Charleston Crisis/de: Difference between revisions
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(Created page with "Category:Instances ===<span style="color: #B0C4DE;">Voraussetzungen und Belohnungen</span> ===") |
(Created page with "* Basislevel 130+ * 1 Tag Abklingzeit * Gehe nach Verus und suche Charleston {{#navi:verus04|75|114}}. Sie braucht Ersatzteile aus der Fabrik. <br> File:CharlestonEnt.jpg * Nachdem du ihre Erlaubnis eingeholt hast, kannst du die Maschine neben ihr benutzen. File:EntMA.jpg * Der Gruppenleiter muss die Instanz erstellen und die anderen Mitglieder können danach beitreten.") Tags: Mobile edit Mobile web edit |
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===<span style="color: #B0C4DE;">Voraussetzungen und Belohnungen</span> === | ===<span style="color: #B0C4DE;">Voraussetzungen und Belohnungen</span> === | ||
* Basislevel 130+ | |||
* | * 1 Tag Abklingzeit | ||
* 1 | * Gehe nach Verus und suche Charleston {{#navi:verus04|75|114}}. Sie braucht Ersatzteile aus der Fabrik. <br> | ||
* | |||
[[File:CharlestonEnt.jpg]] | [[File:CharlestonEnt.jpg]] | ||
* | * Nachdem du ihre Erlaubnis eingeholt hast, kannst du die Maschine neben ihr benutzen. | ||
[[File:EntMA.jpg]] | [[File:EntMA.jpg]] | ||
* | * Der Gruppenleiter muss die Instanz erstellen und die anderen Mitglieder können danach beitreten. | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> |
Revision as of 14:45, 7 March 2025
Voraussetzungen und Belohnungen
- Basislevel 130+
- 1 Tag Abklingzeit
- Gehe nach Verus und suche Charleston (verus04 75, 114). Sie braucht Ersatzteile aus der Fabrik.
- Nachdem du ihre Erlaubnis eingeholt hast, kannst du die Maschine neben ihr benutzen.
- Der Gruppenleiter muss die Instanz erstellen und die anderen Mitglieder können danach beitreten.
Destroying the Zone Security Devices
- Walk towards Charleston 1 and she'll ask you to destroy the Zone Security Devices to move forward within the factory.
- Go left and kill the first Zone Security Device (it's a mob). A portal will appear allowing to move forward.
- Repeat the same process 3 more times until Charleston 1 asks you to meet her at the lab.
- The lab is found in the middle (2@mcd 141, 199) of the map.
- Moving there might be tricky, it's not easy to navigate.
Lab Requests
- Inside the lab, go near Dr. Vee to trigger the next scene (you must be really close to him). Accept to help him.
- The party leader has to speak with Charleston 1 (2@mcd 121, 217) and she'll ask you to kill 3 Rock Steps.
- You can see their locations on the minimap.
- Return to Charleston 1 after killing 3 Rock Steps. She tells you there's a problem with the generators, you have to investigate them.
- You only have to go near the generators, you don't have to kill the Kick Step.
- (2@mcd 175, 195)
- (2@mcd 127, 81)
- (2@mcd 87, 230)
- Return to the lab once you've investigated all 3 generators.
- Talk with Charleston 1 again and then follow her to the right.
- Note: For the next part, the portals will get closed so it is recommended to bring everyone in the lab before proceeding.
- Speak with Charleston 2 and a new scene will begin. The portals will close.
- You will get waves of mobs, they are fairly easy to kill. You must kill all of them to proceed and the portals will re-open.
The Core
- Walk out of the lab and go all the way south below the middle /navi (2@mcd 130, 127). Charleston 1 and 2 will be waiting for you.
- Move near Charleston 2 to trigger the next dialogues.
- Charleston 1 wants you to gather 1
Explosive Powder (6213) . These drop from the Step found in the instance.
- Return to her and she will warp you inside the Core.
- Walk near the NPCs to trigger the next scene. You have to defeat Charleston 3.
Charleston Parts
- Once the scene between 1 and 2 is over, move downward and go back to Dr. Vee in the lab. A dialogue will trigger once you get close.
- Talk to Shalosh (2@mcd 77, 167) and select I want to go back.
- You will be rewarded with 3
Charleston Component (6752) .
Monsters
Monster | Level | HP | Size/Race/Element |
![]() Step (3125) |
130 | 55,403 | Small / Demon / Neutral 1 |
![]() Rock Step (3126) |
131 | 71,056 | Medium / Demon / Neutral 2 |
![]() Kick Step (3127) |
132 | 73,644 | Medium / Demon / Neutral 1 |
![]() Kick And Kick (3128) |
133 | 68,018 | Medium / Demon / Neutral 2 |
![]() Charleston 3 (3124) |
145 | 23,671,401 | Large / Demon / Neutral 3 |
Cards
Card | Description |
![]() |
Increases damage of Axe Boomerang by 30%. _______________________ Refine Level +10: Increases damage of Axe Boomerang by additional 30%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
![]() |
Increases damage of Arms Canon by 20%. _______________________ Refine Level +10: Increases damage of Arms Canon by 20%. _______________________ When equipped with Kick Step Card: Nullifies Mado Gear's Fuel Consumption. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
![]() |
MaxHP +8% _______________________ When equipped by Mechanic: Decreases damage taken from Ranged Physical Damage by 30%. _______________________ Type: Card Compound on: Armor Weight: 1 |
![]() |
Increases damage of Vulcan Arm by 10%. _______________________ Refine Level +10: Increases damage of Vulcan Arm by 20%. _______________________ When equipped with Kick Step Card: Nullifies Mado Gear's Fuel Consumption. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
![]() |
MaxSP -300 Random chance to destroy target's equipped Armor when dealing physical damage. _______________________ When equipped with Kick Step Card: Nullifies Mado Gear's Fuel Consumption. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Equipment and Enchantments
For more informations click here.