Automatic Equipment (17.2): Difference between revisions

From MuhRO
Jump to navigation Jump to search
Line 231: Line 231:
The following table lists the available modules, their effects and their enchantment limitations.
The following table lists the available modules, their effects and their enchantment limitations.


{| style="text-align: left; width: 100%;margin:auto;" class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible" style="text-align: left; width: 100%;margin:auto;"  
|- style="background-color:#98FB98;"
|- style="background-color:#98FB98;"
| style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
| style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
Line 315: Line 315:
|}
|}
<br>
<br>
{| style="text-align: left; width: 100%;margin:auto;" class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible" style="text-align: left; width: 100%;margin:auto;"  
|- style="background-color:#98FB98;"
|- style="background-color:#98FB98;"
| style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
| style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
Line 468: Line 468:
|}
|}
<br>
<br>
{| style="text-align: left; width: 100%;margin:auto;" class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible" style="text-align: left; width: 100%;margin:auto;"  
|- style="background-color:#98FB98;"
|- style="background-color:#98FB98;"
| style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
| style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
Line 679: Line 679:
{{#item:480021| Automatic Engine Wing B-type}}
{{#item:480021| Automatic Engine Wing B-type}}
|}
|}
{| style="text-align: left; width: 100%;margin:auto;" class="wikitable mw-collapsible"
<br>
{| class="wikitable mw-collapsible" style="text-align: left; width: 100%;margin:auto;"  
|- style="background-color:#98FB98;"
|- style="background-color:#98FB98;"
| style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
| style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
Line 743: Line 744:
|}
|}
<br>
<br>
{| style="text-align: left; width: 100%;margin:auto;" class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible" style="text-align: left; width: 100%;margin:auto;"  
|- style="background-color:#98FB98;"
|- style="background-color:#98FB98;"
| style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
| style="text-align: center;width: 18%;" |'''Automatic Modification Module'''

Revision as of 17:57, 5 June 2021

To get and start enchanting those items, you must first complete the Gaining access to Varmundt's Mansion quest.

All the NPCs relating to Automatic Equipment can be found in the restaurant building of Varmundt's Mansion, at (ba_in01 79, 379).

Refinement Cubes

You can upgrade Illusion and Automatic gear directly from +4 to +7 with the use of the following items available on Cubrain:

100251.png Illusion Reinforcement Cube (100251) - Illusion Gear, 10,000,000 zeny per cube
100252.png Automatic Reinforcement Cube (100252) - Automatic Gear, 30,000,000 zeny per cube

Automatic Equipment

Automatic gear can be obtain by trading 1000103.png Varmeal Ticket (1000103) with the corresponding Illusion Equipment.

Item Description Cost Specification
450127.png Automatic Armor Type A [1] (450127)
ATK + 125. ATK + 10 per 2 refine rate.
if Refine >=7:
ASPD + 15%
[+ 480020.png Automatic Engine Wing Type A [1] (480020)
ATK + 50
[+ 480021.png Automatic Engine Wing Type B [1] (480021)
Reduces delay after skill by 10%.
15376.png Illusion Armor Type A [1] (15376)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Armor
Defense: 135
Weight: 100
Required Level: 160
Jobs: Every Job
450128.png Automatic Armor Type B [1] (450128)
MATK + 125
MATK + 10 per 2 refine rate.
Refine>=7
Reduces variable casting time by 15%.
[+ 480020.png Automatic Engine Wing Type A [1] (480020)
ASPD + 10%
[+ 480021.png Automatic Engine Wing Type B [1] (480021)
MATK + 50
15377.png Illusion Armor Type B [1] (15377)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Armor
Defense: 135
Weight: 100
Required Level: 160
Jobs: Every Job
480020.png Automatic Engine Wing Type A [1] (480020)
MAXHP + 1500
MAXHP + 100 per 2 refine rate.
Refine=>7
ASPD +7%
[+ 470022.png Automatic Leg Type A [1] (470022)
CRIT DMG + 15%
[+ 470023.png Automatic Leg Type B [1] (470023)
Reduces variable casting time by 15%.
20933.png Illusion Engine Wing Type A [1] (20933)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Garment
Defense: 70
Weight: 90
Required Level: 160
Jobs: Every Job
480021.png Automatic Engine Wing Type B [1] (480021)
MAXHP + 1500
MAXHP + 100 per 2 refine rate.
Refine=>7
Reduces variable casting time by 7%.
[+ 470022.png Automatic Leg Type A [1] (470022)
Increases long ranged physical damage by 7%.
[+ 470023.png Automatic Leg Type B [1] (470023)
Increases all properties magic damage by 15%.
20934.png Illusion Engine Wing Type B [1] (20934)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Garment
Defense: 70
Weight: 90
Required Level: 160
Jobs: Every Job
470022.png Automatic Leg Type A [1] (470022)
MAXSP + 250
MAXSP + 20 per 2 refine rate.
Refine=>7
Increases long ranged physical damage by 7%.
[+450127.png Automatic Armor Type A [1] (450127)
ATK + 7%
[+ 450128.png Automatic Armor Type B [1] (450128)
ASPD +7%
22196.png Illusion Leg Type A [1] (22196)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Garment
Defense: 70
Weight: 90
Required Level: 160
Jobs: Every Job
470023.png Automatic Leg Type B [1] (470023)
MAXSP + 250
MAXSP + 20 per 2 refine rate.
Refine=>7
Increases all property magical damage by 7%.
[+450127.png Automatic Armor Type A [1] (450127)
MAXSP + 7%
[+ 450128.png Automatic Armor Type B [1] (450128)
MATK + 7%
22197.png Illusion Leg Type B [1] (22197)
and
900 1000103.png Varmeal Ticket (1000103)
Class: Garment
Defense: 70
Weight: 90
Required Level: 160
Jobs: Every Job
490024.png Automatic Booster R [1] (490024)
ATK + 5%
MAXHP + 5%
42207.png [1] (42207)
and
1500 1000103.png Varmeal Ticket (1000103)
Class: Accessory (Right)
Weight: 10
Required Level: 160
Jobs: Every Job
490025.png Automatic Booster L [1] (490025)
ATK + 5%
MAXSP + 5%
42208.png [2] (42208)
and
1500 1000103.png Varmeal Ticket (1000103)
Class: Accessory (Left)
Weight: 10
Required Level: 160
Jobs: Every Job
490026.png Automatic Battle Chip R [1] (490026)
MATK + 5%
MAXHP + 5%
42209.png [3] (42209)
and
1500 1000103.png Varmeal Ticket (1000103)
Class: Accessory (Right)
Weight: 10
Required Level: 160
Jobs: Every Job
490027.png Automatic Battle Chip L [1] (490027)
MATK + 5%
MAXSP + 5%
42210.png [4] (42210)
and
1500 1000103.png Varmeal Ticket (1000103)
Class: Accessory (Left)
Weight: 10
Required Level: 160
Jobs: Every Job

Automatic Equipment Enchants

The Automatic equipments can be enchanted by using Automatic Modules, given by Yecheng (ba_in01 87, 380).

They are divided into 5 categories.

File:Normal.png Normal: Defense, Magic Defense, Vit, Luk, Str, Agi, Int, Dex.
File:Rare.png Rare: HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Attack Power, Magic Power, Shooter, Fast, Caster, Critical.
File:Unique.png Unique: Magical Force, Attacker Force, Range Force, Critical Force, Recovery Force, Mirror Counter, Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul, Power Force, Robust, Powerful, All Force, Reflection Reject.
File:Legendary.png Legendary: Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike.
File:Epic.png Epic: Skill-specific ones.

The regular modules (Normal, Rare, Unique, Legendary) are obtained from two different methods:

The Epic Modules are obtained from two different methods:

To apply the Automatic Modules, equip the Automatic armor and then speak with Liza (ba_in01 87, 370). The enchanting process consumes the Automatic Module and never fails.

Every Automatic equipment can receive up to 3 modifications, but each Module type can only be applied a certain number of times (check Max Count on the table below for each enchant), depending of the equipment piece.

Be aware that:

  • You can have up to 3 Epic Enchants in the Automatic Armor, up to 2 of the same enchant. So it's either 3 different Epic Enchants, or 2 of the same and 1 different.
  • You can have up to 3 different/unique Legendary Enchants in the Automatic Leg. This means that you can none of them can be repeated.


The following table lists the available modules, their effects and their enchantment limitations.

Automatic Modification Module Automatic Module Effect Location Max Count
Normal Enchants
1000105.png Automatic Modification Module (Defense) (1000105) 310082.png Automatic Modification Orb (Defense) (310082)
DEF + 150
If Refine => 9
Additional DEF + 75.
If Refine => 11
Additional DEF + 75.

450127.png Automatic Armor Type A [1] (450127)
450128.png Automatic Armor Type B [1] (450128)
480020.png Automatic Engine Wing Type A [1] (480020)
480021.png Automatic Engine Wing Type B [1] (480021)
470022.png Automatic Leg Type A [1] (470022)
470023.png Automatic Leg Type B [1] (470023)

3
1000106.png Automatic Modification Module (Magic Defense) (1000106) 310083.png Automatic Modification Orb (Magic Defense) (310083)
MDEF + 15
If Refine => 9
Additional MDEF + 7.
If Refine => 11
Additional MDEF + 7.
1000107.png Automatic Modification Module (VIT) (1000107) 310084.png Automatic Modification Orb (VIT) (310084)
VIT + 3
MAXHP + 1%

490024.png Automatic Booster R [1] (490024)
490025.png Automatic Booster L [1] (490025)
490026.png Automatic Battle Chip R [1] (490026)
490027.png Automatic Battle Chip L [1] (490027)

1000108.png Automatic Modification Module (LUK) (1000108) 310085.png Automatic Modification Orb (LUK) (310085)
LUK + 3
Increases critical damage by 1%.
1000109.png Automatic Modification Module (STR) (1000109) 310086.png Automatic Modification Orb (STR) (310086)
STR + 3
ATK + 2%

490024.png Automatic Booster R [1] (490024)
490026.png Automatic Battle Chip R [1] (490026)

1000110.png Automatic Modification Module (AGI) (1000110) 310087.png Automatic Modification Orb (AGI) (310087)
AGI + 3
ASPD + 2%
1000111.png Automatic Modification Module (INT) (1000111) 310088.png Automatic Modification Orb (INT) (310088)
INT + 3
MATK + 2%

490025.png Automatic Booster L [1] (490025)
490027.png Automatic Battle Chip L [1] (490027)

1000112.png Automatic Modification Module (DEX) (1000112) 310089.png Automatic Modification Orb (DEX) (310089)
DEX + 3
Increases long ranged physical damage by 2%.


Automatic Modification Module Automatic Module Effect Location Max Count
Rare Enchants
1000113.png Automatic Modification Module (HP Recovery) (1000113) 310090.png Automatic Modification Orb (HP Recovery) (310090)
HP recovery + 30%.

490024.png Automatic Booster R [1] (490024)
490026.png Automatic Battle Chip R [1] (490026)

2
1000114.png Automatic Modification Module (SP Recovery) (1000114) 310091.png Automatic Modification Orb (SP Recovery) (310091)
SP recovery + 30%.

490025.png Automatic Booster L [1] (490025)
490027.png Automatic Battle Chip L [1] (490027)

1000115.png Automatic Modification Module (Spell) (1000115) 310092.png Automatic Modification Orb (Spell) (310092)
MATK + 20
Reduces variable casting time by 10%.

490024.png Automatic Booster R [1] (490024)
490025.png Automatic Booster L [1] (490025)
490026.png Automatic Battle Chip R [1] (490026)
490027.png Automatic Battle Chip L [1] (490027)

1
1000116.png Automatic Modification Module (Attack Speed) (1000116) 310093.png Automatic Modification Orb (Attack Speed) (310093)
ATK + 20
ASPD + 10%
1000117.png Automatic Modification Module (Fatal) (1000117) 310094.png Automatic Modification Orb (Fatal) (310094)
CRIT + 10
Increases critical damage by 10%.
1000118.png Automatic Modification Module (Expert Archer) (1000118) 310095.png Automatic Modification Orb (Expert Archer) (310095)
HIT + 10
Increases long ranged physical damage by 10%.
1000119.png Automatic Modification Module (Vital) (1000119) 310096.png Automatic Modification Orb (Vital) (310096)
MAXHP + 5%
MAXHP + 1500
If Refine => 9
Additional MAXHP + 2%.
If Refine => 11
Additional MAXHP + 3%.

470022.png Automatic Leg Type A [1] (470022)
470023.png Automatic Leg Type B [1] (470023)

2
1000120.png Automatic Modification Module (Mental) (1000120) 310097.png Automatic Modification Orb (Mental) (310097)
MAXSP + 5%
MAXSP + 300
If Refine => 9
Additional MAXSP + 2%.
If Refine => 11
Additional MAXSP + 3%.
1000121.png Automatic Modification Module (Heal) (1000121) 310098.png Automatic Modification Orb (Heal) (310098)
Increases heal effectiveness by 5%.
If Refine => 9
Increases heal effectiveness by additional 5%.
If Refine => 11
Increases heal effectiveness by additional 7%.
1000122.png Automatic Modification Module (Attack Power) (1000122) 310099.png Automatic Modification Orb (Attack Power) (310099)
ATK + 5%
ATK + 75
If Refine => 9
Additional melee physical damage + 2%.
If Refine => 11
Additional melee physical damage + 3%.

450127.png Automatic Armor Type A [1] (450127)
450128.png Automatic Armor Type B [1] (450128)

1000123.png Automatic Modification Module (Magic Power) (1000123) 310100.png Automatic Modification Orb (Magic Power) (310100)
MATK + 5%
MATK + 75
If Refine => 9
Additional MATK + 2%.
If Refine => 11
Additional MATK + 3%.
1000124.png Automatic Modification Module (Shooter) (1000124) 310101.png Automatic Modification Orb (Shooter) (310101)
Increases long ranged physical damage by 3%.
If Refine => 9
Increases long ranged physical damage by additional 3%.
If Refine => 11
Increases long ranged physical damage by additional 3%.
1000125.png Automatic Modification Module (Fast) (1000125) 310102.png Automatic Modification Orb (Fast) (310102)
ASPD + 1
If Refine => 9
ASPD + 5%
If Refine => 11
Additional ASPD + 5%.

480020.png Automatic Engine Wing Type A [1] (480020)
480021.png Automatic Engine Wing Type B [1] (480021)

1000126.png Automatic Modification Module (Caster) (1000126) 310103.png Automatic Modification Orb (Caster) (310103)
Reduces variable casting time by 5%.
If Refine => 9
Reduces variable casting time by additional 5%.
If Refine => 11
Reduces variable casting time by additional 5%.
1000127.png Automatic Modification Module (Critical) (1000127) 310104.png Automatic Modification Orb (Critical) (310104)
CRIT + 10
If Refine => 9
Increases critical damage by 5%.
If Refine => 11
Increases critical damage by additional 7%.


Automatic Modification Module Automatic Module Effect Location Max Count
Unique Enchants
1000128.png Automatic Modification Module (Magical Force) (1000128) 310105.png Automatic Modification Orb (Magical Force) (310105)
MATK + 20
Reduces variable casting time by 10%.
Increases all property magical damage by 2%.
If Refine => 9
Increases all property magical damage by additional 1%.
If Refine => 11
Increases all property magical damage by additional 2%.

450127.png Automatic Armor Type A [1] (450127)
450128.png Automatic Armor Type B [1] (450128)

1
1000129.png Automatic Modification Module (Attacker Force) (1000129) 310106.png Automatic Modification Orb (Attacker Force) (310106)
ATK + 20
Increases melee physical damage by 10%.
Increases physical damage against all size enemies by 3%.
If Refine => 9
Increases physical damage against all size enemies by additional 1%.
If Refine => 11
Increases physical damage against all size enemies by additional 1%.
1000130.png Automatic Modification Module (Range Force) (1000130) 310107.png Automatic Modification Orb (Range Force) (310107)
ATK + 20
Increases long ranged physical damage by 10%.
Increases physical damage against all size enemies by 3%.
If Refine => 9
Increases physical damage against all size enemies by additional 1%.
If Refine => 11
Increases physical damage against all size enemies by additional 1%.
1000131.png Automatic Modification Module (Critical Force) (1000131) 310108.png Automatic Modification Orb (Critical Force) (310108)
CRIT + 5
Increases critical damage by 10%.
Increases physical damage against all size enemies by 3%.
If Refine => 9
Increases physical damage against all size enemies by additional 1%.
If Refine => 11
Increases physical damage against all size enemies by additional 1%.
1000132.png Automatic Modification Module (Recovery Force) (1000132) 310109.png Automatic Modification Orb (Recovery Force) (310109)
MATK + 20
Reduces variable casting time by 10%.
Increases heal effectiveness by 5%.
If Refine => 9
Increases heal effectiveness by additional 5%.
If Refine => 11
Increases heal effectiveness by additional 5%.
1000133.png Automatic Modification Module (After Cast Delay) (1000133) 310178.png Automatic Modification Orb (Mirror Counter) (310178)
Reduces damage taken from reflect damage by 2%.
If Refine => 9
Reduces damage taken from reflect damage by additional 2%.
If Refine => 11
Reduces damage taken from reflect damage by additional 3%.
1000134.png Automatic Modification Module (Fixed Casting) (1000134) 310110.png Automatic Modification Orb (After Cast Delay) (310110)
Reduces delay after skill by 4%.
If Refine => 9
Reduces delay after skill by additional 6%.
If Refine => 11
Reduces delay after skill by additional 6%.
1000135.png Automatic Modification Module (Above All) (1000135) 310111.png Automatic Modification Orb (Fixed Casting) (310111)
Reduces fixed casting time by 0.1 seconds.
If Refine => 9
Reduces fixed casting time by additional 0.2 seconds.
If Refine => 11
Reduces fixed casting time by additional 0.5 seconds.

470022.png Automatic Leg Type A [1] (470022)
470023.png Automatic Leg Type B [1] (470023)

1000136.png Automatic Modification Module (Drain Life) (1000136) 310112.png Automatic Modification Orb (Above All) (310112)
Reduces physical and magical damage taken from normal and boss enemies by 7%.
If Refine => 9
Reduces physical and magical damage taken from all size enemies by 7%.
If Refine => 11
Reduces physical and magical damage taken from all race enemies by 7% (excludes players).

480020.png Automatic Engine Wing Type A [1] (480020)
480021.png Automatic Engine Wing Type B [1] (480021)

1000137.png Automatic Modification Module (Drain Soul) (1000137) 310113.png Automatic Modification Orb (Drain Life) (310113)
Has a 2% chance to restore 3% of damage as HP when dealing physical damage.

490024.png Automatic Booster R [1] (490024)
490026.png Automatic Battle Chip R [1] (490026)

1000138.png Automatic Modification Module (Magic Healing) (1000138) 310114.png Automatic Modification Orb (Drain Soul) (310114)
Has a 1% chance to restore 2% of damage as SP when dealing physical damage.

490025.png Automatic Booster L [1] (490025)
490027.png Automatic Battle Chip L [1] (490027)

1000139.png Automatic Modification Module (Magic Soul) (1000139) 310115.png Automatic Modification Orb (Magic Healing) (310115)
Has a 2% chance to recover 500 HP per 0.4 seconds for 23 times when dealing magical damage.

490024.png Automatic Booster R [1] (490024)
490026.png Automatic Battle Chip R [1] (490026)

1000140.png Automatic Modification Module (Power Force) (1000140) 310116.png Automatic Modification Orb (Magic Soul) (310116)
Has a 1% chance to recover 120 SP per 0.4 second for 23 times when dealing magical damage.

490025.png Automatic Booster L [1] (490025)
490027.png Automatic Battle Chip L [1] (490027)

1000141.png Automatic Modification Module (Robust) (1000141) 310117.png Automatic Modification Orb (Power Force) (310117)
ATK + 3%
MATK + 3%
If Refine => 9
Additional ATK + 3%.
Additional MATK + 3%.
If Refine => 11
Additional ATK + 4%.
Additional MATK + 4%.

450127.png Automatic Armor Type A [1] (450127)
450128.png Automatic Armor Type B [1] (450128)

1000142.png Automatic Modification Module (Powerful) (1000142) 310118.png Automatic Modification Orb (Robust) (310118)
MAXHP + 2000
MAXSP + 300
MAXHP + 5%
MAXSP + 5%
If Refine => 9
Additional MAXHP + 2%.
Additional MAXSP + 2%.
If Refine => 11
Additional MAXHP + 3%.
Additional MAXSP + 3%.

470022.png Automatic Leg Type A [1] (470022)
470023.png Automatic Leg Type B [1] (470023)

1000143.png Automatic Modification Module (All Force) (1000143) 310119.png Automatic Modification Orb (Powerful) (310119)
Increases melee and long ranged physical damage by 5%, increases all property magical damage by 5%.
If Refine => 9
Increases melee and long ranged physical damage by additional 2%, increases all property magical damage by additional 2%.
If Refine => 11
Increases melee and long ranged physical damage by additional 3%, increases all property magical damage by additional 3%.

480020.png Automatic Engine Wing Type A [1] (480020)
480021.png Automatic Engine Wing Type B [1] (480021)

1000144.png Automatic Module (Unlimited Vital) (1000144) 310120.png Automatic Modification Orb (All Force) (310120)
Increases melee physical damage by 5%.
Increases long ranged physical damage by 5%.
Increases all property magical damage by 5%.

490024.png Automatic Booster R [1] (490024)
490025.png Automatic Booster L [1] (490025)
490026.png Automatic Battle Chip R [1] (490026)
490027.png Automatic Battle Chip L [1] (490027)

1000145.png Automatic Module (Spell Buster) (1000145) 310179.png Automatic Modification Orb (Reflection Reject) (310179)
Reduces damage taken from reflect damage by 3%.
If Refine => 9
Reduces damage taken from reflect damage by additional 2%.
If Refine => 11
Reduces damage taken from reflect damage by additional 4%.

480020.png Automatic Engine Wing Type A [1] (480020)
480021.png Automatic Engine Wing Type B [1] (480021)


Automatic Modification Module Automatic Module Effect Location Max Count
Legendary Enchants
1000146.png Automatic Module (Firing Shot) (1000146) 310121.png Automatic Orb (Unlimited Vital) (310121)
Has 5% chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage.
[Enhanced Everlasting Life]
VIT + 50
Recovers 800 HP per 0.5 seconds for 23 times for 10 seconds.

470022.png Automatic Leg Type A [1] (470022)
470023.png Automatic Leg Type B [1] (470023)

1
1000147.png Automatic Module (Over Power) (1000147) 310122.png Automatic Orb (Spell Buster) (310122)
Has 3% chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage.
[Enhanced Magic Storm]
INT + 50
MATK + 25% for 10 seconds.
1000148.png Automatic Module (Fatal Flash) (1000148) 310123.png Automatic Orb (Firing Shot) (310123)
Has 3% chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage.
[Enhanced Plunging Shooter]
DEX + 50
Increases long ranged physical damage by 15% for 10 seconds.
1000149.png Automatic Module (Lucky Strike) (1000149) 310124.png Automatic Orb (Over Power) (310124)
Has 3% chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage.
[Enhanced Raging Fight]
STR + 50
ATK + 15%
Increases melee physical damage by 10% for 10 seconds.
1000150.png [5] (1000150) 310125.png Automatic Orb (Fatal Flash) (310125)
Has 3% chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage.
[Enhanced Deadly Lightspeed]
AGI + 50
Increases critical damage by 15% for 10 seconds.
1000151.png [6] (1000151) 310126.png Automatic Orb (Lucky Strike) (310126)
Has 3% chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage.
[Enhanced Good Fortune]
LUK + 50
Increases all property magical damage by 15% for 10 seconds.


Automatic Modification Module Automatic Module Effect Location Max Count
Epic Enchants
1000152.png Automatic Module (Dragonic Breath) (1000152) 310127.png Automatic Orb (Dragonic Breath) (310127)
Increases Dragon Breath and Dragon Breath - Water damage by 15%.
Template:Refine
Increases Rune Knight|id=2008 Dragon Breath}} and Rune Knight|id=5004 Dragon Breath - Water}} damage by additional 3%.
Template:Refine
Increases Rune Knight|id=2008 Dragon Breath}} and Rune Knight|id=5004 Dragon Breath - Water}} damage by additional 7%.

450127.png Automatic Armor Type A [1] (450127)
450128.png Automatic Armor Type B [1] (450128)

2
1000153.png Automatic Module (Wave Break) (1000153) 310128.png Automatic Orb (Wave Break) (310128)
Increases Rune Knight|id=2002 Sonic Wave}} and Rune Knight|id=2006 Ignition Break}} damage by 15%.
Template:Refine
Increases Rune Knight|id=2002 Sonic Wave}} and Rune Knight|id=2006 Ignition Break}} damage by additional 3%.
Template:Refine
Increases Rune Knight|id=2002 Sonic Wave}} damage by additional 7%.
Reduces cooldown of Rune Knight|id=2006 Ignition Break}} by 0.25 seconds.
1000154.png Automatic Module (Hundred Spiral) (1000154) 310129.png Automatic Orb (Hundred Spiral) (310129)
Increases Lord Knight|id=397 Spiral Pierce}} and Rune Knight|id=2004 Hundred Spear}} damage by 15%.
Template:Refine
Increases Lord Knight|id=397 Spiral Pierce}} and Rune Knight|id=2004 Hundred Spear}} damage by additional 3%.
Template:Refine
Increases Lord Knight|id=397 Spiral Pierce}} damage by additional 7%.
Reduces cooldown of Rune Knight|id=2004 Hundred Spear}} by 0.25 seconds.
1000155.png Automatic Module (Drive Press) (1000155) 310130.png Automatic Orb (Drive Press) (310130)
Increases Royal Guard|id=2323 Earth Drive}} and Royal Guard|id=2310 Shield Press}} damage by 15%.
Template:Refine
Increases Royal Guard|id=2323 Earth Drive}} and Royal Guard|id=2310 Shield Press}} damage by additional 3%.
Template:Refine
Increases Royal Guard|id=2323 Earth Drive}} and Royal Guard|id=2310 Shield Press}} damage by additional 7%.
1000156.png Automatic Module (Banishing Cannon) (1000156) 310131.png Automatic Orb (Banishing Cannon) (310131)
Increases Royal Guard|id=2308 Banishing Point}} and Royal Guard|id=2307 Cannon Spear}} damage by 15%.
Template:Refine
Increases Royal Guard|id=2308 Banishing Point}} and Royal Guard|id=2307 Cannon Spear}} damage by additional 3%.
Template:Refine
Increases Royal Guard|id=2308 Banishing Point}} and Royal Guard|id=2307 Cannon Spear}} damage by additional 7%.
1000157.png Automatic Module (Genesis Pressure) (1000157) 310132.png Automatic Orb (Genesis Pressure) (310132)
Increases Paladin|id=367 Pressure}} and Royal Guard|id=2321 Ray of Genesis}} damage by 15%.
Template:Refine
Increases Paladin|id=367 Pressure}} and Royal Guard|id=2321 Ray of Genesis}} damage by additional 3%.
Template:Refine
Increases Paladin|id=367 Pressure}} and Royal Guard|id=2321 Ray of Genesis}} damage by additional 7%.
1000158.png Automatic Module (Boost Cannon) (1000158) 310133.png Automatic Orb (Boost Cannon) (310133)
Increases Mechanic|id=2256 Knuckle Boost}} and Mechanic|id=2261 Arm Cannon}} damage by 15%.
Template:Refine
Increases Mechanic|id=2256 Knuckle Boost}} and Mechanic|id=2261 Arm Cannon}} damage by additional 3%.
Template:Refine
Increases Mechanic|id=2256 Knuckle Boost}} and Mechanic|id=2261 Arm Cannon}} damage by additional 7%.
1000159.png Automatic Module (Cold Flare) (1000159) 310134.png Automatic Orb (Cold Flare) (310134)
Increases Mechanic|id=2260 Cold Slower}} and Mechanic|id=2259 Flame Launcher}} damage by 15%.
Template:Refine
Increases Mechanic|id=2260 Cold Slower}} and Mechanic|id=2259 Flame Launcher}} damage by additional 3%.
Template:Refine
Increases Mechanic|id=2260 Cold Slower}} and Mechanic|id=2259 Flame Launcher}} damage by additional 7%.
1000160.png Automatic Module (Tornado Swing) (1000160) 310135.png Automatic Orb (Tornado Swing) (310135)
Increases Mechanic|id=2280 Axe Tornado}} and Mechanic|id=2279 Power Swing}} damage by 15%.
Template:Refine
Increases Mechanic|id=2280 Axe Tornado}} and Mechanic|id=2279 Power Swing}} damage by additional 3%.
Template:Refine
Increases Mechanic|id=2280 Axe Tornado}} and Mechanic|id=2279 Power Swing}} damage by additional 7%.
1000161.png Automatic Module (Cannon Tornado) (1000161) 310136.png Automatic Orb (Cannon Tornado) (310136)
Increases Geneticist|id=2477 Cart Cannon}} and Geneticist|id=2476 Cart Tornado}} damage by 15%.
Template:Refine
Increases Geneticist|id=2477 Cart Cannon}} and Geneticist|id=2476 Cart Tornado}} damage by additional 3%.
Template:Refine
Increases Geneticist|id=2477 Cart Cannon}} and Geneticist|id=2476 Cart Tornado}} damage by additional 7%.
1000162.png Automatic Module (Crazy Mandragora) (1000162) 310137.png Automatic Orb (Crazy Mandragora) (310137)
Increases Geneticist|id=2483 Crazy Weed}} damage by 15%.
Reduces cooldown of Geneticist|id=2492 Howling of Mandragora}} by 0.3 seconds.
Template:Refine
Increases Geneticist|id=2483 Crazy Weed}} damage by additional 3%.
Reduces cooldown of Geneticist|id=2492 Howling of Mandragora}} by additional 0.3 seconds.
Template:Refine
Increases Geneticist|id=2483 Crazy Weed}} damage by additional 7%.
Reduces cooldown of Geneticist|id=2492 Howling of Mandragora}} by additional 0.4 seconds.
1000163.png Automatic Module (Acid Explosion) (1000163) 310138.png Automatic Orb (Acid Explosion) (310138)
Increases Creator|id=490 Acid Demonstration}} and Geneticist|id=2481 Spore Explosion}} damage by 15%.
Template:Refine
Increases Creator|id=490 Acid Demonstration}} and Geneticist|id=2481 Spore Explosion}} damage by additional 3%.
Template:Refine
Increases Creator|id=490 Acid Demonstration}} and Geneticist|id=2481 Spore Explosion}} damage by additional 7%.
1000164.png Automatic Module (Sonic Impact) (1000164) 310139.png Automatic Orb (Sonic Impact) (310139)
Increases Assassin|id=136 Sonic Blow}} and Guillotine Cross|id=2022 Cross Impact}} damage by 15%.
Template:Refine
Increases Assassin|id=136 Sonic Blow}} and Guillotine Cross|id=2022 Cross Impact}} damage by additional 3%.
Template:Refine
Increases Assassin|id=136 Sonic Blow}} and Guillotine Cross|id=2022 Cross Impact}} damage by additional 7%.
1000165.png Automatic Module (Cutter Slasher) (1000165) 310140.png Automatic Orb (Cutter Slasher) (310140)
Increases Guillotine Cross|id=2036 Rolling Cutter}} and Guillotine Cross|id=2037 Cross Ripper Slasher}} damage by 15%.
Template:Refine
Increases Guillotine Cross|id=2036 Rolling Cutter}} and Guillotine Cross|id=2037 Cross Ripper Slasher}} damage by additional 3%.
Template:Refine
Increases Guillotine Cross|id=2036 Rolling Cutter}} and Guillotine Cross|id=2037 Cross Ripper Slasher}} damage by additional 7%.
1000166.png Automatic Module (Berserk Slash) (1000166) 310141.png Automatic Orb (Berserk Slash) (310141)
Increases Assassin Cross|id=379 Soul Destroyer}} and Guillotine Cross|id=2029 Counter Slash}} damage by 15%.
Template:Refine
Increases Assassin Cross|id=379 Soul Destroyer}} and Guillotine Cross|id=2029 Counter Slash}} damage by additional 3%.
Template:Refine
Increases Assassin Cross|id=379 Soul Destroyer}} and Guillotine Cross|id=2029 Counter Slash}} damage by additional 7%.
1000167.png Automatic Module (Fatal Raid) (1000167) 310142.png Automatic Orb (Fatal Raid) (310142)
Increases Shadow Chaser|id=2284 Fatal Menace}} and Rogue|id=214 Raid}} damage by 15%.
Template:Refine
Increases Shadow Chaser|id=2284 Fatal Menace}} and Rogue|id=214 Raid}} damage by additional 3%.
Template:Refine
Increases Shadow Chaser|id=2284 Fatal Menace}} and Rogue|id=214 Raid}} damage by additional 7%.
1000168.png Automatic Module (Shadow Spell) (1000168) 310143.png Automatic Orb (Shadow Spell) (310143)
Increases all property magical damage by 15%.
If Refine => 9
Increases all property magical damage by 3%.
If Refine => 11
Increases all property magical damage by 7%.
1000169.png Automatic Module (Angle Shot) (1000169) 310144.png Automatic Orb (Angle Shot) (310144)
Increases Shadow Chaser|id=2288 Triangle Shot}} damage by 15%.
Increases long ranged physical damage by 10%.
If Refine => 9
Increases Shadow Chaser|id=2288 Triangle Shot}} damage by additional 3%.
If Refine => 11
Increases Shadow Chaser|id=2288 Triangle Shot}} damage by additional 7%.
Increases long ranged physical damage by additional 5%.
1000170.png Automatic Module (Crimson Strain) (1000170) 310145.png Automatic Orb (Crimson Strain) (310145)
Increases Warlock|id=2211 Crimson Rock}} and Warlock|id=2216 Earth Strain}} damage by 15%.
If Refine => 9
Increases Warlock|id=2211 Crimson Rock}} and Warlock|id=2216 Earth Strain}} damage by additional 3%.
If Refine => 11
Increases Warlock|id=2211 Crimson Rock}} and Warlock|id=2216 Earth Strain}} damage by additional 7%.
1000171.png Automatic Module (Jack Lightning) (1000171) 310146.png Automatic Orb (Jack Lightning) (310146)
Increases Warlock|id=2204 Jack Frost}} and Warlock|id=2214 Chain Lightning}} damage by 15%.
If Refine => 9
Increases Warlock|id=2204 Jack Frost}} and Warlock|id=2214 Chain Lightning}} damage by additional 3%.
If Refine => 11
Increases Warlock|id=2204 Jack Frost}} and Warlock|id=2214 Chain Lightning}} damage by additional 7%.
1000172.png Automatic Module (Comet Vortex) (1000172) 310147.png Automatic Orb (Comet Vortex) (310147)
Increases Warlock|id=2213 Comet}} and Warlock|id=2217 Tetra Vortex}} damage by 15%.
If Refine => 9
Increases Warlock|id=2213 Comet}} and Warlock|id=2217 Tetra Vortex}} damage by additional 3%.
If Refine => 11
Increases Warlock|id=2213 Comet}} and Warlock|id=2217 Tetra Vortex}} damage by additional 7%.
1000173.png Automatic Module (Double Bolt) (1000173) 310148.png Automatic Orb (Double Bolt) (310148)
Increases Super Novice|id=19 Fire Bolt}}, Super Novice|id=14 Cold Bolt}} and Super Novice|id=20 Lightning Bolt}} damage by 15%.
If Refine => 9
Increases Super Novice|id=19 Fire Bolt}}, Super Novice|id=14 Cold Bolt}} and Super Novice|id=20 Lightning Bolt}} damage by additional 3%.
If Refine => 11
Increases Super Novice|id=19 Fire Bolt}}, Super Novice|id=14 Cold Bolt}} and Super Novice|id=20 Lightning Bolt}} damage by additional 7%.
1000174.png Automatic Module (Warm Wave) (1000174) 310149.png Automatic Orb (Warm Wave) (310149)
Increases Sorcerer|id=2449 Psychic Wave}} damage by 15%.
Reduces cooldown of Sorcerer|id=2452 Warmer}} by 1 second.
If Refine => 9
Increases Sorcerer|id=2449 Psychic Wave}} damage by additional 3%.
Reduces cooldown of Sorcerer|id=2452 Warmer}} by additional 2 seconds.
If Refine => 11
Increases Sorcerer|id=2449 Psychic Wave}} damage by additional 7%.
Reduces cooldown of Sorcerer|id=2452 Warmer}} by additional 4 seconds.
1000175.png Automatic Module (Diamond Grave) (1000175) 310150.png Automatic Orb (Diamond Grave) (310150)
Increases Sorcerer|id=2447 Diamond Dust}} and Sorcerer|id=2446 Earth Grave}} damage by 15%.
If Refine => 9
Increases Sorcerer|id=2447 Diamond Dust}} and Sorcerer|id=2446 Earth Grave}} damage by additional 3%.
If Refine => 11
Increases Sorcerer|id=2447 Diamond Dust}} and Sorcerer|id=2446 Earth Grave}} damage by additional 7%.
1000176.png Automatic Module (Magnusmus) (1000176) 310151.png Automatic Orb (Magnusmus) (310151)
Increases Priest|id=79 Magnum Exorcismus}} and Arch Bishop|id=2040 Adoramus}} damage by 15%.
If Refine => 9
Increases Priest|id=79 Magnum Exorcismus}} and Arch Bishop|id=2040 Adoramus}} damage by additional 3%.
If Refine => 11
Increases Priest|id=79 Magnum Exorcismus}} and Arch Bishop|id=2040 Adoramus}} damage by additional 7%.
1000177.png Automatic Module (Holy Judex) (1000177) 310152.png Automatic Orb (Holy Judex) (310152)
Increases Acolyte|id=156 Holy Light}} and Arch Bishop|id=2038 Judex}} damage by 15%.
If Refine => 9
Increases Acolyte|id=156 Holy Light}} and Arch Bishop|id=2038 Judex}} damage by additional 3%.
If Refine => 11
Increases Acolyte|id=156 Holy Light}} and Arch Bishop|id=2038 Judex}} damage by additional 7%.
1000178.png Automatic Module (Duple Lica) (1000178) 310153.png Automatic Orb (Duple Lica) (310153)
Increases Arch Bishop|id=2054 Duple Light}} damage by 15%.
Reduces cooldown of High Priest|id=362 Basilica}} by 2 seconds.
If Refine => 9
Increases Arch Bishop|id=2054 Duple Light}} damage by additional 3%.
Reduces cooldown of High Priest|id=362 Basilica}} by additional 3 seconds.
If Refine => 11
Increases Arch Bishop|id=2054 Duple Light}} damage by additional 7%.
Reduces cooldown of High Priest|id=362 Basilica}} by additional 5 seconds.
1000179.png Automatic Module (Tiger Empire) (1000179) 310154.png Automatic Orb (Tiger Empire) (310154)
Increases Sura|id=2330 Tiger Cannon}} and Sura|id=2329 Fallen Empire}} by 15%.
If Refine => 9
Increases Sura|id=2330 Tiger Cannon}} and Sura|id=2329 Fallen Empire}} damage by additional 3%.
If Refine => 11
Increases Sura|id=2330 Tiger Cannon}} and Sura|id=2329 Fallen Empire}} damage by additional 7%.
1000180.png Automatic Module (Rampage Arrow) (1000180) 310155.png Automatic Orb (Rampage Arrow) (310155)
Increases Sura|id=2332 Rampage Blast}} and Sura|id=2336 Knuckle Arrow}} damage by 15%.
If Refine => 9
Increases Sura|id=2332 Rampage Blast}} and Sura|id=2336 Knuckle Arrow}} damage by additional 3%.
If Refine => 11
Increases Sura|id=2332 Rampage Blast}}t and Sura|id=2336 Knuckle Arrow}} damage by additional 7%.
1000181.png Automatic Module (Raging Combo) (1000181) 310156.png Automatic Orb (Raging Combo) (310156)
Increases Monk|id=273 Combo Finish}} and Champion|id=372 Chain Crush Combo}} damage by 15%.
If Refine => 9
Increases Monk|id=273 Combo Finish}} and Champion|id=372 Chain Crush Combo}} damage by additional 3%.
If Refine => 11
Increases Monk|id=273 Combo Finish}} and Champion|id=372 Chain Crush Combo}} damage by additional 7%.
1000182.png Automatic Module (Cluster) (1000182) 310157.png Automatic Orb (Cluster) (310157)
Increases Ranger|id=2239 Cluster Bomb}} damage by 15%.
If Refine => 9
Increases Ranger|id=2239 Cluster Bomb}} damage by additional 3%.
If Refine => 11
Increases Ranger|id=2239 Cluster Bomb}} damage by additional 7%.
1000183.png Automatic Module (Breeze Shooting) (1000183) 310158.png Automatic Orb (Breeze Shooting) (310158)
Increases Sniper|id=382 Sharp Shooting}} damage by 15%.
Increases critical damage by 10%.
If Refine => 9
Increases Sniper|id=382 Sharp Shooting}} damage by additional 3%.
If Refine => 11
Increases Sniper|id=382 Sharp Shooting}} damage by additional 7%.
Increases critical damage by additional 5%.
1000184.png Automatic Module (Aimed Storm) (1000184) 310159.png Automatic Orb (Aimed Storm) (310159)
Increases Ranger|id=2236 Aimed Bolt}} and Ranger|id=2233 Arrow Storm}} damage by 15%.
If Refine => 9
Increases Ranger|id=2236 Aimed Bolt}} and Ranger|id=2233 Arrow Storm}} damage by additional 3%.
If Refine => 11
Increases Ranger|id=2236 Aimed Bolt}} and Ranger|id=2233 Arrow Storm}} damage by additional 7%.
1000185.png Automatic Module (Metal Echo) (1000185) 310160.png Automatic Orb (Metal Echo) (310160)
Increases Wanderer Minstrel|id=2413 Metallic Sound}} and Wanderer Minstrel|id=2426 Great Echo}} damage by 15%.
If Refine => 9
Increases Wanderer Minstrel|id=2413 Metallic Sound}} and Wanderer Minstrel|id=2426 Great Echo}} damage by additional 3%.
If Refine => 11
Increases Wanderer Minstrel|id=2413 Metallic Sound}} and Wanderer Minstrel|id=2426 Great Echo}} damage by additional 7%.
1000186.png Automatic Module (Reverberation) (1000186) 310161.png Automatic Orb (Reverberation) (310161)
Increases Wanderer Minstrel|id=2414 Reverberation}} damage by 15%.
If Refine => 9
Increases Wanderer Minstrel|id=2414 Reverberation}} damage by additional 3%.
If Refine => 11
Increases Wanderer Minstrel|id=2414 Reverberation}} damage by additional 7%.
1000187.png Automatic Module (Vulcan Severe) (1000187) 310162.png Automatic Orb (Vulcan Severe) (310162)
Increases Gypsy Clown|id=394 Arrow Vulcan}} and Wanderer Minstrel|id=2418 Severe Rainstorm}} damage by 15%.
If Refine => 9
Increases Gypsy Clown|id=394 Arrow Vulcan}} and Wanderer Minstrel|id=2418 Severe Rainstorm}} damage by additional 3%.
If Refine => 11
Increases Gypsy Clown|id=394 Arrow Vulcan}} and Wanderer Minstrel|id=2418 Severe Rainstorm}} damage by additional 7%.
1000188.png Automatic Module (Prominence Burst) (1000188) 310163.png Automatic Orb (Prominence Burst) (310163)
Increases Star Emperor|id=2593 Prominence Kick}} and Star Emperor|id=2592 Solar Burst}} damage by 15%.
If Refine => 9
Increases Star Emperor|id=2593 Prominence Kick}} and Star Emperor|id=2592 Solar Burst}} damage by additional 3%.
If Refine => 11
Increases Star Emperor|id=2593 Prominence Kick}} and Star Emperor|id=2592 Solar Burst}} damage by additional 7%.
1000189.png Automatic Module (Moon Kick) (1000189) 310164.png Automatic Orb (Moon Kick) (310164)
Increases Star Emperor|id=2579 New Moon Kick}} and Star Emperor|id=2576 Full Moon Kick}} damage by 15%.
Template:Refine
Increases Star Emperor|id=2579 New Moon Kick}} and Star Emperor|id=2576 Full Moon Kick}} damage by additional 3%.
If Refine => 11
Increases Star Emperor|id=2579 New Moon Kick}} and Star Emperor|id=2576 Full Moon Kick}} damage by additional 7%
Increases critical damage by 5%.
1000190.png Automatic Module (Flash Falling) (1000190) 310165.png Automatic Orb (Flash Falling) (310165)
Increases Star Emperor|id=2580 Flashing Kick}} and Star Emperor|id=2584 Falling Star}} damage by 15%.
If Refine => 9
Increases Star Emperor|id=2580 Flashing Kick}} and Star Emperor|id=2584 Falling Star}} damage by additional 3%.
If Refine => 11
Increases Star Emperor|id=2580 Flashing Kick}} and Star Emperor|id=2584 Falling Star}} damage by additional 7%.
1000191.png Automatic Module (Eswhoo) (1000191) 310166.png Automatic Orb (Eswhoo) (310166)
Increases Soul Linker|id=469 Esma}} and Soul Reaper|id=2604 Eswhoo}} damage by 15%.
If Refine => 9
Increases Soul Linker|id=469 Esma}} and Soul Reaper|id=2604 Eswhoo}} damage by additional 3%.
If Refine => 11
Increases Soul Linker|id=469 Esma}} and Soul Reaper|id=2604 Eswhoo}} damage by additional 7%.
1000192.png Automatic Module (Espa) (1000192) 310167.png Automatic Orb (Espa) (310167)
Increases Soul Reaper|id=2602 Espa}} damage by 15%.
If Refine => 9
Increases Soul Reaper|id=2602 Espa}} damage by additional 3%.
If Refine => 11
Increases Soul Reaper|id=2602 Espa}} damage by additional 7%.
1000193.png Automatic Module (Curse Explosion) (1000193) 310168.png Automatic Orb (Curse Explosion) (310168)
Increases Soul Reaper|id=2600 Curse Explosion}} damage by 15%.
If Refine => 9
Increases Soul Reaper|id=2600 Curse Explosion}} damage by additional 3%.
If Refine => 11
Increases Soul Reaper|id=2600 Curse Explosion}} damage by additional 7%.
1000194.png Automatic Module (Des Hammer Dance) (1000194) 310169.png Automatic Orb (Des Hammer Dance) (310169)
Increases Gunslinger|id=516 Desperado}}, Rebel|id=2561 Fire Dance}} and Rebel|id=2571 Hammer of God}} damage by 15%.
If Refine => 9
Increases Gunslinger|id=516 Desperado}}, Rebel|id=2561 Fire Dance}} and Rebel|id=2571 Hammer of God}} by additional 3%.
If Refine => 11
Increases Gunslinger|id=516 Desperado}}, Rebel|id=2561 Fire Dance}} and Rebel|id=2571 Hammer of God}} by additional 7%.
1000195.png Automatic Module (Fire Howling Tail) (1000195) 310170.png Automatic Orb (Fire Howling Tail) (310170)
Increases Rebel|id=2567 Fire Rain}}, Rebel|id=2562 Howling Mine}} and Rebel|id=2566 Dragon Tail}} damage by 15%.
If Refine => 9
Increases Rebel|id=2567 Fire Rain}}, Rebel|id=2562 Howling Mine}} and Rebel|id=2566 Dragon Tail}} damage by additional 3%.
If Refine => 11
Increases Rebel|id=2567 Fire Rain}}, Rebel|id=2562 Howling Mine}} and Rebel|id=2566 Dragon Tail}} damage by additional 7%.
1000196.png Automatic Module (Storm Buster Trip) (1000196) 310171.png Automatic Orb (Storm Buster Trip) (310171)
Increases Rebel|id=2557 Shattering Storm}}, Rebel|id=2554 Banishing Buster}} and Rebel|id=2565 Round Trip}} damage by 15%.
If Refine => 9
Increases Rebel|id=2557 Shattering Storm}}, Rebel|id=2554 Banishing Buster}} and Rebel|id=2565 Round Trip}} damage by additional 3%.
If Refine => 11
Increases Rebel|id=2557 Shattering Storm}}, Rebel|id=2554 Banishing Buster}} and Rebel|id=2565 Round Trip}} damage by additional 7%.
1000197.png Automatic Module (Flame Ice Wind) (1000197) 310172.png Automatic Orb (Flame Ice Wind) (310172)
Increases Ninja|id=534 Flaming Petals}}, Ninja|id=537 Freezing Spear}} and Ninja|id=540 Wind Blade}} damage by 15%.
If Refine => 9
Increases Ninja|id=534 Flaming Petals}}, Ninja|id=537 Freezing Spear}} and Ninja|id=540 Wind Blade}} damage by additional 3%.
If Refine => 11
Increases Ninja|id=534 Flaming Petals}}, Ninja|id=537 Freezing Spear}} and Ninja|id=540 Wind Blade}} damage by additional 7%.
1000198.png Automatic Module (Cross Slash) (1000198) 310173.png Automatic Orb (Cross Slash) (310173)
Increases Oboro Kagerou|id=3004 Cross Slash}} damage by 15%.
If Refine => 9
Increases Oboro Kagerou|id=3004 Cross Slash}} damage by additional 3%.
If Refine => 11
Increases Oboro Kagerou|id=3004 Cross Slash}} damage by additional 7%.
1000199.png Automatic Module (Exploding Flake Wind) (1000199) 310174.png Automatic Orb (Exploding Flake Wind) (310174)
Increases Ninja|id=536 Exploding Dragon}}, Ninja|id=539 Snow Flake Draft}} and Ninja|id=542 First Wind}} damage by 15%.
If Refine => 9
Increases Ninja|id=536 Exploding Dragon}}, Ninja|id=539 Snow Flake Draft}} and Ninja|id=542 First Wind}} damage by additional 3%.
If Refine => 11
Increases Ninja|id=536 Exploding Dragon}}, Ninja|id=539 Snow Flake Draft}} and Ninja|id=542 First Wind}} damage by additional 7%.
1000200.png Automatic Module (Power of Sea) (1000200) 310175.png Automatic Orb (Power of Sea) (310175)
Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by 0.5 seconds.
If Refine => 9
Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by additional 1 second.
If Refine => 11
Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by additional 1.5 seconds.
1000201.png Automatic Module (Power of Land) (1000201) 310176.png Automatic Orb (Power of Land) (310176)
Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by 15%.
If Refine => 9
Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by additional 3%.
If Refine => 11
Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by additional 7%.
1000202.png Automatic Module (Power of Life) (1000202) 310177.png Automatic Orb (Power of Life) (310177)
Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by 15%.
If Refine => 9
Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by additional 3%.
If Refine => 11
Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by additional 7%.