases Physical Damage against all sizes by 30%. Increases Melee Physical Damage by 30%. Increases Critical Damage by 30%. Increases Ranged Physical Damage by 30%. Increases MaxHP and MaxSP by 30%. _______________________ Type: Runestone Target: Self Dispellable: No Duration: 900 seconds Weight: 1 |
Dragon Knight
As Rune Knight base level 200 an job level 70 you can change to 4th class Dragon Knight.
Skill | Description | Level |
Servant Weapon | ||
Max level: 5 Group: Active Type: Assist Target: Self Recovers AP: skill levelx6 |
Summons the aura weapons, When dealing normal melee physical damage, the weapon is consumed and become additional damage.
Up to 5 weapons can be controlled as once, and weapon charging is faster depends on skill level. Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. |
[Level 1]: 200% Atk/last for 30 seconds. [Level 2]: 250% Atk/last for 60 seconds. [Level 3]: 300% Atk/last for 90 seconds. [Level 4]: 350% Atk/last for 120 seconds. [Level 5]: 400% Atk/last for 150 seconds. |
Servant Weapon-Sign | ||
Max level: 5 Prerequisite skills: Servant Weapon level 3 Group: Active Type: Assist Target: Single target |
Weapon consumption skill.
Blows the weapon to the target, marks the sign for the Servant Weapon-Phantom and Servant Weapon-Demolition. |
[Level 1]: Mark duration last for 2 seconds. [Level 2]: Mark duration last for 4 seconds. [Level 3]: Mark duration last for 6 seconds. [Level 4]: Mark duration last for 8 seconds. [Level 5]: Mark duration last for 10 seconds. |
Servant Weapon-Phantom | ||
Max level: 5 Prerequisite skills: Servant Weapon level 5, Servant Weapon-Sign level 5 Group: Active Type: Melee physical Target: Single target |
Weapon consumption skill.
Instantly dashes to the target who is within 7x7 cells around the target marked by Servant Weapon-Sign and deals physical damage equal to the number of weapons consumed to the target and surrounding enemies within 5x5 cells around the target, has a chance to inflict [pitch-darkness] status to the targets. Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. |
[Level 1]: 200% Atk/status inflicting chance: 40%. [Level 2]: 300% Atk/status inflicting chance: 50%. [Level 3]: 400% Atk/status inflicting chance: 60%. [Level 4]: 500% Atk/status inflicting chance: 70%. [Level 5]: 600% Atk/status inflicting chance: 80%. |
Servant Weapon-Demolition | ||
Max level: 5 Prerequisite skills: Servant Weapon-Phantom level 5 Group: Active Type: Melee physical Target: Cast immediately Recovers AP: 3 |
Weapon consumption skill.
Consumes all weapons to deals melee physical damage equal to the number of weapons consumed to all target who have been marked by Servant Weapon-Sign within 13x13 cells around the caster and restores the weapon equal to the number of targets hit. Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. |
[Level 1]: 150% Atk. [Level 2]: 300% Atk. [Level 3]: 450% Atk. [Level 4]: 600% Atk. [Level 5]: 750% Atk. |
Charging Pierce | ||
Max level: 10 Prerequisite skills: Hundred Spears level 5 Group: Active Type: Assist Target: Self |
Spear series and two-handed sword exclusive skill.
When the user uses Pierce, Clashing Spiral, Hundred Spears or Madness Crusher during the skill duration. Charging counter will be collected. Charging counter last for 5 seconds. If charging counter doesn't be collected within 5 seconds it will be reset. Charging counter can be collected up to 10 stacks. When reach 10 stacks. Increases Pierce, Clashing Spiral, Hundred Spears and Madness Crusher damage significantly. |
[Level 1]: Skill duration: 90 seconds. [Level 2]: Skill duration: 100 seconds. [Level 3]: Skill duration: 110 seconds. [Level 4]: Skill duration: 120 seconds. [Level 5]: Skill duration: 130 seconds. [Level 6]: Skill duration: 140 seconds. [Level 7]: Skill duration: 150 seconds. [Level 8]: Skill duration: 160 seconds. [Level 9]: Skill duration: 170 seconds. [Level 10]: Skill duration: 180 seconds. |
Two Hand Defending | ||
Max level: 10 Group: Passive |
When equipping two-handed sword, two-handed spear or two-handed axe, reduces physical damage taken from enemies depends on their size. | [Level 1]: Small: 1%/medium: 2%/large: 3%. [Level 2]: Small: 2%/medium: 3%/large: 5%. [Level 3]: Small: 3%/medium: 5%/large: 7%. [Level 4]: Small: 4%/medium: 6%/large: 9%. [Level 5]: Small: 5%/medium: 8%/large: 10%. [Level 6]: Small: 6%/medium: 9%/large: 12%. [Level 7]: Small: 7%/medium: 11%/large: 13%. [Level 8]: Small: 8%/medium: 12%/large: 15%. [Level 9]: Small: 9%/medium: 14%/large: 16%. [Level 10]: Small: 10%/medium: 15%/large: 18%. |
Hack and Slasher | ||
Max level: 10 Prerequisite skills: Two Hand Defending level 5 Group: Active Type: Melee physical Target: Single target |
Two-handed spear and two-handed sword exclusive skill.
Slashes the single target follow by swings the weapon to deals long ranged physical damage to the surrounding enemies. If user equips two-handed sword, slash damage deals additional damage depends on user's base level and POW. If user equips two-handed spear, swing damage deals additional damage depends on user's base level and POW. |
[Level 1]: Slash damage: 620% Atk/swing damage: 620% Atk/Swipe area of effect: 3x3 cells. [Level 2]: Slash damage: 840% Atk/swing damage: 840% Atk/Swipe area of effect: 3x3 cells. [Level 3]: Slash damage: 960% Atk/swing damage: 960% Atk/Swipe area of effect: 3x3 cells. [Level 4]: Slash damage: 1080% Atk/swing damage: 1080% Atk/Swipe area of effect: 3x3 cells. [Level 5]: Slash damage: 1200% Atk/swing damage: 1200% Atk/Swipe area of effect: 5x5 cells. [Level 6]: Slash damage: 1320% Atk/swing damage: 1320% Atk/Swipe area of effect: 5x5 cells. [Level 7]: Slash damage: 1440% Atk/swing damage: 1440% Atk/Swipe area of effect: 5x5 cells. [Level 8]: Slash damage: 1560% Atk/swing damage: 1560% Atk/Swipe area of effect: 5x5 cells. [Level 9]: Slash damage: 1680% Atk/swing damage: 1680% Atk/Swipe area of effect: 7x7 cells. [Level 10]: Slash damage: 1800% Atk/swing damage: 1800% Atk/Swipe area of effect: 7x7 cells. |
Dragonic Aura | ||
Max level: 10 Prerequisite skills: Charging Pierce level 10, Dragon Breath level 10, Dragon Breath - Water level 10 Group: Active (AP) Type: Long ranged physical Target: Single target Consumes AP: 150 |
Deals powerful long ranged physical damage to single target, increases Dragon Breath, Dragon Breath - Water and Hundred Spears damage for 300 seconds.
Deals additional damage depends on user's base level and POW. This skill deals additional damage against demihuman and angel race monsters. |
[Level 1]: 950% Atk/damage against demihuman and angel: 1400% Atk. [Level 2]: 1900% Atk/damage against demihuman and angel: 2800% Atk. [Level 3]: 2850% Atk/damage against demihuman and angel: 4200% Atk. [Level 4]: 3800% Atk/damage against demihuman and angel: 5600% Atk. [Level 5]: 4750% Atk/damage against demihuman and angel: 7000% Atk. [Level 6]: 5700% Atk/damage against demihuman and angel: 8400% Atk. [Level 7]: 6650% Atk/damage against demihuman and angel: 9800% Atk. [Level 8]: 7600% Atk/damage against demihuman and angel: 11200% Atk. [Level 9]: 8550% Atk/damage against demihuman and angel: 12600% Atk. [Level 10]: 9500% Atk/damage against demihuman and angel: 14000% Atk. |
Madness Crusher | ||
Max level: 5 Prerequisite skills: Charging Pierce level 5, Hack and Slasher level 10 Group: Active Type: Long range physical Target: Single target Recovers AP: 2 |
Two-handed spear and two-handed sword exclusive skill.
Strikes the single target and inflicts long ranged physical damage to the surrounding enemies around the target. Deals additional damage depends on user's base level, POW and weapon weight. |
[Level 1]: 450% Atk/area of effect: 3x3 cells. [Level 2]: 900% Atk/area of effect: 5x5 cells. [Level 3]: 1350% Atk/area of effect: 5x5 cells. [Level 4]: 1800% Atk/area of effect: 7x7 cells. [Level 5]: 2250% Atk/area of effect: 7x7 cells. |
Vigor | ||
Max level: 10 Prerequisite skills: Servant Weapon-Demolition level 3, Storm Slash level 5 Group: Active (AP) Type: Assist Target: Self Consumes AP: 150 |
increases normal melee physical damage for the skill duration.
Each attack consumes a certain amount of HP, increases physical damage against demihuman and angel race monsters by 50%. |
[Level 1]: Skill duration: 30 seconds/HP consumption: 15. [Level 2]: Skill duration: 60 seconds/HP consumption: 14. [Level 3]: Skill duration: 90 seconds/HP consumption: 12. [Level 4]: Skill duration: 120 seconds/HP consumption: 11. [Level 5]: Skill duration: 150 seconds/HP consumption: 9. [Level 6]: Skill duration: 180 seconds/HP consumption: 8. [Level 7]: Skill duration: 210 seconds/HP consumption: 6. [Level 8]: Skill duration: 240 seconds/HP consumption: 5. [Level 9]: Skill duration: 270 seconds/HP consumption: 3. [Level 10]: Skill duration: 300 seconds/HP consumption: 2. |
Storm Slash | ||
Max level: 5 Prerequisite skills: Two Hand Defending level 10, Hack and Slasher level 5 Group: Active Type: Melee physical Target: Single target Recovers AP: 1 |
Two-handed sword and two-handed axe exclusive skill.
Deals melee physical damage to the target multiple times, doubles skill damage if using while under Giant Growth buff. Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. |
[Level 1]: 120% Atk/1 attack. [Level 2]: 240% Atk/2 attacks. [Level 3]: 360% Atk/3 attacks. [Level 4]: 480% Atk/4 attacks. [Level 5]: 600% Atk/5 attacks. |