21 Age of Heroes: Difference between revisions
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=Main Quest= | =Main Quest= | ||
# {{#navi:jor_tail|233|41}} | # In {{#navi:jor_tail|233|41}} you find Shufapa. He explains that they planned to investagate the Scale and ask you to come along. Reason for that is a unusual mana wavelenghts on that island. | ||
#; [[File:EP21_1.png]] | #; [[File:EP21_1.png]] | ||
# {{#navi:jor_crk|137|137}} | # {{#navi:jor_crk|137|137}} Dialogs open and Nillen comfirms that the wavelenght is really unusual. Lehar spottet Nyar on the island so everyone decided to see whats up with her. | ||
#; [[File:EP_21_2.png]] | #; [[File:EP_21_2.png]] | ||
# {{#navi:jor_crk|107|112}} Talk to Nyar. Aurelie, Lehar and Nillem will appear. | # {{#navi:jor_crk|107|112}} Talk to Nyar. Aurelie, Lehar and Nillem will appear. The reason of the mana wavelenght comes from a rift that opens. Not only that, the dimensional boundaries and time and parallel dimensions are collapsing because of the rift. Nyar points out that this rift leads to the past, which gives us a way how to deal with Lasgand. Nyar will connect the rift to a specefic a point where Lasgand got his power. The option you pick dont matter in the end. | ||
#; [[File:EP_21_3.png]] | #; [[File:EP_21_3.png]] | ||
# You get warped to {{#navi:jor_crk_p|108|106}}. Talk to Nyar again. Lehar and Nillem will appear again. | # You get warped to {{#navi:jor_crk_p|108|106}}. Talk to Nyar again. Lehar and Nillem will appear again. Nillem pointed out that were indeed in the past when the rift opened. Its the time where the foundation of Rune-Midgarts happen. This is also the time where Lasgand got the power inherited and a plan gets created how to alter the past to stop Lasgand. Lehar spottet view people and everyone decided to approche them as volenteer for the resitence agains the Jormungandr Cult. | ||
#; [[File:EP_21_3A.png]] | #; [[File:EP_21_3A.png]] | ||
# {{#navi:jor_crk_p|104|95}} | # In {{#navi:jor_crk_p|104|95}} people appear who found out about the rift. Those are agains the cult, but they spottet you. He ask us what we are doing here, so were telling him that "Were Adventurers". After clear out that we are on our side, the stranger introduce as Ivan from the Wigner family. So we follow him. | ||
# You will be warped | # You will be warped to a Safe Place in {{#navi:luna_sf1|258|147}}. Talk to Ivan, he tells us that were near the cult in the Raisend Land. But instead of attacking the cult, were on the way to the base of Gaebolg Lunaphoma. You follow the soldier to the commander. | ||
#; [[File:EP_21_4.png]] | #; [[File:EP_21_4.png]] | ||
# Talk to the Resistance Soldier | # Talk to the Resistance Soldier in {{#navi:jor_mbase|38|152}} who introduce you in Lunaphoma. Before going to the headquaters, he need to report something to the commander and vice-commander. Follower of Freya are complaining and Lehar suggested to listen in to hear whats the fuss. | ||
#; [[File:EP_21_5.png]] | #; [[File:EP_21_5.png]] | ||
# Talk to Tris. | # Talk to Tris. You hear that the people of Freya complain that the fight agains the cult it lead in the name of Odin and they want Freya to be included as well. Tris explains the difficult time and that they dont forget about the people pf Freya, but also mentioned that they need more time because the war agains the cult is top priority. But the people of Freya are unhappy and decide to leave the resistence. | ||
#; [[File:EP_21_6.png]] | #; [[File:EP_21_6.png]] | ||
# Talk again to the Resistance Soldier. | # Talk again to the Resistance Soldier who introduce us to the captains. After explaning the situation, Trist wants to send you to the Richard Mercenary Group because People with combat skills are always needed there. | ||
#; [[File:EP_21_5.png]] | #; [[File:EP_21_5.png]] | ||
# Talk to Tan. | # Talk to Tan who got ordered to bring you to the Richard Mercenary Group. He is clearly agains us being part of the resistence. Tell him that "We'll go right away." | ||
#; [[File:EP_21_7.png]] | #; [[File:EP_21_7.png]] | ||
# Follow the navi {{#navi:jor_mbase|305|102}}. Till | # Follow the navi {{#navi:jor_mbase|305|102}}. Till everyone appears. Tan shows us where the mercenary groups office is and that we need to find a Richard there. | NEED HERE SCREENSHOT BEFORE RUNNING IN!! | ||
#; [[File:EP_21_MISSING.png]] | #; [[File:EP_21_MISSING.png]] | ||
# You have to go to the mercenary group's office, you | # You have to go to the mercenary group's office, where no one is there. Suddenly you find a mysterious man. Lehar sends you to speak to him. | ||
# Walk in the portal above those NPCs. | # Walk in the portal above those NPCs. | ||
#; [[File:EP21_Mercenary.png]] | #; [[File:EP21_Mercenary.png]] | ||
# Talk to ???. | # Talk to ???, we tell him that were here to see the Mercenary Kind Richard. We also add that Tan sent us to this place. According to the mysterious man, Richard is not here and that we need to go to the Central barracks where Richard's room is. | ||
#; [[File:EP_21_8.png]] | #; [[File:EP_21_8.png]] | ||
# You have to search for Richard's room {{#navi:jor_mbase|203|190}}. | # You have to search for Richard's room {{#navi:jor_mbase|203|190}}. Check his room. | ||
#; [[File:EP21_9.png]] | #; [[File:EP21_9.png]] | ||
# Go right side upstairs and enter the second last portal and | # Go right side upstairs and enter the second last portal where Richard room lies. But no ones here, so we check the next door. After a warning a woman appears and ask us whats brings us to Richard. We explain that Tan sent us. | ||
#; [[File:EP21_10.png]] [[File:EP21_10A.png]] | #; [[File:EP21_10.png]] [[File:EP21_10A.png]] | ||
# They will sent you back to the Mercenary Group's Office {{#navi:jor_mbase|313|121}}. | # They will sent you back to the Mercenary Group's Office {{#navi:jor_mbase|313|121}}. | ||
#; [[File:EP21_Mercenary.png]] | #; [[File:EP21_Mercenary.png]] | ||
# With entering the office | # With entering the office thet dialogue will proc. You hear that Richard is not here as someone called Nerius. The lady Valdaris explains that we need to go though the registration process first. | ||
# Talk to the documents. | # Talk to the documents where you find the papers for the applications. You get explains that they still using the old form, so its not to apply to only the mercenary group. | ||
#; [[File:EP_21_12.png]] | #; [[File:EP_21_12.png]] | ||
# Talk to Valdaris. | # Talk to Valdaris to give her your form. After reviewing the forms we get welcomed to the group of the Richard Mercenary. | ||
#; [[File:EP_21_13.png]] | #; [[File:EP_21_13.png]] | ||
# Talk to Tan, | # Talk to Tan, who talks to Valdaris about us being sus and still concerned if we are good or not. Valdaris is taking us to a simple tour around the area. | ||
#; [[File:EP_21_14.png]] | #; [[File:EP_21_14.png]] | ||
# With leaving the office another dialogue will proc. | # With leaving the office another dialogue will proc where Valdaris tells us that this base was build in a rush. | ||
# Walk a lil bit down. | # Walk a lil bit down. You learn that there are supplies stored from the Wigner Merchant Group. | ||
#; [[File:EP_21_15.png]] | #; [[File:EP_21_15.png]] | ||
# Laura Valdris | # Laura Valdris tells us that this a area for temporary visitors. | ||
# {{#navi:jor_mbase|245|128}} some kids will appear which want to play with their Sister Valdaris. She ask to go to the training ground. | # {{#navi:jor_mbase|245|128}} some kids will appear which want to play with their Sister Valdaris. She explains that those children are rescued from tje Jormungandr Cult. After explaining everything about the kids she ask us to go to the training ground. | ||
#; [[File:EP_21_16.png]] | #; [[File:EP_21_16.png]] | ||
# Valdaris waiting for you at {{#navi:jor_mbase|147|108}}. | # Valdaris waiting for you at {{#navi:jor_mbase|147|108}}. She explains the trainings ground and its open for everyone. You hear something strange from the soldiers, so Valdaris is angry and wants to investigate it. | ||
#; [[File:EP_21_17.png]] | #; [[File:EP_21_17.png]] | ||
# | # Go near the soldiers where you see someone gets beaten up so bad that he nearly die. Its Richard who gots beaten up, so Valdaris decided to bring him back to his room to treat his wounds. | ||
#; [[File:EP_21_18.png]] | #; [[File:EP_21_18.png]] | ||
# Go back to the center {{#navi:jor_mbase|202|191}}. | # Go back to the center {{#navi:jor_mbase|202|191}}. | ||
Line 53: | Line 53: | ||
# Go upstairs enter the second last portal on the right side. | # Go upstairs enter the second last portal on the right side. | ||
#; [[File:EP21_10.png]] | #; [[File:EP21_10.png]] | ||
# Talk to Valdaris. | # Talk to Valdaris who is REALLY UPSET about the situation. Nerius tells her that Richard wantet to be attacked. | ||
#; [[File:EP_21_19.png]] | #; [[File:EP_21_19.png]] | ||
# Talk to Richard. | # Talk to Richard who explains that he wants to create books for battle. Getting hit by Nerius was neccesary to show proper combate stances which are better shown in real-life examples. Lee should drawn the illustration for the book. | ||
#; [[File:EP_21_20.png]] | #; [[File:EP_21_20.png]] | ||
# Talk to Lee. | # Talk to Lee who instantly shows you the illustration he drawn. After some talking about the book, you get introduce to Richard. Lee got ordered to show us the rest while Richard and Valdaris have a talk. | ||
#; [[File:EP_21_21.png]] | #; [[File:EP_21_21.png]] | ||
# Leave the room, enter the last portal. | # Leave the room, enter the last portal. |
Revision as of 19:24, 14 April 2025
Main Quest
- In (jor_tail 233, 41) you find Shufapa. He explains that they planned to investagate the Scale and ask you to come along. Reason for that is a unusual mana wavelenghts on that island.
- (jor_crk 137, 137) Dialogs open and Nillen comfirms that the wavelenght is really unusual. Lehar spottet Nyar on the island so everyone decided to see whats up with her.
- (jor_crk 107, 112) Talk to Nyar. Aurelie, Lehar and Nillem will appear. The reason of the mana wavelenght comes from a rift that opens. Not only that, the dimensional boundaries and time and parallel dimensions are collapsing because of the rift. Nyar points out that this rift leads to the past, which gives us a way how to deal with Lasgand. Nyar will connect the rift to a specefic a point where Lasgand got his power. The option you pick dont matter in the end.
- You get warped to (jor_crk_p 108, 106). Talk to Nyar again. Lehar and Nillem will appear again. Nillem pointed out that were indeed in the past when the rift opened. Its the time where the foundation of Rune-Midgarts happen. This is also the time where Lasgand got the power inherited and a plan gets created how to alter the past to stop Lasgand. Lehar spottet view people and everyone decided to approche them as volenteer for the resitence agains the Jormungandr Cult.
- In (jor_crk_p 104, 95) people appear who found out about the rift. Those are agains the cult, but they spottet you. He ask us what we are doing here, so were telling him that "Were Adventurers". After clear out that we are on our side, the stranger introduce as Ivan from the Wigner family. So we follow him.
- You will be warped to a Safe Place in (luna_sf1 258, 147). Talk to Ivan, he tells us that were near the cult in the Raisend Land. But instead of attacking the cult, were on the way to the base of Gaebolg Lunaphoma. You follow the soldier to the commander.
- Talk to the Resistance Soldier in (jor_mbase 38, 152) who introduce you in Lunaphoma. Before going to the headquaters, he need to report something to the commander and vice-commander. Follower of Freya are complaining and Lehar suggested to listen in to hear whats the fuss.
- Talk to Tris. You hear that the people of Freya complain that the fight agains the cult it lead in the name of Odin and they want Freya to be included as well. Tris explains the difficult time and that they dont forget about the people pf Freya, but also mentioned that they need more time because the war agains the cult is top priority. But the people of Freya are unhappy and decide to leave the resistence.
- Talk again to the Resistance Soldier who introduce us to the captains. After explaning the situation, Trist wants to send you to the Richard Mercenary Group because People with combat skills are always needed there.
- Talk to Tan who got ordered to bring you to the Richard Mercenary Group. He is clearly agains us being part of the resistence. Tell him that "We'll go right away."
- Follow the navi (jor_mbase 305, 102). Till everyone appears. Tan shows us where the mercenary groups office is and that we need to find a Richard there. | NEED HERE SCREENSHOT BEFORE RUNNING IN!!
- You have to go to the mercenary group's office, where no one is there. Suddenly you find a mysterious man. Lehar sends you to speak to him.
- Walk in the portal above those NPCs.
- Talk to ???, we tell him that were here to see the Mercenary Kind Richard. We also add that Tan sent us to this place. According to the mysterious man, Richard is not here and that we need to go to the Central barracks where Richard's room is.
- You have to search for Richard's room (jor_mbase 203, 190). Check his room.
- Go right side upstairs and enter the second last portal where Richard room lies. But no ones here, so we check the next door. After a warning a woman appears and ask us whats brings us to Richard. We explain that Tan sent us.
- They will sent you back to the Mercenary Group's Office (jor_mbase 313, 121).
- With entering the office thet dialogue will proc. You hear that Richard is not here as someone called Nerius. The lady Valdaris explains that we need to go though the registration process first.
- Talk to the documents where you find the papers for the applications. You get explains that they still using the old form, so its not to apply to only the mercenary group.
- Talk to Valdaris to give her your form. After reviewing the forms we get welcomed to the group of the Richard Mercenary.
- Talk to Tan, who talks to Valdaris about us being sus and still concerned if we are good or not. Valdaris is taking us to a simple tour around the area.
- With leaving the office another dialogue will proc where Valdaris tells us that this base was build in a rush.
- Walk a lil bit down. You learn that there are supplies stored from the Wigner Merchant Group.
- Laura Valdris tells us that this a area for temporary visitors.
- (jor_mbase 245, 128) some kids will appear which want to play with their Sister Valdaris. She explains that those children are rescued from tje Jormungandr Cult. After explaining everything about the kids she ask us to go to the training ground.
- Valdaris waiting for you at (jor_mbase 147, 108). She explains the trainings ground and its open for everyone. You hear something strange from the soldiers, so Valdaris is angry and wants to investigate it.
- Go near the soldiers where you see someone gets beaten up so bad that he nearly die. Its Richard who gots beaten up, so Valdaris decided to bring him back to his room to treat his wounds.
- Go back to the center (jor_mbase 202, 191).
- Go upstairs enter the second last portal on the right side.
- Talk to Valdaris who is REALLY UPSET about the situation. Nerius tells her that Richard wantet to be attacked.
- Talk to Richard who explains that he wants to create books for battle. Getting hit by Nerius was neccesary to show proper combate stances which are better shown in real-life examples. Lee should drawn the illustration for the book.
- Talk to Lee who instantly shows you the illustration he drawn. After some talking about the book, you get introduce to Richard. Lee got ordered to show us the rest while Richard and Valdaris have a talk.
- Leave the room, enter the last portal.
- Talk to Lee again.
- Leave the center and walk a lil bit left (jor_mbase 168, 195) Tan will appear. You will get 30x
Wigner Merchant Guild Voucher (1001618) + 30 reputation.
- Talk to Tris.
- First Dialogue
- Bearable.
- Second dialogue: Is that person you, Tris?
- Third Dialogue: just spam enter.
- Fourth dialogue: Got killquest 10x Skipskipper and to collect 1x
Bright Eye (1001641) .
- Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land. Here you can do the killquest.
- To return you can talk to the Hidden Boat on the bottom left of the map.
- Go back to Tris you will be rewarded with 30x
Wigner Merchant Guild Voucher (1001618) + 35 reputation.
- You unlock Volunteer Vallen Wok Daily Quest
- Counselor Wool Daily Quest
- Go to the other Walter Sailor (jor_mbase 333, 148), he will take you to the joralberta (RENAME).
- Walk a lil bit up and talk to Nillem.
- (jor_albe 227, 117) Walk into the quest sign, Yohan will appear.
- Visit Walter Sailor at (jor_albe 146, 224).
- There is another Walter Sailor waiting inside a building (jor_albe 120, 145).
- Enter the building, walk up, and talk to Walter Sailor.
- Go back to Yohan (jor_albe 227, 117), You have to clean up 4 dirt piles.
- 4 dirt piles:
- Go back to Yohan (jor_albe 227, 117).
- Go back to the previous building (jor_albe 120, 145).
- Enter the building walk down, you will meet there Iana Operta. She want you to deliver 2 letters.
- First letter: (jor_albe 200, 107), enter the building!
- talk to Professor Sanguin.
- Second letter: (jor_albe 60, 237), enter the building!
- Talk to Patissier Edel. Choose second option, DONT SPAM ENTER!
- Go back to Iana. (jor_albe 120, 145). Enter the building walk down and talk to Iana.
- Choose whatever you want. You will be rewarded with 40x
Wigner Merchant Guild Voucher (1001618) + 40 reputation.
- Go back to Lunaforma, talk to the Walter Sailor at (jor_albe 194, 200).
- Talk to Ivan at (jor_mbase 240, 277). Ask about the ghostship.
- Talk to Lehar several times (jor_mbase 214, 306).
- Talk to Ivan at (jor_mbase 193, 287).
- Talk to Lyriq at (jor_mbase 191, 306), talk to him twice!
- Talk to Ivan at (jor_mbase 237, 281).
- Go to Walter Sailor (jor_mbase 333, 148), he will take you again to the joralberta.
- Enter the building at (jor_albe 100, 238)
- Talk to Lalaila Wigner
- Enter the portal at top and check the dusty box.
- Leave the building and go to the next one at (jor_albe 120, 146).
- Talk to Maristella Walter. You will get 10x
Wigner Merchant Guild Voucher (1001618) + 5 reputation.
- Go back to Lunaforma, talk to the Walter Sailor at (jor_albe 194, 200).
- Talk to Ivan at (jor_mbase 237, 281). You will get 40x
Wigner Merchant Guild Voucher (1001618) + 40 reputation.
- Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land.
- Leave the map on the top portal.
- Walk into the bush at (jor_raise1 322, 64)
note: Velelling (22315) on this map dropsVellelopy (1001643) , 2 are required for step 162
- You will ported into another map, talk to Ivan.
- Enter the dungeon at (jor_raise1 152, 316)
- Enter the safespot at (jor_tmple1 170, 62)
- talk to ivan.
- go to the next safespot at (jor_tmple1 103, 180)
- Talk to believer.
- go to the next safespot at (jor_tmple1 181, 235)
- talk to another believer.
- go to the next safespot at (jor_tmple1 229, 270)
- Talk to the next believer.
- Go back to the first safespot at (jor_tmple1 170, 62)
- talk to ivan.
- go back to lunaform (I guess we will have here @go)
- Talk to Tris at (jor_mbase 142, 264). You will get 15x
Wigner Merchant Guild Voucher (1001618) + 15 reputation.
- Visit the small boat at (jor_mbase 124, 33).
- Talk to Tan at (jor_crk_p 72, 76).
- Talk to Ivan.
- Go back to Lunaform, by talking to the small boat.
- Talk to Ivan at (jor_mbase 163, 295).
- Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land.
- Leave the map on the top portal.
- Walk into the bush at (jor_raise1 322, 64)
- You will ported into another map, talk to Tan. You will get 15x
Wigner Merchant Guild Voucher (1001618) + 15 reputation.
- Enter the dungeon at (jor_raise1 152, 316)
- Enter the safespot at (jor_tmple1 229, 266)
- Talk to Nadoyo.
- Talk to Guard. Talk twice to start the Gimli Infiltration instance. NOTE EVERYONE CAN OPEN INSTANCE FROM PARTY.
- Talk to Nadoyo
- Talk to Tan
- Talk to Wilhelm
- Talk to Tan
- Talk to Tan
- Talk to Believer
- Kill the guardians. Guardians TP OUT OF ROOM HAHAHA.
- Talk to again Believer
- Talk to Tan
- Talk to the guard
- Kill the guardians.
- Enter the portal, which appear after killing both guardians.
- Talk to the believer at the top of the room.
- You have to search for another prayer room (1@mdtem 117, 38).
- Talk to Tan. And Kill again guardians.
- After killing the guards some other guardians will appear. Talk to them???
- You will be warped again in a preacher room, talk to WIlhelm.
- Suspicious Places will appear. Click all of them, till you hit the right one and get warped out.
- Talk to Wilhelm again.
- Two guardians will appear again, kill them. After Killing talk to Wilhelm again!
- Talk to Tan.
- 4 Guardians will appear. Kill them.
- Talk to Tan again.
- Talk to Wilhelm.
- 3 Guardians will appear again, Kill them.
- Talk to Wilhelm. 9 guardians will appear, kill them too.
- Talk to Tan and enter the portal.
- You will be warped back to the safespot, enter the bush and you will meet Nayado inside. You will get 20x
Wigner Merchant Guild Voucher (1001618) + 20 reputation.
- Go back to Lunaforma and talk to Tris (jor_mbase 149, 270).
- Go back to the center barrack (jor_mbase 203, 190). Enter the portal.
- go straight up into the portal
- Talk to Wilhelm.
- Talk to Reinhardt. You will get 30x
Wigner Merchant Guild Voucher (1001618) + 30 reputation.
- Talk to Wilhelm.
- Talk to Reinhardt.
- Unlocks Side Quest
- Lugenburg Brothers.
- Enter the building at (jor_albe 120, 146).
- Talk to Maristella Walter.
- Leave the building and go to (jor_albe 191, 180).
- Talk to Maristella Walter. Enter Ghostship instance.
- Talk to Maristella inside.
- Walk left, kill the Ghostship crew and a Sternlight will appear.
- Walk right and click on the Mast Traces.
- Walk up on the right side and click on the Old Box.
- Walk down and kill again the Ghostship crew, a portal will appear.
- Kill again the Ghostship crew and klick on the Crumpled Documents BEFORE ENTER THE PORTAL!!
- Find the Rusty Fountain Pen at (1@wtgs 184, 121).
- Kill the Ghostship Crew on the other side.
- Follow the way to till you find the Box under a Bed. (1@wtgs 149, 127).
- Search for the rest of the Ghostship Crew and kill them.
- If you killed them all, a portal will appear at (1@wtgs 109, 114)
- Upstairs you will meet the Ghostship Captain.
- Talk to him and kill him.
- Talk to him after his death TWICE.
- Leave the room on the right side (1@wtgs 331, 27).
- Outside on the ship talk to Maristella.
- Leave the instance through the portal, which appears next to Maristella.
- Talk to Maristella Walter.
- Wigner Executive will appear, talk to him. You will get 70x
Wigner Merchant Guild Voucher (1001618) + 90 reputation.
- Unlocks Mysterious Ghost Ship daily instance.
- Go back to the center barrake (jor_mbase 203, 190). Enter the portal.
- Talk to Tris TWICE.
- Go upstairs the first portal on the left side to talk to Heine's Tablet (mbase_in 71, 126).
- Choose second option: "I'll do as you order." You have to farm 2x
Vellelopy (1001643) . Vellelopy drops from Velelling at jor_raise1 map.
note: if you already have the Vellelopy, skip to step 166 - Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land.
- Leave the map on the top portal. Here are the Velellings.
- Go back to the center barrake (jor_mbase 203, 190). Enter the portal.
- Go upstairs the first portal on the left side to deliver the Vellelopies to Heine's Tablet (mbase_in 71, 126).
- Choose "Please tell me. "
- Talk again to the tablet and choose "How old is it?".
- Talk a third time to the tablet and choose "Is that good?", at the next option choose the second one!! "To completly elimante the Rgans". You will get 1x
Heine's Tablet (1001627) .
- Exit the room and talk to Tris again. You will get 50x
Wigner Merchant Guild Voucher (1001618) + 50 reputation.
- Exit the barrack through the portal and talk to Nayado.
- Gather 3 reports:
- Wounded Soldier (jor_mbase 62, 194)
- Exhausted Soldier (jor_mbase 186, 250)
- Cult Member Escapee (jor_mbase 216, 297)
- Go back to Tris who is infront of the center barrak (jor_mbase 203, 186).
- Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land.
- Leave the map on the top portal.
- At (jor_raise1 198, 189) you will find a Rock Crevice, enter it.
- Inside talk to Nayado.
- You have to check the Decorative Door at (jor_raise1 128, 323).
- Inside the building talk to the Cult Priest.
- Talk to Nayado, she will warp you back tu Lunaform.
- Go back to Tris who is infront of the center barrak (jor_mbase 203, 186).
- Enter the barrak and go into the Small Door.
- Talk to Nyar. You will get 10x
Wigner Merchant Guild Voucher (1001618) + 50 reputation.
- Go to Walter Sailor (jor_mbase 161, 341) and go to Raised Land.
- Leave the map on the top portal.
- You have to enter again the Decorative Door at (jor_raise1 128, 323).
- Talk to Nayado.
- Talk to the door.
- Talk several times to Heine Tablet.
- You will start the instance "Final Battle".
- Inside choose "Use the tablet".
- Enjoy the dialogues ~
- Click on the fat idk what for an egg that is??
- Kill Corrupted Tan.
- Talk to Nyan. You will get 90x
Wigner Merchant Guild Voucher (1001618) + 110 reputation.
- Outside the instance talk again to Nyan.
- You will be warped, talk again to Nyan.
- Click on the Suspicious Book to start the Instance Secret Alter.
- A shining door will appear, enter it.
- Inside talk to Lehar and start killing all monsters.
- At the end of the corridor there will be Door, click on it.
- Talk to Lehar.
- Follow the way and kill all Cult Priests.
- Talk to Jormungandr Shaman, kill him and click on the door to continue.
- Walk into the Cult Shaman and kill everything.
- Click on the Giant Egg. You will get 60x
Wigner Merchant Guild Voucher (1001618) + 50 reputation.
- Outside talk to Nyar.
- Go back to Lunaform, by talking to the small boat.
- Talk to the Bushes to recieve a new Heine Tablet.
- Talk to Nyar again and choose return to normal time.
- Walk to (jor_crk 137, 138).
- Talk to Nyar Clone, you have to wait 10 minutes to open the instance. Grab a coffee, visit toilet, touch some grass.
- Open the instance.
- Inside the instance talk to Aurelie.
- Talk to Lasgand and kill Lasgand thrice.
- Talk to Aurelie and leave the instance.
- Talk to Nyar Clone.
- Talk to Nyar. You will get 70x
Wigner Merchant Guild Voucher (1001618) + 60 reputation.
Side Quests
Supply Procurement
- By talking to Mandel at (jor_mbase 210, 173) you can unlock the dailys for the Supply Procurement.
Lugenburg Brothers
- Talk to Reinhardt inside center Barracks at (mbase_in 118, 186). Join the portal straight ahead.
- Visit Wilhelm at (jor_mbase 140, 201).
- Go back to Reinhardt inside center Barracks again.
- Outside Tris is waiting at (jor_mbase 197, 277).
- Talk to Reinhardt next to him.
- Talk to Wilhelm.
- Talk once more Tris. You will be rewarded with 10x
Wigner Merchant Guild Voucher (1001618) and 5 reputation.
- You have now access to "Clear Rising Lands" - hunting quests.
Herb Gathering
- Talk to Volunteer Vallen Wok at (jor_mbase 211, 280).
- You have to collect 10 of the same herb, which spawn over the whole map.
- You can bring him 10x
Long Grass (1001624) or 10x
Wide Grass (1001625) .
Mercenary Tasks
- Talk to Valdaris (mbase_in 302, 123)
- Talk to Mercenary Member (jor_mbase 300, 151)
- Talk to Mercenary Member (jor_mbase 198, 251)
- Talk to Mercenary Member (jor_mbase 133, 128)
- Talk to Mercenary Member (jor_mbase 248, 103)
- Talk to Valdaris (mbase_in 302, 123)
- You will get 10x
Wigner Merchant Guild Voucher (1001618) and 5 reputation.
- You have now access to the daily quests of mercenary tasks.
Daily Quests
NPC | Quest | Reward | Reputation |
Mandel at (jor_mbase 210, 173) | Gaebolg: Collect 10x ![]() |
1x Supply Porcurement daily!
10x |
Increase Reputation of the family you chose by 100. |
Nerius: Collect 10x ![]() | |||
Heine: Collect 10x ![]() | |||
Lugenburg: Collect 10x ![]() | |||
Walter: Collect 10x ![]() | |||
Wigner: Collect 10x ![]() | |||
Richard: Collect 10x ![]() | |||
Wilhelm at (jor_mbase 140, 201) | Hunt 300x monsters in Nothern Rising Lands. | 10x ![]() |
10 |
Hunt 300x monsters in Southern Rising Lands. | |||
Valdaris (mbase_in 302, 123) | Any kind of help: Recruit the right Mercenerys for Valdris. Not everyone is suitable. | 2x ![]() |
2 |
Fresh food: Collect 10x ![]() ![]() |
5x ![]() |
5 | |
Clamshell for injuries: Hunt 50x Scalleg | 5x ![]() |
5 | |
For the children: Hunt 50x Velelling | 5x ![]() |
5 | |
Clean Finish (1): Hunt 300x monsters in Jormungandr Temple first floor | 10x ![]() |
10 | |
Clean Finish (2): Hunt 300x monsters in Jormungandr Temple second floor | 10x ![]() |
10 | |
Heine Tablet (mbase_in 21, 168) | Collect 3x ![]() |
5x ![]() |
3 |
Conselor Wool
(jor_albe 160, 137) |
Talk to him, go to next npc at (jor_albe 50, 241), return to wool. | 3x ![]() |
2 |
Libra (jor_base 314, 137) | Libra will give you 1x ![]() |
2x ![]() |
2 |
Fields/Dungeons
Map | Monster |
Northern Rising Lands jor_raise1 ![]() |
![]() Seawind (22313) |
![]() Scalleg (22314) | |
![]() Velelling (22315) | |
![]() Letterster (22316) | |
![]() Rockstriker (22317) | |
![]() Joster Cleaner (22323) | |
![]() Joster Collector (22325) | |
![]() Joster Cook (22327) | |
Southern Rising Lands jor_raise2 ![]() |
![]() Seawind (22313) |
![]() Ice Seahorse (22318) | |
![]() Skipskipper (22319) | |
![]() Cliolima (22320) | |
MVP ![]() Icehorn (22362) | |
Jornville jor_base ![]() |
![]() Seawind (22313) |
![]() Jorker Resident (22321) | |
![]() Jorker Merchant (22322) | |
![]() Joster Mechanic (22324) | |
![]() Joster Mediator (22326) | |
Jormungand Church Temple F1 jor_tmple1 ![]() |
![]() Joster Cleaner (22323) |
![]() Joster Mechanic (22324) | |
![]() Joster Collector (22325) | |
![]() Joster Mediator (22326) | |
![]() Joster Cook (22327) | |
![]() Jormi (22353) | |
![]() Jormi Evangelist (22354) | |
![]() Yordos Investigator (22355) | |
![]() Yordos Judge (22356) | |
![]() Yordos Executor (22357) | |
MVP ![]() Jortus Judge (22363) | |
Jormungand Church Temple F2 jor_tmple2 ![]() |
![]() Yordos Investigator (22355) |
![]() Yordos Judge (22356) | |
![]() Yordos Executor (22357) | |
![]() Yoscopus Guardian (22358) | |
![]() Yoscopus Sorcerer (22359) | |
![]() Jortus Bishop (22360) | |
![]() Jortus Warlock (22361) | |
MVP ![]() Jortus Executioner (22364) |
Equipment
Overview Gaebolg
You can obtain Gaebolg gear at NPC Wigner Merchant Popo at (mbase_in 220, 123) for 100x Wigner Merchant Guild Voucher (1001618) each.
![]() _______________________ Type: Armor Position: Armor Defense: 198 Armor Level: 2 Refinable / Gradable Weight: 240 Required Level: 245 |
![]() _______________________ Type: Armor Position: Armor Defense: 130 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 245 |
![]() _______________________ Type: Armor Position: Shoes Defense: 128 Armor Level: 2 Refinable / Gradable Weight: 200 Required Level: 245 |
![]() _______________________ Type: Armor Position: Shoes Defense: 80 Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 245 |
![]() _______________________ Type: Armor Position: Garment Defense: 142 Armor Level: 2 Refinable / Gradable Weight: 160 Required Level: 245 |
![]() _______________________ Type: Armor Position: Garment Defense: 90 Armor Level: 2 Refinable / Gradable Weight: 80 Required Level: 245 |
![]() _______________________ Type: Armor Position: Left Accessory Armor Level: 2 Weight: 10 Required Level: 245 |
![]() _______________________ Type: Armor Position: Right Accessory Armor Level: 2 Weight: 10 Required Level: 245 |
![]() _______________________ Type: Armor Position: Left Accessory Armor Level: 2 Weight: 10 Required Level: 245 |
![]() _______________________ Type: Armor Position: Right Accessory Armor Level: 2 Weight: 10 Required Level: 245 |
Item Reform
To get Yorscalp gear you need to transfrom the gaebolg gear.
Talk to Blacksmith Sansan at (mbase_in 230, 125).
You need for every piece of gear:
200x Wigner Merchant Guild Voucher (1001618)
10x Shape of Fallen Serpent (1001834)
50x Symbol of Curse (1001835)
200x Spirit of Yorscalp (1001836)
Enchant NPCs
To enchant Gaebolg gear, talk to Mage Lobelia at (mbase_in 228, 129).
To transform gaebolg gear into yorscalp gear, also to enchant yorscalp gear, talk to Blacksmith Sansan at (mbase_in 230, 125).
Armor Enchants
Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
Grade | Refine | ||||
![]() |
3→2→1 | No Grade | 0 | allowed | No Reset |
![]() | |||||
![]() |
3→2→1 | No Grade | 0 | allowed | No Reset |
![]() |
Perfect Enchant Slot 1
Perfect Enchant Slot 2
Perfect Enchant Slot 3
Garment Enchants
Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
Grade | Refine | ||||
![]() |
3→2→1 | No Grade | 0 | allowed | No Reset |
![]() | |||||
![]() |
3→2→1 | No Grade | 0 | allowed | No Reset |
![]() |
Perfect Enchant Slot 1
Perfect Enchant Slot 2
Slot 2 Enchant | Description | Materials | Zeny |
![]() |
_______________________ Type: Enchant Position: Unknown |
30x |
2,000,000z |
![]() |
_______________________ Type: Enchant Position: Unknown |
30x |
2,000,000z |
Perfect Enchant Slot 3
Slot 3 Enchant | Description | Materials | Zeny |
![]() |
_______________________ Type: Enchant Position: Unknown |
20x |
1,000,000z |
![]() |
_______________________ Type: Enchant Position: Unknown |
20x |
1,000,000z |
Footgear Enchants
Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
Grade | Refine | ||||
![]() |
3→2→1 | No Grade | 0 | allowed | No Reset |
![]() | |||||
![]() |
3→2→1 | No Grade | 0 | allowed | No Reset |
![]() |
Perfect Enchant Slot 1
Perfect Enchant Slot 2
Slot 2 Enchant | Description | Materials | Zeny |
![]() |
_______________________ Type: Enchant Position: Unknown |
30x |
2,000,000z |
![]() |
_______________________ Type: Enchant Position: Unknown |
30x |
2,000,000z |
Perfect Enchant Slot 3
Accessory Enchants
Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
Grade | Refine | ||||
![]() |
3→2→1 | No Grade | 0 | allowed | No Reset |
![]() | |||||
![]() | |||||
![]() | |||||
![]() |
3→2→1 | No Grade | 0 | allowed | No Reset |
![]() | |||||
![]() | |||||
![]() |
Perfect Enchant Slot 1
Slot 1 Enchant | Description | Materials | Zeny |
![]() |
_______________________ Type: Enchant Position: Unknown |
65x |
4,500,000z |
![]() |
_______________________ Type: Enchant Position: Unknown |
65x |
4,500,000z |
Perfect Enchant Slot 2
Perfect Enchant Slot 3
Overview Yorscalp
Crowns
Crowns are obtainable at NPC Wigner Merchant Operato at (mbase_in 231, 122).
You need for one crown following items:
5x Corruped Fruit (103523)
100x Spirit of Yorscalp (1001836)
30x Symbol of Curse (1001835)
![]() _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
![]() _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
Equipment
![]() _______________________ Type: Armor Position: Armor Defense: 198 Armor Level: 2 Refinable / Gradable Weight: 240 Required Level: 250 |
![]() _______________________ Type: Armor Position: Armor Defense: 130 Armor Level: 2 Refinable / Gradable Weight: 120 Required Level: 250 |
![]() _______________________ Type: Armor Position: Shoes Defense: 128 Armor Level: 2 Refinable / Gradable Weight: 200 Required Level: 250 |
![]() _______________________ Type: Armor Position: Shoes Defense: 80 Armor Level: 2 Refinable / Gradable Weight: 100 Required Level: 250 |
![]() _______________________ Type: Armor Position: Garment Defense: 142 Armor Level: 2 Refinable / Gradable Weight: 160 Required Level: 250 |
![]() _______________________ Type: Armor Position: Garment Defense: 90 Armor Level: 2 Refinable / Gradable Weight: 80 Required Level: 250 |
![]() _______________________ Type: Armor Position: Left Accessory Armor Level: 2 Weight: 10 Required Level: 250 |
![]() _______________________ Type: Armor Position: Right Accessory Armor Level: 2 Weight: 10 Required Level: 250 |
![]() _______________________ Type: Armor Position: Left Accessory Armor Level: 2 Weight: 10 Required Level: 250 |
![]() _______________________ Type: Armor Position: Right Accessory Armor Level: 2 Weight: 10 Required Level: 250 |
Enchants for Yorscalp Gear are the same as for Gaebolg, follow this link: Gaebolg/Yorscalp Enchants
Crown Enchants
Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | Reset Chance | |
Grade | Refine | |||||
![]() |
3→2→1 | No Grade | 0 | allowed | 20x ![]() 20x ![]() 20x ![]() |
100%, no fail |
![]() |
Normal Enchants
Perfect Enchants - Slot 1
Slot 1 Enchant | Enchantment Process | |
---|---|---|
Materials | Zeny | |
![]() |
20x ![]() 100x |
5,000,000z |
![]() |
20x ![]() 100x |
5,000,000z |
Cards
![]() _______________________ Type: Card Compound on: Shoes Weight: 1 |
![]() _______________________ Type: Card Compound on: Right Hand Weight: 1 |
![]() _______________________ Type: Card Compound on: Right Hand Weight: 1 |
![]() _______________________ Type: Card Compound on: Shoes Weight: 1 |
![]() _______________________ Type: Card Compound on: Shoes Weight: 1 |
![]() _______________________ Type: Card Compound on: Shoes Weight: 1 |
![]() _______________________ Type: Card Compound on: Shoes Weight: 1 |
![]() _______________________ Type: Card Compound on: Shoes Weight: 1 |
![]() _______________________ Type: Card Compound on: Shoes Weight: 1 |
![]() _______________________ Type: Card Compound on: Shoes Weight: 1 |
![]() _______________________ Type: Card Compound on: Garment Weight: 1 |
![]() _______________________ Type: Card Compound on: Shoes Weight: 1 |
![]() _______________________ Type: Card Compound on: Garment Weight: 1 |
![]() _______________________ Type: Card Compound on: Shoes Weight: 1 |
![]() _______________________ Type: Card Compound on: Right Hand Weight: 1 |
![]() _______________________ Type: Card Compound on: Right Hand Weight: 1 |
![]() _______________________ Type: Card Compound on: Garment Weight: 1 |
![]() _______________________ Type: Card Compound on: Garment Weight: 1 |
![]() _______________________ Type: Card Compound on: Armor Weight: 1 |
![]() _______________________ Type: Card Compound on: Armor Weight: 1 |
![]() _______________________ Type: Card Compound on: Armor Weight: 1 |
![]() _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
![]() _______________________ Type: Card Compound on: Left Accessory Weight: 1 |
![]() _______________________ Type: Card Compound on: Head Top Weight: 1 |
![]() _______________________ Type: Card Compound on: Armor Weight: 1 |
![]() _______________________ Type: Card Compound on: Garment Weight: 1 |
![]() _______________________ Type: Card Compound on: Shoes Weight: 1 |
![]() _______________________ Type: Card Compound on: Right Hand Weight: 1 |
![]() _______________________ Type: Card Compound on: Armor Weight: 1 |