Overview of our enchant-tables: Difference between revisions
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The target items can be re-enchanted as much as you want, as long as you have the materials. <br> | The target items can be re-enchanted as much as you want, as long as you have the materials. <br> | ||
{| class="wikitable" style=" | {| class="wikitable" style="width: 70%; table-layout: fixed;" | ||
|+ | |+ | ||
| colspan="3" | Gunslinger Scroll | | colspan="3" style="text-align:center;" class="mw-collapsible mw-collapsed" |Gunslinger Scroll | ||
|- | |- | ||
| style="text-align:center; width: 25%;" | | | rowspan="2" style="text-align:center; width: 25%;" | | ||
{{#item:23100}} <br><br> | |||
Can be used to enchant: <br> | |||
{{#item:19157}} | |||
| style="text-align:center; width: 37.5%;" |1st Enchant | | style="text-align:center; width: 37.5%;" |1st Enchant | ||
| style="text-align:center; width: 37.5%;" |2nd Enchant | | style="text-align:center; width: 37.5%;" |2nd Enchant | ||
|- | |- | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
STR/AGI/VIT/INT/DEX/LUK 1~7 <br> | STR/AGI/VIT/INT/DEX/LUK 1~7 <br> | ||
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{| class="wikitable" style="width: 70%; table-layout: fixed;" | {| class="wikitable" style="width: 70%; table-layout: fixed;" | ||
|+ | |+ | ||
| rowspan="2" style="text-align:center; width: 25%" | | | rowspan="2" style="text-align:center; width: 25%" | | ||
{{#item:23170}} <br><br> | {{#item:23170}} <br><br> | ||
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{| class="wikitable" style="width: 70%; table-layout: fixed;" | {| class="wikitable" style="width: 70%; table-layout: fixed;" | ||
|+ | |+ | ||
|- | |- | ||
| rowspan="2" style="text-align:center; width: 25%;" | | | rowspan="2" style="text-align:center; width: 25%;" | | ||
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Reduces after cast delay 2~3% | Reduces after cast delay 2~3% | ||
|} | |} | ||