Illusion of Teddy Bear: Difference between revisions

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|[[File:28745.png|center|middle]]
|[[File:28745.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Counter Dagger [2]
| style="text-align: center;" data-mce-style="text-align: center;"|{{#item:28745|{{#item:28745|Illusion Counter Dagger [2]}}}}
|CRIT + 90.<br />Increases critical damage by 3% per 2 refine rate.<br />If the refine rate is 7 or higher, ATK + 5%.<br />If the refine rate is 9 or higher, increases physical damage against all size monsters by 20%.<br />If the refine rate is 11 or higher, further increases physical damage against all size monsters by 20%.<br /> + Illusion Survivor's Manteau [1] <br />Increases attack speed by 10% (reduces after attack delay by 10%).<br />If the refine rate of both is 7 or higher, increases critical damage by 15%.<br />If the sum of their refine rates is 18 or higher, further increases attack speed by 15% (reduces after attack delay by 15%).<br />If the sum of their refine rates is 22 or higher, enables the use 48.png Double Attack level 4.<br />Class: Dagger<br />Attack: 170<br />Weight: 90<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Mage classes, Soul Linker classes.
|CRIT + 90.<br />Increases critical damage by 3% per 2 refine rate.<br />If the refine rate is 7 or higher, ATK + 5%.<br />If the refine rate is 9 or higher, increases physical damage against all size monsters by 20%.<br />If the refine rate is 11 or higher, further increases physical damage against all size monsters by 20%.<br /> + {{#item:20847|Illusion Survivor's Manteau [1]}} <br />Increases attack speed by 10% (reduces after attack delay by 10%).<br />If the refine rate of both is 7 or higher, increases critical damage by 15%.<br />If the sum of their refine rates is 18 or higher, further increases attack speed by 15% (reduces after attack delay by 15%).<br />If the sum of their refine rates is 22 or higher, enables the use Double Attack level 4.<br />Class: Dagger<br />Attack: 170<br />Weight: 90<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Mage classes, Soul Linker classes.
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+7 Dagger of Counter95 Illusion Stones
+7 {{#item:1242|Dagger of Counter}}<br> 95 {{#item:25271|Illusion Stones}}<br>75 {{#item:25616|Green Bear Rope}}<br>50 {{#item:25617|Fine Chonchon Dolls}}
 
 
75 Green Teddy Bears
 
 
50 Fine Chonchon Dolls
 
|-
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|[[File:28244.png|center|middle]]
|[[File:28244.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Gate Keeper-DD [2]
| style="text-align: center;" data-mce-style="text-align: center;"|{{#item:28244|Illusion Gate Keeper-DD [2]}}
|Splash Attack, DEX + 1.<br />Increases long ranged physical damage by 5% per 2 refine rates.<br />If the refine rate is 7 or higher, increases attack speed by 15% (reduces after attack delay by 15%).<br />If the refine rate is 9 or higher, further increases long ranged physical damage by 5%.<br />If the refine rate is 11 or higher, has a chance to auto-cast 520.png Spread Attack level 6 when dealing long ranged physical damage (If user has learned a higher level of the skill, that level will be auto-cast instead).<br /> + Illusion Hot-blooded Headband [1] <br />ATK + 10%.<br />If refine rate of both is 7 or higher, ASPD + 2.<br />If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%.<br />If the sum of their refine rates is 22 or higher, increases the damage of 520.png Spread Attack by 30%.<br />Class: Shotgun<br />Attack: 240<br />Weight: 130<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Rebellion.
|Splash Attack, DEX + 1.<br />Increases long ranged physical damage by 5% per 2 refine rates.<br />If the refine rate is 7 or higher, increases attack speed by 15% (reduces after attack delay by 15%).<br />If the refine rate is 9 or higher, further increases long ranged physical damage by 5%.<br />If the refine rate is 11 or higher, has a chance to auto-cast Spread Attack level 6 when dealing long ranged physical damage (If user has learned a higher level of the skill, that level will be auto-cast instead).<br /> + Illusion Hot-blooded Headband [1] <br />ATK + 10%.<br />If refine rate of both is 7 or higher, ASPD + 2.<br />If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%.<br />If the sum of their refine rates is 22 or higher, increases the damage of Spread Attack by 30%.<br />Class: Shotgun<br />Attack: 240<br />Weight: 130<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Rebellion.
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+7 Gate Keeper-DD
+7 {{#item:13167|Gate Keeper-DD}}<br>
95 Illusion Stones
95 {{#item:25271|Illusion Stones}}<br>
75 Gothic Porcelain Dolls
75 {{#item:25618|Gothic Porcelain Dolls}}<br>
150 Nazarian Soul Stones
150 {{#item:25615|Nazarian's Soulstones}}
|-
|-
|[[File:2051.png|center|middle]]
|[[File:2051.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Survivor's Staff [2]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Survivor's Staff [2]
|INT + 2, DEX + 2.<br />MATK + 240, MaxHP + 600.<br />MATK + 1% per 2 refine rate.<br />If the refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%.<br />If the refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%.<br />If the refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%.<br /> + Illusion Survivor's Manteau [1] <br />MATK + 50.<br />If the refine rate of both is 7 or higher, increases water, wind, earth and fire magical damage by 10%.<br />If the sum of their refine rates is 18 or higher, increases magical damage against water, wind, earth and fire property monsters by 15%.<br />If the sum of their refine rates is 22 or higher, reduces after cast delay by 15%.<br />Class: Two-handed Staff<br />Attack: 100<br />Weight: 120<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Mage classes, Soul Linker classes, Acolyte classes.
|INT + 2, DEX + 2.<br />MATK + 240, MaxHP + 600.<br />MATK + 1% per 2 refine rate.<br />If the refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%.<br />If the refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%.<br />If the refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%.<br /> + {{#item:20847|Illusion Survivor's Manteau [1]}} <br />MATK + 50.<br />If the refine rate of both is 7 or higher, increases water, wind, earth and fire magical damage by 10%.<br />If the sum of their refine rates is 18 or higher, increases magical damage against water, wind, earth and fire property monsters by 15%.<br />If the sum of their refine rates is 22 or higher, reduces after cast delay by 15%.<br />Class: Two-handed Staff<br />Attack: 100<br />Weight: 120<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Mage classes, Soul Linker classes, Acolyte classes.
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+7 Survivor's Rod(Dex) [1]
+7 {{#item:1618|Survivor's Rod(Dex) [1]}}<br>
+7 Survivor's Rod(Int) [1]
+7 {{#item:1620|Survivor's Rod(Int) [1]}}<br>
125 Illusion Stones
125 {{#item:25271|Illusion Stones}}<br>
Clay Dolls
4 {{#item:25619|Clay Dolls}}<br>
100 Gothic Porcelain Dolls
100 {{#item:25618|Gothic Porcelain Dolls}}<br>
100 Fine Chonchon Dolls
100 {{#item:25617|Fine Chonchon Dolls}}
|-
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|[[File:22190.png|center|middle]]
|[[File:22190.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Boots [1]
| style="text-align: center;" data-mce-style="text-align: center;"|{{#item:22190|Illusion Boots [1]}}
|Increases attack speed by 1% (reduces after attack delay by 1%) per refine rate.<br />CRIT + 5 per 3 refine rate.<br />Class: Shoes<br />Defense: 16<br />Weight: 60<br />Required Level: 100<br />Usable Jobs: Swordsman classes, Merchant classes, Thief classes, Archer classes, Gunslinger classes, Star Gladiator classes.
|Increases attack speed by 1% (reduces after attack delay by 1%) per refine rate.<br />CRIT + 5 per 3 refine rate.<br />Class: Shoes<br />Defense: 16<br />Weight: 60<br />Required Level: 100<br />Usable Jobs: Swordsman classes, Merchant classes, Thief classes, Archer classes, Gunslinger classes, Star Gladiator classes.
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+7 Boots [1]
+7 {{item:2406|Boots [1]}}<br>
85 Illusion Stones
85 {{#item:25271|Illusion Stones}}<br>
50 Green Teddy Bears
50 {{#item:25616|Green Bear Rope}}<br>
50 Gothic Porcelain Dolls
50 {{#item:25618|Gothic Porcelain Dolls}}
|-
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|[[File:19344.png|center|middle]]
|[[File:19344.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Hot-blooded Headband [1]
| style="text-align: center;" data-mce-style="text-align: center;"|{{#item:19344|Illusion Hot-blooded Headband [1]}}
|STR + 2.<br />ATK + 10 per 2 refine rate.<br />If the refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%. If the refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%.<br />Class: Headgear<br />Defense: 3<br />Location: Upper<br />Weight: 10<br />Required Level: 120<br />Usable Jobs: All except Novice.
|STR + 2.<br />ATK + 10 per 2 refine rate.<br />If the refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%. If the refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%.<br />Class: Headgear<br />Defense: 3<br />Location: Upper<br />Weight: 10<br />Required Level: 120<br />Usable Jobs: All except Novice.
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+7 Hot-blooded Headband
+7 {{#item:5070|Hot-blooded Headband}}<br>
115 Illusion Stones
115 {{#item:25271|Illusion Stones}}<br>
2 Clay Dolls
2 {{#item:25619|Clay Dolls}}<br>
50 Fine Chonchon Dolls
50 {{#item:25617|Fine Chonchon Dolls}}<br>
100 Nazarian Soul Stones
100 {{#item:25615|Nazarian's Soulstones}}
|}
|}



Revision as of 13:59, 18 June 2021

Illusion of Teddy Bear

MVP Spawn

To spawn the Shinny Teddy Bear MVP, you have to kill 2500 mobs in the dungeon. There will then be an announce on the map when he appears.

Illusion Gear

  • Speak with Illusion Teddy Bear (ein_d02_i 177, 158) inside the Illusion of Teddy Bear dungeon, south of the entrance.
  • You need to equip the base item to be able to craft its Illusion counterpart.
  • More information about these Illusion Enchants can be found in this page.
Image Name Description Crafting
28745.png Illusion Counter Dagger [2] (28745) CRIT + 90.
Increases critical damage by 3% per 2 refine rate.
If the refine rate is 7 or higher, ATK + 5%.
If the refine rate is 9 or higher, increases physical damage against all size monsters by 20%.
If the refine rate is 11 or higher, further increases physical damage against all size monsters by 20%.
+ 20847.png Illusion Survivor's Manteau [1] (20847)
Increases attack speed by 10% (reduces after attack delay by 10%).
If the refine rate of both is 7 or higher, increases critical damage by 15%.
If the sum of their refine rates is 18 or higher, further increases attack speed by 15% (reduces after attack delay by 15%).
If the sum of their refine rates is 22 or higher, enables the use Double Attack level 4.
Class: Dagger
Attack: 170
Weight: 90
Weapon Level: 4
Required Level: 120
Usable Jobs: Mage classes, Soul Linker classes.

+7 1242.png Counter Dagger (1242)
95 25271.png Illusion Stone (25271)
75 25616.png Green Bearopy (25616)
50 25617.png Fine Chonchon Doll (25617)

28244.png Illusion Gate Keeper-DD [2] (28244) Splash Attack, DEX + 1.
Increases long ranged physical damage by 5% per 2 refine rates.
If the refine rate is 7 or higher, increases attack speed by 15% (reduces after attack delay by 15%).
If the refine rate is 9 or higher, further increases long ranged physical damage by 5%.
If the refine rate is 11 or higher, has a chance to auto-cast Spread Attack level 6 when dealing long ranged physical damage (If user has learned a higher level of the skill, that level will be auto-cast instead).
+ Illusion Hot-blooded Headband [1]
ATK + 10%.
If refine rate of both is 7 or higher, ASPD + 2.
If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%.
If the sum of their refine rates is 22 or higher, increases the damage of Spread Attack by 30%.
Class: Shotgun
Attack: 240
Weight: 130
Weapon Level: 4
Required Level: 120
Usable Jobs: Rebellion.

+7 13167.png Gate Keeper-DD (13167)
95 25271.png Illusion Stone (25271)
75 25618.png Gothic Porcelain Doll (25618)
150 25615.png Nasarin's Soul Stone (25615)

Illusion Survivor's Staff [2] INT + 2, DEX + 2.
MATK + 240, MaxHP + 600.
MATK + 1% per 2 refine rate.
If the refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%.
If the refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%.
If the refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%.
+ 20847.png Illusion Survivor's Manteau [1] (20847)
MATK + 50.
If the refine rate of both is 7 or higher, increases water, wind, earth and fire magical damage by 10%.
If the sum of their refine rates is 18 or higher, increases magical damage against water, wind, earth and fire property monsters by 15%.
If the sum of their refine rates is 22 or higher, reduces after cast delay by 15%.
Class: Two-handed Staff
Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 120
Usable Jobs: Mage classes, Soul Linker classes, Acolyte classes.

+7 1618.png Staff of Survival [1] (1618)
+7 1620.png Staff of Survival [1] (1620)
125 25271.png Illusion Stone (25271)
4 25619.png Clay Doll (25619)
100 25618.png Gothic Porcelain Doll (25618)
100 25617.png Fine Chonchon Doll (25617)

22190.png Illusion Boots [1] (22190) Increases attack speed by 1% (reduces after attack delay by 1%) per refine rate.
CRIT + 5 per 3 refine rate.
Class: Shoes
Defense: 16
Weight: 60
Required Level: 100
Usable Jobs: Swordsman classes, Merchant classes, Thief classes, Archer classes, Gunslinger classes, Star Gladiator classes.

+7 Template:Item:2406
85 25271.png Illusion Stone (25271)
50 25616.png Green Bearopy (25616)
50 25618.png Gothic Porcelain Doll (25618)

19344.png Illusion Hot-Blooded Headband [1] (19344) STR + 2.
ATK + 10 per 2 refine rate.
If the refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%. If the refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%.
Class: Headgear
Defense: 3
Location: Upper
Weight: 10
Required Level: 120
Usable Jobs: All except Novice.

+7 5070.png Hot-blooded Headband (5070)
115 25271.png Illusion Stone (25271)
2 25619.png Clay Doll (25619)
50 25617.png Fine Chonchon Doll (25617)
100 25615.png Nasarin's Soul Stone (25615)

Monsters

Image Name Level HP Size/Race/Element
Red Teddy Bear 155 328,072 Small / Formless / Fire 1
YellowTeddy Bear 155 294,044 Small / Formless / Wind 1
GreenTeddy Bear 157 331,960 Small / Formless / Poison 1
WhiteTeddy Bear 155 311,841 Small / Formless / Neutral 1
BlueTeddy Bear 152 280,657 Small / Formless / Water 1
Hardworking Pitman 154 305,605 Large / Demon / Earth 2
Soul Fragment 153 290,324 Small / Formless / Neutral 2
Haunted Obsidian 156 318,593 Small / Formless / Earth 2
Shining Teddy Bear (MVP) 160 10,724,874 Large / Formless / Holy 4

Cards

Card Type Effect
Colorful Teddy Bear Card Weapon MATK + 5.
Increases magical damage against large size monsters by 15%.
Hardworking Pitman Card Armor HIT + 10, ATK + 5%.
If the refine rate is 10 or higher, additional Hit + 5.
Soul Fragment Card Weapon MATK + 5.
Increases magical damage against medium size monsters by 15%.
Haunted Obsidian Card Garment FLEE + 3, increases attack speed by 1% (reduces delay after attack by 1%) for every 10 base AGI.
If base AGI is 120 or higher, ASPD + 1.
Shining Teddy Bear Card Shoes Increases the SP consumption of skills by 10%. Increases holy property magical damage by 3% per refine rate.