Required Level : 45
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Name
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Effect
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Paradise Knight Lance (630014)
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- ATK + 3%. If the base level is 60 or higher, pierce damage increases by 20%.
- If the base level is 75 or higher, increase Brandish Spear damage by 10%.
- If the base level is 90 or higher, increase Brandish Spear damage by additional 15%.
- Class: Knight
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Paradise Knight Two-Handed Sword (600020)
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- CRI + 10.
- If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
- If the base level is 75 or higher, increase bowling bash damage by 10%.
- If the base level is 90 or higher, increase bowling bash damage by additional 15%
- Class: Knight
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Paradise Crusader Sword (500033)
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- MATK + 3%.
- If the base level is above 60, variable casting decreases by 10%.
- If the base level is 75 or higher, increases Grand Cross damage by 10%.
- If the base level is 90 or higher, increases Grand Cross damage by additional 15%.
- Class: Crusader
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Paradise Crusader Spear (530017)
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- ATK + 3%.
- If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
- If the base level is 75 or higher, increases Holy Cross damage by 10%.
- If the base level is 90 or higher, increase Holy Cross damage by additional 15%.
- Class: Crusader
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Paradise Blacksmith Axe (520011)
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- ATK + 3%.
- If the base level is 60 or higher, increases melee physical damage by 10%.
- If the base level is 75 or higher, increases Kart Revolution damage by 10%.
- If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
- Class: Blacksmith
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Paradise Blacksmith Two-Handed Axe (620011)
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- CRI + 10.
- If the base level is 60 or higher, increases melee physical damage by 10%.
- If the base level is 75 or higher, critical damage increases by 5%.
- If the base level is 90 or higher, increase critical damage by additional 10%.
- Class: Blacksmith
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Paradise Alchemist Mace (590026)
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- ATK + 3%.
- If the base level is above 60, variable casting decreases by 10%.
- If the base level is 75 or higher, increases Acid Terror damage by 10%.
- If the base level is 90 or higher, Acid Terror damage is increased by an additional 15%.
- Class: Alchemist
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Paradise Alchemist Sword (500034)
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- ATK + 3%.
- If the base level is 60 or higher, increases melee physical damage by 10%.
- If the base level is 75 or higher, increases Kart Revolution damage by 10%.
- If the base level is 90 or higher, increase Kart Revolution damage by additional 15%.
- Class: Alchemist
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Paradise Assassin Chakram (610024)
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- CRI + 5.
- If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
- If the base level is 75 or higher, critical damage increases by 5%.
- If the base level is 90 or higher, increase critical damage by additional 10%.
- Class: Assassin
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Paradise Assassin Katar (610025)
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- ATK + 3%.
- If the base level is 60 or higher, HIT + 15.
- If the base level is 75 or higher, Sonic Blow damage increases by 10%.
- If the base level is 90 or higher, Sonic Blow damage is increased by an additional 15%.
- Class: Assassin
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Paradise Rogue Dagger (510036)
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- Increases attack speed (delays after attack by 10%).
- If the base level is 60 or higher, increases Back Stab damage by 20%.
- If the base level is 75 or higher, increase Raid damage by 10%.
- If the base level is 90 or higher, increase Raid damage by an additional 15%.
- Class: Rogue
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Paradise Rogue Bow (700037)
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- ATK + 3%.
- If the base level is 60 or higher, increases long ranged physical damage by 10%.
- If the base level is 75 or higher, double strapping damage increases by 10%.
- If the base level is 90 or higher, double strapping damage is increased by an additional 15%.
- Class: Rogue
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Paradise Wizard Staff (550034)
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- MATK + 3%.
- If the base level is above 60, variable casting decreases by 10%.
- If the base level is 75 or higher, increases Storm Gust and Meteor Storm damage by 20%.
- When the base level is 90 or higher, increases Lord of Vermillion and Heavens Drive damage by 20%.
- Class: Wizard
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Paradise Wizard Wand (550035)
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- MATK + 3%.
- If the base level is above 60, variable casting decreases by 10%.
- If the base level is 75 or higher, increases Eufitel Thunder damage by 10%.
- If the base level is 90 or higher, increases Eufitel Thunder damage by additional 15%.
- Class: Wizard
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Paradise Sage Magic Book (540027)
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- MATK + 3%.
- If the base level is above 60, variable casting decreases by 10%.
- If the base level is 75 or higher, increase Heaven's Drive damage by 10%.
- If the base level is 90 or higher, increase Heaven's Drive damage by additional 15%.
- Class: Sage
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Paradise Sage Spellbook (540028)
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- MATK + 3%.
- If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
- If the base level is 75 or higher, increases Fire/Cold Bolt damage by 20%.
- If the base level is 90 or higher, increases Lightning Bolt and Earth Spike damage by 20%.
- Class: Sage
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Paradise Priest Mace (590027)
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- CRI + 10
- If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
- If the base level is 75 or higher, critical damage increases by 5%.
- If the base level is 90 or higher, increase critical damage by additional 10%.
- Class: Priest
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Paradise Priest Staff (550036)
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- MATK + 3%
- If the base level is above 60, variable casting decreases by 10%.
- If the base level is 75 or higher, increases Magnus Exorsismus damage by 10%.
- If the base level is 90 or higher, increases Magnus Exorsismus damage by additional 15%.
- Class: Priest
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Paradise Monk Knuckles (560022)
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- ATK + 3%.
- If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
- If the base level is 75 or higher, increase the damage of the reversal height by 20%.
- If the base level is 90 or higher, increases Maeng Dragon and River damage by 20%.
- Class: Monk
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Paradise Monk Claws (560023)
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- ATK + 3%.
- If the base level is 60 or higher, increases long ranged physical damage by 10%.
- If the base level is 75 or higher, tanji magic damage is increased by 10%.
- If the base level is 90 or higher, increase Tanji magic damage by an additional 15%.
- Class: Monk
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Paradise Hunter Bow (700038)
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- ATK + 3%.
- If the base level is 60 or higher, increases long ranged physical damage by 10%.
- If the base level is 75 or higher, increases Arrow Shower damage by 20%.
- If the base level is 90 or higher, double strapping damage increases by 20%.
- Class: Hunter
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Paradise Hunter Crossbow (700039)
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- ATK + 3%.
- If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
- If the base level is 75 or higher, increases Blitz Beat damage by 15%.
- If the base level is 90 or higher, increase Blitz Beat damage by additional 10%.
- Class: Hunter
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Paradise Bard&Dancer Bow (700040)
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- ATK + 3%.
- If the base level is 60 or higher, increases long ranged physical damage by 10%.
- If the base level is 75 or higher, increases Arrow Shower damage by 20%.
- If the base level is 90 or higher, double strapping damage increases by 20%.
- Class: Bard, Dancer
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Paradise Bard Violin (570021)
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- ATK + 3%.
- If the base level is 60 or higher, increases long ranged physical damage by 10%.
- If the bass level is 75 or higher, increases Musical Strike damage by 10%.
- If the bass level is 90 or higher, increases Musical Strike damage by an additional 15%.
- Class: Bard
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Paradise Dancer Rope (580021)
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- ATK + 3%.
- If the base level is 60 or higher, increases long ranged physical damage by 10%.
- When the base level is 75 or higher, increases arrow roll damage by 10%.
- If the base level is 90 or higher, increase arrow roll damage by additional 15%.
- Class: Dancer
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https://muhro.eu/flux/data/items/icons/650011 Paradise.png Paradise (650011 Paradise)
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- ATK + 3%.
- If the base level is 60 or higher, increases long ranged physical damage by 10%.
- If the base level is 75 or higher, increases Kunai throw damage by 20%.
- If the base level is 90 or higher, increase the damage of throwing wind horse sword by 20%.
- Class: Ninja
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Paradise Ninja Punishment Shuriken (650010)
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- MATK + 3%.
- If the base level is above 60, variable casting decreases by 10%.
- If the base level is 75 or higher, increase the damage of Red Flame, Ice Island, and Wind by 20%.
- If the base level is 90 or higher, increase the damage of Fire Dragon, Ice Arrangement, and Sacrifice by 20%.
- Class: Ninja
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Paradise Gunslinger Rifle (810003)
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- ATK + 3%.
- If the base level is 60 or higher, increases long ranged physical damage by 10%.
- If the base level is 75 or higher, tracking damage increases by 10%.
- If the base level is 90 or higher, tracking damage is increased by an additional 15%.
- Class: Gunslinger
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Paradise Gunslinger Revolver (800005)
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- ATK + 3%.
- If the base level is 60 or higher, attack speed increases (delay after attack is reduced by 10%).
- If the base level is 75 or higher, increases Rapid Shower damage by 20%.
- If the base level is 90 or higher, Desperado damage increases by 20%.
- Class: Gunslinger
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Paradise Taekwon Martial Arts Book (540029)
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- ATK + 3%.
- If the base level is 60 or higher, increases melee physical damage by 10%.
- If the base level is 75 or higher, increase the damage of Whirlwind Kick and Round Kick by 10%.
- If the base level is 90 or higher, increase the damage of Whirlwind and Spinning Kick by additional 15%.
- Class: Taekwon
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Paradise Taekwon Power Book (540030)
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- ATK + 3%.
- If the base level is 60 or higher, increases melee physical damage by 10%.
- If the base level is 75 or higher, increases knock down and counter kick damage by 10%.
- If the base level is 90 or higher, increase knockdown and counter kick damage by an additional 15%.
- Class: Taekwon
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Paradise Soul Linker Dagger (510037)
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- CRI + 15.
- If the base level is above 60, CRI + 30 additional increase.
- If the base level is 75 or higher, critical damage increases by 5%.
- If the base level is 90 or higher, increase critical damage by additional 10%.
- Class: Soul Linker
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Paradise Soul Linker Staff (550037)
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- MATK + 3%.
- If the base level is above 60, variable casting decreases by 10%.
- If the base level is 75 or higher, Esma damage increases by 10%.
- If the base level is 90 or higher, Esma damage increases by additional 15%.
- Class: Soul Linker
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Paradise Doram Foxtail (550038)
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- ATK + 3%.
- If the base level is 60 or higher, increases long ranged physical damage by 10%.
- If the base level is 75 or higher, increases Picky Peck damage by 10%.
- If the base level is 90 or higher, increases Picky Peck damage by an additional 15%.
- Class: Summoner (Doram)
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Paradise Doram Foxtail Model (550039)
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- MATK + 3%.
- If the base level is above 60, variable casting decreases by 10%.
- If the base level is 75 or higher, increases Catnip Meteor damage by 10%.
- If the base level is 90 or higher, increases Catnip Meteor damage by additional 15%.
- Class: Summoner (Doram)
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Paradise Super Novice Sword (500035)
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- ATK + 3%.
- If the base level is 60 or higher, increases melee physical damage by 10%.
- If the base level is 75 or higher, increases bash damage by 20%.
- If the base level is 90 or higher, bash damage increases by additional 20%.
- Class: Novice
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Paradise Super Novice Staff (550040)
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- MATK + 3%
- If the base level is above 60, variable casting decreases by 10%.
- If the base level is 75 or higher, increases Fire/Cold/Lightning Bolt damage by 20%.
- If the base level is 90 or higher, increases Fire/Cold/Lightning Bolt damage by additional 20%.
- Class: Novice
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