The Complete Elemental Master Guide by Goldie: Difference between revisions

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* <span style="color:#bd0f1e;">Ardor</span> has still retained its strengths and utilities and don't ever think he is no longer a powerful spirit to use. I would say he just got outranked by both <span style="color:#966606;">Terremotus</span> and <span style="color:#0685CF;">Diluvio</span> due to the distribution of skill and elemental modifiers, but he did not necessarily lost his viability.
* <span style="color:#bd0f1e;">Ardor</span> has still retained its strengths and utilities and don't ever think he is no longer a powerful spirit to use. I would say he just got outranked by both <span style="color:#966606;">Terremotus</span> and <span style="color:#0685CF;">Diluvio</span> due to the distribution of skill and elemental modifiers, but he did not necessarily lost his viability.
* There will be places where <span style="color:#bd0f1e;">Ardor</span> is still the most preferred High Elemental to summon. Places like '''Varmundt's Biosphere''' ('''Grass''', '''Death''', & '''Venom''') and '''Ruined Valkyrie Realm''' where <span style="color:red;">Fire</span> will hit the hardest or has far greater coverage, you will for sure need the assistance of our beloved <span style="color:#bd0f1e;">Ardor</span>.
* There will be places where <span style="color:#bd0f1e;">Ardor</span> is still the most preferred High Elemental to summon. Places like '''Varmundt's Biosphere''' ('''Grass''', '''Death''', & '''Venom''') and '''Ruined Valkyrie Realm''' where <span style="color:red;">Fire</span> will hit the hardest or has far greater coverage, you will for sure need the assistance of our beloved <span style="color:#bd0f1e;">Ardor</span>.
* When playing '''{{#skill:2445}}''' build, <span style="color:#bd0f1e;">Ardor</span> will also be the most ideal spirit to summon <u>in a party setting</u> while <span style="color:limegreen;">Procella</span> herself will remain the best choice for solo setups. This is because in a party setting you will most likely than not have a debuffer Arch Mage class that will reduce a group of monster's <span style="color:red;">Fire</span> element resistance by 100% via their skill '''Level 4''' '''{{#skill:5232}}''' + '''{{#skill:5222}}''' ('''Climax Bloom'''). With your <span style="color:red;">Fire</span>-infused melee magical attacks, <span style="color:#bd0f1e;">Ardor</span>'s own '''{{#skill:19}}''' autocasts during '''Passive Mode''', <span style="color:red;">Fire</span> magical autocast skills coming from items like {{#item:300666}} and {{#item:300774}}, and eventually [[File:Elemental Integration.png|28px]] '''Elemental Integration''''s '''<span style="color:#ED3F13;">Burning Flame</span>''', <span style="color:#bd0f1e;">Ardor</span> will be the mightiest High Elemental to summon in a party scenario.
* When playing '''{{#skill:2445}}''' build, <span style="color:#bd0f1e;">Ardor</span> will also be the most ideal spirit to summon <u>in a party setting</u> while <span style="color:limegreen;">Procella</span> herself will remain the best choice for solo setups. This is because in a party setting you will most likely than not have a debuffer Arch Mage class that will reduce a group of monster's <span style="color:red;">Fire</span> element resistance by 100% via their skill '''Level 4''' '''{{#skill:5232}}''' + '''{{#skill:5222}}''' ('''Climax Bloom'''). With your <span style="color:red;">Fire</span>-infused melee magical attacks, <span style="color:#bd0f1e;">Ardor</span>'s own '''{{#skill:19}}''' autocasts during '''Passive Mode''', '''{{#skill:6515}}''', '''{{#skill:5235}}''', and '''{{#skill:5372}}''' autocasts coming from items like {{#item:300666}} and {{#item:300774}}, and eventually [[File:Elemental Integration.png|28px]] '''Elemental Integration''''s '''<span style="color:#ED3F13;">Burning Flame</span>''', <span style="color:#bd0f1e;">Ardor</span> will be the mightiest High Elemental to summon in a party scenario.
* <span style="color:#bd0f1e;">Ardor</span>'s ability to endow your armor to the <span style="color:red;">Fire</span> element by activating '''Defensive Mode''' with the skill '''Level 2''' '''{{#skill:2456}}''' makes him the best spirit to use for '''The Immortal''' and '''Recreated Dark Whisper''' instances. You will survive '''{{#skill:83}}s''' and resist the '''{{#skill:91}}''' skill of {{#linkmob:21981}} and {{#linkmob:22497}}; likewise, if you use <span style="color:#bd0f1e;">Ardor</span> for '''Mjolnir Underground Cave''', you will survive the {{#linkmob:21952}} that cast hard hitting <span style="color:red;">Fire</span> magical spells and some random '''{{#skill:2006}}''' here and there.  
* <span style="color:#bd0f1e;">Ardor</span>'s ability to endow your armor to the <span style="color:red;">Fire</span> element by activating '''Defensive Mode''' with the skill '''Level 2''' '''{{#skill:2456}}''' makes him the best spirit to use for '''The Immortal''' and '''Recreated Dark Whisper''' instances. You will survive '''{{#skill:83}}s''' and resist the '''{{#skill:91}}''' skill of {{#linkmob:21981}} and {{#linkmob:22497}}; likewise, if you use <span style="color:#bd0f1e;">Ardor</span> for '''Mjolnir Underground Cave''', you will survive the {{#linkmob:21952}} that cast hard hitting <span style="color:red;">Fire</span> magical spells and some random '''{{#skill:2006}}''' here and there.  
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