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== How it works == | == How it works == | ||
# All porings in PVU use normal physical attacks or physical skills (such as Fire Attack, Poison Attack, Water Attack, etc.) | # All porings in PVU use normal physical attacks or physical skills (such as Fire Attack, Poison Attack, Water Attack, etc.) | ||
# All porings have very high damage, movement speed, and attack speed, | # All porings have very high damage, movement speed, and attack speed, are non-aggressive and are looters. | ||
# The instance limits maximum resistance from a single source to a maximum of 90%. | |||
# Porings usually do not change target from the lurer (very sticky), unless their aggro is reset by effects such as Stun, Blind, Extreme Vacuum, etc. | # Porings usually do not change target from the lurer (very sticky), unless their aggro is reset by effects such as Stun, Blind, Extreme Vacuum, etc. | ||
# The goal is to reach 100 perfect dodge (PD) so that all normal physical attacks can be evaded. | # The goal is to reach 100 perfect dodge (PD) so that all normal physical attacks can be evaded. | ||
# Damage from physical skills cannot be evaded by perfect dodge, so we use a combination of Formless resist, Small resist, DEF, and RES to reduce that damage. | # Damage from physical skills cannot be evaded by perfect dodge, so we use a combination of Formless resist, Small resist, DEF, and RES to reduce that damage. | ||
# Biolo is generally the best lurer for PVU because it can use | # Biolo is generally the best lurer for PVU because it can use {{#skill:5003}} to gain aggro from monsters in a large AOE, but this gear build can be used by any class | ||
==== Gear Build ==== | ==== Gear Build ==== | ||
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==== Consumables (Buffs) ==== | ==== Consumables (Buffs) ==== | ||
Note: Heal-over-time potions such as {{#item: | Note: Heal-over-time potions such as {{#item:14534}}, {{#item:14535}} and {{#item:12832}} stack with each other. This improves survivability and reduces the need for healing consumables, especially if you don't have a Devo IG or Cardi in the party. | ||
* {{#item:12883}} - +10 Luk to reach 100 PD | * {{#item:12883}} - +10 Luk to reach 100 PD | ||
* {{#item: 23204}} - Reduces incoming damage | * {{#item: 23204}} - Reduces incoming damage | ||
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