Capítulo 2
Call of the Guardian
O chamado da Árvore do Mundo alcança mais longe do que qualquer um esperava. Além do santuário de Veledor, os druidas guardiões Vedr e Varg aguardam os aventureiros para desvendar o mana caótico deixado pelo equilíbrio despedaçado das dimensões. A jornada leva do santuário à terra natal em chamas dos Harvans, Kindlebrook, descendo pela congelada Root of Death e adentrando as profundezas ocultas de Nyrholt, onde algo precioso foi roubado. Este capítulo continua a história do Chapter 1 com novas regiões, novos aliados, duas novas cadeias de dungeon, três instâncias e um novo nível de equipamento.
Requisitos
- Nível 225+
- Chapter 1 concluído
- 5x
Apple (512) (traga-os para os aldeões de Ragsroot!) - Ponto de Partida: Laphine Shasha
(ygg_edge 156, 179)
Missão Principal
Call of the Guardian
- A Árvore do Mundo chama novamente! Fale com Laphine Shasha em (ygg_edge 156, 179); ela enviará você ao Santuário Veledor. A partir de agora, você pode viajar para lá a qualquer momento pelo pequeno galho em (ygg_edge 152, 177).
- Em Veledor, fale com o druida Vedr em (veledor 268, 212). Ele e seu irmão gêmeo Varg guardam a nascente da Árvore do Mundo.
- Fale com Varg em (veledor 270, 210). Forme um grupo - o líder do grupo cria a instância Crossroads of Tangled Mana e Varg guia você para dentro (veja Instâncias abaixo). Siga Vedr e Varg pela nascente, desfaça os quatro nós de Tangled Mana e derrote Sollith. No final, você conhecerá El, que nasceu da mana desfeita.
- De volta a Veledor, fale com Laphine Shasha em (veledor 270, 207).
- Você será recompensado com 3x
Flame Coin (1002700). - Depois, encontre-a novamente em (ygg_fruit 79, 121).
Meeting El
- Fale com Guardian El em (veledor 134, 323) - a partir de agora, El serve diretamente como emissário da vontade da Árvore do Mundo.
- Fale com Newt ao lado de El em (veledor 131, 322). Há notícias da terra em chamas - os Harvans precisam de ajuda.
- Vá para (mu_fild01 110, 166) no Volund Valley - Chez vai buscar você e levar até a encruzilhada.
Between Cold and Heat
- Fale com Yupilus em (ch1_sf01 195, 216) e com Beryl em (ch1_sf01 197, 212).
- Beryl teleporta você de volta para Volund Valley - viaje para o leste por (mu_fild02 1, 1) (Volund Plains) e (mu_fild03 1, 1) (Volund Forest) até chegar a Kindlebrook, a vila dos Harvans.
- Encontre Beryl novamente em (kindlbrk 101, 103) e fale com Bromin em (kindlbrk 102, 96).
- Você será recompensado com 2x
Flame Coin (1002700). - Conheça os moradores:
- Farmer Harvan (kindlbrk 128, 171)
- Miner Harvan (kindlbrk 123, 204)
- Fisherman Harvan (kindlbrk 156, 100)
- Weapon Artisan Harvan (kindlbrk 191, 187)
- White Ash (kindlbrk 173, 120).
- Volte para falar com Beryl em (kindlbrk 101, 103), depois pegue o barco dela em (kindlbrk 262, 110) para a Root of Death. Você será recompensado com 2x
Flame Coin (1002700).
- Fale com Harvan Sailor para entrar no barco.
- Entre no Portal.
- Fale com Chez (deadroot 103, 124) e Dew (deadroot 278, 73)
- Depois, volte ao interior de Kindlebrook: Tamarin (kin_in01 34, 251) e o Strange Hal ao lado dela.
- Você será recompensado com 2x
Flame Coin (1002700).
The Root of Death
- Fale com Gregor em (deadroot 101, 167).
- Depois inspecione a raiz congelada: encontre os três Survey Points na Root of Death em (deadroot 154, 172), (deadroot 282, 251) e (deadroot 334, 288).
- Reporte-se a Maura em (ch2safe3 30, 114), depois atravesse a Root of Death até Shelter Jemis (portal em (deadroot 349, 351)).
- Lá dentro, fale com Gregor (ch2gms 20, 34), investigue o "?" em (ch2gms 18, 41) e fale novamente com Gregor.
- Encontre Maura em (ch2gms 76, 85).
- Fale com Frozen Harvan em (deadroot 348, 347).
- Flame Trapped in Ice: Volte para Kindlebrook e fale com Prasium (kindlbrk 252, 118), você receberá 4x
Flame Coin (1002700).
- Fale novamente com Prasium em (kindlbrk 106, 215).
- Então entre na Cradle of Fire através da Primordial Flame. Siga a cadeia de Samsin Harvan em (ch2safe2 133, 51).
- Fale com Maura ao lado dele.
- Samsin Harvan pede que você colete 5x
Fluffy Ember (1002683) de Fire Cotton em Volund Forest. Traga-os de volta para receber 4x
Flame Coin (1002700) e conclua o arco com Nedim em (ch2safe2 137, 44).
- Shelter Jemis: volte para Charles em (ch2gms 21, 35) e avance pelo abrigo.
- Fale com Orion.
- Cryo Capsule
- Shelter Passage
- Os dispositivos de preservação danificados
- O Cristal e Orion, você será recompensado com 5x
Flame Coin (1002700) ao longo do caminho.
- E o Gelo.
- Encerre com Nedim em (kindlbrk 110, 218) fale com ele três vezes até conseguir 5x
Flame Coin (1002700)) e reporte-se a Laphine Shasha em (ygg_fruit 79, 121).
Sprout of a World's End
- Busque o conselho de El em (veledor 134, 323).
- Depois encontre Gregor em (uknw_ruin 273, 237) em Brimir - ele leva você à planície nevada paralela.
- Fale com One em (ch1_sf02 160, 160). Ela pede que você cace 20x Shadow Jailer em Brimir (uknw_ruin / uknw_ruin2).
- Ela vai recompensar você com 3x
Flame Coin (1002700). - Plante a pena no local onde as raízes da World Tree permanecem: (uknw_ruin2 266, 243). Você será levado para Ragsroot.
Residents of the Tattered Root
- Fale com Devries em (ch2safe4 201, 111).
- Fale com o Pony.
- Fale com Violas (ragsruth 110, 113).
- Fale com Gregor.
- Fale com Violas novamente. Você o encontrará em 2 lugares:
- Fale com Sirina.
- Fale com Orion.
- Fale com Devries ao redor da vila (ragsruth 87, 115).
- Fale com Heria em (ragsruth 124, 47).
- Fale com Elder Heria. Você receberá 4x
Flame Coin (1002700).
- De volta a Ragsroot, fale com Elder Heria.
- Depois com Devries.
- Depois com Painu (ragsruth 115, 117). Você precisa de 5x
Apple (512)
- Você precisa levar as Apples para Sirina (ragsruth 92, 83), Violas (ragsruth 86, 112), Gregor (ragsruth 130, 68) e Artea (ragsruth 114, 46).
- Artea abrirá uma instância para você. Alguns Mysterious Intruder aparecerão, mate todos.
- No topo do mapa você encontrará um portal, entre nele. Mate Snapdragon, se tiver dificuldade, atraia-o para os portais.
- Depois de matar o MVP, encontre Roarin em (rgs_dun01 218, 155).
- Você encontrará Jasminna em (rgs_dun01 102, 197).
- Para encontrar Devries, entre no galho em (rgs_dun01 267, 85). Retorne a Brimir.
A Dormant Matter
- Fale com One em (uknw_ruin 157, 161) e depois com Zero, eles precisam de mais 20x Shadow Jailer de Brimir para a pesquisa dela.
- Reporte-se a One, depois fale com Zero e Gregor. Você será recompensado com 4x
Flame Coin (1002700). - Retorne para Guardian El em (veledor 134, 323).
Seed of Heat
Os Harvans e o abrigo unem forças para o Projeto de Troca de Calor. Em Kindlebrook, fale com Bartum (kindlbrk 191, 148), Karillon (kindlbrk 195, 146) e Einhar (kindlbrk 194, 149), depois lá dentro: Maura (kin_in01 88, 50), Einhar (kin_in01 82, 45) e Gregor (kin_in01 84, 43).
Orion em (ch2gms 19, 36) precisa de material para as peças: cace 10x Alpuring e 10x Icy Blast na Root of Death, escave os três montes de Frozen Materials em (deadroot 345, 291), (deadroot 289, 360) e (deadroot 167, 308), depois colete 5x
Ice Jelly (1002695) e 5x
Frost Shard (1002693).
Siga a montagem no abrigo (Gregor, Orion, Charles, o Sprout Origin) - você receberá 1x
Flame Coin (1002700) e as peças acabadas. Entregue-as a Bartum em (kin_in01 86, 47), pressione o Botão da Máquina e veja o trocador de calor ganhar vida.
Leve as notícias calorosas ao Cradle of Fire - Samsin Harvan e o Baby Harvan em (ch2safe2 138, 41) (4x
Flame Coin (1002700)) - e volte para Gregor em (kin_in01 84, 43) (2x
Flame Coin (1002700)). Depois retorne a El.
Distorted Ragsroot
El sente mana estrangeiro em Ragsroot. Fale com Devries em (ch2safe4 217, 234), depois encontre os sobreviventes dentro da dungeon Distorted Ragsroot: Impati (rgs_dun1 131, 147), Violas (rgs_dun1 37, 236) (traga 1x
Apple (512)) e Elder Helia via (rgs_dun1 219, 265). Cada um deles te teleporta para bolsões seguros em Ragsroot onde a cadeia continua.
Finalmente, fale com Painu em (ch2safe4 235, 176) - a Leaf está em perigo!
Phantom of Artea espera em (ch2safe4 207, 35). Forme um grupo - o líder cria a instância Phantom of Nyrholt (veja Instâncias abaixo). Colete o mana estrangeiro e derrote o Snapdragon Phantom. Alcançar a saída completa a coleta - 3x
Flame Coin (1002700).
Reporte-se a Devries em (ch2safe4 23, 175) (3x
Flame Coin (1002700)) e leve os fragmentos para Guardian El em (veledor 134, 323). Chapter 2 completo! Você será recompensado com 10x
Flame Coin (1002700).
|}
Daily Quests
All dailies unlock after completing the main quest and reset on a 4 hour standby timer.
| Daily | NPC | Task | Reward |
|---|---|---|---|
| Kindlebrook Noodle Soup | Tamarin (kin_in01 34, 251) (short intro chain with the Harvans at the market first) |
Hunt 10x (22674) in Volund Plains and bring 5x |
6x |
| Hotter! Even Hotter! | Hunt 10x (22685) in Volund Plains and bring 5x |
6x | |
| Hot Pup! Even Hotter Pup! | Hunt 10x (22687) in Volund Plains/Forest and bring 5x |
6x | |
| Dream of Perpetual Motion | Nedim (kindlbrk 110, 218) |
Hunt 15x each (22691), (22692), (22693) in the Primordial Flame |
3x |
| Retrieve 10 Hal Puffs | Lutem (kindlbrk 103, 137) (unlocked via Bartum at (kin_in01 86, 47)) |
Collect 10x |
6x |
| Jemis' Parts Delivery | Karillon (kin_in01 87, 36), then Orion (ch2gms 19, 36) |
Hunt 10x (22699) + 10x (22700), collect 5x |
6x |
| Heat Preservation Equipment Research | Samra (kin_in01 89, 36) |
Hunt 10x (22688) in Volund Forest and bring 3x |
6x |
| Even a Handful of Mana | Devries (ch2safe4 217, 234) |
Gather 10x |
6x |
| I Understand, So Calm Down | Gregor (ch2safe4 215, 234) |
Defeat 100 monsters in Distorted Ragsroot | 6x |
| Phantom of Nyrholt | Phantom of Artea (ch2safe4 207, 35) |
Clear the instance and defeat the Snapdragon Phantom | 3x |
Campos/Monstros
Aqui está uma lista dos novos mapas e monstros. Cada abate nesses mapas pode adicionalmente dropar
Etel Dust (1000322),
Shadowdecon (25729) e
Zelunium (25731) (drops do mapa).
| Map | Monster | ||||
| Volund Plains mu_fild02 File:Volund Plains (mu fild02).png |
(22674) |
(22685) |
(22687) |
||
| Volund Forest mu_fild03 File:Volund Forest (mu fild03).png |
(22688) |
(22687) |
(22689) |
Boss (22686) |
|
| Primordial Flame 1F mu_dun01 File:Primordial Flame 1F (mu dun01).png |
(22690) |
(22691) |
(22692) |
(22693) |
|
| Primordial Flame 2F mu_dun02 File:Primordial Flame 2F (mu dun02).png |
(22693) |
(22694) |
(22695) |
Boss (22697) |
|
(22696) |
|||||
| Root of Death deadroot File:Root of Death (deadroot).png |
(22699) |
(22700) |
(22701) |
Boss (22698) |
|
| Distorted Ragsroot rgs_dun1 File:Distorted Ragsroot (rgs dun1).png |
(22702) |
(22703) |
(22704) |
Boss (22705) | |
The field bosses (Urochs, Flame Anima, Frost Morbang, Feeos) spawn once every 2 hours.
Instâncias
Crossroads of Tangled Mana - instância de história durante a missão principal. Varg em (veledor 270, 210) a cria para o líder do grupo. Siga os druidas, desvende quatro nós de Tangled Mana (cada um invoca Wandering Mana) e derrote Sollith para conhecer El.
Nyrholt - instância de história durante o arco de Ragsroot. Artea em (ragsruth 124, 47) libera a barreira para o líder do grupo. Enfrente quatro portões de Mysterious Intruders e encare o Snapdragon.
Phantom of Nyrholt - a instância repetível do Capítulo 2 (recarga diária). Phantom of Artea em (ch2safe4 207, 35): o líder do grupo recebe um menu Create/Enter, e os membros escolhem Enter. As mesmas quatro ondas de portões, mas o Snapdragon Phantom é outra história: ele quase não sofre dano até você atraí-lo para os círculos mágicos de Artea - bata forte nele durante a janela de groggy!
Recompensas: 3x
Flame Coin (1002700) por conclusão e 10% de chance de
Snapdragon's Phantom Crystal (106441), que abre um pacote de Frontier Magic Dust, Rune Ores e Illusion Fragments.
File:Ch2PhantomArtea.png
NPC de Troca
O Flame Coin Exchanger em (kin_in01 27, 197) administra as lojas do Capítulo 2. Antes de concluir a missão principal, apenas a Traveler's Leaf fica disponível; após a conclusão, todas as categorias são liberadas.
As moedas:
Flame Coin (1002700) (recompensas de missão e diárias) e
Mana Ring (1001996) (Capítulo 1).
| Disponível: | Item | Custo |
|---|---|---|
| Traveler's Leaf | 1x 5,000 zeny | |
| Troca de Moedas | 1x 50,000 zeny | |
| 1x 30,000 zeny | ||
| Equipamentos Azure Flame Mana | 125x 4,000,000 zeny cada | |
| 200x 6,000,000 zeny cada | ||
| Troca de Hals | 100 / 150 / 250x + 1.5M / 3M / 7M zeny | |
| 200,000 / 400,000 / 700,000 zeny |
Equipamentos e Encantamentos Blaze Mana
O conjunto Azure Flame Mana (comprado com Flame Coins) pode ser aprimorado e encantado por Harvan Artisan Kadron em (kin_in01 31, 197) após concluir a missão principal.
Aumento de refino (reforma): usando os Dreamweave Hals, você pode aumentar o refino de qualquer peça do conjunto um nível por vez - +9 para +10 (Azul), +10 para +11 (Vermelho), +11 para +12 (Amarelo) - pagando Zelunium, Shadowdecon e Kindle Hals.
Upgrade de Azure para Blaze: peças de armadura em +11 ou mais podem ser aprimoradas para a versão Blaze Mana mais forte (perde 2 de refino) por 125x
Flame Coin (1002700) + 75x
Mana Ring (1001996) + 15x de cada Kindle Hal. Acessórios são aprimorados em qualquer refino por 250x
Flame Coin (1002700) + 150x
Mana Ring (1001996) + 25x de cada Kindle Hal.
Encantamentos: todos os encantamentos do Capítulo 2 são perfeitos (escolhíveis), encantados na ordem slot 3, depois 2, depois 1:
| Slot | Custo por encantamento |
|---|---|
| 4 | 15,000,000 zeny + 50x |
| 3 | 17,500,000 zeny + 100x |
| 2 | 20,000,000 zeny + 150x |
Encantamentos de Armadura Azure Flame Mana e Blaze Mana
| Itens Alvo | Ordem dos Slots | Requisitos Mínimos | Opções de Linha | Processo de Reset | |
| Grau | Refino | ||||
| 4→3→2 | Sem Grau | 0 | permitidas | Sem Reset | |
| 4→3→2 | Sem Grau | 0 | permitidas | Sem Reset | |
Armor Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| After Cast Delay -2% _______________________ Refine +7 or higher (additional): After Cast Delay -2% _______________________ Refine +9 or higher (additional): After Cast Delay -2% _______________________ Grade D or higher (additional): After Cast Delay -2% _______________________ Grade C or higher (additional): After Cast Delay -2% _______________________ Grade B or higher (additional): After Cast Delay -1% _______________________ Grade A or higher (additional): After Cast Delay -1% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +3% P.ATK +3 _______________________ Refine +7 or higher (additional): ATK +3% _______________________ Refine +9 or higher (additional): ATK +4% _______________________ Grade D or higher (additional): ATK +2% _______________________ Grade C or higher (additional): ATK +3% _______________________ Grade B or higher (additional): ATK +3% _______________________ Grade A or higher (additional): ATK +2% ATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +3% S.MATK +3 _______________________ Refine +7 or higher (additional): MATK +3% _______________________ Refine +9 or higher (additional): MATK +4% _______________________ Grade D or higher (additional): MATK +2% _______________________ Grade C or higher (additional): MATK +3% _______________________ Grade B or higher (additional): MATK +3% _______________________ Grade A or higher (additional): MATK +2% MATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Encantamento Perfeito de Armadura (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +5% _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): Melee Physical Damage +5% _______________________ Grade B or higher (additional): Melee Physical Damage +5% _______________________ Grade A or higher (additional): Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +5% _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): Ranged Physical Damage +5% _______________________ Grade B or higher (additional): Ranged Physical Damage +5% _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Blaze Mana (Marksman) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% MATK +50 S.MATK +2 _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +10% _______________________ Refine +9 or higher (additional): Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% Blaze Mana (Grand Sage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% S.MATK +2 MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +10% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% Blaze Mana (Grand Mage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Critical +7 P.ATK +2 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% _______________________ Grade B or higher (additional): Critical Damage +5% _______________________ Grade A or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Armor Perfect Enchant (Slot 4)
| Encantamento de Slot 3 | Descrição | Materiais | Zeny |
| ATK +50 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Earth, Water and Wind magic damage +12% _______________________ Refine +9 or higher (additional): Neutral, Fire and Poison magic damage +12% Shadow magic damage +12% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +12% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% Blaze Mana (Mage) _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +35 Critical +5 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Encantamentos de Capa Azure Flame Mana and Blaze Mana
| Itens Alvo | Ordem dos Slots | Requisitos Mínimos | Opções de Linha | Processo de Reset | |
| Grau | Refino | ||||
| 4→3→2 | Sem Grau | 0 | permitido | Sem Reset | |
| 4→3→2 | Sem Grau | 0 | permitido | Sem Reset | |
Encantamento Perfeito de Capa (Slot 2)
| Encantamento de Slot 2 | Descrição | Materiais | Zeny |
| P.ATK +5 Melee Physical Damage +5% _______________________ Refine +7 or higher (additional): Melee Physical Damage +3% _______________________ Refine +9 or higher (additional): Melee Physical Damage +3% _______________________ Grade D or higher (additional): Melee Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Melee Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Melee Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Melee Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +5 Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Ranged Physical Damage +3% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +3% _______________________ Grade D or higher (additional): Ranged Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Ranged Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Ranged Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Refine +9 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Water, Wind and Earth magic damage +4% Fire, Poison and Shadow magic damage +4% Neutral magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Refine +9 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +4% Wind, Shadow and Ghost magic damage +4% Undead magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| CRate +5 Critical Damage +5% _______________________ Refine +7 or higher (additional): Critical Damage +3% _______________________ Refine +9 or higher (additional): Critical Damage +3% _______________________ Grade D or higher (additional): Critical Damage +4% Critical +2 _______________________ Grade C or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade B or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade A or higher (additional): Critical Damage +5% Critical +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Non-critical Physical Damage +3% Melee Physical Damage +5% Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +3% _______________________ Grade D or higher (additional): Non-critical Physical Damage +4% Perfect Hit +3 _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Perfect Hit +2 _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Encantamento Perfeito de Capa (Slot 3)
| Encantamento de Slot 3 | Descrição | Materiais | Zeny |
| ASPD +10% _______________________ Refine +7 or higher (additional): ASPD +7% _______________________ Refine +9 or higher (additional): ASPD +8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Variable Cast Time -10% _______________________ Refine +7 or higher (additional): Variable Cast Time -7% _______________________ Refine +9 or higher (additional): Variable Cast Time -8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Encantamento Perfeito de Capa (Slot 4)
| Encantamento de Slot 4 | Descrição | Materiais | Zeny |
| DEF +100 RES +15 _______________________ Refine +7 or higher (additional): DEF +50 RES +10 _______________________ Refine +9 or higher (additional): DEF +50 RES +10 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MDEF +20 M.RES +10 _______________________ Refine +7 or higher (additional): MDEF +10 M.RES +7 _______________________ Refine +9 or higher (additional): MDEF +10 M.RES +8 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Max HP +3% Max SP +3% _______________________ Refine +7 or higher (additional): Max HP +2% Max SP +2% _______________________ Refine +9 or higher (additional): Max HP +1% Max SP +1% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Footgear Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Encantamento Perfeito de Calçado (Slot 2)
| Encantamento de Slot 2 | Descrição | Materiais | Zeny |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Melee Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Melee Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Ranged Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Ranged Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Ranged Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Critical +5 P.ATK +3 _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% CRate +2 _______________________ Grade B or higher (additional): Critical Damage +5% CRate +3 _______________________ Grade A or higher (additional): Critical Damage +5% CRate +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Hit +25 P.ATK +3 _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +4% Ranged Physical Damage +4% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Encantamento Perfeito de Calçado (Slot 3)
| Encantamento do Slot 3 | Descrição | Materiais | Zeny |
| ATK +15 ATK +1% P.ATK +1 _______________________ Refine +7 or higher (additional): ATK +15 ATK +1% _______________________ Refine +9 or higher (additional): ATK +20 ATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +15 MATK +1% S.MATK +1 _______________________ Refine +7 or higher (additional): MATK +15 MATK +1% _______________________ Refine +9 or higher (additional): MATK +20 MATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max HP +3% _______________________ Refine +7 or higher (additional): Max HP +2% _______________________ Refine +9 or higher (additional): Max HP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max SP +3% _______________________ Refine +7 or higher (additional): Max SP +2% _______________________ Refine +9 or higher (additional): Max SP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Encantamento Perfeito de Calçado (Slot 4)
| Encantamento do Slot 3 | Descrição | Materiais | Zeny |
| Physical damage to All sizes +5% _______________________ Refine +7 or higher (additional): Physical damage to All sizes +5% _______________________ Refine +9 or higher (additional): Physical damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Magic damage to All sizes +5% _______________________ Refine +7 or higher (additional): Magic damage to All sizes +5% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Encantamentos de Acessório Azure Flame Mana e Blaze Mana
| Itens Alvo | Ordem dos Slots | Requisitos Mínimos | Opções de Linha | Processo de Reset | |
| Grau | Refino | ||||
| 4→3→2 | Sem Grau | 0 | permitido | Sem Reset | |
| 4→3→2 | Sem Grau | 0 | permitido | Sem Reset | |
Encantamento Perfeito de Acessório (Slot 2)
| Encantamento do Slot 2 | Descrição | Materiais | Zeny |
| P.ATK +5 Physical damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Magic damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Encantamento Perfeito de Acessório (Slot 3)
| Encantamento do Slot 3 | Descrição | Materiais | Zeny |
| ATK +35 Melee Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Ranged Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Water, Wind and Earth magic damage +12% Fire, Poison and Shadow magic damage +12% Neutral magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Fire, Neutral and Holy magic damage +12% Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Critical +15 Critical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Non-critical Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Encantamento Perfeito de Acessório (Slot 4)
| Encantamento do Slot 3 | Descrição | Materiais | Zeny |
| ATK +25 Melee Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Ranged Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Water, Wind and Earth magic damage +10% Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Fire, Neutral and Holy magic damage +10% Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Critical +10 Critical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Non-critical Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Encantamentos de Escudo Azure Flame Mana e Blaze Mana
| Itens Alvo | Ordem dos Slots | Requisitos Mínimos | Opções de Linha | Processo de Reset | |
|---|---|---|---|---|---|
| Grau | Refino | ||||
| 3→2→1 | Sem Grau | 0 | permitido | Sem Reset | |
| 3→2→1 | Sem Grau | 0 | permitido | Sem Reset | |
Encantamento Perfeito de Escudo (Slot 2)
| Encantamento do Slot 2 | Descrição | Materiais | Zeny |
| DEF +100 RES +50 _______________________ Refine +7 or higher (additional): Physical damage from All elements property -5% Magic damage from All elements property -5% _______________________ Refine +9 or higher (additional): Physical damage from All sizes -5% _______________________ Grade D or higher (additional): Variable Cast Time -5% _______________________ Grade C or higher (additional): Variable Cast Time -5% _______________________ Grade B or higher (additional): Max HP +5% Max SP +3% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +1 S.MATK +1 _______________________ Refine +7 or higher (additional): Magic damage to All elements property +3% Physical damage to All elements property +3% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +3% Physical damage to All sizes +3% _______________________ Refine +11 or higher (additional): Magic damage to all races (except players) +3% Physical damage to all races (except players) +3% _______________________ Grade D or higher (additional): Magic damage to Normal monsters +2% Physical damage to Normal monsters +2% Magic damage to Boss monsters +2% Physical damage to Boss monsters +2% _______________________ Grade C or higher (additional): Magic damage to Normal monsters +1% Physical damage to Normal monsters +1% Magic damage to Boss monsters +1% Physical damage to Boss monsters +1% _______________________ Grade B or higher (additional): P.ATK +2 S.MATK +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Encantamento Perfeito de Escudo (Slot 3)
| Encantamento do Slot 3 | Descrição | Materiais | Zeny |
| RES +25 _______________________ Refine +7 or higher (additional): RES +15 _______________________ Refine +9 or higher (additional): RES +15 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| M.RES +15 _______________________ Refine +7 or higher (additional): M.RES +10 _______________________ Refine +9 or higher (additional): M.RES +10 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Encantamento Perfeito de Escudo (Slot 4)
| Encantamento do Slot 3 | Descrição | Materiais | Zeny |
| DEF +100 MDEF +20 _______________________ Refine +7 or higher (additional): DEF +50 MDEF +10 _______________________ Refine +9 or higher (additional): DEF +30 MDEF +5 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +3% MATK +3% _______________________ Refine +7 or higher (additional): ATK +20 MATK +20 _______________________ Refine +9 or higher (additional): ATK +15 MATK +15 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Cards
New monsters cards with several set combos among them.
Normal Monster Cards
| Normal Monster Cards | |||
| Normal Monster Card | Card Effect | ||
|---|---|---|---|
| S.MATK +5 Magic damage to Poison property +7% _______________________ Refine >= 10: Magic damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Dragon Clam Card]<INFO>300761</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Magic damage to Poison property +18% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Resistance to Neutral property +20% Melee Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| P.ATK +7 Physical damage to Poison property +12% _______________________ Refine >= 10: Physical damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Logidogi Card]<INFO>300764</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Physical damage to Poison property +15% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| MATK +5% Variable Cast Time -5% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Critical Damage +7% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Ranged Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ Weapon Level = 5: Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ Weapon Level = 5: Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ Weapon Level = 5: Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ Weapon Level = 5: Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Max HP -4% Resistance to Fire property +15% Physical damage from Formless monsters -15% Physical damage from Medium enemies -15% Physical damage from Large enemies -15% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Left Hand Weight: 1 | |||
| Max HP +3% Max SP +3% _______________________ For each 2 Refine Levels: Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Refine >= 12: Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 | |||
| MATK +5% Variable Cast Time -5% After Cast Delay -4% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| P.ATK +7 Physical damage to Undead property +12% _______________________ Refine >= 10: Physical damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Hit +15 Melee Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Ice Needle Card]<INFO>300778</INFO></ITEM> <ITEM>[Folnir Nilf Card]<INFO>300779</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Resistance to Neutral property +15% Ranged Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +5 Magic damage to Undead property +7% _______________________ Refine >= 10: Magic damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
MVP Monster Cards
| MVP Monster Cards | |||
| MVP Monster Card | Card Effect | ||
|---|---|---|---|
| Hit +45 Non-critical Physical Damage +25% _______________________ CON >= 100: Non-critical Physical Damage +30% _______________________ DEX >= 120: Perfect Hit +20 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +15 ASPD +3 12% chance to autocast Crimson Arrow Level 5 on melee attack 4% chance to autocast Conflagration Level 5 on melee attack 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Ranged Physical Damage +25% Max HP -20% _______________________ DEX >= 70: Negates size penalty _______________________ Base Level >= 230: Ranged Physical Damage +45% VIT -20 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Melee Physical Damage +20% Ranged Physical Damage +20% Max SP -5% Critical Damage -25% 이름없는카드 _______________________ Type: Card Compound on: Shoes Weight: 1 | |||
| Physical damage to Boss monsters +40% Max SP -35% _______________________ Refine >= 12: P.ATK +15 _______________________ Base Level >= 200: CON +10 POW +10 _______________________ POW >= 90: ATK +15% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 |
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