Illusion of Underwater: Difference between revisions
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<span style="color:#36c;" data-mce-style="color: #333399;">First Floor</span> | |- | ||
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| <span style="color:#36c;" data-mce-style="color: #333399;">Monsters</span> | |||
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|<span style="color:#36c;" data-mce-style="color: #333399;">First Floor</span> | |||
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| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Fish / Water 4 | | style="text-align: center;" data-mce-style="text-align: center;"|Medium / Fish / Water 4 | ||
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<span style="color: #333399;" data-mce-style="color: #333399;">Second Floor</span> | |- | ||
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| <span style="color: #333399;" data-mce-style="color: #333399;">Second Floor</span> | |||
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Revision as of 07:44, 22 June 2021
Illusion of Underwater
- Base Level 150+ for Level 1 Dungeon
- Base Level 180+ for Level 2 Dungeon
MVP Spawn
- To spawn the Deep Sea Kraken MVP, you have to kill 2000 mobs in the first floor of the dungeon. There will then be an announce on the map when he appears.
- To spawn the Deep Sea Witch MVP, you have to kill 2000 mobs in the second floor of the dungeon. There will then be an announce on the map when she appears.
Illusion Gear
Speak with Horen
at the entrance of the Illusion of Underwater dungeon.More information about these Illusion Enchants can be found in this page.
Monsters | ||
First Floor |
Second Floor |
Cards
Card | Type | Effect |
Deep Sea Sropho Card | Weapon | Increases wind property magical damage by 3%. If refine rate is 9 or higher, increases wind property magical damage by additional 2%. If refine rate is 11 or higher, increases wind property magical damage by additional 5%. |
Deep Sea Obenaue Card | Accessory | MATK + 30 + Boiling Piranha Card Increases magical damage against water property enemies by 15%. |
Deep Sea Deviace Card | Weapon | Increases physical damage against water property enemies and fish race monsters by 5%. If refine rate is 7 or higher, increases physical damage against water property enemies and fish race monsters by additional 5%. If refine rate is 9 or higher, increases physical damage against water property enemies and fish race monsters by additional 5%. |
Deep Sea Marse Card | Shield | Reduces physical and magical damage taken from earth property enemies by 15%. Reduces physical and magical damage taken from insect race monsters by 15%. |
Deep Sea Merman Card | Shoes | ATK + 4 per 15 base STR. + Deep Sea King Dramoh Card Increases critical damage by 15%. |
Deep Sea Sedora Card | Weapon | Increases critical chance against fish race monsters by 30%. + Sedora Card Increases critical damage by 15%. |
Deep Sea Swordfish Card | Headgear | Reduces damage taken from water property by 10%. If refine rate is 9 or higher, increases magical damage against water property enemies by 10%. + Swordfish Card MATK + 3%. |
Deep Sea Strouf Card | Armor | MaxHP + 10%, MaxSP + 5%. If refine rate is 9 or higher, increases physical and magical damage against water property enemies by 5%. + Deep Sea Deviace Card ATK + 30. + Deep Sea Sropho Card MATK + 30. |
Deep Sea Phen Card | Garment | Reduces damage taken from neutral property by 15%. Increases wind property magical damage by 3% per refine rate. + Deep Sea Obeaune Card Reduces damage taken from neutral property by additional 5%. |
Deep Sea King Dramoh Card | Heagear | MaxHP - 5%. ATK + 1% per 3 refine rate. + King Dramoh Card STR + 4, MaxHP + 15%. |
Deep Sea Kraken Card | Weapon | Increases long ranged physical damage by 25%. Perfect Hit + 5. |
Deep Sea Witch Card | Garment | Increases fire and shadow property magical damage by 100%. Increases damage taken from all properties by 30%. |