Abyss Chaser: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
==When do I change job?== | |||
# As Novice job level 10 you can change to Thief. | |||
# As Thief job level 40-50 you can change to Rogue. | |||
# As Rogue base level 99 and job level 50 you can do rebirth or change to 3rd class Shadow Chaser. | |||
#;'''Note:''' | |||
#;* '''Only Rebirth Chars can change to 4th Class!''' | |||
#;* '''You will miss out rebirth skills and stats points!''' | |||
# As rebirth Novice job level 10 you can change to Thief. | |||
# As Thief with job level 40-50 you can change to 2nd class Stalker. | |||
# As Stalker base level 99 and job level 70 you can change to 3rd class Shadow Chaser. | |||
# As Shadow Chaser base level 200 an job level 70 you can change to 4th class Abyss Chaser. | |||
== Thief == | == Thief == | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" |
Revision as of 16:59, 19 August 2021
When do I change job?
- As Novice job level 10 you can change to Thief.
- As Thief job level 40-50 you can change to Rogue.
- As Rogue base level 99 and job level 50 you can do rebirth or change to 3rd class Shadow Chaser.
- Note:
- Only Rebirth Chars can change to 4th Class!
- You will miss out rebirth skills and stats points!
- As rebirth Novice job level 10 you can change to Thief.
- As Thief with job level 40-50 you can change to 2nd class Stalker.
- As Stalker base level 99 and job level 70 you can change to 3rd class Shadow Chaser.
- As Shadow Chaser base level 200 an job level 70 you can change to 4th class Abyss Chaser.
Thief
Skills | ||
Double Attack Max Level: 10 Skill Form: Passive Description: When attacking with Dagger class weapon, there is chance of inflicting double attacks. Skill level affects Double Attack chance and HIT bonus. This skill also affects Left-Hand damage of Katar class weapons. [Lv 1]: 7% chance, HIT +1% [Lv 2]: 14% chance, HIT +2% [Lv 3]: 21% chance, HIT +3% [Lv 4]: 28% chance, HIT +4% [Lv 5]: 35% chance, HIT +5% [Lv 6]: 42% chance, HIT +6% [Lv 7]: 49% chance, HIT +7% [Lv 8]: 56% chance, HIT +8% [Lv 9]: 63% chance, HIT +9% [Lv 10]: 70% chance, HIT +10% |
Improve Dodge Max Level: 10 Skill Form: Passive Description: Increases FLEE rate. FLEE rate receives additional bonus upon reaching 2nd classes. This skill also slightly enhances the Movement Speed of Assassin classes. [Lv 1]: Flee +3, 2nd Classes: Flee +4 [Lv 2]: Flee +6, 2nd Classes: Flee +8 [Lv 3]: Flee +9, 2nd Classes: Flee +12 [Lv 4]: Flee +12, 2nd Classes: Flee +16 [Lv 5]: Flee +15, 2nd Classes: Flee +20 [Lv 6]: Flee +18, 2nd Classes: Flee +24 [Lv 7]: Flee +21, 2nd Classes: Flee +28 [Lv 8]: Flee +24, 2nd Classes: Flee +32 [Lv 9]: Flee +27, 2nd Classes: Flee +36 [Lv 10]: Flee +30, 2nd Classes: Flee +40 |
Steal Max Level: 10 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Steals an item from a specified target. If target's DEX is higher than the caster, the success rate of stealing an item is decreased. This skill can't be used on Boss monster and Players. [Lv 1]: 8% base chance [Lv 2]: 14% base chance [Lv 3]: 20% base chance [Lv 4]: 26% base chance [Lv 5]: 32% base chance [Lv 6]: 38% base chance [Lv 7]: 44% base chance [Lv 8]: 50% base chance [Lv 9]: 56% base chance [Lv 10]: 62% base chance |
Hiding Max Level: 10 Requirement: Steal 5 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Hides under the ground to avoid enemy attack. Detection skills can cancel Hiding status. Demon, Insect and Boss monsters can detect character in Hiding status. Can be canceled by using the skill again. [Lv 1]: 30 sec, Drains 1 SP per 5 sec [Lv 2]: 60 sec, Drains 1 SP per 6 sec [Lv 3]: 90 sec, Drains 1 SP per 7 sec [Lv 4]: 120 sec, Drains 1 SP per 8 sec [Lv 5]: 150 sec, Drains 1 SP per 9 sec [Lv 6]: 180 sec, Drains 1 SP per 10 sec [Lv 7]: 210 sec, Drains 1 SP per 11 sec [Lv 8]: 240 sec, Drains 1 SP per 12 sec [Lv 9]: 270 sec, Drains 1 SP per 13 sec [Lv 10]: 300 sec, Drains 1 SP per 14 sec |
Envenom Max Level: 10 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Deals Poison elemental damage to a target that has a chance of inflicting Poison status. Target in Poison status receives certain damage according MaxHP every second and reduced physical defense by 25%. Envenom inflicts normal damage, but gets additional Mastery ATK according skill level. [Lv 1]: Mastery ATK +15, 14% Poison chance [Lv 2]: Mastery ATK +30, 18% Poison chance [Lv 3]: Mastery ATK +45, 22% Poison chance [Lv 4]: Mastery ATK +60, 26% Poison chance [Lv 5]: Mastery ATK +75, 30% Poison chance [Lv 6]: Mastery ATK +90, 34% Poison chance [Lv 7]: Mastery ATK +105, 38% Poison chance [Lv 8]: Mastery ATK +120, 42% Poison chance [Lv 9]: Mastery ATK +135, 46% Poison chance [Lv 10]: Mastery ATK +150, 50% Poison chance |
Detoxify Max Level: 1 Requirement: Envenom 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Removes Poison status from a targeted character. |
Skills
Skill | Description | Level |
Dagger & Bow Mastery | ||
Max level: 10 Group: Passive |
When equipping dagger or bow, increases physical damage to enemies depends on their size. |
[Level 1]: Increases physical damage to enemies-small: 1%, medium: 2%, large: 2%. |
Magic Sword Mastery | ||
Max level: 10 Prerequisite skills: Reproduce level 5, Shadow Spell level 5 Group: Passive |
When equipping dagger or one-handed sword, increases magical damage to enemies depends on their size. |
[Level 1]: Increases magical damage to enemies-small: 2%, medium: 2%, large: 2%. |
Strip Shadow | ||
Max level: 5 Prerequisite skills: Divest Accessory level 1, Dagger & Bow Mastery level 7 Group: Active Type: Debuff Target: Single target |
Strips all of shadow gears target equipped, shadow gears can't be re-equipped for the skill duration.
When using on monsters, reduces monsters' physical resistance and magical resistance. |
[Level 1]: Strip success chance: 20%/strip duration: 60 seconds. |
Abyss Dagger | ||
Max level: 5 Prerequisite skills: Fatal Menace level 5, Dagger & Bow Mastery level 3 Group: Active Type: Melee physical Target: Self |
Dagger and one-handed sword exclusive skill.
Deals melee physical damage to the surrounding enemies within 5x5 cells around the user. Grants a buff that increases Fatal Menace damage. Deals additional damage depends on user's base level and POW. |
[Level 1]: 550% Atk/increases Fatal Menace damage: 2 seconds. |
Unlucky Rush | ||
Max level: 5 Prerequisite skills: Abyss Dagger level 3, Dagger & Bow Mastery level 4 Group: Active Type: Melee physical Target: Single target |
Instantly dash to the target and deals melee physical damage to the target, has a chance to inflict [unlucky] to the target.
Deals additional damage depends on user's base level and CRT. |
[Level 1]: 500% Atk/status inflicting chance: 40%. |
Chain Reaction Shot | ||
Max level: 5 Prerequisite skills: Triangle Shot level 5, Dagger & Bow Mastery level 3 Group: Active Type: Long ranged physical Target: Single target |
Bow exclusive skill.
Deals long ranged physical damage to the target and surrounding enemies around the target. Deals additional long ranged physical damage to another target within the main target range. Deals additional damage depends on user's base level and CON. Consumes 7 equipped arrows. |
[Level 1]: 600% Atk/area of effect: 3x3 cells. |
From the Abyss | ||
Max level: 5 Prerequisite skills: Magic Sword Mastery level 3 Group: Active Type: Buff Target: Self |
Summons the sphere containing power of abyss for the skill duration.
5 abyss spheres are summoned instantly upon casting. When dealing normal physical damage, has a chance that 1 abyss sphere is consumed and deals neutral property magical damage to the target and surrounding enemies within 7x7 cells around the target. Abyss sphere is recovered over time. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 220% Matk/skill duration: 30 seconds/sphere creation interval: 10 seconds. |
Abyss Slayer | ||
Max level: 10 Prerequisite skills: Abyss Dagger level 5, Deft Stab level 5 Group: Active (AP) Type: Buff Target: Self Consumes AP: 150 |
Endows the user's body with the power of abyss.
The power of abyss increases the user's abilities drastically. |
[Level 1]: Increases trait physical and magical attack power: 12/increases Hit: 120 |
Omega Abyss Strike | ||
Max level: 10 Prerequisite skills: From the Abyss level 3, Abyss Square level 3 Group: Active (AP) Type: Magic Target: 1 cell ground target Consumes AP: 150 |
Drops the powerful meteorite on the target area. Deals neutral property magical damage to all targets within 9x9 cells of skill range.
This skill deals additional damage against angel and demon race monsters. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 600% Matk/damage against angel and demon: 1150% Matk. |
Deft Stab | ||
Max level: 10 Prerequisite skills: Abyss Dagger level 3, Dagger & Bow Mastery level 5 Group: Active Type: Melee physical Target: Single target Recovers AP: 2 |
Instantly dash to the target and deals melee physical damage to the target and surrounding enemies around the target.
Has a chance to trigger the skill one more time, the chance is increased depends on skill level. Deals additional damage depends on user's base level and POW. |
[Level 1]: 360% Atk/area of effect: 3x3 cells. |
Abyss Square | ||
Max level: 5 Prerequisite skills: From the Abyss level 1, Magic Sword Mastery level 5 Group: Active Type: Magic Target: 1 cell ground target Recovers AP: 4 |
Wakes the abyss on target area, deals neutral property magical damage damage to all targets within 7x7 cells of skill range.
If the user stands within the skill range, the skill deals damage twice. Deals additional damage depends on user's base level and SPL. When From the Abyss is active, has a chance to auto-cast Abyss Square when dealing normal physical damage. Maximum level of Abyss Square that the user learned will be auto-cast and the skill won't recover AP from auto-casting. |
[Level 1]: 140% Matk |
Frenzy Shot | ||
Max level: 10 Prerequisite skills: Chain Reaction Shot level 3, Dagger & Bow Mastery level 5 Group: Active Type: Long ranged physical Target: Single target Recovers AP: 2 |
Bow exclusive skill.
Deals long ranged physical damage to the target. Has a chance to trigger the skill one more time. Deals additional damage depends on user's base level and CON. Has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. Consumes 10 equipped arrows. |
[Level 1]: 350% Atk. |