Wind Hawk Guide by Hurt Locker: Difference between revisions

From MuhRO
Jump to navigation Jump to search
No edit summary
No edit summary
Line 40: Line 40:
<br>
<br>
  '''Always check the market (prices may vary) and the final damage depends on your build and equipment (progress is different and everyone goes at their own pace, you have to support each other).'''
  '''Always check the market (prices may vary) and the final damage depends on your build and equipment (progress is different and everyone goes at their own pace, you have to support each other).'''
<br><br><br><br><br><br><br><br><br><br><br><br>
<br><br><br><br><br><br><br><br><br><br>


== Hidden Tips/Damage Boost ==
== Hidden Tips/Damage Boost ==
Line 56: Line 56:
*{{#item:22758|Collection Of Scrolls Shooting Transformation}} '''Eden/Cash Shop'''
*{{#item:22758|Collection Of Scrolls Shooting Transformation}} '''Eden/Cash Shop'''
*{{#item:50035|The One Potion}} '''Eden/Cash Shop'''
*{{#item:50035|The One Potion}} '''Eden/Cash Shop'''
*{{#item:9132|Abysmal Knight Egg}} '''Market'''
*{{#item:9132|Abysmal Knight Egg}} '''BIS for Max dmg'''
*{{#item:9193|Mistress Egg}}'''Effect Size Penalty '''
| style="background:#EBEBFF;"| It's all you need to boost your damage (the best arsenal at your disposal)
| style="background:#EBEBFF;"| It's all you need to boost your damage (the best arsenal at your disposal)
|-
|-
Line 265: Line 266:
*'''Enchants? C.RATE+5 and CRT/Ranged/Crt dmg'''
*'''Enchants? C.RATE+5 and CRT/Ranged/Crt dmg'''
| style="background:#EBEBFF;text-align:center"| The standard set has not changed much, if you require more acd you have {{#item:24746|Separate Reload Shadow Shield}}  
| style="background:#EBEBFF;text-align:center"| The standard set has not changed much, if you require more acd you have {{#item:24746|Separate Reload Shadow Shield}}  
|-
| style="background:#F9E2FF;"|
*{{#item:24800|Master Shadow Armor}}
*{{#item:24801|Master Shadow Shoes}}
*{{#item:24792|Master Shadow Weapon}}
*{{#item:24793|Master Shadow Shield}}
*{{#item:24802|Master Shadow Earring}}
*{{#item:24803|Master Shadow Pendant}}
*'''Enchants for Master Set? [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|Check the list of enchants]]'''
| style="background:#EBEBFF;text-align:center"| Pretty good-rounded set, 20% Res bypass (30% with Hat Yorscalp Crown), 100% all-race bypass. '''Its only flaw is the size penalty, but you can fix that by using {{#item:9193|Mistress Egg}} that generates that effect, and yes or yes, you need a version of the kiel.'''
'''(Build not compatible with {{#item:4399|[MVP] Thanatos Card}})'''
|-
|-
| style="background:#F9E2FF;"|  
| style="background:#F9E2FF;"|  
Line 276: Line 288:
*'''Enchants for rest? C.RATE+5 and CRT/Ranged/Crt dmg'''
*'''Enchants for rest? C.RATE+5 and CRT/Ranged/Crt dmg'''
*'''How to activate 10% Res? Weapon +10 and acces total refine +17 (10/7 or 8/9)'''
*'''How to activate 10% Res? Weapon +10 and acces total refine +17 (10/7 or 8/9)'''
| style="background:#EBEBFF;text-align:center"| This set need {{#item:4399|[MVP] Thanatos Card}} Why is the Fatal Set incomplete? To take advantage of Thanatos (depending on the defense; if you have any % bypass, it wouldn't make sense) and we take advantage of that 10% bypass Res, Size Penalty and Immunity Knock-Back '''(bypass Res it does NOT affect Thanatos; they are different formulas).
| style="background:#EBEBFF;text-align:center"| This set need {{#item:4399|[MVP] Thanatos Card}} and {{#item:400723|Yorscalp Crown of Execution}}.
<br>
Why is the Fatal Set incomplete? To take advantage of Thanatos (depending on the defense; if you have any % bypass, it wouldn't make sense) and we take advantage of that 10% bypass Res (20% with hat), Size Penalty and Immunity Knock-Back '''(bypass Res it does NOT affect Thanatos; they are different formulas).
<br><br>
''' I advise that if you're hesitant about using the Fatal Master set, it's optional; you can use whatever suits you best. There are several options to increase damage.'''
''' I advise that if you're hesitant about using the Fatal Master set, it's optional; you can use whatever suits you best. There are several options to increase damage.'''
|}
|}


[[Category:Wind Hawk]]
[[Category:Wind Hawk]]

Revision as of 21:32, 9 August 2025

Warning This guide will receive continuous updates
Any questions to the #archer channel
WindHawk
Hurt Locker
4th Job Bonus
POW
STA
WIS
SPL
CON
CRT
7 4 5 4 9 4











Introduction

 Hello! Some of you may already know me (from previous servers), but if not, you will. My name is Hurt Locker, I'm a WH main, been in MuhRO for a long time. I designed this guide not only to update previous guides, but also to offer a fresh perspective on the job based on my experience and acquired knowledge. I hope you find it useful and... enjoy it!


If you are looking for how to start an early game with this class, I suggest you check out This Guide(click here) very complete and will help you get an idea (especially if you are coming from the pre-renewal).


Always check the market (prices may vary) and the final damage depends on your build and equipment (progress is different and everyone goes at their own pace, you have to support each other).











Hidden Tips/Damage Boost

There are ways to increase your damage, do you know which ones? Even some old stuff still works

Gears/Consumables Note
It's all you need to boost your damage (the best arsenal at your disposal)
Perfect card combo for neutral objectives, Hol, CT for example (Super necessary for party. You can't leave home without it)
If you lack critical rate, these are your options (if you lack it you can use a 9091.png Choco Egg (9091) )
It doesn't have much mystery, more damage for a few seconds (if the PC allows it; if not, skip)
Card options in Weapons: We have alternatives to choose from before having at least one 300595.png Epesto Walther Megas Card (300595) in our pocket (I'll explain later). So choose wisely what to use in your weapon.
Card options in Boots: If you have no problem taking off the 300380.png Piloted Midrange Rgan Card (300380) . You can use these variants. Anything for the mini-max

Late Game Gears

Now the questions will be answered. What is the WH late game? Here it is

Gear Note
If you ask me, this is the best hat to date in terms of damage and ignoring res (10%). It's a huge investment and is only focused on CB, the only compatible build (GS can do it too, if you don't mind losing some spam).
It's a good hat, even if you're just starting out late game. It grants you crit rate, fixed damage, and combos with your weapon (either dimension or time gap). It's RECOMMENDED to have this hat before starting with the Yorscap Crown.
  • 410233.png Gambler's Seal [1] (410233)
  • Reduce AfterCast Delay 5% x2 or Increases Ranged Damage 5% x2
you can change it for the 420269.png Ace of Clovers in Mouth (Defense) (420269) if you want some survival
The best armor for a long time, you can use different cards like (from best to worst)

Here you can see the cards I recommended earlier Now, in the case of using Yorscalp Crown, yes or yes, you must use one 300595.png Epesto Walther Megas Card (300595) +27361.png Polluted Wander Man Card (27361)

Here you can see the cards I recommended earlier A good bow for the GS build, allowing for near-instant spamming. It's great for Dep2 or for farming Venom/Temple.

The garment income alone significantly increases everything (it affects your total by 40%). A lot of grinding and patience.
Here you can see the cards I recommended earlier Now, the Yorscalp crown boots give you 10% more range damage, they are excellent boots in everything (survival, damage, economy). You can also use 470175.png Ice Rune Boots [1] (470175) for specific damage, like in dep2 (at the cost of losing Hp%, you decide).
Combo with the garment and acce , also important too.
Combo with acce and armor , also important too.

Stats

  • STR 20+
  • AGI 100
  • VIT 100+
  • INT 90
  • DEX 120-130
  • LUK 100-120


Note: If you have the available 300530.png [MVP] Yortus Arbiter Card (300530) you'll want the 120 luk, you'll have to use a lot of consumables to have 100% vct but the damage will be worth it. But if you have 4676.png [MVP] Ranger Shecil Card (4676) you can forget about that problem, and you'll have a better chance of survival (at this point you'll have 150k+ hp).

4th Job Stats

  • POW 105+
  • STA 0
  • WIS 0
  • SPL 0
  • CON 70+
  • CRT 105+


Note:POW and CRT are the most important, you can distribute the remaining points to STA or WIS (CON is more damage/flee, it's your decision).

Costume Stones

The recommended stones have changed over time with the arrival of the 4th job stones. These are the best combination:


Also as alternatives we have:

Shadow Gears

We already know the classic Shadow Gear, but there are variations. Want to see them?

Gears Note
The standard set has not changed much, if you require more acd you have 24746.png Separate Reload Shadow Shield (24746)
Pretty good-rounded set, 20% Res bypass (30% with Hat Yorscalp Crown), 100% all-race bypass. Its only flaw is the size penalty, but you can fix that by using 9193.png Mistress Egg (9193) that generates that effect, and yes or yes, you need a version of the kiel.

(Build not compatible with 4399.png [MVP] Thanatos Card (4399) )

This set need 4399.png [MVP] Thanatos Card (4399) and 400723.png Yorscalp Crown of Execution [1] (400723) .

Why is the Fatal Set incomplete? To take advantage of Thanatos (depending on the defense; if you have any % bypass, it wouldn't make sense) and we take advantage of that 10% bypass Res (20% with hat), Size Penalty and Immunity Knock-Back (bypass Res it does NOT affect Thanatos; they are different formulas).

I advise that if you're hesitant about using the Fatal Master set, it's optional; you can use whatever suits you best. There are several options to increase damage.