Automatic Equipment (17.2): Difference between revisions
Line 721: | Line 721: | ||
|style="text-align:left;"|{{#item:310127| Automatic Module (Dragonic Breath)}} | |style="text-align:left;"|{{#item:310127| Automatic Module (Dragonic Breath)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Dragon Breath and Dragon Breath - Water damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Rune Knight|id=2008 Dragon Breath}} and Rune Knight|id=5004 Dragon Breath - Water}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Rune Knight|id=2008 Dragon Breath}} and Rune Knight|id=5004 Dragon Breath - Water}} damage by additional 7%. | ||
|rowspan=51| | |rowspan=51| | ||
{{#item:450127| Automatic Armor A-type [1]}}<br> | {{#item:450127| Automatic Armor A-type [1]}}<br> | ||
Line 734: | Line 734: | ||
|style="text-align:left;"|{{#item:310128| Automatic Module (Wave Break)}} | |style="text-align:left;"|{{#item:310128| Automatic Module (Wave Break)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Rune Knight|id=2002 Sonic Wave}} and Rune Knight|id=2006 Ignition Break}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Rune Knight|id=2002 Sonic Wave}} and Rune Knight|id=2006 Ignition Break}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Rune Knight|id=2002 Sonic Wave}} damage by additional 7%. | ||
:Reduces cooldown of | :Reduces cooldown of Rune Knight|id=2006 Ignition Break}} by 0.25 seconds. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000154| Automatic Module (Hundred Spiral)}} | |style="text-align:left;"|{{#item:1000154| Automatic Module (Hundred Spiral)}} | ||
|style="text-align:left;"|{{#item:310129| Automatic Module (Hundred Spiral)}} | |style="text-align:left;"|{{#item:310129| Automatic Module (Hundred Spiral)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Lord Knight|id=397 Spiral Pierce}} and Rune Knight|id=2004 Hundred Spear}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Lord Knight|id=397 Spiral Pierce}} and Rune Knight|id=2004 Hundred Spear}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Lord Knight|id=397 Spiral Pierce}} damage by additional 7%. | ||
:Reduces cooldown of | :Reduces cooldown of Rune Knight|id=2004 Hundred Spear}} by 0.25 seconds. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000155| Automatic Module (Drive Press)}} | |style="text-align:left;"|{{#item:1000155| Automatic Module (Drive Press)}} | ||
|style="text-align:left;"|{{#item:310130| Automatic Module (Drive Press)}} | |style="text-align:left;"|{{#item:310130| Automatic Module (Drive Press)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Royal Guard|id=2323 Earth Drive}} and Royal Guard|id=2310 Shield Press}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Royal Guard|id=2323 Earth Drive}} and Royal Guard|id=2310 Shield Press}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Royal Guard|id=2323 Earth Drive}} and Royal Guard|id=2310 Shield Press}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000156| Automatic Module (Vanishing Cannon)}} | |style="text-align:left;"|{{#item:1000156| Automatic Module (Vanishing Cannon)}} | ||
|style="text-align:left;"|{{#item:310131| Automatic Module (Vanishing Cannon)}} | |style="text-align:left;"|{{#item:310131| Automatic Module (Vanishing Cannon)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Royal Guard|id=2308 Banishing Point}} and Royal Guard|id=2307 Cannon Spear}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Royal Guard|id=2308 Banishing Point}} and Royal Guard|id=2307 Cannon Spear}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Royal Guard|id=2308 Banishing Point}} and Royal Guard|id=2307 Cannon Spear}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000157| Automatic Module (Genesis Pressure)}} | |style="text-align:left;"|{{#item:1000157| Automatic Module (Genesis Pressure)}} | ||
|style="text-align:left;"|{{#item:310132| Automatic Module (Genesis Pressure)}} | |style="text-align:left;"|{{#item:310132| Automatic Module (Genesis Pressure)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Paladin|id=367 Pressure}} and Royal Guard|id=2321 Ray of Genesis}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Paladin|id=367 Pressure}} and Royal Guard|id=2321 Ray of Genesis}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Paladin|id=367 Pressure}} and Royal Guard|id=2321 Ray of Genesis}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000158| Automatic Module (Boost Cannon)}} | |style="text-align:left;"|{{#item:1000158| Automatic Module (Boost Cannon)}} | ||
|style="text-align:left;"|{{#item:310133| Automatic Module (Boost Cannon)}} | |style="text-align:left;"|{{#item:310133| Automatic Module (Boost Cannon)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Mechanic|id=2256 Knuckle Boost}} and Mechanic|id=2261 Arm Cannon}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Mechanic|id=2256 Knuckle Boost}} and Mechanic|id=2261 Arm Cannon}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Mechanic|id=2256 Knuckle Boost}} and Mechanic|id=2261 Arm Cannon}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000159| Automatic Module (Cold Flare)}} | |style="text-align:left;"|{{#item:1000159| Automatic Module (Cold Flare)}} | ||
|style="text-align:left;"|{{#item:310134| Automatic Module (Cold Flare)}} | |style="text-align:left;"|{{#item:310134| Automatic Module (Cold Flare)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Mechanic|id=2260 Cold Slower}} and Mechanic|id=2259 Flame Launcher}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Mechanic|id=2260 Cold Slower}} and Mechanic|id=2259 Flame Launcher}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Mechanic|id=2260 Cold Slower}} and Mechanic|id=2259 Flame Launcher}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000160| Automatic Module (Tornado Swing)}} | |style="text-align:left;"|{{#item:1000160| Automatic Module (Tornado Swing)}} | ||
|style="text-align:left;"|{{#item:310135| Automatic Module (Tornado Swing)}} | |style="text-align:left;"|{{#item:310135| Automatic Module (Tornado Swing)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Mechanic|id=2280 Axe Tornado}} and Mechanic|id=2279 Power Swing}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Mechanic|id=2280 Axe Tornado}} and Mechanic|id=2279 Power Swing}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Mechanic|id=2280 Axe Tornado}} and Mechanic|id=2279 Power Swing}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000161| Automatic Module (Cannon Tornado)}} | |style="text-align:left;"|{{#item:1000161| Automatic Module (Cannon Tornado)}} | ||
|style="text-align:left;"|{{#item:310136| Automatic Module (Cannon Tornado)}} | |style="text-align:left;"|{{#item:310136| Automatic Module (Cannon Tornado)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Geneticist|id=2477 Cart Cannon}} and Geneticist|id=2476 Cart Tornado}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Geneticist|id=2477 Cart Cannon}} and Geneticist|id=2476 Cart Tornado}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Geneticist|id=2477 Cart Cannon}} and Geneticist|id=2476 Cart Tornado}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000162| Automatic Module (Crazy Mandragora)}} | |style="text-align:left;"|{{#item:1000162| Automatic Module (Crazy Mandragora)}} | ||
|style="text-align:left;"|{{#item:310137| Automatic Module (Crazy Mandragora)}} | |style="text-align:left;"|{{#item:310137| Automatic Module (Crazy Mandragora)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Geneticist|id=2483 Crazy Weed}} damage by 15%. | ||
:Reduces cooldown of | :Reduces cooldown of Geneticist|id=2492 Howling of Mandragora}} by 0.3 seconds. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Geneticist|id=2483 Crazy Weed}} damage by additional 3%. | ||
:Reduces cooldown of | :Reduces cooldown of Geneticist|id=2492 Howling of Mandragora}} by additional 0.3 seconds. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Geneticist|id=2483 Crazy Weed}} damage by additional 7%. | ||
:Reduces cooldown of | :Reduces cooldown of Geneticist|id=2492 Howling of Mandragora}} by additional 0.4 seconds. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000163| Automatic Module (Acid Explosion)}} | |style="text-align:left;"|{{#item:1000163| Automatic Module (Acid Explosion)}} | ||
|style="text-align:left;"|{{#item:310138| Automatic Module (Acid Explosion)}} | |style="text-align:left;"|{{#item:310138| Automatic Module (Acid Explosion)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Creator|id=490 Acid Demonstration}} and Geneticist|id=2481 Spore Explosion}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Creator|id=490 Acid Demonstration}} and Geneticist|id=2481 Spore Explosion}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Creator|id=490 Acid Demonstration}} and Geneticist|id=2481 Spore Explosion}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000164| Automatic Module (Sonic Impact)}} | |style="text-align:left;"|{{#item:1000164| Automatic Module (Sonic Impact)}} | ||
|style="text-align:left;"|{{#item:310139| Automatic Module (Sonic Impact)}} | |style="text-align:left;"|{{#item:310139| Automatic Module (Sonic Impact)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Assassin|id=136 Sonic Blow}} and Guillotine Cross|id=2022 Cross Impact}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Assassin|id=136 Sonic Blow}} and Guillotine Cross|id=2022 Cross Impact}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Assassin|id=136 Sonic Blow}} and Guillotine Cross|id=2022 Cross Impact}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000165| Automatic Module (Cutter Slasher)}} | |style="text-align:left;"|{{#item:1000165| Automatic Module (Cutter Slasher)}} | ||
|style="text-align:left;"|{{#item:310140| Automatic Module (Cutter Slasher)}} | |style="text-align:left;"|{{#item:310140| Automatic Module (Cutter Slasher)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Guillotine Cross|id=2036 Rolling Cutter}} and Guillotine Cross|id=2037 Cross Ripper Slasher}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Guillotine Cross|id=2036 Rolling Cutter}} and Guillotine Cross|id=2037 Cross Ripper Slasher}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Guillotine Cross|id=2036 Rolling Cutter}} and Guillotine Cross|id=2037 Cross Ripper Slasher}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000166| Automatic Module (Berserk Slash)}} | |style="text-align:left;"|{{#item:1000166| Automatic Module (Berserk Slash)}} | ||
|style="text-align:left;"|{{#item:310141| Automatic Module (Berserk Slash)}} | |style="text-align:left;"|{{#item:310141| Automatic Module (Berserk Slash)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Assassin Cross|id=379 Soul Destroyer}} and Guillotine Cross|id=2029 Counter Slash}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Assassin Cross|id=379 Soul Destroyer}} and Guillotine Cross|id=2029 Counter Slash}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Assassin Cross|id=379 Soul Destroyer}} and Guillotine Cross|id=2029 Counter Slash}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000167| Automatic Module (Fatal Raid)}} | |style="text-align:left;"|{{#item:1000167| Automatic Module (Fatal Raid)}} | ||
|style="text-align:left;"|{{#item:310142| Automatic Module (Fatal Raid)}} | |style="text-align:left;"|{{#item:310142| Automatic Module (Fatal Raid)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Shadow Chaser|id=2284 Fatal Menace}} and Rogue|id=214 Raid}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Shadow Chaser|id=2284 Fatal Menace}} and Rogue|id=214 Raid}} damage by additional 3%. | ||
:{{Refine |range=>= |level=11}} | :{{Refine |range=>= |level=11}} | ||
:Increases | :Increases Shadow Chaser|id=2284 Fatal Menace}} and Rogue|id=214 Raid}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000168| Automatic Module (Shadow Spell)}} | |style="text-align:left;"|{{#item:1000168| Automatic Module (Shadow Spell)}} | ||
Line 875: | Line 875: | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases all property magical damage by 15%. | :Increases all property magical damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases all property magical damage by 3%. | :Increases all property magical damage by 3%. | ||
: | :If Refine => 11 | ||
:Increases all property magical damage by 7%. | :Increases all property magical damage by 7%. | ||
|- | |- | ||
Line 883: | Line 883: | ||
|style="text-align:left;"|{{#item:310144| Automatic Module (Angle Shot)}} | |style="text-align:left;"|{{#item:310144| Automatic Module (Angle Shot)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Shadow Chaser|id=2288 Triangle Shot}} damage by 15%. | ||
:Increases long ranged physical damage by 10%. | :Increases long ranged physical damage by 10%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Shadow Chaser|id=2288 Triangle Shot}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Shadow Chaser|id=2288 Triangle Shot}} damage by additional 7%. | ||
:Increases long ranged physical damage by additional 5%. | :Increases long ranged physical damage by additional 5%. | ||
|- | |- | ||
Line 894: | Line 894: | ||
|style="text-align:left;"|{{#item:310145| Automatic Module (Crimson Strain)}} | |style="text-align:left;"|{{#item:310145| Automatic Module (Crimson Strain)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Warlock|id=2211 Crimson Rock}} and Warlock|id=2216 Earth Strain}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Warlock|id=2211 Crimson Rock}} and Warlock|id=2216 Earth Strain}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Warlock|id=2211 Crimson Rock}} and Warlock|id=2216 Earth Strain}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000171| Automatic Module (Jack Lightning)}} | |style="text-align:left;"|{{#item:1000171| Automatic Module (Jack Lightning)}} | ||
|style="text-align:left;"|{{#item:310146| Automatic Module (Jack Lightning)}} | |style="text-align:left;"|{{#item:310146| Automatic Module (Jack Lightning)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Warlock|id=2204 Jack Frost}} and Warlock|id=2214 Chain Lightning}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Warlock|id=2204 Jack Frost}} and Warlock|id=2214 Chain Lightning}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Warlock|id=2204 Jack Frost}} and Warlock|id=2214 Chain Lightning}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000172| Automatic Module (Comet Vortex)}} | |style="text-align:left;"|{{#item:1000172| Automatic Module (Comet Vortex)}} | ||
|style="text-align:left;"|{{#item:310147| Automatic Module (Comet Vortex)}} | |style="text-align:left;"|{{#item:310147| Automatic Module (Comet Vortex)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Warlock|id=2213 Comet}} and Warlock|id=2217 Tetra Vortex}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Warlock|id=2213 Comet}} and Warlock|id=2217 Tetra Vortex}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Warlock|id=2213 Comet}} and Warlock|id=2217 Tetra Vortex}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000173| Automatic Module (Double Bolt)}} | |style="text-align:left;"|{{#item:1000173| Automatic Module (Double Bolt)}} | ||
|style="text-align:left;"|{{#item:310148| Automatic Module (Double Bolt)}} | |style="text-align:left;"|{{#item:310148| Automatic Module (Double Bolt)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Super Novice|id=19 Fire Bolt}}, Super Novice|id=14 Cold Bolt}} and Super Novice|id=20 Lightning Bolt}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Super Novice|id=19 Fire Bolt}}, Super Novice|id=14 Cold Bolt}} and Super Novice|id=20 Lightning Bolt}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Super Novice|id=19 Fire Bolt}}, Super Novice|id=14 Cold Bolt}} and Super Novice|id=20 Lightning Bolt}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000174| Automatic Module (Warm Wave)}} | |style="text-align:left;"|{{#item:1000174| Automatic Module (Warm Wave)}} | ||
|style="text-align:left;"|{{#item:310149| Automatic Module (Warm Wave)}} | |style="text-align:left;"|{{#item:310149| Automatic Module (Warm Wave)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Sorcerer|id=2449 Psychic Wave}} damage by 15%. | ||
:Reduces cooldown of | :Reduces cooldown of Sorcerer|id=2452 Warmer}} by 1 second. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Sorcerer|id=2449 Psychic Wave}} damage by additional 3%. | ||
:Reduces cooldown of | :Reduces cooldown of Sorcerer|id=2452 Warmer}} by additional 2 seconds. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Sorcerer|id=2449 Psychic Wave}} damage by additional 7%. | ||
:Reduces cooldown of | :Reduces cooldown of Sorcerer|id=2452 Warmer}} by additional 4 seconds. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000175| Automatic Module (Diamond Grave)}} | |style="text-align:left;"|{{#item:1000175| Automatic Module (Diamond Grave)}} | ||
|style="text-align:left;"|{{#item:310150| Automatic Module (Diamond Grave)}} | |style="text-align:left;"|{{#item:310150| Automatic Module (Diamond Grave)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Sorcerer|id=2447 Diamond Dust}} and Sorcerer|id=2446 Earth Grave}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Sorcerer|id=2447 Diamond Dust}} and Sorcerer|id=2446 Earth Grave}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Sorcerer|id=2447 Diamond Dust}} and Sorcerer|id=2446 Earth Grave}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000176| Automatic Module (Magnus Ramus)}} | |style="text-align:left;"|{{#item:1000176| Automatic Module (Magnus Ramus)}} | ||
|style="text-align:left;"|{{#item:310151| Automatic Module (Magnus Ramus)}} | |style="text-align:left;"|{{#item:310151| Automatic Module (Magnus Ramus)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Priest|id=79 Magnum Exorcismus}} and Arch Bishop|id=2040 Adoramus}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Priest|id=79 Magnum Exorcismus}} and Arch Bishop|id=2040 Adoramus}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Priest|id=79 Magnum Exorcismus}} and Arch Bishop|id=2040 Adoramus}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000177| Automatic Module (Holy Judex)}} | |style="text-align:left;"|{{#item:1000177| Automatic Module (Holy Judex)}} | ||
|style="text-align:left;"|{{#item:310152| Automatic Module (Holy Judex)}} | |style="text-align:left;"|{{#item:310152| Automatic Module (Holy Judex)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Acolyte|id=156 Holy Light}} and Arch Bishop|id=2038 Judex}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Acolyte|id=156 Holy Light}} and Arch Bishop|id=2038 Judex}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Acolyte|id=156 Holy Light}} and Arch Bishop|id=2038 Judex}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000178| Automatic Module (Duple Lica)}} | |style="text-align:left;"|{{#item:1000178| Automatic Module (Duple Lica)}} | ||
|style="text-align:left;"|{{#item:310153| Automatic Module (Duple Lica)}} | |style="text-align:left;"|{{#item:310153| Automatic Module (Duple Lica)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Arch Bishop|id=2054 Duple Light}} damage by 15%. | ||
:Reduces cooldown of | :Reduces cooldown of High Priest|id=362 Basilica}} by 2 seconds. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Arch Bishop|id=2054 Duple Light}} damage by additional 3%. | ||
:Reduces cooldown of | :Reduces cooldown of High Priest|id=362 Basilica}} by additional 3 seconds. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Arch Bishop|id=2054 Duple Light}} damage by additional 7%. | ||
:Reduces cooldown of | :Reduces cooldown of High Priest|id=362 Basilica}} by additional 5 seconds. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000179| Automatic Module (Tiger Empire)}} | |style="text-align:left;"|{{#item:1000179| Automatic Module (Tiger Empire)}} | ||
|style="text-align:left;"|{{#item:310154| Automatic Module (Tiger Empire)}} | |style="text-align:left;"|{{#item:310154| Automatic Module (Tiger Empire)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Sura|id=2330 Tiger Cannon}} and Sura|id=2329 Fallen Empire}} by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Sura|id=2330 Tiger Cannon}} and Sura|id=2329 Fallen Empire}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Sura|id=2330 Tiger Cannon}} and Sura|id=2329 Fallen Empire}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000180| Automatic Module (Rampage Arrow)}} | |style="text-align:left;"|{{#item:1000180| Automatic Module (Rampage Arrow)}} | ||
|style="text-align:left;"|{{#item:310155| Automatic Module (Rampage Arrow)}} | |style="text-align:left;"|{{#item:310155| Automatic Module (Rampage Arrow)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Sura|id=2332 Rampage Blast}} and Sura|id=2336 Knuckle Arrow}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Sura|id=2332 Rampage Blast}} and Sura|id=2336 Knuckle Arrow}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Sura|id=2332 Rampage Blast}}t and Sura|id=2336 Knuckle Arrow}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000181| Automatic Module (Raging Combo)}} | |style="text-align:left;"|{{#item:1000181| Automatic Module (Raging Combo)}} | ||
|style="text-align:left;"|{{#item:310156| Automatic Module (Raging Combo)}} | |style="text-align:left;"|{{#item:310156| Automatic Module (Raging Combo)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Monk|id=273 Combo Finish}} and Champion|id=372 Chain Crush Combo}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Monk|id=273 Combo Finish}} and Champion|id=372 Chain Crush Combo}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Monk|id=273 Combo Finish}} and Champion|id=372 Chain Crush Combo}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000182| Automatic Module (Cluster)}} | |style="text-align:left;"|{{#item:1000182| Automatic Module (Cluster)}} | ||
|style="text-align:left;"|{{#item:310157| Automatic Module (Cluster)}} | |style="text-align:left;"|{{#item:310157| Automatic Module (Cluster)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Ranger|id=2239 Cluster Bomb}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Ranger|id=2239 Cluster Bomb}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Ranger|id=2239 Cluster Bomb}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000183| Automatic Module (Breeze Shooting)}} | |style="text-align:left;"|{{#item:1000183| Automatic Module (Breeze Shooting)}} | ||
|style="text-align:left;"|{{#item:310158| Automatic Module (Breeze Shooting)}} | |style="text-align:left;"|{{#item:310158| Automatic Module (Breeze Shooting)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Sniper|id=382 Sharp Shooting}} damage by 15%. | ||
:Increases critical damage by 10%. | :Increases critical damage by 10%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Sniper|id=382 Sharp Shooting}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Sniper|id=382 Sharp Shooting}} damage by additional 7%. | ||
:Increases critical damage by additional 5%. | :Increases critical damage by additional 5%. | ||
|- | |- | ||
Line 1,028: | Line 1,028: | ||
|style="text-align:left;"|{{#item:310159| Automatic Module (Aimed Storm)}} | |style="text-align:left;"|{{#item:310159| Automatic Module (Aimed Storm)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Ranger|id=2236 Aimed Bolt}} and Ranger|id=2233 Arrow Storm}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Ranger|id=2236 Aimed Bolt}} and Ranger|id=2233 Arrow Storm}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Ranger|id=2236 Aimed Bolt}} and Ranger|id=2233 Arrow Storm}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000185| Automatic Module (Metal Echo)}} | |style="text-align:left;"|{{#item:1000185| Automatic Module (Metal Echo)}} | ||
|style="text-align:left;"|{{#item:310160| Automatic Module (Metal Echo)}} | |style="text-align:left;"|{{#item:310160| Automatic Module (Metal Echo)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Wanderer Minstrel|id=2413 Metallic Sound}} and Wanderer Minstrel|id=2426 Great Echo}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Wanderer Minstrel|id=2413 Metallic Sound}} and Wanderer Minstrel|id=2426 Great Echo}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Wanderer Minstrel|id=2413 Metallic Sound}} and Wanderer Minstrel|id=2426 Great Echo}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000186| Automatic Module (Reverberation)}} | |style="text-align:left;"|{{#item:1000186| Automatic Module (Reverberation)}} | ||
|style="text-align:left;"|{{#item:310161| Automatic Module (Reverberation)}} | |style="text-align:left;"|{{#item:310161| Automatic Module (Reverberation)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Wanderer Minstrel|id=2414 Reverberation}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Wanderer Minstrel|id=2414 Reverberation}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Wanderer Minstrel|id=2414 Reverberation}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000187| Automatic Module (Vulcan Severe)}} | |style="text-align:left;"|{{#item:1000187| Automatic Module (Vulcan Severe)}} | ||
|style="text-align:left;"|{{#item:310162| Automatic Module (Vulcan Severe)}} | |style="text-align:left;"|{{#item:310162| Automatic Module (Vulcan Severe)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Gypsy Clown|id=394 Arrow Vulcan}} and Wanderer Minstrel|id=2418 Severe Rainstorm}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Gypsy Clown|id=394 Arrow Vulcan}} and Wanderer Minstrel|id=2418 Severe Rainstorm}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Gypsy Clown|id=394 Arrow Vulcan}} and Wanderer Minstrel|id=2418 Severe Rainstorm}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000188| Automatic Module (Prominence Burst)}} | |style="text-align:left;"|{{#item:1000188| Automatic Module (Prominence Burst)}} | ||
|style="text-align:left;"|{{#item:310163| Automatic Module (Prominence Burst)}} | |style="text-align:left;"|{{#item:310163| Automatic Module (Prominence Burst)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Star Emperor|id=2593 Prominence Kick}} and Star Emperor|id=2592 Solar Burst}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Star Emperor|id=2593 Prominence Kick}} and Star Emperor|id=2592 Solar Burst}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Star Emperor|id=2593 Prominence Kick}} and Star Emperor|id=2592 Solar Burst}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000189| Automatic Module (Moon Kick)}} | |style="text-align:left;"|{{#item:1000189| Automatic Module (Moon Kick)}} | ||
|style="text-align:left;"|{{#item:310164| Automatic Module (Moon Kick)}} | |style="text-align:left;"|{{#item:310164| Automatic Module (Moon Kick)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Star Emperor|id=2579 New Moon Kick}} and Star Emperor|id=2576 Full Moon Kick}} damage by 15%. | ||
:{{Refine |range=>= |level=9}} | :{{Refine |range=>= |level=9}} | ||
:Increases | :Increases Star Emperor|id=2579 New Moon Kick}} and Star Emperor|id=2576 Full Moon Kick}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Star Emperor|id=2579 New Moon Kick}} and Star Emperor|id=2576 Full Moon Kick}} damage by additional 7% | ||
:Increases critical damage by 5%. | :Increases critical damage by 5%. | ||
|- | |- | ||
Line 1,083: | Line 1,083: | ||
|style="text-align:left;"|{{#item:310165| Automatic Module (Flash Falling)}} | |style="text-align:left;"|{{#item:310165| Automatic Module (Flash Falling)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Star Emperor|id=2580 Flashing Kick}} and Star Emperor|id=2584 Falling Star}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Star Emperor|id=2580 Flashing Kick}} and Star Emperor|id=2584 Falling Star}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Star Emperor|id=2580 Flashing Kick}} and Star Emperor|id=2584 Falling Star}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000191| Automatic Module (Eswhoo)}} | |style="text-align:left;"|{{#item:1000191| Automatic Module (Eswhoo)}} | ||
|style="text-align:left;"|{{#item:310166| Automatic Module (Eswhoo)}} | |style="text-align:left;"|{{#item:310166| Automatic Module (Eswhoo)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Soul Linker|id=469 Esma}} and Soul Reaper|id=2604 Eswhoo}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Soul Linker|id=469 Esma}} and Soul Reaper|id=2604 Eswhoo}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Soul Linker|id=469 Esma}} and Soul Reaper|id=2604 Eswhoo}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000192| Automatic Module (Espa)}} | |style="text-align:left;"|{{#item:1000192| Automatic Module (Espa)}} | ||
|style="text-align:left;"|{{#item:310167| Automatic Module (Espa)}} | |style="text-align:left;"|{{#item:310167| Automatic Module (Espa)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Soul Reaper|id=2602 Espa}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Soul Reaper|id=2602 Espa}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Soul Reaper|id=2602 Espa}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000193| Automatic Module (Curse Explosion)}} | |style="text-align:left;"|{{#item:1000193| Automatic Module (Curse Explosion)}} | ||
|style="text-align:left;"|{{#item:310168| Automatic Module (Curse Explosion)}} | |style="text-align:left;"|{{#item:310168| Automatic Module (Curse Explosion)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Soul Reaper|id=2600 Curse Explosion}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Soul Reaper|id=2600 Curse Explosion}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Soul Reaper|id=2600 Curse Explosion}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000194| Automatic Module (Des Hammer Dance)}} | |style="text-align:left;"|{{#item:1000194| Automatic Module (Des Hammer Dance)}} | ||
|style="text-align:left;"|{{#item:310169| Automatic Module (Des Hammer Dance)}} | |style="text-align:left;"|{{#item:310169| Automatic Module (Des Hammer Dance)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Gunslinger|id=516 Desperado}}, Rebel|id=2561 Fire Dance}} and Rebel|id=2571 Hammer of God}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Gunslinger|id=516 Desperado}}, Rebel|id=2561 Fire Dance}} and Rebel|id=2571 Hammer of God}} by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Gunslinger|id=516 Desperado}}, Rebel|id=2561 Fire Dance}} and Rebel|id=2571 Hammer of God}} by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000195| Automatic Module (Fire Howling Tail)}} | |style="text-align:left;"|{{#item:1000195| Automatic Module (Fire Howling Tail)}} | ||
|style="text-align:left;"|{{#item:310170| Automatic Module (Fire Howling Tail)}} | |style="text-align:left;"|{{#item:310170| Automatic Module (Fire Howling Tail)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Rebel|id=2567 Fire Rain}}, Rebel|id=2562 Howling Mine}} and Rebel|id=2566 Dragon Tail}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Rebel|id=2567 Fire Rain}}, Rebel|id=2562 Howling Mine}} and Rebel|id=2566 Dragon Tail}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Rebel|id=2567 Fire Rain}}, Rebel|id=2562 Howling Mine}} and Rebel|id=2566 Dragon Tail}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000196| Automatic Module (Storm Buster Trip)}} | |style="text-align:left;"|{{#item:1000196| Automatic Module (Storm Buster Trip)}} | ||
|style="text-align:left;"|{{#item:310171| Automatic Module (Storm Buster Trip)}} | |style="text-align:left;"|{{#item:310171| Automatic Module (Storm Buster Trip)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Rebel|id=2557 Shattering Storm}}, Rebel|id=2554 Banishing Buster}} and Rebel|id=2565 Round Trip}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Rebel|id=2557 Shattering Storm}}, Rebel|id=2554 Banishing Buster}} and Rebel|id=2565 Round Trip}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Rebel|id=2557 Shattering Storm}}, Rebel|id=2554 Banishing Buster}} and Rebel|id=2565 Round Trip}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000197| Automatic Module (Flame Ice Wind)}} | |style="text-align:left;"|{{#item:1000197| Automatic Module (Flame Ice Wind)}} | ||
|style="text-align:left;"|{{#item:310172| Automatic Module (Flame Ice Wind)}} | |style="text-align:left;"|{{#item:310172| Automatic Module (Flame Ice Wind)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Ninja|id=534 Flaming Petals}}, Ninja|id=537 Freezing Spear}} and Ninja|id=540 Wind Blade}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Ninja|id=534 Flaming Petals}}, Ninja|id=537 Freezing Spear}} and Ninja|id=540 Wind Blade}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Ninja|id=534 Flaming Petals}}, Ninja|id=537 Freezing Spear}} and Ninja|id=540 Wind Blade}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000198| Automatic Module (Cross Slash)}} | |style="text-align:left;"|{{#item:1000198| Automatic Module (Cross Slash)}} | ||
|style="text-align:left;"|{{#item:310173| Automatic Module (Cross Slash)}} | |style="text-align:left;"|{{#item:310173| Automatic Module (Cross Slash)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Oboro Kagerou|id=3004 Cross Slash}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Oboro Kagerou|id=3004 Cross Slash}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Oboro Kagerou|id=3004 Cross Slash}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000199| Automatic Module (Exploding Flake Wind)}} | |style="text-align:left;"|{{#item:1000199| Automatic Module (Exploding Flake Wind)}} | ||
|style="text-align:left;"|{{#item:310174| Automatic Module (Exploding Flake Wind)}} | |style="text-align:left;"|{{#item:310174| Automatic Module (Exploding Flake Wind)}} | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases | :Increases Ninja|id=536 Exploding Dragon}}, Ninja|id=539 Snow Flake Draft}} and Ninja|id=542 First Wind}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases | :Increases Ninja|id=536 Exploding Dragon}}, Ninja|id=539 Snow Flake Draft}} and Ninja|id=542 First Wind}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases | :Increases Ninja|id=536 Exploding Dragon}}, Ninja|id=539 Snow Flake Draft}} and Ninja|id=542 First Wind}} damage by additional 7%. | ||
|- | |- | ||
|style="text-align:left;"|{{#item:1000200| Automatic Module (Power of Sea)}} | |style="text-align:left;"|{{#item:1000200| Automatic Module (Power of Sea)}} | ||
Line 1,174: | Line 1,174: | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by 0.5 seconds. | :Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by 0.5 seconds. | ||
: | :If Refine => 9 | ||
:Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by additional 1 second. | :Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by additional 1 second. | ||
: | :If Refine => 11 | ||
:Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by additional 1.5 seconds. | :Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by additional 1.5 seconds. | ||
|- | |- | ||
Line 1,183: | Line 1,183: | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by 15%. | :Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by additional 3%. | :Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by additional 7%. | :Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by additional 7%. | ||
|- | |- | ||
Line 1,192: | Line 1,192: | ||
|style="text-align: left;"| | |style="text-align: left;"| | ||
:Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by 15%. | :Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by 15%. | ||
: | :If Refine => 9 | ||
:Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by additional 3%. | :Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by additional 3%. | ||
: | :If Refine => 11 | ||
:Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by additional 7%. | :Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by additional 7%. | ||
|- | |- | ||
|} | |} |
Revision as of 17:50, 5 June 2021
To get and start enchanting those items, you must first complete the Gaining access to Varmundt's Mansion quest.
All the NPCs relating to Automatic Equipment can be found in the restaurant building of Varmundt's Mansion, at (ba_in01 79, 379).
Refinement Cubes
You can upgrade Illusion and Automatic gear directly from +4 to +7 with the use of the following items available on Cubrain:
- Illusion Reinforcement Cube (100251) - Illusion Gear, 10,000,000 zeny per cube
- Automatic Reinforcement Cube (100252) - Automatic Gear, 30,000,000 zeny per cube
Automatic Equipment
Automatic gear can be obtain by trading Varmeal Ticket (1000103) with the corresponding Illusion Equipment.
Item | Description | Cost | Specification |
Automatic Armor Type A [1] (450127) |
|
|
|
Automatic Armor Type B [1] (450128) |
|
|
|
Automatic Engine Wing Type A [1] (480020) |
|
|
|
Automatic Engine Wing Type B [1] (480021) |
|
|
|
Automatic Leg Type A [1] (470022) |
|
|
|
Automatic Leg Type B [1] (470023) |
|
|
|
Automatic Booster R [1] (490024) |
|
|
|
Automatic Booster L [1] (490025) |
|
|
|
Automatic Battle Chip R [1] (490026) |
|
|
|
Automatic Battle Chip L [1] (490027) |
|
|
|
Automatic Equipment Enchants
The Automatic equipments can be enchanted by using Automatic Modules, given by Yecheng (ba_in01 87, 380).
They are divided into 5 categories.
- File:Normal.png Normal: Defense, Magic Defense, Vit, Luk, Str, Agi, Int, Dex.
- File:Rare.png Rare: HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Attack Power, Magic Power, Shooter, Fast, Caster, Critical.
- File:Unique.png Unique: Magical Force, Attacker Force, Range Force, Critical Force, Recovery Force, Mirror Counter, Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul, Power Force, Robust, Powerful, All Force, Reflection Reject.
- File:Legendary.png Legendary: Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike.
- File:Epic.png Epic: Skill-specific ones.
The regular modules (Normal, Rare, Unique, Legendary) are obtained from two different methods:
- You can exchange 90 Varmeal Ticket (1000103) with Yecheng (ba_in01 87, 380).
- An Automatic Module Box (100160) , which is a low chance reward of the Second Security Area instance.
The Epic Modules are obtained from two different methods:
- You can exchange 300 Magical Soapstone (1000104) with Spiera (ba_in01 87, 373). The Magical Soapstones are obtained as a potential reward of the Second Security Area instance or by exchanging 350 Varmeal Ticket (1000103) with Yecheng (ba_in01 87, 380).
- An Epic Module Box (100161) , which is a low chance reward of the Second Security Area instance.
To apply the Automatic Modules, equip the Automatic armor and then speak with Liza (ba_in01 87, 370). The enchanting process consumes the Automatic Module and never fails.
Every Automatic equipment can receive up to 3 modifications, but each Module type can only be applied a certain number of times (check Max Count on the table below for each enchant), depending of the equipment piece.
Be aware that:
- You can have up to 3 Epic Enchants in the Automatic Armor, up to 2 of the same enchant. So it's either 3 different Epic Enchants, or 2 of the same and 1 different.
- You can have up to 3 different/unique Legendary Enchants in the Automatic Leg. This means that you can none of them can be repeated.
The following table lists the available modules, their effects and their enchantment limitations.
Automatic Modification Module | Automatic Module | Effect | Location | Max Count |
Normal Enchants | ||||
Automatic Modification Module (Defense) (1000105) | Automatic Modification Orb (Defense) (310082) |
|
Automatic Armor Type A [1] (450127) |
3 |
Automatic Modification Module (Magic Defense) (1000106) | Automatic Modification Orb (Magic Defense) (310083) |
| ||
Automatic Modification Module (VIT) (1000107) | Automatic Modification Orb (VIT) (310084) |
|
Automatic Booster R [1] (490024) | |
Automatic Modification Module (LUK) (1000108) | Automatic Modification Orb (LUK) (310085) |
| ||
Automatic Modification Module (STR) (1000109) | Automatic Modification Orb (STR) (310086) |
|
Automatic Booster R [1] (490024) | |
Automatic Modification Module (AGI) (1000110) | Automatic Modification Orb (AGI) (310087) |
| ||
Automatic Modification Module (INT) (1000111) | Automatic Modification Orb (INT) (310088) |
|
Automatic Booster L [1] (490025) | |
Automatic Modification Module (DEX) (1000112) | Automatic Modification Orb (DEX) (310089) |
| ||
Rare Enchants | ||||
Automatic Modification Module (HP Recovery) (1000113) | Automatic Modification Orb (HP Recovery) (310090) |
|
Automatic Booster R [1] (490024) |
2 |
Automatic Modification Module (SP Recovery) (1000114) | Automatic Modification Orb (SP Recovery) (310091) |
|
Automatic Booster L [1] (490025) | |
Automatic Modification Module (Spell) (1000115) | Automatic Modification Orb (Spell) (310092) |
|
Automatic Booster R [1] (490024) |
1 |
Automatic Modification Module (Attack Speed) (1000116) | Automatic Modification Orb (Attack Speed) (310093) |
| ||
Automatic Modification Module (Fatal) (1000117) | Automatic Modification Orb (Fatal) (310094) |
| ||
Automatic Modification Module (Expert Archer) (1000118) | Automatic Modification Orb (Expert Archer) (310095) |
| ||
Automatic Modification Module (Vital) (1000119) | Automatic Modification Orb (Vital) (310096) |
|
Automatic Leg Type A [1] (470022) |
2 |
Automatic Modification Module (Mental) (1000120) | Automatic Modification Orb (Mental) (310097) |
| ||
Automatic Modification Module (Heal) (1000121) | Automatic Modification Orb (Heal) (310098) |
| ||
Automatic Modification Module (Attack Power) (1000122) | Automatic Modification Orb (Attack Power) (310099) |
|
Automatic Armor Type A [1] (450127) | |
Automatic Modification Module (Magic Power) (1000123) | Automatic Modification Orb (Magic Power) (310100) |
| ||
Automatic Modification Module (Shooter) (1000124) | Automatic Modification Orb (Shooter) (310101) |
| ||
Automatic Modification Module (Fast) (1000125) | Automatic Modification Orb (Fast) (310102) |
|
Automatic Engine Wing Type A [1] (480020) | |
Automatic Modification Module (Caster) (1000126) | Automatic Modification Orb (Caster) (310103) |
| ||
Automatic Modification Module (Critical) (1000127) | Automatic Modification Orb (Critical) (310104) |
| ||
Unique Enchants | ||||
Automatic Modification Module (Magical Force) (1000128) | Automatic Modification Orb (Magical Force) (310105) |
|
Automatic Armor Type A [1] (450127) |
1 |
Automatic Modification Module (Attacker Force) (1000129) | Automatic Modification Orb (Attacker Force) (310106) |
| ||
Automatic Modification Module (Range Force) (1000130) | Automatic Modification Orb (Range Force) (310107) |
| ||
Automatic Modification Module (Critical Force) (1000131) | Automatic Modification Orb (Critical Force) (310108) |
| ||
Automatic Modification Module (Recovery Force) (1000132) | Automatic Modification Orb (Recovery Force) (310109) |
| ||
Automatic Modification Module (After Cast Delay) (1000133) | Automatic Modification Orb (Mirror Counter) (310178) |
| ||
Automatic Modification Module (Fixed Casting) (1000134) | Automatic Modification Orb (After Cast Delay) (310110) |
| ||
Automatic Modification Module (Above All) (1000135) | Automatic Modification Orb (Fixed Casting) (310111) |
|
Automatic Leg Type A [1] (470022) | |
Automatic Modification Module (Drain Life) (1000136) | Automatic Modification Orb (Above All) (310112) |
|
Automatic Engine Wing Type A [1] (480020) | |
Automatic Modification Module (Drain Soul) (1000137) | Automatic Modification Orb (Drain Life) (310113) |
|
Automatic Booster R [1] (490024) | |
Automatic Modification Module (Magic Healing) (1000138) | Automatic Modification Orb (Drain Soul) (310114) |
|
Automatic Booster L [1] (490025) | |
Automatic Modification Module (Magic Soul) (1000139) | Automatic Modification Orb (Magic Healing) (310115) |
|
Automatic Booster R [1] (490024) | |
Automatic Modification Module (Power Force) (1000140) | Automatic Modification Orb (Magic Soul) (310116) |
|
Automatic Booster L [1] (490025) | |
Automatic Modification Module (Robust) (1000141) | Automatic Modification Orb (Power Force) (310117) |
|
Automatic Armor Type A [1] (450127) | |
Automatic Modification Module (Powerful) (1000142) | Automatic Modification Orb (Robust) (310118) |
|
Automatic Leg Type A [1] (470022) | |
Automatic Modification Module (All Force) (1000143) | Automatic Modification Orb (Powerful) (310119) |
|
Automatic Engine Wing Type A [1] (480020) | |
Automatic Module (Unlimited Vital) (1000144) | Automatic Modification Orb (All Force) (310120) |
|
Automatic Booster R [1] (490024) | |
Automatic Module (Spell Buster) (1000145) | Automatic Modification Orb (Reflection Reject) (310179) |
|
Automatic Engine Wing Type A [1] (480020) | |
Legendary Enchants | ||||
Automatic Module (Firing Shot) (1000146) | Automatic Orb (Unlimited Vital) (310121) |
|
Automatic Leg Type A [1] (470022) |
1 |
Automatic Module (Over Power) (1000147) | Automatic Orb (Spell Buster) (310122) |
| ||
Automatic Module (Fatal Flash) (1000148) | Automatic Orb (Firing Shot) (310123) |
| ||
Automatic Module (Lucky Strike) (1000149) | Automatic Orb (Over Power) (310124) |
| ||
[5] (1000150) | Automatic Orb (Fatal Flash) (310125) |
| ||
[6] (1000151) | Automatic Orb (Lucky Strike) (310126) |
| ||
Epic Enchants | ||||
Automatic Module (Dragonic Breath) (1000152) | Automatic Orb (Dragonic Breath) (310127) |
|
Automatic Armor Type A [1] (450127) |
2 |
Automatic Module (Wave Break) (1000153) | Automatic Orb (Wave Break) (310128) |
| ||
Automatic Module (Hundred Spiral) (1000154) | Automatic Orb (Hundred Spiral) (310129) |
| ||
Automatic Module (Drive Press) (1000155) | Automatic Orb (Drive Press) (310130) |
| ||
Automatic Module (Banishing Cannon) (1000156) | Automatic Orb (Banishing Cannon) (310131) |
| ||
Automatic Module (Genesis Pressure) (1000157) | Automatic Orb (Genesis Pressure) (310132) |
| ||
Automatic Module (Boost Cannon) (1000158) | Automatic Orb (Boost Cannon) (310133) |
| ||
Automatic Module (Cold Flare) (1000159) | Automatic Orb (Cold Flare) (310134) |
| ||
Automatic Module (Tornado Swing) (1000160) | Automatic Orb (Tornado Swing) (310135) |
| ||
Automatic Module (Cannon Tornado) (1000161) | Automatic Orb (Cannon Tornado) (310136) |
| ||
Automatic Module (Crazy Mandragora) (1000162) | Automatic Orb (Crazy Mandragora) (310137) |
| ||
Automatic Module (Acid Explosion) (1000163) | Automatic Orb (Acid Explosion) (310138) |
| ||
Automatic Module (Sonic Impact) (1000164) | Automatic Orb (Sonic Impact) (310139) |
| ||
Automatic Module (Cutter Slasher) (1000165) | Automatic Orb (Cutter Slasher) (310140) |
| ||
Automatic Module (Berserk Slash) (1000166) | Automatic Orb (Berserk Slash) (310141) |
| ||
Automatic Module (Fatal Raid) (1000167) | Automatic Orb (Fatal Raid) (310142) |
| ||
Automatic Module (Shadow Spell) (1000168) | Automatic Orb (Shadow Spell) (310143) |
| ||
Automatic Module (Angle Shot) (1000169) | Automatic Orb (Angle Shot) (310144) |
| ||
Automatic Module (Crimson Strain) (1000170) | Automatic Orb (Crimson Strain) (310145) |
| ||
Automatic Module (Jack Lightning) (1000171) | Automatic Orb (Jack Lightning) (310146) |
| ||
Automatic Module (Comet Vortex) (1000172) | Automatic Orb (Comet Vortex) (310147) |
| ||
Automatic Module (Double Bolt) (1000173) | Automatic Orb (Double Bolt) (310148) |
| ||
Automatic Module (Warm Wave) (1000174) | Automatic Orb (Warm Wave) (310149) |
| ||
Automatic Module (Diamond Grave) (1000175) | Automatic Orb (Diamond Grave) (310150) |
| ||
Automatic Module (Magnusmus) (1000176) | Automatic Orb (Magnusmus) (310151) |
| ||
Automatic Module (Holy Judex) (1000177) | Automatic Orb (Holy Judex) (310152) |
| ||
Automatic Module (Duple Lica) (1000178) | Automatic Orb (Duple Lica) (310153) |
| ||
Automatic Module (Tiger Empire) (1000179) | Automatic Orb (Tiger Empire) (310154) |
| ||
Automatic Module (Rampage Arrow) (1000180) | Automatic Orb (Rampage Arrow) (310155) |
| ||
Automatic Module (Raging Combo) (1000181) | Automatic Orb (Raging Combo) (310156) |
| ||
Automatic Module (Cluster) (1000182) | Automatic Orb (Cluster) (310157) |
| ||
Automatic Module (Breeze Shooting) (1000183) | Automatic Orb (Breeze Shooting) (310158) |
| ||
Automatic Module (Aimed Storm) (1000184) | Automatic Orb (Aimed Storm) (310159) |
| ||
Automatic Module (Metal Echo) (1000185) | Automatic Orb (Metal Echo) (310160) |
| ||
Automatic Module (Reverberation) (1000186) | Automatic Orb (Reverberation) (310161) |
| ||
Automatic Module (Vulcan Severe) (1000187) | Automatic Orb (Vulcan Severe) (310162) |
| ||
Automatic Module (Prominence Burst) (1000188) | Automatic Orb (Prominence Burst) (310163) |
| ||
Automatic Module (Moon Kick) (1000189) | Automatic Orb (Moon Kick) (310164) |
| ||
Automatic Module (Flash Falling) (1000190) | Automatic Orb (Flash Falling) (310165) |
| ||
Automatic Module (Eswhoo) (1000191) | Automatic Orb (Eswhoo) (310166) |
| ||
Automatic Module (Espa) (1000192) | Automatic Orb (Espa) (310167) |
| ||
Automatic Module (Curse Explosion) (1000193) | Automatic Orb (Curse Explosion) (310168) |
| ||
Automatic Module (Des Hammer Dance) (1000194) | Automatic Orb (Des Hammer Dance) (310169) |
| ||
Automatic Module (Fire Howling Tail) (1000195) | Automatic Orb (Fire Howling Tail) (310170) |
| ||
Automatic Module (Storm Buster Trip) (1000196) | Automatic Orb (Storm Buster Trip) (310171) |
| ||
Automatic Module (Flame Ice Wind) (1000197) | Automatic Orb (Flame Ice Wind) (310172) |
| ||
Automatic Module (Cross Slash) (1000198) | Automatic Orb (Cross Slash) (310173) |
| ||
Automatic Module (Exploding Flake Wind) (1000199) | Automatic Orb (Exploding Flake Wind) (310174) |
| ||
Automatic Module (Power of Sea) (1000200) | Automatic Orb (Power of Sea) (310175) |
| ||
Automatic Module (Power of Land) (1000201) | Automatic Orb (Power of Land) (310176) |
| ||
Automatic Module (Power of Life) (1000202) | Automatic Orb (Power of Life) (310177) |
|