Drop Rates: Difference between revisions
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A weapon with an official 0.05% drop rate: | A weapon with an official 0.05% drop rate: | ||
* Server rate (25x, logarithmic): 0. | * Server rate (25x, logarithmic): 0.92% - this is what everyone gets. | ||
* You play 1x rates at Base Lv 250 (+50% boost): 1. | * You play 1x rates at Base Lv 250 (+50% boost): 1.34%. Note this is not simply 0.92% x 1.5: the boost raises the raw multiplier from 25x to 37.5x and the logarithmic curve then compresses that, so the realized gain here is about +46%. On rarer items more of the boost comes through (a 0.01% item goes from 0.25% to 0.38%, the full +50%). | ||
* You wear +10% drop gear, chew an HE Bubble Gum (+200%) and it's Happy Hour (+50%): total bonus 360%, so 1. | * You wear +10% drop gear, chew an HE Bubble Gum (+200%) and it's Happy Hour (+50%): total bonus 360%, so 1.34% x 3.6 = ~4.8%. | ||
That's roughly a 1-in-21 chance instead of the official 1-in-2000. | That's roughly a 1-in-21 chance instead of the official 1-in-2000. | ||