User:HavaH: Difference between revisions

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== HavaH's Math Guide to MuhRO ==
== A low investment guide to surviving Zerocell ==


==== When is it worth using a {{#item:12412}} ====
== Introduction ==
'''<u>Assumptions</u>'''
This guide aims to provide a viable path for people without super endgame gears to participate in Zerocell under certain party compositions


* Assuming the cost of {{#item:12412}} is 20M zeny [ from 200 x {{#item:50000}}]
'''What is not possible'''


'''<u>Result</u>'''
This guide '''will not enable''' you to solo-farm Zerocell


It's worth using  {{#item:12412}}, if you earn > 40M zeny / 30 mins (without any droprate boost) in 30 mins from drops (which can benefit from HE Bubble Gum - drop rate < 33.3%))
'''What is possible'''
{| class="wikitable sortable mw-collapsible mw-collapsed"
|+<u>Explanation</u>
|Let z = zeny earned in 30 mins (without any droprate boost) from items which can benefit from HE Bubble Gum - drop rate < 33.3%)
Zeny earned using {{#item:12210}} = 2*z
Zeny earned using {{#item:12412}} = 3*z - 40M (spent on buying the HE BBG)


To make {{#item:12412}} worth it -
This guide will enable you play as lurer and survive in Happy Hour parties


3z - 40M > 2*z
This guide will enable you farm Zerocell as 2/3 people parties - by performing the role of lurer + devo
z > 40M
 
== How it works ==
The aim is to reach as high % medium resist as possible - as all the monsters in zerocell are medium size.
 
With a high enough % medium resist, you will be nearly unkillable allowing you to Lure effectively.
 
This is currently possible using 2 classes - Imperial Guard and Meister. Personally, I feel Imperial Guard is more effectively since you can keep other DPS alive via Devo (but Meister could be made to work as well)
 
Here is the build for both classes (this build aims to minimize cost. Optimizations on this build is definitely possible)
{| class="wikitable"
|+Imperial Guard - 96% Medium Resist
!Equip Slot
!Equipment
!Cards
!Notes
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|Upper Headgear
|<nowiki>{{#item:5900}}</nowiki>
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