Orpheus's FS Cardinal Guide / Content: Difference between revisions
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As you may have noticed, I prefer keeping Melee and Ranged party members close together in my Party UI. This is because both roles buff rotation end with Benedictum, making it much easier to maintain a consistent and efficient skill rotation without wasting time searching for targets. | As you may have noticed, I prefer keeping Melee and Ranged party members close together in my Party UI. This is because both roles buff rotation end with Benedictum, making it much easier to maintain a consistent and efficient skill rotation without wasting time searching for targets. | ||
==== '''Special Floors''' ==== | |||
At the start of each floor a new trial is chosen at random. | |||
{| class="wikitable" | |||
|- style="background-color: #E1C7C1; text-align: center;" | |||
| Trial || Effect | |||
|- | |||
| Normality || No additional effect | |||
|- | |||
| Life || Portal to the next floor is open. Monsters are stronger | |||
|- | |||
| Death || Portal to the next floor is open. Monsters are stronger. On Death, you will be unable to use skills until you reach the next floor. (or leave the instance) | |||
|- | |||
| Close Combat || Monsters have 50% reduced hp, and only take damage from '''melee''' attacks | |||
|- | |||
| Distant Onslaught || Monsters have 50% reduced hp, 20% increased damage, and only take damage from '''ranged''' attacks | |||
|- | |||
| Spell Casting || Monsters have 50% reduced hp, 20% increased damage, and only take damage from '''magic''' attacks | |||
|- | |||
| Armageddon || Giant Meteors will fall in a random location. Every Player standing on it will die! Be wary while advancing fowards sometimes you can't see the red AoE. | |||
|} | |||
==== '''Mvp's & Clearance''' ==== | |||
Some MVPs require you to use Clearance during the fight due to specific mechanics or buffs they receive. Knowing when to use Clearance is important, as using it at the wrong time can remove useful effects or waste valuable casting time. <br> | |||
The MVPs that require Clearance are: | |||
* [https://www.divine-pride.net/database/monster/1785/atroce Atroce] | |||
* [https://www.divine-pride.net/database/monster/1874/beelzebub Beelzebub] | |||
* [https://www.divine-pride.net/database/monster/1190/orc-lord Orc Lord] | |||
* [https://www.divine-pride.net/database/monster/1147/maya Maya] | |||
* [https://www.divine-pride.net/database/monster/1418/evil-snake-lord Evil Snake Lord] | |||
Note: I am still gaining experience with the exact mechanics behind Clearance usage on certain MVPs. As I learn more about the visual cues, timings, and tips that can make these encounters easier, I will continue updating this section with any useful information I find. (If you have any further Mvps that i need to include / tips feel free to reach out at the discord) | |||