Imperial Guard: Difference between revisions

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|Shield exclusive skill.
|Shield exclusive skill.
Reduces physical attack power but increases physical defense of the user.
Reduces physical attack power but increases physical defense of the user.
|[Level 1]: Def + 100/Atk - 50.
|[Level 1]: Def + 100/Atk - 50.[Level 2]: Def + 150/Atk - 100.<br>
[Level 2]: Def + 150/Atk - 100.<br>
[Level 3]: Def + 200/Atk - 150.<br>
[Level 3]: Def + 200/Atk - 150.<br>
[Level 4]: Def + 250/Atk - 200.<br>
[Level 4]: Def + 250/Atk - 200.<br>
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|Can only be used while using Guard Stance.
|Can only be used while using Guard Stance.
Gives the user and all party members within 21x21 cells around the user a physical barrier proportional to user's HP for 60 seconds.
Gives the user and all party members within 21x21 cells around the user a physical barrier proportional to user's HP for 60 seconds.
|[Level 1]: HP portion: 50%.<br>
|[Level 1]: HP portion: 50%.<br>[Level 2]: HP portion: 100%.<br>
[Level 2]: HP portion: 100%.<br>
[Level 3]: HP portion: 150%.<br>
[Level 3]: HP portion: 150%.<br>
[Level 4]: HP portion: 200%.<br>
[Level 4]: HP portion: 200%.<br>
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|Can only be used while using Sacrifice with Guard Stance.
|Can only be used while using Sacrifice with Guard Stance.
Reduces damage redirected from Sacrifice for 60 seconds.
Reduces damage redirected from Sacrifice for 60 seconds.
|[Level 1]: Damage reduction: 10%.
|[Level 1]: Damage reduction: 10%.[Level 2]: Damage reduction: 20%.<br>
[Level 2]: Damage reduction: 20%.<br>
[Level 3]: Damage reduction: 30%.<br>
[Level 3]: Damage reduction: 30%.<br>
[Level 4]: Damage reduction: 40%.<br>
[Level 4]: Damage reduction: 40%.<br>
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|Max level: 10<br>Group: Passive
|Max level: 10<br>Group: Passive
|When equipping shield, increases physical resistance and increases Imperial Guard related skills damage.
|When equipping shield, increases physical resistance and increases Imperial Guard related skills damage.
|[Level 1]: Physical resistance + 3.
|[Level 1]: Physical resistance + 3.[Level 2]: Physical resistance + 6.<br>
[Level 2]: Physical resistance + 6.<br>
[Level 3]: Physical resistance + 9.<br>
[Level 3]: Physical resistance + 9.<br>
[Level 4]: Physical resistance + 12.<br>
[Level 4]: Physical resistance + 12.<br>
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|Max level: 10<br>Group: Passive
|Max level: 10<br>Group: Passive
|When equipping one-handed sword, one-handed spear or two-handed spear, increases Hit and increases Imperial Guard related skills damage.
|When equipping one-handed sword, one-handed spear or two-handed spear, increases Hit and increases Imperial Guard related skills damage.
|[Level 1]: Hit + 3.
|[Level 1]: Hit + 3.[Level 2]: Hit + 6.<br>
[Level 2]: Hit + 6.<br>
[Level 3]: Hit + 9.<br>
[Level 3]: Hit + 9.<br>
[Level 4]: Hit + 12.<br>
[Level 4]: Hit + 12.<br>
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|Max level: 5<br>Prerequisite skills: Spear & Sword Mastery level 3<br>Group: Active<br>Type: Toggle<br>Target: Self
|Max level: 5<br>Prerequisite skills: Spear & Sword Mastery level 3<br>Group: Active<br>Type: Toggle<br>Target: Self
|Reduces physical defense but increases physical attack power of the user.
|Reduces physical defense but increases physical attack power of the user.
|[Level 1]: Def - 40/Atk + 10.
|[Level 1]: Def - 40/Atk + 10.[Level 2]: Def - 80/Atk + 15.<br>
[Level 2]: Def - 80/Atk + 15.<br>
[Level 3]: Def - 120/Atk + 20.<br>
[Level 3]: Def - 120/Atk + 20.<br>
[Level 4]: Def - 160/Atk + 25.<br>
[Level 4]: Def - 160/Atk + 25.<br>
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Consumes all remaining HP of the user, leaves the user's HP to 1, gives Resurrection Decision buff to the user and nearby party members.
Consumes all remaining HP of the user, leaves the user's HP to 1, gives Resurrection Decision buff to the user and nearby party members.
Targets with Resurrection Decision will immediately be resurrected upon death on their current location, fully recover their HP and SP.
Targets with Resurrection Decision will immediately be resurrected upon death on their current location, fully recover their HP and SP.
|[Level 1]: Skill cooldown: 20 seconds/area of effect: 3x3 cells.
|[Level 1]: Skill cooldown: 20 seconds/area of effect: 3x3 cells.[Level 2]: Skill cooldown: 40 seconds/area of effect: 3x3 cells.<br>
[Level 2]: Skill cooldown: 40 seconds/area of effect: 3x3 cells.<br>
[Level 3]: Skill cooldown: 60 seconds/area of effect: 5x5 cells.<br>
[Level 3]: Skill cooldown: 60 seconds/area of effect: 5x5 cells.<br>
[Level 4]: Skill cooldown: 80 seconds/area of effect: 5x5 cells.<br>
[Level 4]: Skill cooldown: 80 seconds/area of effect: 5x5 cells.<br>
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|Shield exclusive skill.
|Shield exclusive skill.
Reduces damage taken from shadow and undead property and increases holy property magical damage.
Reduces damage taken from shadow and undead property and increases holy property magical damage.
|[Level 1]: Reduces damage taken from shadow and undead property: 7%/increases holy property magical damage: 7%.
|[Level 1]: Reduces damage taken from shadow and undead property: 7%/increases holy property magical damage: 7%.[Level 2]: Reduces damage taken from shadow and undead property: 9%/increases holy property magical damage: 9%.<br>
[Level 2]: Reduces damage taken from shadow and undead property: 9%/increases holy property magical damage: 9%.<br>
[Level 3]: Reduces damage taken from shadow and undead property: 11%/increases holy property magical damage: 11%.<br>
[Level 3]: Reduces damage taken from shadow and undead property: 11%/increases holy property magical damage: 11%.<br>
[Level 4]: Reduces damage taken from shadow and undead property: 13%/increases holy property magical damage: 13%.<br>
[Level 4]: Reduces damage taken from shadow and undead property: 13%/increases holy property magical damage: 13%.<br>
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This skill deals additional damage against plant and insect race monsters.
This skill deals additional damage against plant and insect race monsters.
Deals additional damage depends on user's base level and POW.
Deals additional damage depends on user's base level and POW.
|[Level 1]: 750% Atk/damage against plant and insect: 1100% Atk.
|[Level 1]: 750% Atk/damage against plant and insect: 1100% Atk.[Level 2]: 1500% Atk/damage against plant and insect: 2200% Atk.<br>
[Level 2]: 1500% Atk/damage against plant and insect: 2200% Atk.<br>
[Level 3]: 2250% Atk/damage against plant and insect: 3300% Atk.<br>
[Level 3]: 2250% Atk/damage against plant and insect: 3300% Atk.<br>
[Level 4]: 3000% Atk/damage against plant and insect: 4400% Atk.<br>
[Level 4]: 3000% Atk/damage against plant and insect: 4400% Atk.<br>
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This skill deals additional damage against plant and insect race monsters.
This skill deals additional damage against plant and insect race monsters.
Deals additional damage depends on user's base level and SPL.
Deals additional damage depends on user's base level and SPL.
|[Level 1]: 750% Matk/damage against plant and insect: 1100% Matk.
|[Level 1]: 750% Matk/damage against plant and insect: 1100% Matk.[Level 2]: 1500% Matk/damage against plant and insect: 2200% Matk.<br>
[Level 2]: 1500% Matk/damage against plant and insect: 2200% Matk.<br>
[Level 3]: 2250% Matk/damage against plant and insect: 3300% Matk.<br>
[Level 3]: 2250% Matk/damage against plant and insect: 3300% Matk.<br>
[Level 4]: 3000% Matk/damage against plant and insect: 4400% Matk.<br>
[Level 4]: 3000% Matk/damage against plant and insect: 4400% Matk.<br>
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Throws the shield to deals long ranged physical damage to the target, the user gains bonus that increases Rapid Smiting, Shield Press and Earth Drive damage for 10 seconds.
Throws the shield to deals long ranged physical damage to the target, the user gains bonus that increases Rapid Smiting, Shield Press and Earth Drive damage for 10 seconds.
Deals additional damage depends on user's base level, POW, shield weight and shield refine rate.
Deals additional damage depends on user's base level, POW, shield weight and shield refine rate.
|[Level 1]: 600% Atk.
|[Level 1]: 600% Atk.[Level 2]: 1200% Atk.<br>
[Level 2]: 1200% Atk.<br>
[Level 3]: 1800% Atk.<br>
[Level 3]: 1800% Atk.<br>
[Level 4]: 2400% Atk.<br>
[Level 4]: 2400% Atk.<br>
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The number of attack is increased according to the number of enemies around the target.
The number of attack is increased according to the number of enemies around the target.
Deals additional damage depends on user's base level and POW.
Deals additional damage depends on user's base level and POW.
|[Level 1]: 60% Atk.
|[Level 1]: 60% Atk.[Level 2]: 120% Atk.<br>
[Level 2]: 120% Atk.<br>
[Level 3]: 180% Atk.<br>
[Level 3]: 180% Atk.<br>
[Level 4]: 240% Atk.<br>
[Level 4]: 240% Atk.<br>
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Increases skill damage if the user uses Holy Shield.
Increases skill damage if the user uses Holy Shield.
Deals additional damage depends on user's base level, SPL and level of Spear & Sword Mastery the user learned.
Deals additional damage depends on user's base level, SPL and level of Spear & Sword Mastery the user learned.
|[Level 1]: 30% Matk/50% Matk (Holy Shield)/area of effect: 3x3 cells.
|[Level 1]: 30% Matk/50% Matk (Holy Shield)/area of effect: 3x3 cells.[Level 2]: 60% Matk/100% Matk (Holy Shield)/area of effect: 3x3 cells.<br>
[Level 2]: 60% Matk/100% Matk (Holy Shield)/area of effect: 3x3 cells.<br>
[Level 3]: 90% Matk/150% Matk (Holy Shield)/area of effect: 3x3 cells.<br>
[Level 3]: 90% Matk/150% Matk (Holy Shield)/area of effect: 3x3 cells.<br>
[Level 4]: 120% Matk/200% Matk (Holy Shield)/area of effect: 5x5 cells.<br>
[Level 4]: 120% Matk/200% Matk (Holy Shield)/area of effect: 5x5 cells.<br>

Revision as of 17:55, 10 August 2021

Skills

Skill Description Level
Guard Stance
Max level: 5
Prerequisite skills: Shield Mastery level 3
Group: Active
Type: Toggle
Target: Self
Shield exclusive skill.

Reduces physical attack power but increases physical defense of the user.

[Level 1]: Def + 100/Atk - 50.[Level 2]: Def + 150/Atk - 100.

[Level 3]: Def + 200/Atk - 150.
[Level 4]: Def + 250/Atk - 200.
[Level 5]: Def + 300/Atk - 250.

Guardian Shield
Max level: 5
Prerequisite skills: Guard Stance level 2
Group: Active
Type: Buff
Target: Self and party members
Can only be used while using Guard Stance.

Gives the user and all party members within 21x21 cells around the user a physical barrier proportional to user's HP for 60 seconds.

[Level 1]: HP portion: 50%.
[Level 2]: HP portion: 100%.

[Level 3]: HP portion: 150%.
[Level 4]: HP portion: 200%.
[Level 5]: HP portion: 250%.

Rebound Shield
Max level: 5
Prerequisite skills: Guard Stance level 4
Group: Active
Type: Buff
Target: Self
Can only be used while using Sacrifice with Guard Stance.

Reduces damage redirected from Sacrifice for 60 seconds.

[Level 1]: Damage reduction: 10%.[Level 2]: Damage reduction: 20%.

[Level 3]: Damage reduction: 30%.
[Level 4]: Damage reduction: 40%.
[Level 5]: Damage reduction: 50%.

Shield  Mastery
Max level: 10
Group: Passive
When equipping shield, increases physical resistance and increases Imperial Guard related skills damage. [Level 1]: Physical resistance + 3.[Level 2]: Physical resistance + 6.

[Level 3]: Physical resistance + 9.
[Level 4]: Physical resistance + 12.
[Level 5]: Physical resistance + 15.
[Level 6]: Physical resistance + 18.
[Level 7]: Physical resistance + 21.
[Level 8]: Physical resistance + 24.
[Level 9]: Physical resistance + 27.
[Level 10]: Physical resistance + 30.

Spear & Sword Mastery
Max level: 10
Group: Passive
When equipping one-handed sword, one-handed spear or two-handed spear, increases Hit and increases Imperial Guard related skills damage. [Level 1]: Hit + 3.[Level 2]: Hit + 6.

[Level 3]: Hit + 9.
[Level 4]: Hit + 12.
[Level 5]: Hit + 15.
[Level 6]: Hit + 18.
[Level 7]: Hit + 21.
[Level 8]: Hit + 24.
[Level 9]: Hit + 27.
[Level 10]: Hit + 30.

Attack Stance
Max level: 5
Prerequisite skills: Spear & Sword Mastery level 3
Group: Active
Type: Toggle
Target: Self
Reduces physical defense but increases physical attack power of the user. [Level 1]: Def - 40/Atk + 10.[Level 2]: Def - 80/Atk + 15.

[Level 3]: Def - 120/Atk + 20.
[Level 4]: Def - 160/Atk + 25.
[Level 5]: Def - 200/Atk + 30.

Ultimate Sacrifice
Max level: 5
Prerequisite skills: Rebound Shield level 3, Guardian Shield level 3
Group: Active
Type: Assist
Target: Self and party members
Can only be used while using Guard Stance.

Consumes all remaining HP of the user, leaves the user's HP to 1, gives Resurrection Decision buff to the user and nearby party members. Targets with Resurrection Decision will immediately be resurrected upon death on their current location, fully recover their HP and SP.

[Level 1]: Skill cooldown: 20 seconds/area of effect: 3x3 cells.[Level 2]: Skill cooldown: 40 seconds/area of effect: 3x3 cells.

[Level 3]: Skill cooldown: 60 seconds/area of effect: 5x5 cells.
[Level 4]: Skill cooldown: 80 seconds/area of effect: 5x5 cells.
[Level 5]: Skill cooldown: 100 seconds/area of effect: 7x7 cells.

Holy Shield
Max level: 5
Prerequisite skills: Shield Mastery level 5, Cross Rain level 3
Group: Active
Type: Buff
Target: Self
Shield exclusive skill.

Reduces damage taken from shadow and undead property and increases holy property magical damage.

[Level 1]: Reduces damage taken from shadow and undead property: 7%/increases holy property magical damage: 7%.[Level 2]: Reduces damage taken from shadow and undead property: 9%/increases holy property magical damage: 9%.

[Level 3]: Reduces damage taken from shadow and undead property: 11%/increases holy property magical damage: 11%.
[Level 4]: Reduces damage taken from shadow and undead property: 13%/increases holy property magical damage: 13%.
[Level 5]: Reduces damage taken from shadow and undead property: 15%/increases holy property magical damage: 15%.

Grand Judgement
Max level: 10
Prerequisite skills: Overslash level 5, Spear & Sword Mastery level 5
Group: Active (AP)
Type: Long ranged physical
Target: All targets within range
Consumes AP: 150
Spear exclusive skill, can only be used while using Attack Stance.

Deals long ranged physical damage to the target and surrounding enemies within 7x7 cells around the target, the user gains bonus that increases Vanishing Point and Cannon Spear damage for 300 seconds. This skill deals additional damage against plant and insect race monsters. Deals additional damage depends on user's base level and POW.

[Level 1]: 750% Atk/damage against plant and insect: 1100% Atk.[Level 2]: 1500% Atk/damage against plant and insect: 2200% Atk.

[Level 3]: 2250% Atk/damage against plant and insect: 3300% Atk.
[Level 4]: 3000% Atk/damage against plant and insect: 4400% Atk.
[Level 5]: 3750% Atk/damage against plant and insect: 5500% Atk.
[Level 6]: 4500% Atk/damage against plant and insect: 6600% Atk.
[Level 7]: 5250% Atk/damage against plant and insect: 7700% Atk.
[Level 8]: 6000% Atk/damage against plant and insect: 8800% Atk.
[Level 9]: 6750% Atk/damage against plant and insect: 9900% Atk.
[Level 10]: 7500% Atk/damage against plant and insect: 11000% Atk.

Judgement Cross
Max level: 10
Prerequisite skills: Cross Rain level 5, Holy Shield level 3
Group: Active (AP)
Type: Magic
Target: All targets within range
Consumes AP: 150
Deals holy property magical damage to the target.

This skill deals additional damage against plant and insect race monsters. Deals additional damage depends on user's base level and SPL.

[Level 1]: 750% Matk/damage against plant and insect: 1100% Matk.[Level 2]: 1500% Matk/damage against plant and insect: 2200% Matk.

[Level 3]: 2250% Matk/damage against plant and insect: 3300% Matk.
[Level 4]: 3000% Matk/damage against plant and insect: 4400% Matk.
[Level 5]: 3750% Matk/damage against plant and insect: 5500% Matk.
[Level 6]: 4500% Matk/damage against plant and insect: 6600% Matk.
[Level 7]: 5250% Matk/damage against plant and insect: 7700% Matk.
[Level 8]: 6000% Matk/damage against plant and insect: 8800% Matk.
[Level 9]: 6750% Matk/damage against plant and insect: 9900% Matk.
[Level 10]: 7500% Matk/damage against plant and insect: 11000% Matk.

Shield Shooting
Max level: 5<
Group: Active
Type: Long ranged physical
Target: Single Target
Recovers AP: 2
Shield exclusive skill, Can only be used while using Attack Stance.

Throws the shield to deals long ranged physical damage to the target, the user gains bonus that increases Rapid Smiting, Shield Press and Earth Drive damage for 10 seconds. Deals additional damage depends on user's base level, POW, shield weight and shield refine rate.

[Level 1]: 600% Atk.[Level 2]: 1200% Atk.

[Level 3]: 1800% Atk.
[Level 4]: 2400% Atk.
[Level 5]: 3000% Atk.

Overslash
Max level: 10
Prerequisite skills: Attack Stance level 3<
Type: Melee physical
Target: Single Target
Recovers AP: 3
Can only be used while using Attack Stance.

Deals melee physical damage to the target follow by additional melee physical damage to the enemies within 7x7 cells around the target. The number of attack is increased according to the number of enemies around the target. Deals additional damage depends on user's base level and POW.

[Level 1]: 60% Atk.[Level 2]: 120% Atk.

[Level 3]: 180% Atk.
[Level 4]: 240% Atk.
[Level 5]: 300% Atk.
[Level 6]: 360% Atk.
[Level 7]: 420% Atk.
[Level 8]: 480% Atk.
[Level 9]: 560% Atk.
[Level 10]: 600% Atk.

Cross Rain
Max level: 10
Prerequisite skills: Shield Mastery level 1
Group: Active
Type: Magic
Target: 1 cell ground target
Recovers AP: 5
Summons the sacred area on the ground to deals holy property magical damage every 0.3 seconds for 4.5 seconds.

Increases skill damage if the user uses Holy Shield. Deals additional damage depends on user's base level, SPL and level of Spear & Sword Mastery the user learned.

[Level 1]: 30% Matk/50% Matk (Holy Shield)/area of effect: 3x3 cells.[Level 2]: 60% Matk/100% Matk (Holy Shield)/area of effect: 3x3 cells.

[Level 3]: 90% Matk/150% Matk (Holy Shield)/area of effect: 3x3 cells.
[Level 4]: 120% Matk/200% Matk (Holy Shield)/area of effect: 5x5 cells.
[Level 5]: 150% Matk/250% Matk (Holy Shield)/area of effect: 5x5 cells.
[Level 6]: 180% Matk/300% Matk (Holy Shield)/area of effect: 5x5 cells.
[Level 7]: 210% Matk/350% Matk (Holy Shield)/area of effect: 7x7 cells.
[Level 8]: 240% Matk/400% Matk (Holy Shield)/area of effect: 7x7 cells.
[Level 9]: 270% Matk/450% Matk (Holy Shield)/area of effect: 7x7 cells.
[Level 10]: 300% Matk/500% Matk (Holy Shield)/area of effect: 9x9 cells.